Search found 73 matches
- Thu Sep 29, 2016 4:49 am
- Forum: This Forum
- Topic: Can I become a spam-mod please?
- Replies: 6
- Views: 2332
Re: Can I become a spam-mod please?
What ? I can't imagine you're not interested in buying a new kitchen, or fake university diplomas :mrgreen:. Yeah thanks, but my kitchen is just fine, and I don't think I need to add a fake diploma to my real diploma :D I realise this is unlikely to happen, but asking is free ;) Why not? Spam-moder...
- Wed Sep 28, 2016 5:11 am
- Forum: Ideas and Suggestions
- Topic: Blueprints should go back into book
- Replies: 6
- Views: 1520
Blueprints should go back into book
when deselecting blueprints that were opened from a blueprint book, the blueprints should go back into the blueprint book instead of main inventory.
- Wed Sep 28, 2016 5:04 am
- Forum: This Forum
- Topic: Can I become a spam-mod please?
- Replies: 6
- Views: 2332
Can I become a spam-mod please?
I am getting sick and tired of logging in every morning and finding spam posts and being unable to do something about it. I would like to volunteer as a spam-mod with the power to delet posts. I know that would give potential for abuse, but I promise that all I want is to delete those spam posts. I ...
- Tue Sep 27, 2016 6:32 am
- Forum: Balancing
- Topic: Solar panels less of a no-brainer
- Replies: 378
- Views: 197180
Re: Solar panels less of a no-brainer
It would force you to think how do you prepare to rare unpredictable events. No. I don't see how you can magic-hand-wave away all I have said like that. It would definitely not force me to think - I would simply build more solar panels and accumulators. That is not more challenge, that is not more ...
- Tue Sep 27, 2016 6:28 am
- Forum: General discussion
- Topic: Tech tree Flaw?
- Replies: 8
- Views: 2957
Re: Tech tree Flaw?
It's not a circular dependency, you don't NEED the t3 assembler to build the refinery. Well obviously the game works as it is, so technically you are correct. However, a game that is all about automating things should not suddenly require you to handcraft something. And therefore, if you disregard ...
- Mon Sep 26, 2016 12:14 pm
- Forum: General discussion
- Topic: Tech tree Flaw?
- Replies: 8
- Views: 2957
Re: Tech tree Flaw?
I think you guys are missing the OPs point - he is well aware that you can hand-craft the refinery.
His point is that the tech-tree should not have circular dependencies like that - and frankly I agree.
His point is that the tech-tree should not have circular dependencies like that - and frankly I agree.
- Mon Sep 26, 2016 10:30 am
- Forum: Ideas and Suggestions
- Topic: Mid-tier Logistics Chest
- Replies: 6
- Views: 2242
- Fri Sep 23, 2016 7:54 am
- Forum: Balancing
- Topic: Solar panels less of a no-brainer
- Replies: 378
- Views: 197180
Re: Solar panels less of a no-brainer
Of course it would not balance anything but break the easy and boring balance in all production chains. I would like the game in which everything are not fully predictable and exactly balanced with small integer ratios. But how will it add challenge? All it will do is require me to build additional...
- Tue Sep 20, 2016 5:21 am
- Forum: Ideas and Suggestions
- Topic: A Blueprint Printer - creating multi-purpose factories in a different way
- Replies: 10
- Views: 4276
Re: A Blueprint Printer - creating multi-purpose factories in a different way
Interesting idea.
How large would the coverage area for the printer be? Or would that be blueprint dependent?
Make it too small, and you can't do much interesting with it, make it too large and the auto-clean will/can get in the way of existing stuff.
How large would the coverage area for the printer be? Or would that be blueprint dependent?
Make it too small, and you can't do much interesting with it, make it too large and the auto-clean will/can get in the way of existing stuff.
- Fri Sep 16, 2016 8:56 am
- Forum: Implemented Suggestions
- Topic: Logistic network, Storage Infoscreen
- Replies: 27
- Views: 13210
Re: Logistic network, Storage Infoscreen
I would love that!slpwnd wrote:I think the solution is to have a tab in the regular window / pole gui. Or something similar we have for the locomotive vs. train gui.
