Search found 56 matches
- Sat Jul 30, 2016 1:45 am
- Forum: General discussion
- Topic: Whats the stance on griefing ?
- Replies: 67
- Views: 22846
Re: Whats the stance on griefing ?
The Question for such a blacklist would be, how would you provide concrete evidence that some griefed in the first place. You can't really tell if someone is playing on a server with or without the "verified_user_identity: true" option. So no one would no if a someone is impersonated. How ...
- Fri Jul 29, 2016 5:50 am
- Forum: General discussion
- Topic: Whats the stance on griefing ?
- Replies: 67
- Views: 22846
Re: Whats the stance on griefing ?
I see two main benefits from the authentication. First there is no one impersonation someone else. Secondly every Player has one unique name so you can setup additional admins etc. easier. To deal with malicious player i would like to see as an administrator more information. For example who started...
- Tue Jul 26, 2016 9:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.11] Mass Connection Requests
- Replies: 5
- Views: 1482
Re: [0.13.11] Mass Connection Requests
The IP the connections originated from is based in Russia...snip.. The easiest way for now is probably blacklisting the IP on your server using iptables/Firewall (edit: might not work if the root itself goes down, contact your provider if this continues). Yeah i did find that out myself. Thanks for...
- Tue Jul 26, 2016 8:19 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.11] Mass Connection Requests
- Replies: 5
- Views: 1482
[0.13.11] Mass Connection Requests
I don't know how it is done, but i received an massive amount of connection request with a wrong session magic. This is spammed in the log file, i can post the full log if needed, but its about 8mb from a brief view seconds before i closed the server down. 575.578 Info Router.cpp:276: Unknown packet...
- Sat Jul 23, 2016 10:57 pm
- Forum: General discussion
- Topic: Re-Enable Achievements...
- Replies: 106
- Views: 149546
Re: Re-Enable Achievements...
Which command did you use? Using /evolution doesn't disable achievements for me.
- Tue Jul 19, 2016 3:28 pm
- Forum: General discussion
- Topic: Whats the stance on griefing ?
- Replies: 67
- Views: 22846
Re: Whats the stance on griefing ?
(also you can just ban them, and reload from a recent autosave) Well you have to make sure that the player you want to ban has connected to the server at the point of the autosave or you won't be able to ban him. While i agree that griefing is annoying, i don't see a benefit of a community driven b...
- Mon Jul 11, 2016 3:57 am
- Forum: Technical Help
- Topic: How to Export/Import the blacklist?
- Replies: 0
- Views: 422
How to Export/Import the blacklist?
I want to export the my blacklist from one save and import into a new one so i can keep the player(s) i banned of my server. I looked for an related file but couldn't find one. The management of the blacklist seems to happen somewhere in the dat files. And its only possible to exclude player which h...
- Fri Jul 08, 2016 12:37 pm
- Forum: Ideas and Suggestions
- Topic: [0.13] Add host name in front of the server name
- Replies: 2
- Views: 1010
Re: [0.13] Add host name in front of the server name
Look like a normal server list to me. It the same in other Games too. What benefit would adding the host name bring? You can't really contact the host if he is not playing anywhere. Additionally if i host 10 headless Servers, would they have the same Name with your system? I have rather som minor an...
- Thu Jul 07, 2016 8:32 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.6] Server gets stuck after a peer leaves
- Replies: 1
- Views: 668
[0.13.6] Server gets stuck after a peer leaves
Sometime the server gets stuck after a Peer leaves the console and the log only shows ((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1)) ((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1)) as last entry. The server itself reacts to commands but the gameplay is paused forever until t...
- Sat Jul 02, 2016 8:37 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.3] Playerlimit on headless-server is 1 Player off
- Replies: 3
- Views: 2154
Re: [0.13.3] Playerlimit on headless-server is 1 Player off
Could be. But it is strange that the <server> would not be counted for the Game-Browser, but for the actual Player-Limit. So you would see a Server with 3/4 Players in the Browser and couldn't join due the Player-Limitation.
- Fri Jul 01, 2016 10:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.3] Playerlimit on headless-server is 1 Player off
- Replies: 3
- Views: 2154
[0.13.3] Playerlimit on headless-server is 1 Player off
What i did: Set "max_players": "4" in the server.json for the headless server. Observed Behavior: After the 3rd player joins all new connecting Players are refused. Can be seen in console of the server. Expected Behavior: After the 4th player joins all new connecting Players are ...
- Mon Apr 11, 2016 2:21 pm
- Forum: Mods
- Topic: [MOD 0.12.20+] Homeworld
- Replies: 153
- Views: 91023
Re: [MOD 0.12.20+] Homeworld v1
Sure can do. Send you a link via PM.
- Mon Apr 11, 2016 11:00 am
- Forum: Mods
- Topic: [MOD 0.12.20+] Homeworld
- Replies: 153
- Views: 91023
Re: [MOD 0.12.20+] Homeworld v1
I tried this mod in combination of other mods. But as soon as i put down the portal the Game freezes completely and i have to force close it. The Mod by itself works fine. Is there a known incompatibility? 8L-Train-Project_1.2.1.zip advanced-logistics-system_0.2.13.zip blueprint-string_2.2.0.zip bob...
- Wed Mar 30, 2016 4:10 pm
- Forum: Multiplayer
- Topic: Biete Multiplayer Server
- Replies: 4
- Views: 1859
Re: Biete Multiplayer Server
Hört sich schon sehr interessant an für mich. Details wären nicht schlecht. Kannst mir den Link per PM schicken?
- Wed Mar 30, 2016 3:54 pm
- Forum: Multiplayer
- Topic: Biete Multiplayer Server
- Replies: 4
- Views: 1859
Re: Biete Multiplayer Server
Was für mod sind denn genau auf dem Server?
- Tue Mar 29, 2016 2:04 am
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server
- Replies: 331
- Views: 138441
Re: [Public/Europe] Dedicated Server [0.12.29/Vanilla]
Yes, sadly a Griefer was on an ruined our game play quiet a bit. I saved the game before he really got started, dunno if anything is missing thought.