Search found 459 matches

by Ghoulish
Sat Mar 26, 2016 11:16 am
Forum: General discussion
Topic: Factorio development explained in gifs
Replies: 133
Views: 312002

Re: Factorio development explained in gifs

Image

When the office is on fire but 0.13 is due
by Ghoulish
Sat Mar 26, 2016 11:01 am
Forum: News
Topic: Friday Facts #131 - Roadmap shuffle
Replies: 114
Views: 56632

Re: Friday Facts #131 - Roadmap shuffle

I am looking forward to this Graphical gui redesign - one of the big things that just had to be done sooner or later, we will definitely talk about it in detail in the future FFF . All the other things were revealed already except the "Ease of use", but this is something new and exciting!...
by Ghoulish
Sat Mar 26, 2016 10:34 am
Forum: Ideas and Suggestions
Topic: Requester Chest, Default Amount of Items
Replies: 14
Views: 5365

Re: Requester chest

My preferred would be : - NULL upon item selection (number box empty) - request sent upon inventory close - logarithmic slider and input box and buttons with preset values (1-10-50-100-200-500) This is good, the button concept is one they use in rimworld, and it works very well imho. http://i.imgur...
by Ghoulish
Fri Mar 25, 2016 5:02 pm
Forum: News
Topic: Friday Facts #131 - Roadmap shuffle
Replies: 114
Views: 56632

Re: Friday Facts #131 - Roadmap shuffle

So many new shinies! The underground pipe laying feature, OH. MY. GOD, I know it's been on the to-do list for a while.. So happy it'll be in 0.13. It was a real chore to mess with pipe over any distance.The blue print booklet, is just what the doctor ordered! Any chance of a sneak peak, a little gif...
by Ghoulish
Fri Mar 25, 2016 9:41 am
Forum: Ideas and Suggestions
Topic: Mixer (sequencer) inserter
Replies: 17
Views: 4983

Re: Mixer (sequencer) inserter

I think I cannot imagine how this works. :) Can you make a screenshot of the situation you want to improve with this. http://i.imgur.com/gHTKzZY.jpg Here you are. In this example you can see (horizontally) a belt with coal AND iron on the same side (the other side of the belt is for the product). T...
by Ghoulish
Fri Mar 25, 2016 9:33 am
Forum: Gameplay Help
Topic: Exoskeleton
Replies: 7
Views: 2830

Re: Exoskeleton

Did I mention the trains? Few small tips: Stations and signals always have to be on the right of the track relative to the front of the train Chain signals "look ahead" to the next signal and mirror it's condition. So chain signals should be used on the last section of track before a junc...
by Ghoulish
Fri Mar 25, 2016 9:20 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: [Custom Map] Racetrack with built in timer
Replies: 4
Views: 9463

Re: [Custom Map] Racetrack with built in timer

That's so cool, I love seeing cool use of combinators like this, only wish II was 0.1% as good with them :)

How many hours or days did it take, and have you got any hair left?
by Ghoulish
Thu Mar 24, 2016 8:28 pm
Forum: Off topic
Topic: Why did pictures on the internet get small?
Replies: 5
Views: 1885

Re: Why did pictures on the internet get small?

Money! Is the bottom line, look at this very site, a 20mb gif was added to friday facts to show off the loader and BOOM - 8 terabytes of extra data usage, and a big bill from the web sites hosting company for going over the allotted allowance. Also, with social media its the download / re upload cyc...
by Ghoulish
Thu Mar 24, 2016 8:08 pm
Forum: Ideas and Suggestions
Topic: I propose a dedicated blog entry "Saved Games"
Replies: 4
Views: 1363

Re: I propose a dedicated blog entry "Saved Games"

The very point is, besides showing the underlying mechanics, the biggest problem a newcomer encounters lays in early failed basic strategic setup of the map in general. As bloody newcomer, I know what I'm talking about. That is that one encircles himself early, running out of space between pipes an...
by Ghoulish
Thu Mar 24, 2016 3:21 pm
Forum: Implemented Suggestions
Topic: Copy / paste settings within cargo wagons
Replies: 11
Views: 6597

