Search found 74 matches
- Mon Sep 21, 2020 8:36 am
- Forum: General discussion
- Topic: Planning vs Winging it
- Replies: 32
- Views: 8140
Re: Planning vs Winging it
I usually do not read guides as it is more enjoyable to figure things out by myself. As for planning - well, when I was building my coal -> solid fuel plant, I just did some quick ratios, but then looked at what is happening. Is the light oil tank getting full? Add more light oil->solid fuel chemic...
- Mon Sep 21, 2020 8:11 am
- Forum: Gameplay Help
- Topic: Need help with Multiplexers
- Replies: 4
- Views: 1140
Need help with Multiplexers
So, I need help with multiplexing, and the problem i have, (as far as i'm concerned) can only be solved with multiplexing. I've been trying to follow this post: https://forums.factorio.com/viewtopic.php?f=193&t=61722 ...but it doesn't entirely make sense to me. What's worse is i know how multipl...
- Mon Sep 21, 2020 2:34 am
- Forum: Ideas and Suggestions
- Topic: Patrol mode for Spidertron
- Replies: 25
- Views: 9030
Re: Patrol mode for Spidertron
There's a thing somewhere in the show but i'm trying to avoid spoiling it
- Sun Sep 20, 2020 10:58 pm
- Forum: General discussion
- Topic: Planning vs Winging it
- Replies: 32
- Views: 8140
Re: Planning vs Winging it
Also, it may be intimidating for new or inexperienced players who see really cool pictures or videos of other people's factories that have been streamlined to the max or have some very intricate layout that uses all sorts of things in it's system. However, some of these things are done by people who...
- Sun Sep 20, 2020 9:28 pm
- Forum: General discussion
- Topic: Planning vs Winging it
- Replies: 32
- Views: 8140
Re: Planning vs Winging it
There is no winning Factorio, Factorio wins you.
But seriously though, I'd put more priority on actually enjoying the game. I mean, if you're not having fun, then why are you playing?
But seriously though, I'd put more priority on actually enjoying the game. I mean, if you're not having fun, then why are you playing?
- Sun Sep 20, 2020 9:26 pm
- Forum: Ideas and Suggestions
- Topic: Patrol mode for Spidertron
- Replies: 25
- Views: 9030
Re: Patrol mode for Spidertron
It may just be me (but probably not), but the Spidertron really reminds me of Konosuba.
- Sun Sep 20, 2020 8:08 pm
- Forum: General discussion
- Topic: Six legs good, Eight legs bad!
- Replies: 44
- Views: 11858
Re: Six legs good, Eight legs bad!
That's mean. I imagine an arachnophobist literally throwing their smartphone away from them at certain points in the video. Judging from the comments, arachnophobes either find it hilarious, terrifying, or both. The idea is that the hilarity would help defuse the fear. Apparently, jumping spider vi...
- Sat Sep 19, 2020 11:36 pm
- Forum: General discussion
- Topic: Who is the player character?
- Replies: 54
- Views: 17837
- Sat Sep 19, 2020 11:25 pm
- Forum: General discussion
- Topic: Six legs good, Eight legs bad!
- Replies: 44
- Views: 11858
Re: Six legs good, Eight legs bad!
[...]And just looking at how spiders are used in media - horror, fantasy, etc - i would assume that spider = bad is a common association even for non-phobic people. Lord of the Rings anyone?[...] Well we all know the media's job is to oversensationalize and overdramatize in order to brainwash the m...
- Sat Sep 19, 2020 4:58 am
- Forum: Gameplay Help
- Topic: Hating The Circuit Network
- Replies: 12
- Views: 2969
Re: Hating The Circuit Network
Now another thing that happened that I want to figure out is strobe lights. Flashing lights, I had at one time that light pulse green when condition was true, but no idea how I did it. I was working on another project and I accidentally figured out strobe lights. Very simple. Here's the link: https...
- Sat Sep 19, 2020 4:57 am
- Forum: Combinator Creations
- Topic: Strobe Lights
- Replies: 1
- Views: 2524
Strobe Lights
V14.23 so no blueprints. So, I accidentally figured out how to make strobe lights while working on another project, and I thought I'd share it since a quick forum search netted no results on functioning non-mechanical strobe lights. I figured out how to make two different models of strobe, and Vers...
- Sat Sep 19, 2020 4:23 am
- Forum: Combinator Creations
- Topic: Simple and Compact Accumulator Power Meter
- Replies: 0
- Views: 1773
Simple and Compact Accumulator Power Meter
A quick disclaimer, I'm working with v14.23, so I can't post blueprints on here. Sorry for the inconvenience. Fortunately this one is small and easy to set up if you wanted to use it anyways. So, I made this thing and i wanted to share it with you guys. It's just a very simple and compact Accumulat...
- Sat Sep 19, 2020 1:23 am
- Forum: Combinator Creations
- Topic: power switch at night solar / accumulators / steam
- Replies: 2
- Views: 7918
Re: power switch at night solar / accumulators / steam
I think you're making it a little more complicated than it needs to be, unless I'm misunderstanding something. Here's what I did. Factorio Accumulator Controller.png Red wire is hooked up to my base grid, which is bringing in the Accumulator signal. Green Decider is set to Accumulator < 25% for me, ...
- Sat Sep 19, 2020 12:21 am
- Forum: Combinator Creations
- Topic: Tetris... in Factorio?
- Replies: 50
- Views: 51999
Re: Tetris... in Factorio?
I want to turn my Factory into a Tamagochi :3AlexTheNotsogreat wrote: βWed Jun 01, 2016 1:00 amThings like this define sandbox games to me. Snakes and Ladders in Minecraft (Hypixel), A semi truck in KSP (Hazard-ish), and now Tetris in Factorio. What's next!