Search found 106 matches
- Fri Nov 18, 2016 1:10 pm
- Forum: General discussion
- Topic: Wood
- Replies: 11
- Views: 4109
Re: Wood
I don't use steam power so my wood is powering trains ^^ Well, actually I'm playing Bob's Mods right now so I have something of a shortage of wood =s It depends on the maps. There is one map with too much coal, so I use no solar but only steam engines, I even refuse to use electric furnaces, becaus...
- Fri Nov 18, 2016 1:06 pm
- Forum: General discussion
- Topic: Do you cooperate with them?
- Replies: 3
- Views: 1913
Re: Do you cooperate with them?
This is just a company with the same name. And as they are in different businesses there is no problem with name rights.
- Fri Nov 18, 2016 7:26 am
- Forum: General discussion
- Topic: Wood
- Replies: 11
- Views: 4109
Re: Wood
That is quiet a good idea. At the moment I am doing this, with wood. http://i.imgur.com/mmqlKcj.png In another map, I use this with requester chests. Thinking about it, there come more ideas: Wood walls, if you have lack of stone. bridges, boats, platforms that could increase your shooting range and...
- Fri Nov 18, 2016 6:33 am
- Forum: General discussion
- Topic: Science and creation
- Replies: 4
- Views: 1469
Re: Science and creation
As long as there will not be the patch for endless research, the research is fast enough with 3/3/6. Even with this I have research breaks where I am just building and not caring about the tech tree. But thanks for the link. I thought of programming something similar. Today I will work on some desig...
- Thu Nov 17, 2016 8:09 pm
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 107187
Re: Friday Facts #164 - Nuclear power
So the big problem the incredibly careless player now has to suffer is not their base missing after a nuke happened, but a massive wave of incoming biters to their newly blacked out base with a reactor that is basically an immovable slag pile and a cloud of pollution that won't be going anywhere fo...
- Thu Nov 17, 2016 6:07 pm
- Forum: Gameplay Help
- Topic: Different Research Status
- Replies: 7
- Views: 2573
Re: Different Research Status
No it is not. There is only one research "window" and what you set there is for all players. Maybe later if the game becomes more competitive, it could work.
- Thu Nov 17, 2016 5:50 pm
- Forum: General discussion
- Topic: Science and creation
- Replies: 4
- Views: 1469
Science and creation
Hi, I am planning to find the "perfect" science setup. So I can build it once and use it again and again. Therefore I made an excel sheet, to calculate some stuff. Some may say "Nice work", others would say "You need a life". :D No matter what, my sheet is based on the ...
- Thu Nov 17, 2016 11:32 am
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 107187
Re: Friday Facts #164 - Nuclear power
YES! In Chernobyl (Ukraine/USSR) it was a stress test with disabled safety systems (no circuits)) to find out how much power can reactor gain at the very maximum. Aftermath is well-known all over the world. False....power plants do not explode, they have a melt down. A nuclear bomb requires a preci...
- Wed Nov 16, 2016 11:15 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Compact green sciene pack factory
- Replies: 5
- Views: 5585
Re: Compact green sciene pack factory
For 3 green AND 3 red assemblers I use belts (input): iron plates copper plates assembler: 1 iron gear 1 copper cable 1 green circuit 1 belt 1 inserter Try to build it :D Edit: Of course I mean: Try to build it compact I tried it myself now and also did some experimenting. http://i.imgur.com/K0Sf6o...
- Wed Nov 16, 2016 9:30 am
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 107187
Re: Friday Facts #164 - Nuclear power
They say that haters gonna hate. Well... tastes are subjective (especially the complaint about the theme)... so I wouldn't outright say that he/she is a hater. That said some things like the lack of endgame have been already acknowledged by the devs but they won't have the time to fix that issue be...
- Wed Nov 16, 2016 9:20 am
- Forum: General discussion
- Topic: Have Some Questions Before I Buy.
