Search found 136 matches

by Factorio2016
Sat Mar 05, 2016 9:12 am
Forum: Implemented Suggestions
Topic: Toolbelt tooltip update
Replies: 10
Views: 4662

Re: Toolbelt tooltip update

Ghoulish

what's the problem?
ItemCount_0.0.2
viewtopic.php?p=119288
by Factorio2016
Sat Mar 05, 2016 8:56 am
Forum: Ideas and Suggestions
Topic: Quick selection of the starting area
Replies: 4
Views: 2065

Re: Sandbox. Give the choice

I know about the editor. The ability to draw! :) It's faster. In the editor to do for a very long time!
Drew a line where there will be water, drew a line where the earth and go to the game.
by Factorio2016
Sat Mar 05, 2016 8:40 am
Forum: Ideas and Suggestions
Topic: Quick selection of the starting area
Replies: 4
Views: 2065

Quick selection of the starting area

The ability to choose starting location. Swiping the mouse.
Drawing the water, the land and the enemy base...
by Factorio2016
Sat Mar 05, 2016 8:07 am
Forum: Ideas and Suggestions
Topic: Appearance of the Armor
Replies: 9
Views: 3603

Re: Power armor character

You are not right. Balance. 1)Make shields weaker, so they needed more. or 2)Make the number of slots for shields less And so on Great opportunities without changing gameplay. Just beautiful. New larger capacity backpacks, new shoes increase the speed And so on In the style of "The Bonus Screen...
by Factorio2016
Sat Mar 05, 2016 7:24 am
Forum: Ideas and Suggestions
Topic: Appearance of the Armor
Replies: 9
Views: 3603

Appearance of the Armor

I want to suggest to make this menu! Skills and perks are NOT NEEDED!
When clicking on a slot with armor to have such a menu.
This menu will look better than power armor now.
Show it to the developers.
Please no need to laugh! :lol:
by Factorio2016
Sat Mar 05, 2016 5:35 am
Forum: Ideas and Suggestions
Topic: Toilet
Replies: 14
Views: 6718

Re: Toilet

well, it's not serious! To fish with an axe is unreal! In addition to fish nothing else.
by Factorio2016
Fri Mar 04, 2016 8:45 pm
Forum: Balancing
Topic: Filling assembly machines
Replies: 6
Views: 3649

Filling assembly machines

:!: translator Why the manipulator puts into a build machine at first for a double portion of the first required resource, then a double portion of the second. Why? First one portion of the first resource, then one portion of the second resource. So save time filling Assembly machines. And increases...
by Factorio2016
Fri Mar 04, 2016 8:34 pm
Forum: Ideas and Suggestions
Topic: Toilet
Replies: 14
Views: 6718

Re: Toilet

Propose is when the developers will create food! No food - the toilet is not necessary. :lol:
by Factorio2016
Fri Mar 04, 2016 8:25 pm
Forum: Mods
Topic: [WIP][0.12.22+] Subsurfaces 0.0.4 : build beneath your base
Replies: 222
Views: 124920

Re: [WIP][0.12.22+] Subsurfaces 0.0.3 : build beneath your base

[idea] - Playground (room) on a rock!
You can add a room in the mountains. Put the trees into the Assembly machine - she's building a stairway to heaven.
First you need to add the generation of big mountain as a simple ore.
White or pale blue instead of the Black color around.
by Factorio2016
Fri Mar 04, 2016 7:23 pm
Forum: Mods
Topic: [MOD 0.12.11+] Initial Map Scan
Replies: 33
Views: 35763

Re: [MOD 0.12.11+] Initial Map Scan

You can do so after removing the fog from the map he was returning? Why?
So I don't have to run around the starting area. To ensure that the necessary resources nearby.
---
Removing the fog from the map can only be top-down? In all four directions from the center?
by Factorio2016
Fri Mar 04, 2016 5:21 pm
Forum: Ideas and Suggestions
Topic: Global! my vision, something already in the mod, but no much
Replies: 1
Views: 2091

Global! my vision, something already in the mod, but no much

:!: Translator This game is about resource extraction. Need more resources and more recipes, but useful and not tier 1, tier 2, ..., tier 10 and so on. Here is a list of interesting things that make the game different and fun! : 1)IThe game has no random events, not interested. Need to force the pla...
by Factorio2016
Fri Mar 04, 2016 12:09 pm
Forum: Releases
Topic: Version 0.12.25
Replies: 29
Views: 30814

Re: Version 0.12.25

Why the game has so many bugs from version to version? :)
by Factorio2016
Fri Mar 04, 2016 11:38 am
Forum: Ideas and Requests For Mods
Topic: [Request] saw,bucket,cart, repair kits, аssembly machines...
Replies: 0
Views: 614

[Request] saw,bucket,cart, repair kits, аssembly machines...

:!: translator [not solved] 1) How to make a saw for trees, a bucket for water and a cart to move resources the saw should have major damage to trees and minor damage to "beasts" well you can not cut down a tree with a pistol :) Only a stationary Gatling gun! The bucket must also be suitin...
by Factorio2016
Tue Mar 01, 2016 9:46 am
Forum: F.A.R.L
Topic: [0.12] Bugs, crashes & other issues
Replies: 309
Views: 129764

Re: [0.12] Bugs, crashes & other issues

Updated to 0.5.14
:!: incorrect download links in the topic [0.5.13]
in the message and in the header :(
by Factorio2016
Wed Dec 30, 2015 9:11 pm
Forum: Mods
Topic: [MOD 0.12.20] Complete research overhaul
Replies: 9
Views: 26577

Re: [MOD 0.12.20] Complete research overhaul

Red packet for free? Interest in the battle for resources disappears ! I understand your idea (I have installed and looked), as for you and me and for many in a normal game, not enough production! I have a similar idea in terms of expanding production, but the other in the direction of realism! Look...

Go to advanced search