Search found 182 matches
- Mon Jun 20, 2022 7:59 pm
- Forum: Technical Help
- Topic: my game mods/saves don't see it. (available on file)
- Replies: 7
- Views: 1527
- Mon Jun 20, 2022 7:56 pm
- Forum: Technical Help
- Topic: my game mods/saves don't see it. (available on file)
- Replies: 7
- Views: 1527
my game mods/saves don't see it. (available on file)
Please, can you help me urgently. moderators? I formatted my pc (ssd- disk C) but my game including steam was on hard disk (disk D) So my game save files were not damaged or deleted. Steam and factorio are also installed in the same place. I didn't even do a fresh install. But after the format on th...
- Thu Jun 09, 2022 7:29 am
- Forum: Gameplay Help
- Topic: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
- Replies: 18
- Views: 3620
Re: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
What makes me skeptical is this: with the unmodified railroad map (33% frequency, 300% size); it looks like the total amount of resources in the default standard (100%-100%-100%) map is not equal. In the train map, while a variable decreases by 3 (33%), a variable increases by 3 times (300%), altho...
- Thu Jun 09, 2022 7:28 am
- Forum: Gameplay Help
- Topic: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
- Replies: 18
- Views: 3620
Re: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
And the further you go, the richer the patches are. Does anyone know which parameters affect this? I think its only based on the richness, not the size of the ore patch. It's been a long while since I paid attention (and didn't use RSO), but I thought distance affected both richness and size? Just ...
- Mon Jun 06, 2022 5:55 pm
- Forum: Gameplay Help
- Topic: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
- Replies: 18
- Views: 3620
Re: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
RNG is a factor. Frequency * Size * Richness = Resources available. So long as you come out to the same Resources amount, then in the game, the total Resources on the map should be the same. But, RNG is a huge caveat : Water overwrites ores. Placement is random. The map is HUGE, 2,000,000x2,000,000...
- Mon Jun 06, 2022 5:48 pm
- Forum: Gameplay Help
- Topic: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
- Replies: 18
- Views: 3620
Re: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
Without getting into the game to test myself, off hand keep in mind that if a position it chooses to spawn resources has water, thus eliminates part of all of a patch, it will not attempt to redistribute it. Also, I’m unsure if richness is a per patch or per tile type of thing. This comes into play...
- Mon Jun 06, 2022 5:40 pm
- Forum: Gameplay Help
- Topic: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
- Replies: 18
- Views: 3620
Re: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
Without getting into the game to test myself, off hand keep in mind that if a position it chooses to spawn resources has water, thus eliminates part of all of a patch, it will not attempt to redistribute it. Also, I’m unsure if richness is a per patch or per tile type of thing. This comes into play...
- Mon Jun 06, 2022 4:46 pm
- Forum: Gameplay Help
- Topic: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
- Replies: 18
- Views: 3620
Re: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
Without getting into the game to test myself, off hand keep in mind that if a position it chooses to spawn resources has water, thus eliminates part of all of a patch, it will not attempt to redistribute it. Also, I’m unsure if richness is a per patch or per tile type of thing. This comes into play...
- Mon Jun 06, 2022 3:49 pm
- Forum: Gameplay Help
- Topic: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
- Replies: 18
- Views: 3620
- Mon Jun 06, 2022 1:27 pm
- Forum: Gameplay Help
- Topic: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
- Replies: 18
- Views: 3620
Re: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
Sample: 600% frequency, 100% richness, 100% width with this map: 100% frequency, 200% richness, 300% width, Are the amount of resources in these two map settings equal? It decreases by 6 times in rate, while it increases (2x3) in the others. The wiki has only explained what frequency means, what ...
- Mon Jun 06, 2022 12:09 am
- Forum: Gameplay Help
- Topic: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
- Replies: 18
- Views: 3620
Re: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
https://wiki.factorio.com/Map_generator#Resources ''The size setting adjusts the size of the resource patches. Setting the slider to 200% means the surface area of the patch is doubled.'' Thank you, but if the translation doesn't mislead me, the current explanation on the wiki only states "def...
- Sun Jun 05, 2022 2:01 am
- Forum: Gameplay Help
- Topic: Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
- Replies: 18
- Views: 3620
Are the impact ratios of the three variables in the map resource generator 1k-1k-1k=? (Frequency-Width-Richness)
Hello, I want to create a fair (neither easy nor difficult) map for myself. Normally I think sticking to the default settings is the surest way around this. But like this: For example, when the train map is set up with default settings: Frequency: 33% Width: 300% It comes with presets. What comes to...
- Fri May 13, 2022 7:36 pm
- Forum: Technical Help
- Topic: Game freezes while autosave is being created.
- Replies: 2
- Views: 686
- Fri May 13, 2022 6:16 pm
- Forum: Technical Help
- Topic: Factorio cannot be optimized (N. Geforce)
- Replies: 7
- Views: 2004
Re: Factorio cannot be optimized (N. Geforce)
Sorry to be the one to break the news to you, but nvidia "optimisation" is a marketing gimmick. It does not make games magically look better or perform better. Your best bet is not to use it, ever. It's simply there for data aggregation. At best it simply uses some random setting preset f...
- Fri May 13, 2022 3:38 pm
- Forum: Technical Help
- Topic: Factorio cannot be optimized (N. Geforce)
- Replies: 7
- Views: 2004
Re: Factorio cannot be optimized (N. Geforce)
For a long time, I played with terrible visual quality even though my system was sufficient... I made more than one post about it, I asked; I found the answer I was looking for myself. I automate the 3d settings from the Nvidia control panel, not the Geforce application, and chose the quality focus...
- Fri May 13, 2022 3:35 pm
- Forum: Technical Help
- Topic: Game Screen Quality Decreased
- Replies: 8
- Views: 2443
Re: Game Screen Quality Decreased
Thank you, but this is not the answer I was looking for. I know the zoom out with the scroll key. I had the same issue in a few games, even eu4, to name a few. Even though I was using my own desktop resolution, in the game launcher, it was stuck at 1920x1080. Whereas my screen is 1366x768. I had pr...
- Fri May 13, 2022 3:21 pm
- Forum: Technical Help
- Topic: Factorio cannot be optimized (N. Geforce)
- Replies: 7
- Views: 2004
Re: Factorio cannot be optimized (N. Geforce)
For a long time, I played with terrible visual quality even though my system was sufficient... I made more than one post about it, I asked; I found the answer I was looking for myself. I automate the 3d settings from the Nvidia control panel, not the Geforce application, and chose the quality focuse...
- Thu May 12, 2022 5:28 pm
- Forum: Technical Help
- Topic: Factorio cannot be optimized (N. Geforce)
- Replies: 7
- Views: 2004
Re: Factorio cannot be optimized (N. Geforce)
It's the same with my system. You have to change the settings ingame by yourself. https://www.nvidia.com/tr-tr/geforce/geforce-experience/games/ So it's really just a problem with my system isn't it? Nvidia has specified the "factorio" game on its site among the supported games. All my ot...
- Thu May 12, 2022 5:27 pm
- Forum: Technical Help
- Topic: Game freezes while autosave is being created.
- Replies: 2
- Views: 686
Game freezes while autosave is being created.
You can delete it, I think it fixed itself.
- Wed May 11, 2022 3:26 am
- Forum: Releases
- Topic: Version 1.1.57
- Replies: 33
- Views: 36983
Re: Version 1.1.57
Hello. My game on Steam is still at version 1.57, although the update is active in the settings. Why is Steam auto? not updating? What should I do? The more recent versions are experimental (beta). By default, you’re on the stable branch, so won’t get these latest ones until they push them to stabl...