FR: viewtopic.php?f=6&t=103832
Search found 448 matches
- Fri Oct 21, 2022 8:02 pm
- Forum: Gameplay Help
- Topic: [Solved] Remembering servers?
- Replies: 4
- Views: 1268
- Fri Oct 21, 2022 7:46 pm
- Forum: Ideas and Suggestions
- Topic: Blueprint positioning unnecessarily in 2-tile increments
- Replies: 9
- Views: 3522
Allow shift-click to break track alignment when placing bp/paste
Currently, when pasting / placing bp's that contain train tracks, they are locked to the train track 2-block grid. It would be very handy if I could place such bp's at odd-numbered locations when I know they are going to be fine. In particular, this would let me place a bp / paste where straight tra...
- Fri Oct 21, 2022 7:07 pm
- Forum: Minor issues
- Topic: [1.1.70] Trains path visualization covers up other trains
- Replies: 4
- Views: 953
Re: [1.1.70] Information about trains blocking the train you are on is destroyed
Note: I don't recall this always being the case. If I find where I stuck my last copy of 0.x I'll let you know if it's a regression.
- Fri Oct 21, 2022 6:56 pm
- Forum: Minor issues
- Topic: [1.1.70] Trains path visualization covers up other trains
- Replies: 4
- Views: 953
Re: [1.1.70] Information about trains blocking the train you are on is destroyed
Post a screenshot of what you mean please. Example 1: Three trains ahead of mine (front one is stopped), however, at least they are in range of the minimap, so not the best example: a.png --- Example 2: One train stopped at mystery location ahead of mine: b.png Zoom in: b2.png Get off train to clea...
- Fri Oct 21, 2022 6:07 pm
- Forum: Minor issues
- Topic: [1.1.70] Trains path visualization covers up other trains
- Replies: 4
- Views: 953
[1.1.70] Trains path visualization covers up other trains
Please draw the orange trains on top of the red path line. Or at least make them wider than the path line. This is the only reasonably convenient source of information about what train may be blocking your path, aside from getting out and walking or trying to glean it from signal state colors on the...
- Fri Oct 21, 2022 5:38 pm
- Forum: Ideas and Suggestions
- Topic: Add passenger count condition for trains / "Passenger boarded" train stop condition
- Replies: 5
- Views: 1105
"Passenger boarded" train stop condition
The use case of wanting a train to proceed when you jump on it at a station, but also wanting to be able to ride the train back to that station seems very common. However, because the currently available conditions are only "passenger present " and "passenger not present ", to pr...
- Fri Oct 21, 2022 5:20 pm
- Forum: Ideas and Suggestions
- Topic: Use heart / star / bookmark instead of gear for server favorite button
- Replies: 1
- Views: 563
Use heart / star / bookmark instead of gear for server favorite button
The "favorite" buttons on the multiplayer server list are currently Factorio logos. It is not readily apparent that they are for bookmarking servers. They should be replaced with something more typically indicative of "favorite", such as a heart (♥), star (⭐), or bookmark (🔖) ico...
- Fri Oct 21, 2022 5:12 pm
- Forum: Gameplay Help
- Topic: [Solved] Remembering servers?
- Replies: 4
- Views: 1268
Re: Remembering servers?
There is a "favorite" icon. On the left side of each server in the server browser is a little factorio icon. Clicking that will add it to your favorites (goes from a disabled/greyed out look to a colored icon). Favorited servers will sort to the top of the server browser. Once you know th...
- Thu Oct 06, 2022 10:36 pm
- Forum: Gameplay Help
- Topic: [Solved] Remembering servers?
- Replies: 4
- Views: 1268
[Solved] Remembering servers?
How do you save a server that you like so you can play again later?
The big green button only shows the last server used; which disappears if you load a saved game or play somewhere else.
Is there a bookmark button that I missed?
Thanks
The big green button only shows the last server used; which disappears if you load a saved game or play somewhere else.
Is there a bookmark button that I missed?
Thanks
- Thu Sep 15, 2022 9:23 pm
- Forum: Implemented Suggestions
- Topic: Search for train stops by name in the map / Map search for tags and train stops
- Replies: 28
- Views: 8516
Re: [0.16.23] Search for train stops by name in the map
- Thu Sep 15, 2022 9:18 pm
- Forum: Ideas and Suggestions
- Topic: [Suggestion] Search box for train stops directly on map
- Replies: 3
- Views: 859
Re: [Suggestion] Search box for train stops on map
Topic already exists for that one: https://forums.factorio.com/viewtopic.php?f=6&t=57010 Thanks, from there I also found https://forums.factorio.com/viewtopic.php?f=66&t=57860 although it's in "Implemented"; but it looks like the way it was implemented is in the trains UI. Which i...
