Yesclimer00@gmail.com wrote:me and my wife want to play this together. do i have to buy two copies?
Search found 106 matches
- Sun Nov 13, 2016 10:51 am
- Forum: General discussion
- Topic: Have Some Questions Before I Buy.
- Replies: 112
- Views: 115317
Re: Have Some Questions Before I Buy.
- Sun Nov 13, 2016 10:02 am
- Forum: Railway Setups
- Topic: train bus factory
- Replies: 34
- Views: 23149
Re: train bus factory
Very cool. I am working on a base using this concept right now, but it's not really in a good place to show yet. It would be, but I took a detour trying to design an easily buildable and self-supplying perimeter wall and fell into the rabbit hole for 10 hours! What I'm doing is, since there is so m...
- Sun Nov 13, 2016 1:25 am
- Forum: Multiplayer
- Topic: Join my huge MEGABASE project -- EXTREME HARD --
- Replies: 27
- Views: 9271
Re: Join my huge MEGABASE project -- EXTREME HARD --
Did you already have MK2 armor and destroyer capsules mass production? Because usually I overrun them with that.
- Sun Nov 13, 2016 1:19 am
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 107109
Re: Friday Facts #164 - Nuclear power
I have an idea how to make a reactor explosion more realistic. Instead of big boom make it release A LOT of pollution on meltdown (also depends on reactor size) which will in turn attract a huge wave of biters. I like this idea of a LOT pollution. So you will not lose your buildings by a big bang, ...
- Sat Nov 12, 2016 10:25 pm
- Forum: Maps and Scenarios
- Topic: Random world challenge
- Replies: 36
- Views: 21933
Re: Random world challenge
Ok, this looks interesting enough. I went to that page and told it to generate a grid of 24 numbers from 1 - 6 and format in 3 columns. That seemed the simplest way since that will directly map onto the generation table just ignore the values for water and starting area where there is nothing (see ...
- Sat Nov 12, 2016 11:06 am
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 107109
Re: Friday Facts #164 - Nuclear power
To all those fellows who talk about nuclear waste and contaminated water, short the dark side of using nuclear energy. Call me nuts, but I am quite sure that Wube will not make a nuclear power plant simulator, but taking the idea of nuclear power and inserting it into their game as far as it fits an...
- Sat Nov 12, 2016 10:47 am
- Forum: General discussion
- Topic: City Blocks instead of Main Bus
- Replies: 21
- Views: 104916
Re: City Blocks instead of Main Bus
My last base had some sort of similiar idea. I just mixed the bus und roboport block idea. See it like the road system of new york is the bus and the skyscraper are the assemblies etc. My bus was relatively wide. 3 x 4 belts/pipes plus 2 space between.
- Sat Nov 12, 2016 10:31 am
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 107109
Re: Friday Facts #164 - Nuclear power
Politically speaking, I think a nuclear reactor exploding when it overheats sends an overdone, lazy, and above all, misleading, message about the way nuclear power works "innocent" mistakes , repeated like this pervasively in the media, are one of the main reasons why people are so irrati...
- Fri Nov 11, 2016 6:21 pm
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 107109
Re: Friday Facts #164 - Nuclear power
The change made to boilers gives me hope to see an electric boiler one day, since it better suits the latter one's operation terms. Your comment confuses me. Like a circle: The energy I produced will be used to produce energy. To me, it only makes sense, if the solars could be used to heat water, t...
- Fri Nov 11, 2016 6:12 pm
- Forum: General discussion
- Topic: Unwanted Achievements
- Replies: 11
- Views: 5177
Re: Unwanted Achievements
If you do play on Steam, deleting that file will still reset the in-game achievements right? If you play on steam, your achievements from steam will be transferred to the local achievements data once you start the game. The only solution at this state would be to add Clear achievements button (with...