Re: Copy / paste settings within cargo wagons

Now I see why this got spirited away to implemented! I was trying to copy paste individual slots within the wagon, never dawned to try on the whole wagon. Man, I wish I knew this a few months back :)

ps. Soz ssilk,didn't see your earlier post.. Need new glasses.
by Ghoulish
Thu Mar 24, 2016 3:16 pm
Forum: Ideas and Suggestions
Topic: Requester Chest, Default Amount of Items
Replies: 14
Views: 5365

Re: Requester chest

Couldn't a brief pause be added before the logistic system kicks in? So you'd set say 10 copper plate for a requester chest, and rather than the logistic system instantly acting, wait 2 or perhaps 3 seconds so a specific number could be set by the player. I often find myself wanting only 1 electric ...
by Ghoulish
Thu Mar 24, 2016 3:08 pm
Forum: Implemented Suggestions
Topic: Copy / paste settings within cargo wagons
Replies: 11
Views: 6597

Re: Copy / paste settings within cargo wagons

Klonan wrote: What version of the game are you currently running?
0.12.25 build 17747, win64
by Ghoulish
Thu Mar 24, 2016 2:34 pm
Forum: Implemented Suggestions
Topic: Copy / paste settings within cargo wagons
Replies: 11
Views: 6597

Re: Copy / paste settings within cargo wagons

Klonan wrote:Would something like this be what you're looking for?

https://gfycat.com/VeneratedSizzlingIndianrhinoceros
(sneak peek of a new feature maybe xD)
That is exactly what the doctor ordered! And I hope a feature for sooner rather than later :)
by Ghoulish
Thu Mar 24, 2016 1:33 pm
Forum: Implemented Suggestions
Topic: Copy / paste settings within cargo wagons
Replies: 11
Views: 6597

Re: Copy / paste settings within cargo wagons

PS This isnt an implemented suggestion mods, please move it back.
by Ghoulish
Thu Mar 24, 2016 1:31 pm
Forum: Implemented Suggestions
Topic: Copy / paste settings within cargo wagons
Replies: 11
Views: 6597

Re: Copy / paste settings within cargo wagons

you can place one item in the slot and then middle-click it. That'll set the filter to the item in the slot. and then you can move the item to the next slot. Didn't know about this, helps a little. Thanks. It's still not ideal however, look at this, http://i.imgur.com/jr0o2fC.jpg Just spent ages fi...
by Ghoulish
Thu Mar 24, 2016 11:17 am
Forum: Implemented Suggestions
Topic: Copy / paste settings within cargo wagons
Replies: 11
Views: 6597

Copy / paste settings within cargo wagons

You can copy paste logistic settings from one box (or smart inserters) To another with shift + right click then paste with shift + left click. This feature should be expanded to cargo train slots so you can copy / paste the filter setting for each slot within the cargo wagon. Have been setting up my...
by Ghoulish
Thu Mar 24, 2016 11:09 am
Forum: Ideas and Suggestions
Topic: Map resource display filter
Replies: 6
Views: 4570

Re: Map resource display filter

Being able to filter ores etc on the map screen would be a useful feature to have.
by Ghoulish
Thu Mar 24, 2016 7:11 am
Forum: Gameplay Help
Topic: Exoskeleton
Replies: 7
Views: 2830

Re: Exoskeleton

Right click the Armor Icon (once your wearing it) Armor icon bottom right of screen.
by Ghoulish
Wed Mar 23, 2016 8:01 am
Forum: Ideas and Suggestions
Topic: Upgradable Inventory Sizes
Replies: 12
Views: 3779

Re: Upgradable Inventory Sizes

Obvious once it's said. Larger inventory mod is a must have for me, and I'm willing to bet a fair few of you too. So gets my vote.
by Ghoulish
Wed Mar 23, 2016 7:55 am
Forum: Ideas and Suggestions
Topic: Right click with blue print
Replies: 3
Views: 1281

Re: Right click with blue print

Rather than this, please make shift-rightclick do this for any object not matching the blueprint. This maintains the "Shift as override" control thing, while allowing for the option of shift-left click placement to not override similar placements that may already exists (for example, alre...

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