Search found 200 matches
- Mon Dec 21, 2020 7:23 pm
- Forum: Gameplay Help
- Topic: Power bug
- Replies: 10
- Views: 3034
Re: Power bug
1. Steam power is trash... so 2018... plz... 2. Show SS of Your Steam Power... ? - Click F12 to take SS with Steam or - Click PrintScreen to Copy ur screen ( then paste it to for example Paint and save as File ) or - use some soft like MwSnap ( FREE soft to take SS ) About water flow speed: - Pipe h...
- Mon Dec 21, 2020 3:59 pm
- Forum: Balancing
- Topic: 7 Slots for Spaceship
- Replies: 2
- Views: 1911
Re: 7 Slots for Spaceship
Lol u can use Space Ship as Storage? xD tbh. i don't like this ship and "New Game Intro"... its annoying xD Hmm... Maybe instead of 7 slots make it keep it 4 or 5 slots idk how many slots it have atm but make it for example 4 slots and work as Labolatory :D !... So player don't have to man...
- Mon Dec 21, 2020 3:53 pm
- Forum: Balancing
- Topic: Atomic bomb is too weak
- Replies: 6
- Views: 4165
Re: Atomic bomb is too weak
I know I'm a bit late, but if you don't mind the performance hit, I have a mod to do realistic levels of damage (including artillery nukes - up to 100kt): https://mods.factorio.com/mod/True-Nukes Ohh :o... this looks cool... Its Your Mod?... ( same name here as on Mod Page :D ) on World im playing ...
- Mon Dec 21, 2020 11:59 am
- Forum: Balancing
- Topic: Make Nuclear Fuel Rods Harder :D !...
- Replies: 5
- Views: 2569
Make Nuclear Fuel Rods Harder :D !...
I really love Nuclear Power!... Example from other Game, Anno 2070 i'm producing almost more Uranium than Fish :D I wanted Uranium to be Top 1 Product on the World in Anno 2070 :/... but too many players... Anywaa... I rly love making and using Nuclear Power in Factorio Before Nuclear Reactors my fa...
- Sun Dec 20, 2020 3:18 pm
- Forum: Gameplay Help
- Topic: Remove Pollution and "refresh" map?...
- Replies: 5
- Views: 1998
Remove Pollution and "refresh" map?...
Hey... i was playing new game and at some point my game started to work rly slow... 1) Command to DELETE all pollution?.... 2) I want to "Refresh" Map so i don't have "Bitters Ruins" on my map :c... but i don't want to use Command to reveal huge square :c... I want only to reveal...
- Thu Dec 17, 2020 3:03 pm
- Forum: Ideas and Suggestions
- Topic: "fCAD" function :o...
- Replies: 2
- Views: 915
"fCAD" function :o...
Ssilk dont bully me T_T... here You have "Template" version: ( but below is also "Tobi" version :3... ) TL;DR Option to draw things on Map ( other things than MapMarkers :P ) Box, Circle, Line, Triangle etc. What ? You can create objects like Circle / Box / Line / Triangle etc. o...
- Thu Dec 17, 2020 2:22 pm
- Forum: Ideas and Suggestions
- Topic: "Count Blueprint"
- Replies: 7
- Views: 1573
Re: "Count Blueprint"
Right click on the deconstruction planner. Click on an empty slot. Click on the cardboard box icon on the right side (it’s called “other” in the tooltip I believe). Select the ghost icon. Ty <3 This option is rly useful <3 tbh. i was thinking that this "box" icon is from one of mods i hav...
- Wed Dec 16, 2020 8:17 pm
- Forum: Ideas and Suggestions
- Topic: "Count Blueprint"
- Replies: 7
- Views: 1573
Re: "Count Blueprint"
I usually use the deconstruction tool or a blueprint for this. Most of the time I actually have a deconstruction planner in my inventory which is set to ghosts only, so I can quickly check what I am missing in a certain area. You can set red print to ghosts? How??? I'm not able to check that rn :c ...
- Tue Dec 15, 2020 4:59 am
- Forum: Ideas and Suggestions
- Topic: "Count Blueprint"
- Replies: 7
- Views: 1573
Re: "Count Blueprint"
Ssilk it is just one Suggestion :D New BP -> Yellow Count Blueprint No need to split topic into 3 :x... TL:DR ( again ) Yellow Blueprint That count objects inside "Regular" select Mode: - show how many objects is inside ( including Oil Fields, Buildings etc. ) "Alt Mode" select: ...
- Sat Dec 12, 2020 12:07 am
- Forum: Ideas and Suggestions
- Topic: "Count Blueprint"
- Replies: 7
- Views: 1573
"Count Blueprint"
First, thank You for adding Upgrade BP as i asked <3 But now i got another great idea for NEW Blueprint ^_^... btw. ty. for Warrning for "Fun Idea" boring kid :P... anywaa... as Title says "Count Blueprint" TL:DR -> It tells you how many objects is inside selected Area ( includin...
- Sun Aug 30, 2020 4:54 pm
- Forum: Ideas and Suggestions
- Topic: "Detailed" Crafting options? :x...
- Replies: 7
- Views: 1597
"Detailed" Crafting options? :x...
