There is nothing to be scared about - if i'm remembering correct, the devs told us that they planning to finalize this game soon since 0.14.Halfbax wrote:What does it mean? I am scared right now.Final game balancing
Search found 176 matches
- Fri Jun 29, 2018 3:57 pm
- Forum: Releases
- Topic: Factorio Roadmap for 1.0.
- Replies: 801
- Views: 999093
Re: Factorio Roadmap for 0.17+
- Fri Jun 29, 2018 12:58 pm
- Forum: Modding interface requests
- Topic: train stop id and TrainScheduleRedord.targetid
- Replies: 4
- Views: 1584
Re: train stop id and TrainScheduleRedord.targetid
I'm not strictly against the idea but this needs to be thought out more. What happens once the train reaches the destination? Just as it is right now: the train checks and wait for the wait conditions of his actual TrainScheduleRecord and after that it targets the next station in his TrainSchedule-...
- Fri Jun 29, 2018 7:16 am
- Forum: Releases
- Topic: Version 0.16.51
- Replies: 121
- Views: 96165
Re: Version 0.16.51
Yeah, and you use the energy to do what? Make the planet to a better place for whom?4xel wrote:And battery is used in accumulators, which are used to optimize energy production, mainly along solar panels, which are as green as it gets in terms of enrgy production in this game.
- Thu Jun 28, 2018 10:21 am
- Forum: Resolved Requests
- Topic: Prototype Documentation
- Replies: 20
- Views: 4188
Re: Prototype Documentation
However, a lot of information is still missing and it is hard to keep the documentation up to date. Did you even see how the documentation used to look like? It's the most updated and complete it has ever been, partially due to me semi-automating it. Do you two talk about the same thing? I've been ...
- Tue Jun 26, 2018 10:18 am
- Forum: Modding interface requests
- Topic: Kitchensink
- Replies: 7
- Views: 2298
Re: Kitchensink
The main problem with this is the same reason we haven't made any automated prototype documentation: There are So. Many. Different. Ways. that each bit of data can be provided for a given style and so many combinations of what it actually does that nobody has been able to make any auto-documentatio...
- Mon Jun 25, 2018 1:10 pm
- Forum: Modding interface requests
- Topic: train stop id and TrainScheduleRedord.targetid
- Replies: 4
- Views: 1584
Re: train stop id and TrainScheduleRedord.targetid
Nice!
That means, we only need the extension of TrainScheduleRecord and of LuaTrain.recalculate_path()
Greetings, Ronny
That means, we only need the extension of TrainScheduleRecord and of LuaTrain.recalculate_path()
Greetings, Ronny
- Mon Jun 25, 2018 10:17 am
- Forum: Modding interface requests
- Topic: train stop id and TrainScheduleRedord.targetid
- Replies: 4
- Views: 1584
train stop id and TrainScheduleRedord.targetid
Give every train stop an unique ID (like you do it already with trains) and add an attribute to the Class TrainScheduleRecord: targetid. If the targetid of the next TrainScheduleRecord is set, the method LuaTrain.recalculate_path() has to prioritize the corresponding train stop with the unique id as...
- Tue Jun 19, 2018 4:31 pm
- Forum: Releases
- Topic: Version 0.16.51
- Replies: 121
- Views: 96165
Re: Version 0.16.51
Since 0.16.50 is officially stable now, are there any hints when we will get a closer look on 0.17.x in experimental tree?
Greetings, Ronny
Greetings, Ronny
- Fri Jun 15, 2018 2:00 pm
- Forum: Releases
- Topic: Version 0.16.51
- Replies: 121
- Views: 96165
Re: Version 0.16.51
source?steinio wrote:Hey folks, this Update is an important preparation for the Release of 0.17 today.
- Thu Jun 07, 2018 6:23 pm
- Forum: Releases
- Topic: Version 0.16.48
- Replies: 16
- Views: 13850
Re: Version 0.16.48
This was a "bug"?!?Gergely wrote:I was sooooo used to that...FactorioBot wrote:Bugfixes
- Fixed that empty storage tanks had the sound of fluid. (60803)
I am going to miss it.
i strongly believed it's a feature...
