yes, sort of ... it's a little bit tricky to balance steam-output without buffer-tanks. if energy-load/usage is only half you can have problems
Only turbine which runs always 100% if the net has usage is rensuir-turbine.
nice build
Search found 1037 matches
- Sat Jun 22, 2019 9:45 am
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 562542
- Wed Jun 12, 2019 2:10 pm
- Forum: Yuoki Industries
- Topic: If it's not a feature - it's maybe a Bug ?
- Replies: 97
- Views: 43321
Re: If it's not a feature - it's maybe a Bug ?
interesting ... i will take a closer look. it's a little funny these days, on each error you don't know, it's the mod or the current factorio version
- Tue Jun 11, 2019 2:19 pm
- Forum: Yuoki Industries
- Topic: If it's not a feature - it's maybe a Bug ?
- Replies: 97
- Views: 43321
Re: If it's not a feature - it's maybe a Bug ?
The "Rudolf Diesel" are for compatibilty to an older version and can be removed soon. hmm, okay i see it can produced, this should be not possible since some versions ... so i add this canister to fuel-types for use. The additional "free" toolheads and also heat-storage are more ...
- Sat Jun 08, 2019 11:28 am
- Forum: Yuoki Industries
- Topic: If it's not a feature - it's maybe a Bug ?
- Replies: 97
- Views: 43321
Re: If it's not a feature - it's maybe a Bug ?
the deal is a lot more worse ~ 369K invest and 30K return ~ 12.3:1 loss
i will fix it with next update.
i will fix it with next update.
- Fri Jun 07, 2019 3:04 pm
- Forum: Yuoki Industries
- Topic: If it's not a feature - it's maybe a Bug ?
- Replies: 97
- Views: 43321
Re: If it's not a feature - it's maybe a Bug ?
A turbine for this is on Todo-List. Also Quantrinum-Reactor is underpowered and needs a buff
- Sat Jun 01, 2019 6:34 am
- Forum: Yuoki Industries
- Topic: If it's not a feature - it's maybe a Bug ?
- Replies: 97
- Views: 43321
Re: If it's not a feature - it's maybe a Bug ?
This fuel can only be used in Obninsk and Mastercrafted Obninsk (atm). You need also a extra Obninsk to prepare the fuel.
Prepared MX -> Obninsk (to radiate) -> Washer (to cool) -> done (stable)
In Obninsk you need the grey cogwheel recipe to produce MF for generators
Prepared MX -> Obninsk (to radiate) -> Washer (to cool) -> done (stable)
In Obninsk you need the grey cogwheel recipe to produce MF for generators
- Sun May 05, 2019 10:31 am
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 562542
Re: Yuoki Industries - Informations, Suggestions, Questions
I have seen this post today - too later for yesterday fix
from the screenshots i like your editing and read some little more. But chances are high its the standard -en with next version.
you should give YI-Engines a try, it extends the core with some more and different stuff
from the screenshots i like your editing and read some little more. But chances are high its the standard -en with next version.
you should give YI-Engines a try, it extends the core with some more and different stuff
- Sat May 04, 2019 2:32 pm
- Forum: Yuoki Industries
- Topic: Optimized GFX for Yuoki Mods (Oh,it's so lighter!) V3 upd!
- Replies: 25
- Views: 22760
Re: Optimized GFX for Yuoki Mods (Oh,it's so lighter!) V3 upd!
okay, thanks for the tip, i will try this too
- Sat May 04, 2019 2:29 pm
- Forum: Yuoki Industries
- Topic: 17.35 crash
- Replies: 3
- Views: 2948
Re: 17.35 crash
i have uploaded a update (thanks to Baedel) that fix the problem.
- Tue Apr 16, 2019 4:05 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 126851
Re: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
more space is possible but it can crash if the signals too close.
maybe you can give me some more information what you want to achieve, so i can get a better idea and find a solution.
also i need the mod which you want to use, so i can try and test your settings.
maybe you can give me some more information what you want to achieve, so i can get a better idea and find a solution.
also i need the mod which you want to use, so i can try and test your settings.
- Sat Apr 13, 2019 12:52 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17
- Replies: 35
- Views: 61178
Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17
Uploaded fix now. Thanks.
- Thu Apr 11, 2019 4:00 pm
- Forum: Yuoki Industries
- Topic: Error message and automatic mod disabled
- Replies: 3
- Views: 2558
Re: Error message and automatic mod disabled
Yeah i know ... I want to play 1 hour to test something or build ... after 4 hours ... time to end, eat or something ... and play 2 hours more.
- Fri Apr 05, 2019 2:42 pm
- Forum: Yuoki Industries
- Topic: Error message and automatic mod disabled
- Replies: 3
- Views: 2558
Re: Error message and automatic mod disabled
i see the error and fix this. i upload the new version later today.
- Fri Mar 29, 2019 6:29 pm
- Forum: Yuoki Industries
- Topic: New Yuoki 0.17 Server Online
- Replies: 1
- Views: 4487
Re: New Yuoki 0.17 Server Online
Very good idea. I fully support your effort.
- Fri Mar 29, 2019 6:10 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 126851
Re: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
i'am close - need to shorten the wagon-gfx still a little
wagon and locomotive don't crash in this setup.
next version includes this variant
wagon and locomotive don't crash in this setup.
next version includes this variant
- Thu Mar 07, 2019 4:13 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 562542
Re: Yuoki Industries - Informations, Suggestions, Questions
Removed in next Update.
I will make a new version this end of week. It will fix known current issuses.
I will make a new version this end of week. It will fix known current issuses.
- Fri Mar 01, 2019 5:20 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
- Replies: 168
- Views: 126851
Re: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
it is possible, no crash - but i need to make better gfx. these are only for testing. (screen in factorio 0.17)
- Thu Feb 28, 2019 6:41 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 562542
Re: Yuoki Industries - Informations, Suggestions, Questions
I hope all works fine. Let me know if you have problems. - stacksizes for vanilla ores are 125. if you import a savegame: - yi - tank-storage sizes smaller, accumulator have a lower capacity, but still higher MJ/Tile as vanilla - yie - yie-steam is not compatible with vanilla-steam to prevent OP - y...
- Sun Feb 24, 2019 10:42 am
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 562542
Re: Yuoki Industries - Informations, Suggestions, Questions
hmm, maybe but for this i need to make a new space-port-gfx, new trading ships to take off ... etc ... so a lot of work. if i got a lot of free-time i will remember this post
- Mon Feb 18, 2019 8:34 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 562542
Re: Yuoki Industries - Informations, Suggestions, Questions
i used Foreman ... these are some different versions out in the internet.
this helps you design better recipes and see the needed steps.
this helps you design better recipes and see the needed steps.