- Replies: 112
- Views: 115500
Re: Have Some Questions Before I Buy.
I don't think the learning curve is very steep at all, at least to get to the point where you can mass produce things. It sort of gradually works you up to the more complex objects you need to create but any given thing never needs more than 4 objects to be built. Those objects might need other obj...
- Tue Nov 15, 2016 10:24 pm
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 107187
Re: Friday Facts #164 - Nuclear power
Hi, i totally agree with the support of everyone here that something new is added to the game, but I am very dissapointed that it is again some retro-thingy. Remember the scenario: SPACE, FUTURE! Someone mentioned Thorium and Fusion, which imo is definetly better. In the end development as it stand...
- Tue Nov 15, 2016 12:29 pm
- Forum: Show your Creations
- Topic: Let's see your clever builds
- Replies: 492
- Views: 542797
Re: Let's see your clever builds
That's a good, original idea. You may, however, like to consider using small pumps (which can also be wired to a circuit network), connecting them to the tanks and using them to allow/disallow either the raw material (Light/Heavy oil) or water (bearing in mind that cutting off either resource will ...
- Tue Nov 15, 2016 11:38 am
- Forum: Show your Creations
- Topic: Let's see your clever builds
- Replies: 492
- Views: 542797
Re: Let's see your clever builds
I am not sure, how clever and smart this really is, but I had the idea and wanted to show it to you. Here I am wiring the storage tank to switch chemical plants on and off that crack oil to the next level. I use it for both heavy to light and light to petroleum cracking. Unfortunately you cannot wir...
- Tue Nov 15, 2016 9:32 am
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 107187
Re: Friday Facts #164 - Nuclear power
Maybe the "popular" nuclear bomb could destroy even the ore fields etc.
- Mon Nov 14, 2016 10:21 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Compact green sciene pack factory
- Replies: 5
- Views: 5585
Re: Compact green sciene pack factory
For 3 green AND 3 red assemblers I use
belts (input):
iron plates
copper plates
assembler:
1 iron gear
1 copper cable
1 green circuit
1 belt
1 inserter
Try to build it
Edit: Of course I mean: Try to build it compact
belts (input):
iron plates
copper plates
assembler:
1 iron gear
1 copper cable
1 green circuit
1 belt
1 inserter
Try to build it
Edit: Of course I mean: Try to build it compact
- Mon Nov 14, 2016 10:02 pm
- Forum: General discussion
- Topic: 10/10 rating on Steam
- Replies: 5
- Views: 2423
Re: 10/10 rating on Steam
Well, it is 9.8/10. No need to round.Jonathan88 wrote:98% is correctly rounded to 10/10aober93 wrote:Actually its 98% on steam by reviews. I dont know where the heck this score comes from.
- Mon Nov 14, 2016 7:34 am
- Forum: General discussion
- Topic: City Blocks instead of Main Bus
- Replies: 21
- Views: 104944
Re: City Blocks instead of Main Bus
There's no question the main bus concept has flaws, a lot of them tbh, but the problem with this is it's completely unworkable with an initial belt based setup. It puts you on the clock for getting to bots. To be fair all your really doing here is harping on the "bots are superior" line o...
- Sun Nov 13, 2016 11:40 am
- Forum: Multiplayer
- Topic: Join my huge MEGABASE project -- EXTREME HARD --
- Replies: 27
- Views: 9277
Re: Join my huge MEGABASE project -- EXTREME HARD --
So you modded the enemies harder?pato wrote:you can be sure we did that, but those weapons only help in vanilla gameGrimakar wrote:Did you already have MK2 armor and destroyer capsules mass production? Because usually I overrun them with that.
- Sun Nov 13, 2016 10:53 am
- Forum: General discussion
- Topic: Is this a normal amount of enemies?
- Replies: 7
- Views: 3391
Re: Is this a normal amount of enemies?
As a good first measure against those big worms, use poison capsules.