Hi. I wrote a long preamble for why I'd like this, which is in a spoiler block below for brevity.
We've had Linked Belts ... tremendously useful for both modded cross-surface purposes ... was previously limited to mining drills, which can be useful ... but not for pseudo-underground heat pipes or cross ...
Search found 388 matches: underground mining -"underground belt" -"F mod"
Searched query: +underground +mining -"underground belt" -"F mod"
- Thu Jan 02, 2025 8:51 pm
- Forum: Modding interface requests
- Topic: Linked Energy Sources/Script-Controlled Electric Networks
- Replies: 9
- Views: 582
- Thu Nov 21, 2024 12:28 am
- Forum: Duplicates
- Topic: [2.0.20] Mod Bots Bots Bots! makes the game fatal crash
- Replies: 3
- Views: 553
[2.0.20] Mod Bots Bots Bots! makes the game fatal crash
With the latest Factorio version (2.0.20), the mod Bots Bots Bots! (https://mods.factorio.com/mod/botsbotsbots) makes the ... 1.347 Loading mod settings BeltRouter-lite 2.5.1 (settings ... 1.351 Loading mod settings mining-patch-planner 1.6.27 ... mod settings show-max-underground-distance 0.1.0 (settings ...
- Mon Nov 04, 2024 9:59 am
- Forum: Gameplay Help
- Topic: I would appreciate some help on... Gleba
- Replies: 33
- Views: 13263
Re: I would appreciate some help on... Gleba
... to "beat" the initial hurdle of Gleba yesterday and now sending out ... supply ship.
I shipped in 2000 red belts, 200 underground belts, 200 blue inserters, 100 assemblers, 50 construction bots, some solar panels and 100 ... later.
Stone
Start with stone mining ASAP. You want landfill, tons of ...
I shipped in 2000 red belts, 200 underground belts, 200 blue inserters, 100 assemblers, 50 construction bots, some solar panels and 100 ... later.
Stone
Start with stone mining ASAP. You want landfill, tons of ...
- Sat Sep 28, 2024 12:40 pm
- Forum: News
- Topic: Friday Facts #430 - Drowning in Fluids
- Replies: 320
- Views: 53522
Re: Friday Facts #430 - Drowning in Fluids
Having read FFF #416 Fluids 2.0 again and this FFF, I'm wondering what items exactly will be included in the fluid segment abstraction? According to FFF #416, just 'Pipes, underground pipes, and storage ... steam turbines, flamethrower turrets and mining drills on uranium ore who passthrough fluid to ...
- Sat Sep 28, 2024 12:06 pm
- Forum: News
- Topic: Friday Facts #430 - Drowning in Fluids
- Replies: 320
- Views: 53522
Re: Friday Facts #430 - Drowning in Fluids
Having read FFF #416 Fluids 2.0 again and this FFF, I'm wondering what items exactly will be included in the fluid segment abstraction? According to FFF #416, just 'Pipes, underground pipes, and storage ... steam turbines, flamethrower turrets and mining drills on uranium ore who passthrough fluid to ...
- Sun Apr 28, 2024 12:57 pm
- Forum: Combinator Creations
- Topic: Precision generic fluid routing and splitting
- Replies: 17
- Views: 4491
Re: Precision generic fluid routing and splitting
First I want to say I'm glad you like my maniac fluid sushi :D
- If you ... On the other hand, your modification replacing one pump with two ... steam turbines, heat
exchangers, mining drills) will increase throughput slightly.
- Underground pipes only count as 2 "fluidboxes", for example if you ...
- If you ... On the other hand, your modification replacing one pump with two ... steam turbines, heat
exchangers, mining drills) will increase throughput slightly.
- Underground pipes only count as 2 "fluidboxes", for example if you ...
- Wed Apr 17, 2024 5:27 pm
- Forum: Modding interface requests
- Topic: make more entity prototypes support rotation
- Replies: 35
- Views: 7325
Re: make more entity prototypes support rotation
... and why it wasn't used.
Factorio uses dependency ... it? The API is defined by module you insert and that ... of resource left, every mining event decreases this, when ... those 2 (3 for rails or underground belts) bits of information into some left over bits
There frequently is enough ...
Factorio uses dependency ... it? The API is defined by module you insert and that ... of resource left, every mining event decreases this, when ... those 2 (3 for rails or underground belts) bits of information into some left over bits
There frequently is enough ...
- Sun Mar 24, 2024 8:09 pm
- Forum: Duplicates
- Topic: [1.1.105] Crash while starting Factorio on wayland
- Replies: 4
- Views: 1202
Re: [1.1.105] Crash while starting Factorio on wayland
Thanks for the investigation.
I'm not sure if this is a different issue ... CURRENT_DESKTOP=Hyprland __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset ... lua)
0.938 Loading mod settings mining-patch-planner 1.5.8 (settings.lua ... Loading mod settings show-max-underground-distance 0.0.8 (settings.lua)
0 ...
I'm not sure if this is a different issue ... CURRENT_DESKTOP=Hyprland __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset ... lua)
0.938 Loading mod settings mining-patch-planner 1.5.8 (settings.lua ... Loading mod settings show-max-underground-distance 0.0.8 (settings.lua)
0 ...
- Sat Mar 16, 2024 10:28 pm
- Forum: General discussion
- Topic: How do YOU use mining drills?
- Replies: 96
- Views: 28127
Re: How do YOU use mining drills?
Yeah it is not the way you described, because the devs already confirmed elsewhere that "50%" does not mean half the ore is dug up, which would be ... and cause some problems like lightning strike, but coming from the underground.
Again what you say sounds way more likely, but in case as it's sill ...
