Its possible. But there are 2 settings for the same thing, which i dont understand.
(Mixer on mainscreen line 1,2,3,4)
and
audio settings
1,2,3,4
Search found 922 matches
- Wed Jul 19, 2017 7:40 am
- Forum: Technical Help
- Topic: 11 fps when i start recording with fraps
- Replies: 7
- Views: 2663
- Tue Jul 18, 2017 8:08 pm
- Forum: Technical Help
- Topic: 11 fps when i start recording with fraps
- Replies: 7
- Views: 2663
Re: 11 fps when i start recording with fraps
I jus tbought fraps because of 4k. Still: there must be some sort of bug, i can record life in the woods with shaders and all shit with fraps in 4k no problem. more than 80 fps. And factorio, nothing build... 11 fps... this cant be real, question is juist, is it bc of fraps or bc of factorio. Also t...
- Mon Jul 17, 2017 9:04 pm
- Forum: Technical Help
- Topic: Failed to determine external IP adress!
- Replies: 6
- Views: 4497
Re: Failed to determine external IP adress!
ehm... you say direct connectet to modem, and then port forwarding...? Port forwarding == router. Which ip u use to connect to the server? DAs "23.775 Warning ServerRouter.cpp:469: Received own adddress message reply with conflicting address (got 62.216.206.58:17742, expected 62.216.206.58:1773...
- Mon Jul 17, 2017 9:01 pm
- Forum: Technical Help
- Topic: Very Low FPS on server
- Replies: 8
- Views: 4241
Re: Very Low FPS on server
Get some cheap pc for hosting the game, this usually boosts performance on clients (known bug)
Also, do you running out of RAM?
Also, do you running out of RAM?
- Mon Jul 17, 2017 8:46 pm
- Forum: Technical Help
- Topic: 11 fps when i start recording with fraps
- Replies: 7
- Views: 2663
11 fps when i start recording with fraps
wtf? normal even on big bases i never go below 40-50fps, But if i start fraps (fresh map, nothing built) i only get 10-20 fps...? Whats wrong? It might be factorio and fraps are both using only one (the first, core? (bc its 100%). Betriebssystem Windows 10 Pro 64-bit CPU Intel Core i7 6700K @ 4.00GH...
- Wed Jun 21, 2017 8:54 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 284386
Re: [Mod 0.14/0.15] Logistic Train Network 1.3.4
Much thanks, in endgame i might use it. Atm its not useable for me. I play with bobds mods and angels ore, so endgame is a bit far away for me... Can you short explain how it is done? Unload: Green: Lamp - ari (yellow thing * -1 = yellow thing) - filter inserters Red: Boxes What i am missing? Loadin...
- Wed Jun 21, 2017 8:01 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 284386
Re: [Mod 0.14/0.15] Logistic Train Network 1.3.4
Could someone PLEASE, post some blueprints for LTN? Im not able to do a trianstop with LOADING and UNLOADING together. Also the provided blueprints are not useable for me, because i dont have stack inserters and i cant see where its connectet, for me it seems liek all is connected, if i do the same,...
- Tue Jun 20, 2017 2:43 pm
- Forum: Pending
- Topic: [15.16] Key changed upon update
- Replies: 7
- Views: 1798
Re: [15.16] Key changed upon update
It was just this update where published it, never before and never after till now.
- Sun Jun 18, 2017 11:39 am
- Forum: Angels Mods
- Topic: [0.15.21] Best bug ever, get better refinerys for free
- Replies: 8
- Views: 3761
[0.15.21] Best bug ever, get better refinerys for free
Hi, i found a funny bug. steps to reproduce: 1. build 1 "gas refinery" 2. build it on the ground 3. remove it 4. voila! You have an "advanced gas rafinery" in your backpack :) Found it because i was tryin to find out how to do plastic, after i finished i want to scale it bigger, ...
- Tue Jun 06, 2017 5:03 pm
- Forum: Gameplay Help
- Topic: Bobs mods, am im dumb?
- Replies: 2
- Views: 947
Re: Bobs mods, am im dumb?
Thats a cool chart.
Ive worked it out. I setup a early advanced circuit production, with that, i can build a sorter, wher ei can extract tin and quarzt from bobmonium.
I wonder, did this change? I thought i could build the sorting without advanced circuit before!?
Ive worked it out. I setup a early advanced circuit production, with that, i can build a sorter, wher ei can extract tin and quarzt from bobmonium.
I wonder, did this change? I thought i could build the sorting without advanced circuit before!?
- Tue Jun 06, 2017 10:19 am
- Forum: Gameplay Help
- Topic: Bobs mods, am im dumb?
- Replies: 2
- Views: 947
Bobs mods, am im dumb?
Hi, im getting crazy. I played atleast 3 starts with bobs mods, but since 0.15 it seemed it has changed in some way. How do i get glass? I need to smelt quarzt, but where do i get it? I think its coming from sorting, but i cant build sorters without advanced circuits and i cant buidl advanced circui...
- Fri Jun 02, 2017 7:57 am
- Forum: Celebration Party
- Topic: german visitors
- Replies: 4
- Views: 4266
Re: german visitors
Würde schon gern kommen, aber da müsste ich noch Frau und Kind überzeugen...
- Tue May 30, 2017 5:38 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 284386
Re: [Mod 0.14/0.15] Logistic Train Network 1.2.4
Optera wrote:That tells me nothing useful.nuhll wrote:Here you can see what i can tell you about this bug
viewtopic.php?f=94&t=36976&p=274833#p274833
The problem must have something to do with combining transports, but it also happens (not often) with single transfers.
- Tue May 30, 2017 5:30 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 284386
- Tue May 30, 2017 10:20 am
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 284386
Re: [Mod 0.14/0.15] Logistic Train Network 1.2.8
Anyway to stop LTN from creating deliveries from stations (requester) to stations (requester)? Funny you ask that just as I'm done adding a the first feature of 1.3.0 dealing with how requests and providers are handled. Minimum delivery size, ignore minimum delivery size and best effort will be rem...
- Tue May 30, 2017 10:13 am
- Forum: Pending
- Topic: [15.16] Key changed upon update
- Replies: 7
- Views: 1798
Re: [15.16] Key changed upon update
It works. Thats not the problem.
But from update to update i had to reassign it.
But from update to update i had to reassign it.
- Tue May 30, 2017 9:30 am
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 284386
Re: [Mod 0.14/0.15] Logistic Train Network 1.2.8
Anyway to stop LTN from creating deliveries from stations (requester) to stations (requester)?
- Tue May 30, 2017 9:17 am
- Forum: Pending
- Topic: [15.16] Key changed upon update
- Replies: 7
- Views: 1798
Re: [15.16] Key changed upon update
? No.
Left from 1 on my keyboard is -> ^ <- this char. Thats what i used to chat.
Left from 1 on my keyboard is -> ^ <- this char. Thats what i used to chat.
- Mon May 29, 2017 1:01 pm
- Forum: Gameplay Help
- Topic: Label Resources?
- Replies: 1
- Views: 472
- Mon May 29, 2017 12:57 pm
- Forum: Gameplay Help
- Topic: Label Resources?
- Replies: 1
- Views: 472
Label Resources?
Hi,
wasnt there a mod which label all resources? I use alien biomes and its very hard to find what youre looking for, i found a mod, but it was for 0.12... is there anything new?
wasnt there a mod which label all resources? I use alien biomes and its very hard to find what youre looking for, i found a mod, but it was for 0.12... is there anything new?