- Thu Sep 15, 2022 9:09 pm
- Forum: Ideas and Suggestions
- Topic: Search in Map View / Map Search Box: Resources, Recipes, More?
- Replies: 18
- Views: 7913
Re: Search in Map View / Map Search Box: Resources, Recipes, More?
+1 in general. Got linked here from a similar suggestion for train stops . Fwiw my little mock up looked like this: It would be really handy if, in the map view, if I had train stop names enabled, there was a little search box that, when I type in it, it hides the names of all train stops that don't...
- Thu Sep 15, 2022 9:04 pm
- Forum: Gameplay Help
- Topic: [Solved] Browsing list of train stops with same name?
- Replies: 2
- Views: 604
Re: Browsing list of train stops with same name?
There is a "Trains" button next to the others by the minimap. It lists all trains and it also has a tab to show all train stations. Have you seen that one before? I've found it does what I need. I never noticed that button let's see... OH MY GOD IT'S AMAZING :o That's exactly what I was l...
- Thu Sep 15, 2022 6:46 pm
- Forum: Ideas and Suggestions
- Topic: [Suggestion] Search box for train stops directly on map
- Replies: 3
- Views: 859
[Suggestion] Search box for train stops directly on map
It would be really handy if, in the map view, if I had train stop names enabled, there was a little search box that, when I type in it, it hides the names of all train stops that don't contain the search text. When I have multiple train stops with the same name on a map with a lot of other train sto...
- Thu Sep 15, 2022 6:13 pm
- Forum: Gameplay Help
- Topic: [Solved] Browsing list of train stops with same name?
- Replies: 2
- Views: 604
[Solved] Browsing list of train stops with same name?
How can I browse a list of all train stops with the same name? I can click on a train and see its schedule but if I click the stop it just moves the map to an arbitrary one. I can click on a stop and see the count of other stops with the same name in the title bar. I tried clicking the little blue n...
- Tue Sep 06, 2022 5:53 pm
- Forum: Ideas and Suggestions
- Topic: [Suggestion] Clear visible indication that heat exchanger is working vs. stopped
- Replies: 13
- Views: 1592
Re: [Suggestion] Clear visible indication that heat exchanger is working vs. stopped
⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐ There are animated trees and water using GPU tricks to show wind. Could the same be done to show heat distortions? Although like steam that would be optional. I actually initially imagined that, too, and thought it might look neat, but then I thought it would be too subtle to see at a gla...
- Mon Sep 05, 2022 1:09 pm
- Forum: Ideas and Suggestions
- Topic: [Suggestion] Clear visible indication that heat exchanger is working vs. stopped
- Replies: 13
- Views: 1592
Re: [Suggestion] Clear visible indication that heat exchanger is working vs. stopped
What do you suggest? A little steam leakage showing white smoke? That'd work. Or a little window with an on/off glow. Or maybe a moving part like a little fan or spinny thing or something. White smoke would probably be the path of least resistance since there's already a tiny pipe sticking out the ...
- Mon Sep 05, 2022 4:45 am
- Forum: Ideas and Suggestions
- Topic: [Suggestion] Clear visible indication that heat exchanger is working vs. stopped
- Replies: 13
- Views: 1592
Re: Visible indication that heat exchanger is running
Yeah; that's what I'm saying. That's why I'd like to see a visible indication that it's running. :D I'll see if I can edit the title to clarify that it's a suggestion for working / stopped indication, rather than a question about the heat glow and temperature. My non-assertiveness has just been beca...
- Mon Sep 05, 2022 3:20 am
- Forum: Ideas and Suggestions
- Topic: [Suggestion] Clear visible indication that heat exchanger is working vs. stopped
- Replies: 13
- Views: 1592
Re: Visible indication that heat exchanger is running
Turn of the light, there is a glow effect on the heat pipes. I see this with no lights (also I had the Light Overhaul mod installed when I made the OP so I turned that off too just in case, and I double checked that all the effects were turned on in graphics settings): https://i.imgur.com/Fjuc0Wh.p...
- Sun Sep 04, 2022 9:09 pm
- Forum: Ideas and Suggestions
- Topic: [Suggestion] Clear visible indication that heat exchanger is working vs. stopped
- Replies: 13
- Views: 1592
[Suggestion] Clear visible indication that heat exchanger is working vs. stopped
I would find it useful if there was some visual indication that a heat exchanger was running (sufficient temperature, water, and output space). Currently, afaict, stopped exchangers look the same as running ones: https://i.imgur.com/Oy4xcBv.gif Maybe a small glowing window or a spinning fan or steam...