What did you do?
Updated headless server to 2.0.60
Started headless server on a Debian 6.1.128-1 server. 3 players join and start playing, between 20 - 40 mins later the modal "Server has left the game" appears and all players are kicked.
What happened?
The instance of the server stopped.
What ...
Search found 524 matches: update headless
Searched query: +update +headless
- Wed Jul 16, 2025 7:59 pm
- Forum: Technical Help
- Topic: [2.0.60] Headless server crashes intermittently
- Replies: 2
- Views: 173
- Wed Jun 25, 2025 11:02 am
- Forum: Technical Help
- Topic: [2.0.56] Headless Server Fails to Update to 2.0.57
- Replies: 4
- Views: 380
Re: [2.0.56] Headless Server Fails to Update to 2.0.57
I have made available an update package that goes from 2.0.55 directly to 2.0.57, and verified it works with factorio-updater, so there shouldn't be any more problems.
- Fri Jun 20, 2025 1:26 pm
- Forum: Technical Help
- Topic: [2.0.56] Headless Server Fails to Update to 2.0.57
- Replies: 4
- Views: 380
- Fri Jun 20, 2025 1:22 pm
- Forum: Technical Help
- Topic: [2.0.56] Headless Server Fails to Update to 2.0.57
- Replies: 4
- Views: 380
Re: [2.0.56] Headless Server Fails to Update to 2.0.57
The problem is I'm on 2.0.56
- Fri Jun 20, 2025 11:49 am
- Forum: Technical Help
- Topic: [2.0.56] Headless Server Fails to Update to 2.0.57
- Replies: 4
- Views: 380
Re: [2.0.56] Headless Server Fails to Update to 2.0.57
Probably because the the 2.0.56 package was malformed and they pulled it from the release channel. You'll have to manually update to 2.0.57 from whatever version you are on now.
- Fri Jun 20, 2025 1:34 am
- Forum: Technical Help
- Topic: [2.0.56] Headless Server Fails to Update to 2.0.57
- Replies: 4
- Views: 380
[2.0.56] Headless Server Fails to Update to 2.0.57
I've been using https://github.com/narc0tiq/factorio-updater to update my server without much issue. However, upgrading to 2.0.57 is failing.
Relevant Output: subprocess.CalledProcessError: Command '['.../factorio/bin/x64/factorio', '--apply-update', '/tmp/core_expansion-linux_headless64-2.0.56-2.0.57 ...
Relevant Output: subprocess.CalledProcessError: Command '['.../factorio/bin/x64/factorio', '--apply-update', '/tmp/core_expansion-linux_headless64-2.0.56-2.0.57 ...
- Fri May 30, 2025 12:40 am
- Forum: Technical Help
- Topic: Crash in 2.0.47 during ConsistencyScraper: "Mis‐chunked fish" on nauvis
- Replies: 2
- Views: 400
Crash in 2.0.47 during ConsistencyScraper: "Mis‐chunked fish" on nauvis
... 0.47 (Steam).
Let the autosave run until tick 7 674 899 (you can use headless benchmark mode to confirm:
Factorio.exe --disable-migration-window ... Relevant Logs & Stack Trace
Console log around crash:
Running update 48100
…
Factorio crashed. Generating symbolized stacktrace ...
Let the autosave run until tick 7 674 899 (you can use headless benchmark mode to confirm:
Factorio.exe --disable-migration-window ... Relevant Logs & Stack Trace
Console log around crash:
Running update 48100
…
Factorio crashed. Generating symbolized stacktrace ...
- Fri May 16, 2025 10:40 am
- Forum: Resolved Problems and Bugs
- Topic: [2.0.49] Crash with modded --dump-prototype-locale
- Replies: 1
- Views: 1626
[2.0.49] Crash with modded --dump-prototype-locale
... mod space-age 2.0.49 (data.lua)
0.785 Loading mod base 2.0.49 (data-updates.lua)
0.795 Loading mod quality 2.0.49 (data-updates.lua)
0.809 ... GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.024 Running in headless mode
0.024 Audio is disabled
0.034 Info ModManager.cpp:444 ...
0.785 Loading mod base 2.0.49 (data-updates.lua)
0.795 Loading mod quality 2.0.49 (data-updates.lua)
0.809 ... GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.024 Running in headless mode
0.024 Audio is disabled
0.034 Info ModManager.cpp:444 ...
- Tue Apr 29, 2025 1:21 pm
- Forum: Ideas and Suggestions
- Topic: Access to debug data via mod or any other way to get debug data on headless SERVER.