Plz can we have new options for Manual Crafting?... We can left click on recipe to craft one item We can right click on recipe to craft 5 items or we can Shift click on recipe to craft Max possible items... but... How about idk "Alt + click" to open "detailed Crafting Menu" where...
- Wed Aug 12, 2020 11:16 pm
- Forum: Show your Creations
- Topic: My Mid Game RC ASM from raw
- Replies: 0
- Views: 1167
My Mid Game RC ASM from raw
s1.png 0eNrlfVtvHEmu5l8R9LQDWDPBuEcDMw9nnhbYBQYH++Y1jJJUdhegG0qSdwaN/u+bWbZb4axiJT9y0piSHvqiUinIiPhIRjB4+e388uZ5/bDd3D2d//Lb+fX68Wq7eXja3N+d/3J+9v7T/d3TX6/Xn1bPN08XN6vt5/XF5f3N9Ydffjn7x/b++vlq/ObZxd/O/nt9ffb3zfbqefP0ePb+rDl39pez7M4e11dnH97/ZRznw/+9+3G83Uh/v797fL7dUTx7f3V/c7/9q0/pHTX3bvjvh/9x9l/f+Tu...
- Thu Jun 25, 2020 8:12 pm
- Forum: Ideas and Suggestions
- Topic: Cable Floor? :c... plz...
- Replies: 1
- Views: 955
Cable Floor? :c... plz...
Who have Electric Pole in Your house?... Yee... i think no1 have... Normaly cables are undergroun and inside walls... I was asking about this 2/3 years ago... and im asking AGAIN... PLZ - Add Cable Floor... Its 1x1 Tile that provide electricity only to object ABOVE self... You can place it only on C...
- Thu Jun 25, 2020 3:16 pm
- Forum: Show your Creations
- Topic: Mid Game Steel :x...
- Replies: 0
- Views: 1509
Mid Game Steel :x...
Hey, what ya think about ma new Mid Game Steel Setup ? :3... YOU CAN'T REUPLOAD MY BLUEPRINTS WITHOUT MY PERMISSION !... screenshot-tick-86559.png screenshot-tick-85170.png screenshot-tick-100271.png 0eNrFXdtuHEey/Bc+i4vOrLt+ZWEsKJmWB6CGAjlcHMPQv+9QImVa21kVEbPAefJNjqnOjOrO7I6K/PPqw93T7ZeHw/F09f7Pq8P...
- Tue Jun 09, 2020 10:03 pm
- Forum: Off topic
- Topic: Factorio Performance :o
- Replies: 1
- Views: 3973
Factorio Performance :o
Hmm i was bored so i was testing some stuff in Factorio, i wanted to see how much objects Factorio can render on Screen at once... i was expecting 5k or maybe 10k objects with max 10 FPS but... look: 427520_20200610005920_1.png Yes... over 55.000 Lamps + Other objects like walls grass etc. and still...
- Tue Jun 09, 2020 9:51 pm
- Forum: Modding help
- Topic: Render Text ? :o
- Replies: 3
- Views: 1150
Re: Render Text ? :o
I just want to create some Text over some objects like for example: 427520_20200610004815_1.png /c local entity = game.player.selected rendering.draw_text { text = "Sell Circuits", scale = 1.4, color = {255,120,0}, surface = entity.surface, target = entity, target_offset = {-1.4, -3.0} } T...
- Mon Jun 08, 2020 8:41 am
- Forum: Outdated/Not implemented
- Topic: No AIMBot? plz...?
- Replies: 2
- Views: 1357
No AIMBot? plz...?
Can u plz disable this AIMBot?... It makes PVP and PVE in Factorio even worse... Guns should shot where is mouse... and plz... 100% Hit ratio? in other games you get BAN for using AIMBot and in Factorio u use it as normal feature? 1) remove "RANGE" for all weapons.. - "GUN": Ohh ...
- Mon Jun 08, 2020 6:52 am
- Forum: Maps and Scenarios
- Topic: Abandoned Labolatory 3 - Day 8
- Replies: 2
- Views: 4435
Abandoned Labolatory 3 - Day 8
Hello ^_^ Here is my Little update for Abandoned Labolatory 3 Here you can watch "Short gameplay = 1" ^_^ https://www.youtube.com/watch?v=Kb1_0FqsRBI Here you can download Scenario: Abandoned Labolatory 3.rar screenshot-tick-1935426.png screenshot-tick-1930080.png screenshot-tick-1931532.p...
- Sun Jun 07, 2020 8:30 pm
- Forum: Modding help
- Topic: Market - how to make it ? :o
- Replies: 2
- Views: 749
Re: Market - how to make it ? :o
I made little upgrade to Your Function Darkfrei ^_^
Ty Again <3
Code: Select all
/c
local entity = game.player.selected
entity.add_market_item{price={{"iron-ore", 10}}, offer={type="give-item", item="copper-ore"}}
- Sat Jun 06, 2020 5:41 am
- Forum: Modding help
- Topic: Teleport Player?
- Replies: 7
- Views: 1352
Re: Teleport Player?
Yeee... but how to detect when Player enter this Zone and how i actualy use it ?