- Fri Nov 11, 2016 5:59 pm
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 107109
Re: Friday Facts #164 - Nuclear power
About the nuclear reactor having a big explosion when there's no water to cool it: one thing you could do is build one near some biters' nests and not cool it with water ... and BOOM! Reactor-based nuclear weapons. I was thinking exactly the same. Would be so much fun. Then there came some buts (wi...
- Fri Nov 11, 2016 9:15 am
- Forum: General discussion
- Topic: Who is the player character?
- Replies: 54
- Views: 17822
Re: What's the player's name?
Maybe a cool idea, if he is still nameless, asking the community for ideas and shortly before the release make a poll. Hey Devs, wouldn't you like to make it official.
Here is mine: Wilson (you've seen Cast Away? )
Here is mine: Wilson (you've seen Cast Away? )
- Fri Nov 11, 2016 9:01 am
- Forum: General discussion
- Topic: Unwanted Achievements
- Replies: 11
- Views: 5177
Unwanted Achievements
Hi, I am really having fun doing the achievements in Factorio and I am still working on it. But there is a problem. Once I was interested in the "Browse Public Games", to see what others are doing, when suddenly the achievement windows popped up, I guess about 3-5 times. Awesome, I wanted ...
- Tue Nov 08, 2016 10:27 am
- Forum: Not a bug
- Topic: Storage Chest double in Tech Tree
- Replies: 1
- Views: 666
Storage Chest double in Tech Tree
Hello Devs, first thanks for this awesome game. Almost got 500hours and there are more to come. The reason I am writing, is that we have the Storage Chest both in "Logistic system" and "Character logistic trash slots 1". I am not sure if that is a bug or a feature, but I wanted t...
- Mon Nov 07, 2016 9:21 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: "Going NUTZ!!!" - Now this is what I call a MEGA BASE
- Replies: 56
- Views: 48681
Re: "Going NUTZ!!!" - Now this is what I call a MEGA BASE
This is one of my favourite threads here. Hope to see more of you Megabase
- Sat Nov 05, 2016 10:41 am
- Forum: General discussion
- Topic: Lazy Bastard Achievement - No hand crafting challenge
- Replies: 62
- Views: 103869
Re: Lazy Bastard Achievement - No hand crafting challenge
Strangely, I did not finish the Raining Bullet achievement for not building any laser turrets. Anyone having the same problem? Maybe it is because I researched the lasers. You can research lasers (and laser turrets) and get the achievement, you are just not allowed to build them. Are you playing on...
- Sat Nov 05, 2016 1:37 am
- Forum: General discussion
- Topic: Launched my first rocket. What next?
- Replies: 10
- Views: 4851
Re: Launched my first rocket. What next?
Try the lazy achievement (Crafting max 111 items manually). That was really fun to me.
- Sat Nov 05, 2016 1:28 am
- Forum: General discussion
- Topic: Lazy Bastard Achievement - No hand crafting challenge
- Replies: 62
- Views: 103869
Re: Lazy Bastard Achievement - No hand crafting challenge
Strangely, I did not finish the Raining Bullet achievement for not building any laser turrets. Anyone having the same problem?
Maybe it is because I researched the lasers.
Maybe it is because I researched the lasers.
- Fri Nov 04, 2016 9:38 am
- Forum: News
- Topic: Friday Facts #162 - Theme Art Again
- Replies: 173
- Views: 63680
Re: Friday Facts #162 - Theme Art Again
No more artifacts? I'm cool with this, but I feel the aliens should have some use or reason for being other than being a nuisance. Maybe we can harvest their remains and burn it in a furnace to make power? Or cook their still warm corpses in a vat to make oil? We always need more oil. Just automate...
- Wed Apr 20, 2016 11:20 pm
- Forum: Development Proposals
- Topic: Railroad
- Replies: 148
- Views: 120221
Re: Railroad
I would like to have a mechanic that exists in Railroad Tycoon from Sid Meier. Three priority steps: lowest would be general train behaviour as it exists now. middle would be important, so automated trains have higher priority on signals, highest would be the player itself. And one more thing that w...