- Replies: 4
- Views: 413
Re: Access to debug data via mod or any other way to get debug data on headless SERVER.
... in the same manner to get the same resultant Gamestate. So you should get comparable Performance Data from a connected Client. The Server’s exact update-time Numbers will be higher across-the-board if it is the CPU bottleneck - but you can see the Relative difference between statistics to infer ...
- Mon Apr 14, 2025 4:43 pm
- Forum: Releases
- Topic: Version 2.0.45
- Replies: 232
- Views: 72234
Version 2.0.45
... https://forums.factorio.com/127064)
Fixed that the mod manager update table styling would break when mods were updating. (https://forums ... the achievement "Keeping your hands clean" wasn't properly saved on a headless server. (https://forums.factorio.com/118168)
Fixed issue with merging ...
Fixed that the mod manager update table styling would break when mods were updating. (https://forums ... the achievement "Keeping your hands clean" wasn't properly saved on a headless server. (https://forums.factorio.com/118168)
Fixed issue with merging ...
- Sat Jan 25, 2025 7:54 pm
- Forum: General discussion
- Topic: Raspberry 5 headless server
- Replies: 9
- Views: 3662
Re: Raspberry 5 headless server
Either way, the point of my post was the update script.. it speeds up the update process immensely! Hope it helps!
Thanks for the script! I've already found my own way, but yours looks better. Maybe someone else will find it helpful in the future.
I think your Pi will be brought to its knees ...
- Tue Jan 21, 2025 5:28 pm
- Forum: General discussion
- Topic: Factorio, Mods and Preservation
- Replies: 3
- Views: 2002
Re: Factorio, Mods and Preservation
... of Factorio.
- Possession of the membership entitles you to all the updates to the digital content associated with this membership for free in the ... like old-school LAN games) using the Desktop version or a dedicated Headless build.
Factorio’s savegame format is fairly friendly to long-term ...
- Possession of the membership entitles you to all the updates to the digital content associated with this membership for free in the ... like old-school LAN games) using the Desktop version or a dedicated Headless build.
Factorio’s savegame format is fairly friendly to long-term ...
- Thu Jan 16, 2025 5:05 am
- Forum: General discussion
- Topic: Raspberry 5 headless server
- Replies: 9
- Views: 3662
Re: Raspberry 5 headless server
To be honest, it's more of a to see if it could be done.
My main dedicated server for my large, shared base is hosted out of a DigitalOcean droplet.
Either way, the point of my post was the update script.. it speeds up the update process immensely! Hope it helps!
My main dedicated server for my large, shared base is hosted out of a DigitalOcean droplet.
Either way, the point of my post was the update script.. it speeds up the update process immensely! Hope it helps!
- Fri Jan 03, 2025 9:42 pm
- Forum: Technical Help
- Topic: Server cannot start (space age 2.0.28)
- Replies: 5
- Views: 773
Server cannot start (space age 2.0.28)
After some time I update server, but cannot continue in save (space age)
Server start log:
root@nuc:/home/factorio/factorio# ./bin/x64/factorio --start-server ./saves/party.zip
0.000 2025-01-03 22:39:10; Factorio 2.0.28 (build 81088, linux64, headless, space-age)
0.015 Operating system: Linux ...
Server start log:
root@nuc:/home/factorio/factorio# ./bin/x64/factorio --start-server ./saves/party.zip
0.000 2025-01-03 22:39:10; Factorio 2.0.28 (build 81088, linux64, headless, space-age)
0.015 Operating system: Linux ...
- Wed Jan 01, 2025 6:28 pm
- Forum: General discussion
- Topic: Raspberry 5 headless server
- Replies: 9
- Views: 3662
Re: Raspberry 5 headless server
Also does anyone know better way to update the headless server than re-downloading it and unpacking it manually every time? Auto updater would be a +
Look into Docker, or more specifically: https://github.com/factoriotools/factorio-docker
I'm not sure what's the current story with running x86_64 ...