- Fri Sep 16, 2016 8:55 am
- Forum: Ideas and Suggestions
- Topic: Reword energy consumption info to explain drain/consumption
- Replies: 5
- Views: 1701
Re: Reword energy consumption info to explain drain/consumption
I would specify it like so:
Power consumption:
idle: xxx kw
active: yyy kw
Power consumption:
idle: xxx kw
active: yyy kw
- Fri Sep 16, 2016 5:35 am
- Forum: General discussion
- Topic: [14.3] Unable to "Catch Up" with capable hardware
- Replies: 49
- Views: 27484
Re: [14.3] Unable to "Catch Up" with capable hardware
It doesn't have unit tests, it does have tests. I am curious, what is your distinction? Usually you call something a unit test only if it tests a single function/method - or as wikipedia calls it, tests the application at the level of the smallest possible unit. If you have tests that verify the in...
- Thu Sep 15, 2016 12:13 pm
- Forum: Ideas and Suggestions
- Topic: clock combinator
- Replies: 23
- Views: 8214
Re: clock combinator
I don't understand people worrying about power at night/switching to steam engines/turning off things. Just spam the map with solar panels and accus - at any given time my accumulators store enough power to last two-three consecutive nights. Right now I have 40 GJ accumulators (and plenty of panels ...
- Wed Aug 31, 2016 8:41 am
- Forum: General discussion
- Topic: Come and Guess #3: Stable Version of 0.14
- Replies: 14
- Views: 4898
Re: Come and Guess #3: Stable Version of 0.14
Assuming that the scope for 0.14 stays with the announced multiplayer stuff and doesn't change, I think this should be a very quick one. I guess 0.14.05 at the latest.
- Sun Aug 28, 2016 6:45 am
- Forum: Pending
- Topic: [0.13.17] Crash on start with ManjaroLinux
- Replies: 2
- Views: 1110
Re: [0.13.17] Crash on start with ManjaroLinux
Thanks. From the log output mentioning "alsa" I gather it's related to the sound system. I am using a USB sound card (Scarlet i2i), and I have had trouble getting it working as well as I would like - it seems that the sound card is in a disabled state until some program wants to use it, wh...
- Mon Aug 22, 2016 7:24 am
- Forum: Ideas and Suggestions
- Topic: Kostriktor's Wishlist
- Replies: 7
- Views: 3603
Re: No autosaves while combat !
Sorry, but you get three separate autosave files. I don't see how you could mess up that badly that all three save files cannot be used.
- Mon Aug 22, 2016 5:16 am
- Forum: General discussion
- Topic: Logistic robots - do they have a preferred home?
- Replies: 9
- Views: 3928
Re: Logistic robots - do they have a preferred home?
You don't need control. The robots can manage themselves. What you need is good base design where assembly machines can work continously without breaks, enough robots and enough and well placed roboports and a stable raw resource supply. If you design your base correctly so that robots can take the...
- Fri Aug 19, 2016 5:25 pm
- Forum: Technical Help
- Topic: [0.13.17] crash when starting on clean install (Linux)
- Replies: 1
- Views: 824
Re: [0.13.17] crash when starting on clean install (Linux)
Bug report created: viewtopic.php?f=7&t=31219
- Fri Aug 19, 2016 5:24 pm
- Forum: Pending
- Topic: [0.13.17] Crash on start with ManjaroLinux
- Replies: 2
- Views: 1110
[0.13.17] Crash on start with ManjaroLinux
I was trying to install factorio on Manjaro (Arch Linux derivative) today, however the game crashes with the following output: 0.000 2016-08-19 19:15:01; Factorio 0.13.17 (build 23946, linux64, alpha) 0.004 Operating system: Linux (ManjaroLinux 16.08-pre3) 0.004 Not rotating logs. 0.004 Program argu...
- Fri Aug 19, 2016 5:19 pm
- Forum: Technical Help
- Topic: [0.13.17] crash when starting on clean install (Linux)
- Replies: 1
- Views: 824
[0.13.17] crash when starting on clean install (Linux)
I was trying to install factorio on Manjaro (Arch Linux derivative) today, however the game crashes with the following output: 0.000 2016-08-19 19:15:01; Factorio 0.13.17 (build 23946, linux64, alpha) 0.004 Operating system: Linux (ManjaroLinux 16.08-pre3) 0.004 Not rotating logs. 0.004 Program argu...