Search found 530 matches

by jorgenRe
Fri May 16, 2014 4:17 pm
Forum: Ideas and Suggestions
Topic: Colorblind issues
Replies: 2
Views: 1639

Re: Colorblind issues

I'm red/green colorblind, and the boxes that represent the roboport active area (red) and movable area (green) are difficult to differentiate. Is there a way to modify the colors so it's more obvious? Thanks. Hmm i guess by just editing some textures you can change the color for those chests to a c...
by jorgenRe
Wed May 14, 2014 7:20 pm
Forum: Mods
Topic: [0.9.x]DensePlates
Replies: 9
Views: 7550

Re: [0.9.x]DensePlates

Scrapped the mod because i could not find a way for an item to have multiple recipes. Well when i did my mod i created a machine that used the same crafting interface as the assembly machines use. This way you can set which recipe to use, so then you won't be conflicting with let's say the steel re...
by jorgenRe
Wed May 14, 2014 7:14 pm
Forum: Mods
Topic: [0.9.8]Industrialisation 0.1.0 dbl ores now!
Replies: 6
Views: 7232

Re: [0.9.6]Industrialisation 0.1.0 dbl ores now!

Thanks, finally someone implemented Industricraft minecraft mod functionality into factorio, i missed the double ores in this game. any chances of adding a mining laser? well to be honest this is not industrial craft, but it should hopefully serve some of the same functionality ;) A laser weapon do...
by jorgenRe
Tue May 13, 2014 7:49 pm
Forum: Implemented Suggestions
Topic: Change names for labs, train stops etc - Station names
Replies: 23
Views: 13416

Re: Change names for labs, train stops etc.

Been playing (Open)TT(D)(Patch) for years and never had the urge to rename any of my stations however nonsensical and inaccurate their names might be. And so far I've never had the need to rename any of my train stations in Factorio either. Speaking of the station/lab names, I wonder if anyone subm...
by jorgenRe
Mon May 12, 2014 5:53 pm
Forum: Implemented Suggestions
Topic: Change names for labs, train stops etc - Station names
Replies: 23
Views: 13416

Re: Change names for labs, stations etc.

BurnHard wrote:
jorgenRe wrote:...use the names other ppl have added to the game through paying extra(wich i sadly havent)
You still can, by paying the difference to the highest tier from your current tier as an upgrade :)
Well i could, but then i only get to choose 1 name :?
by jorgenRe
Mon May 12, 2014 5:36 pm
Forum: Implemented Suggestions
Topic: Change names for labs, train stops etc - Station names
Replies: 23
Views: 13416

Change names for labs, train stops etc.

So i have started to play around with trains(wich i love :D ) But there have been one problem in which i don't really like and that is that have to use the names other ppl have added to the game through paying extra(wich i sadly havent) so therefore i get all these odd names for the stations, labs e...
by jorgenRe
Fri May 09, 2014 2:17 pm
Forum: Show your Creations
Topic: Rocket Defense X 36 :) End game X 36
Replies: 5
Views: 7430

Re: Rocket Defense X 36 :) End game X 36

elkar wrote:I dont think that the game should be about getting to rocket defense but more about expanding to whole map :D
Now thats going to take a while seeing as i think factorio is basically infinite when you look away from the bit limit. :o
by jorgenRe
Sat Apr 12, 2014 6:49 pm
Forum: Mods
Topic: [0.9.8]Industrialisation 0.1.0 dbl ores now!
Replies: 6
Views: 7232

Re: [0.9.6]More wall(s)! (taken down) use indastrio instead

I could move this to 'obsolete' mods if you like, but there's no real reason that you need to take it down. You are free to add multiple different types of wall (could even add a whole tech tree just for walls and other stationary defenses...) if you wanted (you might even update more often than In...
by jorgenRe
Sat Apr 12, 2014 5:12 pm
Forum: Mods
Topic: [0.9.8]Industrialisation 0.1.0 dbl ores now!
Replies: 6
Views: 7232

Re: [0.9.6]More wall(s)! s to come....

I think Indastrio mod has more and better walls. Indastrio Thanks for telling mee! i will be taking this mod down then. Atleast the only reason why i chose to upload this mini-mod was because i thought there wasnt any mod with walls, and therefore just wanted to share it with the community basicall...
by jorgenRe
Wed Apr 09, 2014 3:48 pm
Forum: Mods
Topic: [0.9.8]Industrialisation 0.1.0 dbl ores now!
Replies: 6
Views: 7232

[0.9.8]Industrialisation 0.1.0 dbl ores now!

This mod is all about industrialisation and making life easier, but much more efficiency! The main feature this mod ads is the ore grinder and ore washer. Ore grinder grinds raw ore to ore dust http://i.imgur.com/pRtpx5t.png Ore washer Cleans the ore dust. Then smelt the pure ore and now you have tu...

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