Look into Docker, or more specifically: https://github.com/factoriotools/factorio-docker
I'm not sure what's the current story with running x86_64 ...
- Wed Jan 01, 2025 1:30 am
- Forum: General discussion
- Topic: Raspberry 5 headless server
- Replies: 9
- Views: 3662
Re: Raspberry 5 headless server
... you go before getting any issues?
Also does anyone know better way to update the headless server than re-downloading it and unpacking it manually every time? Auto updater would be a +
You probably figured this one out by now, but i wrote a simple .sh script for it..
Ubuntu:
#!/bin/bash ...
Also does anyone know better way to update the headless server than re-downloading it and unpacking it manually every time? Auto updater would be a +
You probably figured this one out by now, but i wrote a simple .sh script for it..
Ubuntu:
#!/bin/bash ...
- Tue Dec 31, 2024 3:37 am
- Forum: Technical Help
- Topic: "Update Failed: .../data/_/doc-html/types/LayeredSpriteVariations.html has unexpected content"
- Replies: 3
- Views: 619
"Update Failed: .../data/_/doc-html/types/LayeredSpriteVariations.html has unexpected content"
Happy New Year!
Just got home after leaving my headless Space server running for 14 days. Saw that it needs updated from 2.0.23 to 2.0.28, and tried to update it normally but I am getting the following error:
Update failed: Checking update packages failed: File C:/ProgramFiles/Factorio/Data/_/doc-html ...
Just got home after leaving my headless Space server running for 14 days. Saw that it needs updated from 2.0.23 to 2.0.28, and tried to update it normally but I am getting the following error:
Update failed: Checking update packages failed: File C:/ProgramFiles/Factorio/Data/_/doc-html ...
- Fri Dec 13, 2024 7:39 am
- Forum: Pending
- Topic: [2.0.15] Linux headless server crash when saving
- Replies: 2
- Views: 487
Re: [2.0.15] Linux headless server crash when saving
... the same issue (Child terminated by signal 9 while saving) and found this post while searching for it. I only ever seen this issue after the 2.0 update (and DLC) Unsure if that's related.
I know its unsupported, and I don't really mind as it happens infrequently. But my main issue is that it ...
I know its unsupported, and I don't really mind as it happens infrequently. But my main issue is that it ...
- Wed Dec 04, 2024 4:56 pm
- Forum: Technical Help
- Topic: factorio-headless on nixOS?
- Replies: 1
- Views: 506
factorio-headless on nixOS?
... with nixOS, so I'm pretty new to this.
My experience running factorio-headless has been a bit mixed. It seems that the official repository is not ... Sometimes even that is not enough as it takes a while for the version update to land.
Ideally I would like to just pull whatever the newest version ...
My experience running factorio-headless has been a bit mixed. It seems that the official repository is not ... Sometimes even that is not enough as it takes a while for the version update to land.
Ideally I would like to just pull whatever the newest version ...
- Mon Dec 02, 2024 5:45 pm
- Forum: Pending
- Topic: [2.0.23] Crash when trying to save / when server is autosaving
- Replies: 11
- Views: 1408
[2.0.23] Crash when trying to save / when server is autosaving
Hello,
After today's big (600 megs) update of the game (factorio server files were updated and service was restarted) and playing for a couple hours ... When I tried connecting to the server (Debian 12 virtual machine - headless / command line only - fully upgraded and working fine till this very ...
After today's big (600 megs) update of the game (factorio server files were updated and service was restarted) and playing for a couple hours ... When I tried connecting to the server (Debian 12 virtual machine - headless / command line only - fully upgraded and working fine till this very ...