Search found 205 matches: underground mining -"underground belt" -"F mod"

Searched query: +underground +mining -"underground belt" -"F mod"

by Green Cat
Thu Sep 04, 2025 5:30 pm
Forum: Ideas and Requests For Mods
Topic: Reverse like teritory (all on one planet but with DLC stuff)
Replies: 0
Views: 331

Reverse like teritory (all on one planet but with DLC stuff)

... no real "win" (or maybe add factorio, non dlc/expansion ... and you'll need to abandom mining post and such (and this is ... i suggest that miners and belts are actually not targeted ... be there for longer, and moduels that speed up will be ... a demolisher digs from underground until it gets on the ...
by h.q.droid
Mon Sep 01, 2025 1:58 pm
Forum: Balancing
Topic: Ban quality modules from asteroid crushers
Replies: 285
Views: 35245

Re: Ban quality modules from asteroid crushers

... t sound right. At which levels of mining productivity does this occur? I can maybe see underground pipe casting getting surpassed by ore recycling after several hundred levels, but I doubt blue undergrounds would be surpassed ... with big mining drills and speed modules. I'm running at level 1200 where ...
by CyberCider
Mon Sep 01, 2025 1:27 pm
Forum: Balancing
Topic: Ban quality modules from asteroid crushers
Replies: 285
Views: 35245

Re: Ban quality modules from asteroid crushers

... but right now the game is ill-equipped for them. I've tried underground pipe casting on Vulcanus but in the end it's still inferior to ore upcycling plus importing the ore in terms of UPS / throughput.


This doesn’t sound right. At which levels of mining productivity does this occur? I can ...
by braxbro
Thu Jan 02, 2025 8:51 pm
Forum: Modding interface requests
Topic: Linked Energy Sources/Script-Controlled Electric Networks
Replies: 18
Views: 2258

Linked Energy Sources/Script-Controlled Electric Networks

Hi. I wrote a long preamble for why I'd like this, which is in a spoiler block below for brevity.


We've had Linked Belts ... tremendously useful for both modded cross-surface purposes ... was previously limited to mining drills, which can be useful ... but not for pseudo-underground heat pipes or cross ...
by Daid
Mon Nov 04, 2024 9:59 am
Forum: Gameplay Help
Topic: I would appreciate some help on... Gleba
Replies: 33
Views: 22653

Re: I would appreciate some help on... Gleba

... to "beat" the initial hurdle of Gleba yesterday and now sending out ... supply ship.

I shipped in 2000 red belts, 200 underground belts, 200 blue inserters, 100 assemblers, 50 construction bots, some solar panels and 100 ... later.

Stone
Start with stone mining ASAP. You want landfill, tons of ...
by meganothing
Sat Sep 28, 2024 12:40 pm
Forum: News
Topic: Friday Facts #430 - Drowning in Fluids
Replies: 320
Views: 92799

Re: Friday Facts #430 - Drowning in Fluids


Having read FFF #416 Fluids 2.0 again and this FFF, I'm wondering what items exactly will be included in the fluid segment abstraction? According to FFF #416, just 'Pipes, underground pipes, and storage ... steam turbines, flamethrower turrets and mining drills on uranium ore who passthrough fluid to ...
by Tertius
Sat Sep 28, 2024 12:06 pm
Forum: News
Topic: Friday Facts #430 - Drowning in Fluids
Replies: 320
Views: 92799

Re: Friday Facts #430 - Drowning in Fluids

Having read FFF #416 Fluids 2.0 again and this FFF, I'm wondering what items exactly will be included in the fluid segment abstraction? According to FFF #416, just 'Pipes, underground pipes, and storage ... steam turbines, flamethrower turrets and mining drills on uranium ore who passthrough fluid to ...
by Ivelieu
Sun Apr 28, 2024 12:57 pm
Forum: Combinator Creations
Topic: Precision generic fluid routing and splitting
Replies: 17
Views: 8101

Re: Precision generic fluid routing and splitting

First I want to say I'm glad you like my maniac fluid sushi :D


- If you ... On the other hand, your modification replacing one pump with two ... steam turbines, heat
exchangers, mining drills) will increase throughput slightly.
- Underground pipes only count as 2 "fluidboxes", for example if you ...
by mrvn
Wed Apr 17, 2024 5:27 pm
Forum: Modding interface requests
Topic: make more entity prototypes support rotation
Replies: 35
Views: 10143

Re: make more entity prototypes support rotation

... and why it wasn't used.


