Search found 46 matches

by theit8514
Sat Jun 07, 2014 2:15 am
Forum: Pending
Topic: [0.10.0] game doesn't load (looking for .wav, file is .ogg)
Replies: 4
Views: 4218

Re: [0.10.0] game doesn't load (looking for .wav, file is .o

Do you have DyTech mod installed? This was the first error I got when trying to port Dytech, which has yet to be updated.
by theit8514
Sat Jun 07, 2014 1:55 am
Forum: Resolved Problems and Bugs
Topic: [0.10.0] Shotgun shooting incorrectly.
Replies: 4
Views: 5277

Re: [0.10.0] Shotgun shooting incorrectly.

Oh wow, I didn't even notice this while testing my mods because in the poison ammo mod I created I copied the ntimes function that the devs were using (and seem to have replaced with a faulty 'repeat_count') lol here's a quick mod fix (both regular shotgun and combat, fairly simple since it's the a...
by theit8514
Sat Jun 07, 2014 12:52 am
Forum: Releases
Topic: Version 0.10.0
Replies: 85
Views: 68443

Re: Version 0.10.0

Hmm, it's on mine and I have a folder data/trailer with an info.json inside it.

Was there an change to how ghosts work? I am not able to place ghosts. I tested in sandbox and unlocking the automated construction technology enables ghosts. This seriously hampers early base layout :(
by theit8514
Fri Jun 06, 2014 11:27 pm
Forum: Releases
Topic: Version 0.10.0
Replies: 85
Views: 68443

Re: Version 0.10.0

y.petremann wrote:
kovarex wrote:
  • Scripting:
    • Added trailer mod (data/trailer), that contains map and logic for new Factorio trailer.
I don't see it, where is it ?
This is in the mod list on my install, but it's disabled by default.
by theit8514
Thu May 29, 2014 1:15 am
Forum: Modding help
Topic: RailRoad
Replies: 7
Views: 3120

Re: RailRoad

I experimented with this a bit today, but have had no luck. It appears that the collision box has no correlation to the position of the track: http://i.imgur.com/v2gQKRR.png As you can see above, the collision box for the curved end was changed (this is secondary_collision_box) to 0.1,0.1,0.1,0.1, b...
by theit8514
Sun Apr 20, 2014 2:19 am
Forum: General discussion
Topic: Yay Map Generation
Replies: 7
Views: 3363

Yay Map Generation

Got all situated, ready to start building more things, teching up... need copper...

Image

Oh.... :(

New map time!

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