Search found 70 matches

by Requia
Sun Mar 27, 2016 9:54 pm
Forum: Mods
Topic: [MOD 1.1] N.Tech-Chemistry
Replies: 119
Views: 79872

Re: [MOD 0.12.+] N.Tech-Chemistry

If the goal is realistic rocket fuel you should probably consider (highly purified) Kerosene+LO2. It's much more common in launch vehicles and saner to get to. Hydrazine needs dinitrogen tetroxide (I think? NTO is the abbreviation) to actually make it to orbit, its not hot enough without it.
by Requia
Sat Mar 26, 2016 8:45 pm
Forum: Mods
Topic: [MOD 0.12.x]Logistic Turrets
Replies: 24
Views: 24874

Re: [MOD 0.12.x]Logistic Turrets

Will these work with bullets from other mods (that work in normal turrets?).
by Requia
Fri Mar 25, 2016 7:25 pm
Forum: Atomic Power
Topic: Uranium Power
Replies: 307
Views: 224730

Re: Uranium Power

Ok so my math is this. Uranite is ~8x the density of coal. Uranite is variable amounts of uranium by mass but I'm picking 25%. Coal is 32Mj/kg (or some other value but I'm picking this and sticking to it from now on cause it's convenient). Which makes it .25 kilogram. So each piece of uranite has 8*...
by Requia
Fri Mar 25, 2016 6:12 pm
Forum: Atomic Power
Topic: Uranium Power
Replies: 307
Views: 224730

Re: Uranium Power

If a single ore of coal weighs 1/4 kilogram, then a ore unit (same volume, more mass) of uranite should have about 1/2 a kilogram of uranium (maybe a whole kilogram if it's a very high quality ore), the rest of it is rock, lead, sometimes other metals and the oxygen of course, uranite is 20-45% uran...
by Requia
Fri Mar 25, 2016 5:56 pm
Forum: Atomic Power
Topic: Uranium Power
Replies: 307
Views: 224730

Re: Uranium Power

The flipside is using that volume of ore, I get 8-20kg per barrel of Yellowcake depending on the type of coal I plug in and assuming a mid grade Uranite. 1/30th that above value isn't unreasonable if you're assuming that your fuel assemblies are .5t.
by Requia
Fri Mar 25, 2016 4:13 pm
Forum: Atomic Power
Topic: Uranium Power
Replies: 307
Views: 224730

Re: Uranium Power

What I mean is that you shouldn't need constant processing for any plants at the time scales involved. And your value is indeed very short. The real world value of the fuel assemblies (not the U-235 in total, the assembly without reprocessing ). Is 28 - 38x10^6 GJ/t depending on reactor. The claim c...
by Requia
Thu Mar 24, 2016 11:38 am
Forum: Atomic Power
Topic: Uranium Power
Replies: 307
Views: 224730

Re: Uranium Power

What sort of value are you putting in per unit? I only get 30kg of yellowcake per hour at 1GWe here: http://www.wise-uranium.org/nfcc.html
by Requia
Thu Mar 24, 2016 4:21 am
Forum: Bob's mods
Topic: Bob mods for 0.12 General Topic.
Replies: 409
Views: 181036

Re: Bob mods for 0.12 General Topic.

Actually I still don't have the Intermediaries module and it looks like I can't not have that lest I need to harvest massive forests :/
by Requia
Thu Mar 24, 2016 2:31 am
Forum: Bob's mods
Topic: Bob mods for 0.12 General Topic.
Replies: 409
Views: 181036

Re: Bob mods for 0.12 General Topic.

I found a solution of sorts in the gorre ultimate pack as he apparently just threw everything and the kitchen sink into it.
by Requia
Thu Mar 24, 2016 12:33 am
Forum: Bob's mods
Topic: Bob mods for 0.12 General Topic.
Replies: 409
Views: 181036

Re: Bob mods for 0.12 General Topic.

The downloads pages are dead (over bandwidth) is there a dropbox or the like?

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