- Thu May 31, 2018 4:24 pm
- Forum: News
- Topic: Friday Facts #244 - Localised plurals & Modernisation progress
- Replies: 68
- Views: 31196
Re: Friday Facts #244 - Localised plurals & Modernisation progress
Windows 7 will not get any security updates in less than two years from now (https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet), so you should have a working alternative before that date has come. 1. Two years from now, plenty of time to worry about it. Time passes faster ...
- Wed May 30, 2018 8:28 am
- Forum: News
- Topic: Friday Facts #244 - Localised plurals & Modernisation progress
- Replies: 68
- Views: 31196
Re: Friday Facts #244 - Localised plurals & Modernisation progress
whatever you do with graphics, as long as it is optimised for Windows 7, have fun. I'm still not a fan of anything released after 7. I have been playing with 10, but... it's not playing nice. (It's mostly the windows update thing that's bugging me) I don't want to scare you, but perhaps you should ...
- Mon May 28, 2018 11:40 am
- Forum: General discussion
- Topic: True end of Factorio
- Replies: 17
- Views: 7789
Re: True end of Factorio
This scares me in such many ways...abregado wrote:Entropy in the Factorio universe... the UPS asymptote.Aeternus wrote: ... as your UPS ticks lower and lower, always continuing to but never quite reaching 0...
This is the death of a Factorio universe.
Greetings, Ronny
- Mon May 14, 2018 7:44 am
- Forum: Releases
- Topic: Version 0.16.42
- Replies: 6
- Views: 10389
Re: Version 0.16.42
Just learn to plan your nuclear power plant in a correct manner - then the pipes aren't a problem and you don't have spagetthighoney106 wrote:I hope vanila add water ground pump
beacuse reactor spaghetti pipe not beautiful & many reactor --- hardly supply water
please 17.xx add ground water pump
- Fri May 11, 2018 8:33 am
- Forum: Ideas and Suggestions
- Topic: A idea, factorio currency.
- Replies: 2
- Views: 1309
Re: A idea, factorio currency.
I don't get the idea behind this suggestion:
You want the ability to beam stuff you already produce by yourself?
You want the ability to beam stuff you already produce by yourself?
- Wed May 09, 2018 12:28 pm
- Forum: Off topic
- Topic: energy talk : thorium.
- Replies: 7
- Views: 4247
Re: energy talk : thorium.
Well... actually... https://en.wikipedia.org/wiki/Russian_floating_nuclear_power_station Money Quote: According to Rosatom, 15 countries, including China, Indonesia, Malaysia, Algeria, Namibia, Cape Verde and Argentina, have shown interest in hiring such a device. Of course it is approved russian nu...
- Tue May 08, 2018 8:24 am
- Forum: Implemented Suggestions
- Topic: Modding Debug
- Replies: 4
- Views: 1973
Re: Modding Debug
I knew about log(), but didn't know about error()... though to be fair I can't see a reason to throw an error on purpose, usually when errors happen, I fix them. oh this is an easy one: There could be situations, where the game- or lua-engine don't recognize an error, but your code works different ...
- Mon May 07, 2018 3:52 pm
- Forum: Ideas and Suggestions
- Topic: electric trains
- Replies: 176
- Views: 64330
Re: Car and train is electric
Now for the electric trains: Each trains is in exactly one electric network. Yeah, but you could have more than one electric network, more than one train network, it depends only on your way how you realize stuff like this. Since rails carry power a train never changes electric networks unless you ...
- Mon May 07, 2018 3:08 pm
- Forum: Ideas and Suggestions
- Topic: electric trains
- Replies: 176
- Views: 64330
Re: Car and train is electric
Perhaps i don't get your point either, but i believe you're wrong (Ans also perhaps i am wrong, i don't know). There are two things you have to check for any instance which need electricity: * Is there a connection to a electric network? * Generate the connected electric networks enough energy to pr...
- Mon May 07, 2018 2:35 pm
- Forum: Ideas and Suggestions
- Topic: Give users/modders the ability to make their own campaign
- Replies: 6
- Views: 1855
Re: Give users/modders the ability to make their own campaign
Isn't that even possible right now?
I thought, i saw something like this in the (moddable) sources for the campaign that already exist.
Greetings, Ronny
I thought, i saw something like this in the (moddable) sources for the campaign that already exist.
Greetings, Ronny