Search found 147 matches
- Thu Jan 28, 2021 5:37 pm
- Forum: Mod portal Discussion
- Topic: mod portal search by author
- Replies: 8
- Views: 2112
Re: mod portal search by author
Not only that, but if you are looking at a mod page, and say to yourself, "Self, this is a fine mod. I wonder what else this fine Factorio player has authored?", you can just click on their name where it says "By Fine Factorio player", and voila! No need to be so sarcastic about...
- Thu Jan 28, 2021 10:23 am
- Forum: Ideas and Suggestions
- Topic: Change trains to not "fake leave" a station
- Replies: 0
- Views: 461
Change trains to not "fake leave" a station
TL;DR Old behavior using disabled train stops: A train with nowhere to go would remain at last station, and be able to take on further cargo/fuel. New behavior using train stop limits: A train with nowhere to go will "fake" leaving the station, closing up and unable to take on further car...
- Thu Jan 28, 2021 12:42 am
- Forum: Mod portal Discussion
- Topic: mod portal search by author
- Replies: 8
- Views: 2112
Re: mod portal search by author
Not only that, but if you are looking at a mod page, and say to yourself, "Self, this is a fine mod. I wonder what else this fine Factorio player has authored?", you can just click on their name where it says "By Fine Factorio player", and voila!
- Wed Jan 27, 2021 8:06 pm
- Forum: Balancing
- Topic: Steam Engine should not "scale down" automatically.
- Replies: 26
- Views: 17241
Re: Steam Engine should not "scale down" automatically.
If they can't make it through the demo-tutorial, I doubt they are buying the game. I don't think it is necessarily a matter of can't, it's more that they tried it and it didn't appeal. Unlike those of us who went on to buy the game. Making the demo was a smart move, so many people are tired of game...
- Wed Jan 27, 2021 11:09 am
- Forum: Ideas and Suggestions
- Topic: Paste filtered inventory on to requester interface.
- Replies: 6
- Views: 1164
Re: Paste filtered inventory on to requester interface.
That would be an issue if the filters on the chest were set manually too, so that's nothing new with pasting, therefore not really a valid argument against allowing pasting.
- Wed Jan 27, 2021 8:37 am
- Forum: This Forum
- Topic: Google [Bot] user shown when browsing forum.
- Replies: 6
- Views: 3211
Re: Google [Bot] user shown when browsing forum.
And yet, the proof is in the pudding. Far less spam here than I've seen on many other sites.blazespinnaker wrote: ↑Wed Jan 27, 2021 12:27 amNope. We have a term we like to use around the office for sites like this - soft target.
- Tue Jan 26, 2021 4:37 pm
- Forum: Minor issues
- Topic: [1.1.18] Tank target graphic is green when pointing out of range with Tank Cannon, not with Vehicle Machine Gun
- Replies: 6
- Views: 2102
Re: [1.1.18] Tank target graphic is green when pointing out of range with Tank Cannon, not with Vehicle Machine Gun
It confused the hell out of me the first time I took my newly built tank out for a spin.
"Woah, I can hit it all the way from out here!"
I was mightily annoyed to have wasted one of my at-that-time limited supply of tank shells.
I second the yellow circle idea.
"Woah, I can hit it all the way from out here!"
I was mightily annoyed to have wasted one of my at-that-time limited supply of tank shells.
I second the yellow circle idea.
- Tue Jan 26, 2021 2:49 pm
- Forum: Implemented Suggestions
- Topic: Decider combinator with "Anything" output
- Replies: 32
- Views: 21276
Re: Decider combinator with "Anything" output
@DaveMcW can you also allow filter inserters to accept "Any" as Set stack size signal? If you guys allow Any signal to be used as stack size, this will allow us to get rid of those two combinators and directly use the signal we provide for the stack size. Under usual use case (constant co...
- Mon Jan 25, 2021 7:38 pm
- Forum: Releases
- Topic: Version 1.1.17
- Replies: 10
- Views: 11455
Re: Version 1.1.17
Steam has an update for Factorio scheduled a few hours from now, but there's no description or news associated. Is this IT?
- Mon Jan 25, 2021 7:08 am
- Forum: Combinator Creations
- Topic: Perfect Chest/train loader
- Replies: 18
- Views: 6444
Re: Perfect Chest/train loader
I'm trying to figure out what you guys are trying to do with the unloading and failing. How does just using the loader design to unload not work?