Factorio uses dependency ... it? The API is defined by module you insert and that ... of resource left, every mining event decreases this, when ... those 2 (3 for rails or underground belts) bits of information into some left over bits

There frequently is enough ...
by mmmPI
Sat Mar 16, 2024 10:28 pm
Forum: General discussion
Topic: How do YOU use mining drills?
Replies: 96
Views: 46217

Re: How do YOU use mining drills?


Yeah it is not the way you described, because the devs already confirmed elsewhere that "50%" does not mean half the ore is dug up, which would be ... and cause some problems like lightning strike, but coming from the underground.

Again what you say sounds way more likely, but in case as it's sill ...
by jodokus31
Thu Apr 27, 2023 10:15 am
Forum: General discussion
Topic: Can't understand hate for handcrafting and love for early malls
Replies: 27
Views: 15573

Re: Can't understand hate for handcrafting and love for early malls

... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time....


Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
by quineotio
Thu Apr 27, 2023 2:48 am
Forum: General discussion
Topic: Can't understand hate for handcrafting and love for early malls
Replies: 27
Views: 15573

Re: Can't understand hate for handcrafting and love for early malls

... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time....


Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
by jodokus31
Wed Apr 26, 2023 2:33 pm
Forum: General discussion
Topic: Can't understand hate for handcrafting and love for early malls
Replies: 27
Views: 15573

Re: Can't understand hate for handcrafting and love for early malls

... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time....


Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
by mrvn
Wed Apr 26, 2023 12:24 pm
Forum: General discussion
Topic: Can't understand hate for handcrafting and love for early malls
Replies: 27
Views: 15573

Re: Can't understand hate for handcrafting and love for early malls

... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time. So when I see that I need more copper plates I simply grab the items out of the chests and build a new row of miners and furnaces without having to ...
by vangrunz
Mon Mar 06, 2023 5:04 pm
Forum: Ideas and Suggestions
Topic: Limit offshore pump output depending on lake size
Replies: 29
Views: 11026

Re: Limit offshore pump output depending on lake size

To continue this train of thought, mining drills would need more production time the less resources are available, assuming it has to search longer for ... to an end, sooner or later. Underground water will become weaker until ... well, uh... ;) (I know there're mods for)

I don't think a finite ...
by Honktown
Sat Mar 05, 2022 10:28 pm
Forum: Resolved Problems and Bugs
Topic: [Genhis] [1.1.55] Crash with deconstruction order by backwards smart-dragging cross-force
Replies: 3
Views: 3793

Re: [1.1.55] deconstruction order by backwards smart-dragging cross-force crash

... reproduction.
1) place pipes in a line, as one force
2) change force
3) place or ghost-place the first underground pipe on the long-end, on the nearest tile, facing away. If on the nearest tile, as ... is an additional bug, as it is cross-force mining when the entities cannot be mined normally ...
by ickputzdirwech
Tue Jul 13, 2021 7:36 am
Forum: Minor issues
Topic: Statuses for every entity for completeness?
Replies: 7
Views: 4449

Re: Statuses for every entity for completeness?

... the statuses I reported a lot of the inconsistencies. However as you ... wagons have status "Working"), underground belts (splitters have status "Working"), pipe to ground (pipes have status "Working", train stop (has status ... shortage". 91867
Electric mining drill lamps and status colors don ...
by KAA
Sat Apr 10, 2021 4:38 pm
Forum: Gameplay Help
Topic: How do I save UPS for megabase?
Replies: 18
Views: 26293

How do I save UPS for megabase?

Hi Factorians!
I haven't found comprehensive answer to this one however I'm ... so use chests for exchange.
- Belts consume UPS so the more underground I use the better UPS I get.
and so on.
This in a kind of advises I look ... each and I plan to double it.
4. Mining outpost rail stations: bots or ...
by LostInTheForums
Sat Feb 20, 2021 10:36 pm
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 299
Views: 235699

Re: Friday Facts #365 - Future plans

Other than space exploration, an undergrounds like in Dwarf Fortress would be nice too to have with mine shafts, carts, underground creatures etc. Hell, mining alone could make an expansion pack if it was expanded to what actual mining industry looks alike with all machines involved instead of a single ...
by idgod
Thu Dec 17, 2020 11:32 am
Forum: Off topic
Topic: ""Factorio 2""
Replies: 77
Views: 44230

Re: ""Factorio 2""

I would like to see underground processing. Like having big mines for ores underground.
-You need robotic mining drills which will proceed into the soil further and further.
-You need sonic detectors to find your resources ... ventilation.
-You need underground belts to move the soil with hidden ...

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