Search found 33 matches
- Sun Mar 27, 2016 12:28 pm
- Forum: General discussion
- Topic: Any idea of the size of higher tier mining stuff?
- Replies: 9
- Views: 3041
Re: Any idea of the size of higher tier mining stuff?
I know you said you don't want to use mods and most are broken if you just Google search. I've started Google searching like "factorio .12.x .......... mod" which seems to work better. I know the 5dim mods work and they have higher tier of all vanilla stuff. So if you like the vanilla vers...
- Thu Mar 24, 2016 3:28 pm
- Forum: Gameplay Help
- Topic: Is this an efficient 1 to 4 belt?
- Replies: 8
- Views: 5660
Re: Is this an efficient 1 to 4 belt?
Check out this guy's videos: https://www.youtube.com/watch?v=9mfdct1J6Sk&list=PLH-huzMEgGWDg6N2zR1jNCCxcmixhpvZG&index=1 I can't remember what episode it's in (it's in several actually), but he does a signature 4 to 4 belt equalizer. He often uses it just as a 1 to 4 belt equalizer in the ea...
- Thu Mar 24, 2016 3:18 pm
- Forum: Gameplay Help
- Topic: What are good Circuit Network Designs/What is the point?
- Replies: 15
- Views: 12809
Re: What are good Circuit Network Designs/What is the point?
Literally just started Oil Processing in this map so not everything is researched or connected yet but I got the circuit network set up. oil processing.png I just connected all the tanks and pumps with 4 decider combiners. The decider combiners and pumps look like: if(petrol < 500) //combiner output...
- Wed Mar 23, 2016 3:27 am
- Forum: Gameplay Help
- Topic: What are good Circuit Network Designs/What is the point?
- Replies: 15
- Views: 12809
Re: What are good Circuit Network Designs/What is the point?
Connect a smart inserter which moves sulphur to the explosive chem plant to the crate holding your explosives (or maybe cannon shells), so that it will make 200 - 400 (or however many you like), and then stop. Basically if < desired amount of explosive weapons then batteries get all sulfer? Interes...
- Tue Mar 22, 2016 9:50 pm
- Forum: Gameplay Help
- Topic: What are good Circuit Network Designs/What is the point?
- Replies: 15
- Views: 12809
What are good Circuit Network Designs/What is the point?
Haven't been playing long but I've never used the Circuit Network, mostly cause I didn't know how to use it until I just now read this: https://forums.factorio.com/viewtopic.php?f=18&t=14556 (only the initial post though) Now I see how to use them (I think) but still don't see the point of it ex...
- Sat Mar 19, 2016 10:09 pm
- Forum: Gameplay Help
- Topic: Killing BIG Nests
- Replies: 16
- Views: 23446
Re: Killing BIG Nests
I did find a bigger nest and the laser turret blueprint thing works better than directly attacking the nests with anything else.
- Wed Mar 16, 2016 10:17 pm
- Forum: General discussion
- Topic: SOLAR or STEAM [poll]
- Replies: 72
- Views: 36799
Re: SOLAR or STEAM [poll]
What am I missing here? Why do we want a "separate" energy grid dedicated to the Lasers? Yes the power does get rerouted when all on same grid, but with main factory on solar and lasers on steam they're always online 24/7 with max energy. The rest of the factory may run out of accumulator...
- Wed Mar 16, 2016 8:47 pm
- Forum: General discussion
- Topic: SOLAR or STEAM [poll]
- Replies: 72
- Views: 36799
Re: SOLAR or STEAM [poll]
But has anyone ever tryed to separate laserturrets from the main power? So you run all your laser turrets on steamengines, which can handle them better and the rest of your factory you run on solar panels and accumulators? Because your main factory don't use the energy differently, you can balance ...
- Wed Mar 16, 2016 8:38 am
- Forum: Gameplay Help
- Topic: Killing BIG Nests
- Replies: 16
- Views: 23446
Re: Killing BIG Nests
Poison Capsules really worked! I ran in used them on worms then ran back to turrets. After worms were killed I deployed as many defender capsules as I could to kill the bitters attacking me while I destroyed spawners. I also had the Energy shield MK2 which didn't get used up all the way while fighti...
- Wed Mar 16, 2016 7:06 am
- Forum: General discussion
- Topic: SOLAR or STEAM [poll]
- Replies: 72
- Views: 36799
SOLAR or STEAM [poll]
I've always kinda wondered what most people went with. I've google searched this, but no good results came back; most just explained how to use them. One game I went with solar and was great during the day, but as soon as the laser turrets fired there went my accumulator reserves. Now I'm trying ste...
- Tue Mar 15, 2016 9:50 pm
- Forum: Gameplay Help
- Topic: Killing BIG Nests
- Replies: 16
- Views: 23446
Killing BIG Nests
Don't know if this is the correct place to post this or if it's been discussed before (if so point me to the right place), anyways... Large Nest.png I have this huge nest fairly close to my factory preventing me from really expanding like I want, but every attempt to destroy it ends badly. Any advic...
- Mon Mar 07, 2016 8:35 pm
- Forum: Ideas and Suggestions
- Topic: An Actual Trash Can
- Replies: 10
- Views: 10133
Re: An Actual Trash Can
never thought about actually destroying the chest lol, I guess that'll worktetryon wrote: There are no weekly garbage pickups on an alien planet =)
Step 1: Place items into a chest.
Step 2: Shoot chest.
Step 3: ???
Step 4: Profit!
- Mon Mar 07, 2016 6:44 pm
- Forum: Ideas and Suggestions
- Topic: An Actual Trash Can
- Replies: 10
- Views: 10133
An Actual Trash Can
I'm new to the forums and the game, I've finished the Tutorials and about got the ship into space, just have to build all the parts. Anyways when I first researched electronic mines and furnaces I converted all my equipment to that but then I had all the burner versions laying around in a chest stil...