- Mon Jan 25, 2021 6:33 am
- Forum: General discussion
- Topic: The thing that bothers me since game start
- Replies: 28
- Views: 9752
Re: The thing that bothers me since game start
What bothers me is the absurd difficulty of setting up nuclear reactors. It ought to be as easy as cake - Drop load of high-enriched uranium into a chest with a tank of water next to it, then walk away and think no more about it. Just like it would work in real life. But... that's not the way it wo...
- Sun Jan 24, 2021 11:37 pm
- Forum: Minor issues
- Topic: [0.18.8] Side load with 2 saturated half belts produces gaps
- Replies: 25
- Views: 8431
Re: [0.18.8] Side load with 2 saturated half belts produces gaps
Out of curiosity, did this get fixed in any of the releases since 0.18.8?
- Sun Jan 24, 2021 11:22 pm
- Forum: Off topic
- Topic: Songs to Factorioize by
- Replies: 62
- Views: 98130
Re: Songs to Factorioize by
My preference: (105mm cannon is a musical instrument, really)Kalanndok wrote: ↑Tue Jan 19, 2021 8:32 amThat's something especially for the moment when the artillery train just arrives at its battle station:
Ode an die Freude - Beethoven Symphonie Nr. 9
1812 Overture Finale with Cannon
- Sun Jan 24, 2021 10:11 am
- Forum: General discussion
- Topic: I can't beat it...
- Replies: 99
- Views: 27049
Re: I can't beat it...
They do not prevent recolonization. Been there, tried it, doesn't work. And of course, then you have to deal with bases that have not only their own worms, but the previous worms as well.SuicideJunkie wrote: ↑Fri Jan 22, 2021 9:08 pmThe worms don't absorb pollution and send attacks, but they also prevent recolonization there.
- Fri Jan 22, 2021 3:29 am
- Forum: Implemented Suggestions
- Topic: Decider combinator with "Anything" output
- Replies: 32
- Views: 21276
Re: Decider combinator with "Anything" output
Oh, Hallelujah!!!!
- Sat Jan 16, 2021 5:12 am
- Forum: Gameplay Help
- Topic: Any simple & cheap way to isolate a chest read signal?
- Replies: 16
- Views: 4143
Re: Any simple & cheap way to isolate a chest read signal?
LOL at that wiring. My networks certainly got a lot neater once I realized that what was connected to what didn't matter if they were in the same network. 90% is defining network isolation boundaries and deciding what each signal inside each network will represent. 10% is remembering that if you bri...
- Sat Jan 16, 2021 4:54 am
- Forum: General discussion
- Topic: Alt-F4 #21 - The Ultimate Modding Honour
- Replies: 8
- Views: 3872
Re: Alt-F4 #21 - The Ultimate Modding Honour
Mebbe it's some issue with Safari?
- Sat Jan 16, 2021 1:29 am
- Forum: Gameplay Help
- Topic: Any simple & cheap way to isolate a chest read signal?
- Replies: 16
- Views: 4143
Re: Any simple & cheap way to isolate a chest read signal?
Output the average as a different signal (red, green, a letter, whatever). Then enable the inserter if (for instance) the letter A signal (from the combinator) is greater than or less than the ore signal (from the chest). To be really specific. Use red wire to wire from each chest to the next and th...
- Sat Jan 16, 2021 1:24 am
- Forum: Ideas and Suggestions
- Topic: Offensive Backer List entry (Train stops, Trains, Labs, Roboports, Radars)
- Replies: 31
- Views: 8569
Re: [1.0.0] Offensive Automatic Train Name
As far as my education goes, I have friends and family with mental issues. Some of them find the overreaction to these things on their behalf to be more damaging and insulting than the actual "offensive" word. I'm simply going off what I've been told by those close to me that are afflicte...
- Sat Jan 16, 2021 12:34 am
- Forum: Gameplay Help
- Topic: Any simple & cheap way to isolate a chest read signal?
- Replies: 16
- Views: 4143
Re: Any simple & cheap way to isolate a chest read signal?
Use an arithmetic combinator to compute the average, and send that out on a different channel. Use one color wire to connect to all the chests to get the total, and the other color wire to connect each chest to its inserter.