Search found 2629 matches

by steinio
Fri Mar 25, 2016 12:03 am
Forum: Gameplay Help
Topic: Lab GUI usability problem
Replies: 7
Views: 3531

Re: Research not working in Ubuntu 12.04

Hello pil,

this doesn't depends on ubuntu.
You just have to build a research lab, which requires electric power.

Wiki: https://wiki.factorio.com/index.php?title=Lab

Greetings steinio
by steinio
Thu Mar 24, 2016 6:02 pm
Forum: Questions, reviews and ratings
Topic: Ummmm.... how does this work?
Replies: 18
Views: 8974

Re: Ummmm.... how does this work?

Well it's really strange. Don't have a clue. I also use Bob's and also 5dim but it works plently. Sorry for the long try to undertsand your problem. It's just because anybody believes in the first place that there could be a problem. Maybe it's a bug which needs further investigation. Which version ...
by steinio
Thu Mar 24, 2016 12:01 pm
Forum: Questions, reviews and ratings
Topic: Ummmm.... how does this work?
Replies: 18
Views: 8974

Re: Ummmm.... how does this work?

Could it be, that the germlings have to get in the smelting slot?
The fuel slot is probably for fertilizer.

I'll have a look later if i'm at home again.
I forgot which slot it was after i set the farm up once and for ever
by steinio
Thu Mar 24, 2016 5:24 am
Forum: Questions, reviews and ratings
Topic: Ummmm.... how does this work?
Replies: 18
Views: 8974

Re: Ummmm.... how does this work?

Can you provide a screenshot please?
Which version do you use of treefarm?
by steinio
Thu Mar 24, 2016 5:06 am
Forum: Questions, reviews and ratings
Topic: Ummmm.... how does this work?
Replies: 18
Views: 8974

Re: Ummmm.... how does this work?

Hello, well i stuck also for a moment to set up the treefarm but it's realy easy. First you make germlings from wood and put them in the field. This 'plants' the germlings (you see a lot of green dots in rows on the field). Then starts the hardest part... the growing of trees - intentionelly it take...
by steinio
Tue Mar 22, 2016 4:54 pm
Forum: Mods
Topic: [MOD 0.12.12] Clock
Replies: 10
Views: 10515

Re: [MOD 0.12.12] Clock

Hello, ok i learned, that lua is capable of date and time functions but the needed module 'os' is disabled. This is totally correct because otherwise aggresive mods could gather control of the world outside of this game. I solved this problem with PlayClaw, which is normally used for screen recordin...
by steinio
Mon Mar 21, 2016 7:07 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
Replies: 168
Views: 126842

Re: Yuoki Industries - Railways Core 0.0.6 (f0.12.11+)

Hello Fatmice,

thanks for your answer.

So i will play without 8L like i did until now.

Greetings
steinio
by steinio
Mon Mar 21, 2016 6:58 pm
Forum: Mods
Topic: [MOD 0.15] SmartTrains 2.0.5
Replies: 608
Views: 299931

Re: [MOD 0.12.12+] SmartTrains 0.3.75

Hello Choumiko,

thanks for your answer.
I will oberserve my train because i never saw it travel to the 'Refuel' station.
But maybe it does it while i was not watching :)
... or the min fuel level was not reached.

Greetings steinio
by steinio
Mon Mar 21, 2016 6:53 pm
Forum: Yuoki Industries
Topic: Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)
Replies: 168
Views: 126842

Re: Yuoki Industries - Railways Core 0.0.6 (f0.12.11+)

Hello,

does this mod work with the 8L Train Project viewtopic.php?f=91&t=19458?

Greetings
steinio
by steinio
Mon Mar 21, 2016 6:51 pm
Forum: Mods
Topic: Treefarm Download
Replies: 117
Views: 94644

Re: Treefarm Download

Hello Blu3wolf,

upgrade from 0.2.8 to 0.3.2 worked like a charm after your update.

Greetings
steinio
by steinio
Mon Mar 21, 2016 6:40 pm
Forum: Mods
Topic: [MOD 0.12.12] Clock
Replies: 10
Views: 10515

Re: [MOD 0.12.12] Clock

Hello,

nice little mod.
Is it possible to also show the real world clock?
I always play for hours and forgot to check the clock.
Maybe an alarm after playing x hours to prevent addiction would be useful :)

Greetings steinio
by steinio
Mon Mar 21, 2016 6:31 pm
Forum: Mods
Topic: D-Load Storage (Train unloading chests) 0.1.2
Replies: 29
Views: 22702

Re: D-Load Storage (Train unloading chests) 0.1.2

Hello,

nice and very useful mod.

Is it possible to get this mod working with the 8L Train Project viewtopic.php?f=91&t=19458 ?
The chests must be 8 tiles width...

Greetings
steinio
by steinio
Mon Mar 21, 2016 6:16 pm
Forum: Mods
Topic: [MOD 0.15] SmartTrains 2.0.5
Replies: 608
Views: 299931

Re: [MOD 0.12.12+] SmartTrains 0.3.75

Hello,

is it possible to just name the refuel station 'Refuel' so all trains independent from their setup could refuel there?

Otherwise anybody needs a lot of refuel stations for their setups...
L-C
L-CC
L-CCC
L-L
L-C-L
L-CC-L
L-CCC-L
LL-LL
LL-C-LL
LL-CC-LL... :D

Greetings steinio
by steinio
Mon Mar 21, 2016 5:36 pm
Forum: Ideas and Suggestions
Topic: Factorio Purchase Methods
Replies: 12
Views: 3950

Re: Factorio Purchase Methods

Hello,

paid via Paypal 30 seconds ago.
Don't know if this is new but i like it.

Greetings steinio
Transport Belt Repair Man
by steinio
Mon Mar 21, 2016 4:08 pm
Forum: Ideas and Suggestions
Topic: Electric and Steam Train
Replies: 10
Views: 5846

Re: Electric and Steam Train

Hello,

I like your idea but I guess bringing water to all outpost train stations could be annoying.

Maybe an underground water pump would help.

Greetings steinio
by steinio
Fri Mar 18, 2016 4:47 pm
Forum: Implemented Suggestions
Topic: Rename the diesel locomotive to burner locomotive.
Replies: 19
Views: 6851

Re: Rename the diesel locomotive to burner locomotive.

+1

I searched all items for a coal engine because i just said to me - damn i have no diesel (oil) yet.
The name is really distracting.

Greetings steinio
by steinio
Thu Mar 17, 2016 6:15 pm
Forum: General discussion
Topic: Little Problems with a very simple circuit network...
Replies: 7
Views: 3670

Re: Little Problems with a very simple circuit network...

Ok so it also don't work with the sign in the right direction?

I have currently no experience with this smart circuits so my knowledge ends here.
Hope anybody else have an idea about your situation.

Greetings steinio
by steinio
Thu Mar 17, 2016 5:26 pm
Forum: General discussion
Topic: Little Problems with a very simple circuit network...
Replies: 7
Views: 3670

Re: Little Problems with a very simple circuit network...

Should the sign not be raw wood < 800?

Greetings (also from Germany)
steinio
by steinio
Thu Mar 17, 2016 5:57 am
Forum: News
Topic: Friday Facts #113 - Better rail building
Replies: 96
Views: 60368

Re: Friday Facts #113 - Better rail building

I guess this S shapes everywhere would look silly in the whole factory. Why did the algorithm not just plan a straight route through the forest? This would also cost less resources.

Just wondering.
steinio

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