- Sat Feb 17, 2024 3:08 pm
- Forum: Technical Help
- Topic: Anyone have the headless server working in WSL? (Networking)
- Replies: 2
- Views: 1225
Anyone have the headless server working in WSL? (Networking)
... been playing around with WSL2, and of course one of the first things to try ... in regular and mirrored networking mode (have also run portproxy with ... lua)
0.165 Loading mod settings mining-patch-planner 1.5.8 (settings.lua ... Loading mod settings show-max-underground-distance 0.0.8 (settings.lua)
0 ...
0.165 Loading mod settings mining-patch-planner 1.5.8 (settings.lua ... Loading mod settings show-max-underground-distance 0.0.8 (settings.lua)
0 ...
- Tue Oct 24, 2023 9:54 am
- Forum: News
- Topic: Friday Facts #381 - Space Platforms
- Replies: 209
- Views: 66609
Re: Friday Facts #381 - Space Platforms
... sure, but I think the white belts are faster?
No, they are sadly not, they differ in underground length only.
Space belts, yes, but with some new mechanics would be good. All ... in the "realistic reactors" mod, which in my opinion is the ... planet, and the core-mining - that's bombastic. Beacon ...
No, they are sadly not, they differ in underground length only.
Space belts, yes, but with some new mechanics would be good. All ... in the "realistic reactors" mod, which in my opinion is the ... planet, and the core-mining - that's bombastic. Beacon ...
- Thu Apr 27, 2023 10:15 am
- Forum: General discussion
- Topic: Can't understand hate for handcrafting and love for early malls
- Replies: 27
- Views: 11460
Re: Can't understand hate for handcrafting and love for early malls
... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time....
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
- Thu Apr 27, 2023 2:48 am
- Forum: General discussion
- Topic: Can't understand hate for handcrafting and love for early malls
- Replies: 27
- Views: 11460
Re: Can't understand hate for handcrafting and love for early malls
... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time....
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
- Wed Apr 26, 2023 2:33 pm
- Forum: General discussion
- Topic: Can't understand hate for handcrafting and love for early malls
- Replies: 27
- Views: 11460
Re: Can't understand hate for handcrafting and love for early malls
... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time....
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
Ah, I thought, you wanted to follow up, that the precrafted item buffer is major resource sink and can compete with progressing somewhere else ...
- Wed Apr 26, 2023 12:24 pm
- Forum: General discussion
- Topic: Can't understand hate for handcrafting and love for early malls
- Replies: 27
- Views: 11460
Re: Can't understand hate for handcrafting and love for early malls
... note that the early mall will be crafting belts, underground belts, splitter, inserters, furnaces, electric mining drills all in parallel and ahead of time. So when I see that I need more copper plates I simply grab the items out of the chests and build a new row of miners and furnaces without having to ...
- Mon Mar 06, 2023 5:04 pm
- Forum: Ideas and Suggestions
- Topic: Limit offshore pump output depending on lake size
- Replies: 29
- Views: 9024
Re: Limit offshore pump output depending on lake size
To continue this train of thought, mining drills would need more production time the less resources are available, assuming it has to search longer for ... to an end, sooner or later. Underground water will become weaker until ... well, uh... ;) (I know there're mods for)
I don't think a finite ...
I don't think a finite ...
- Fri Dec 23, 2022 10:25 am
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 376417
Re: [MOD 0.13.17+] Rampant
... I have the same problem as above. Mod version is the same. Error is:
Error while running event Rampant::on_script_trigger_effect (ID 154)
__Rampant ... weapons
Lexs Aircraft
Military 5
Mining patch planner
My quick start ... ruins
scaredy bot
show max underground distance
supply drop refurbished ...
Error while running event Rampant::on_script_trigger_effect (ID 154)
__Rampant ... weapons
Lexs Aircraft
Military 5
Mining patch planner
My quick start ... ruins
scaredy bot
show max underground distance
supply drop refurbished ...
- Wed Jul 06, 2022 3:09 pm
- Forum: Ideas and Suggestions
- Topic: QOL: Make pumpjacks or drills snap to resources
- Replies: 1
- Views: 1163
QOL: Make pumpjacks or drills snap to resources
... Similarly, make certain mining drills, like (from the Krastorio 2 mod) Quarry drills, which can only be placed on rare Imersite cave entities, snap to nearby Imersite caves.
What ... in this game, like how belts snap to the same line when ... like power poles, underground belts, or pipe to ground ...
What ... in this game, like how belts snap to the same line when ... like power poles, underground belts, or pipe to ground ...
- Sat Mar 26, 2022 2:22 pm
- Forum: News
- Topic: Friday Facts #367 - Expansion news
- Replies: 220
- Views: 148328
Re: Friday Facts #367 - Expansion news
... What I imagine :
• Sky / Underground / Water management
• Critters natives from those 3 environments
• Vehicles for those 3 environments
• Animal ... seems stupid in the long run I feel modders can improve on it after its ... an adversary to seek out and spawn mining buildings on top of resources.
I ...
• Sky / Underground / Water management
• Critters natives from those 3 environments
• Vehicles for those 3 environments
• Animal ... seems stupid in the long run I feel modders can improve on it after its ... an adversary to seek out and spawn mining buildings on top of resources.
I ...
- Sat Mar 05, 2022 10:28 pm
- Forum: Resolved Problems and Bugs
- Topic: [Genhis] [1.1.55] Crash with deconstruction order by backwards smart-dragging cross-force
- Replies: 3
- Views: 3204
Re: [1.1.55] deconstruction order by backwards smart-dragging cross-force crash
... reproduction.
1) place pipes in a line, as one force
2) change force
3) place or ghost-place the first underground pipe on the long-end, on the nearest tile, facing away. If on the nearest tile, as ... is an additional bug, as it is cross-force mining when the entities cannot be mined normally ...
1) place pipes in a line, as one force
2) change force
3) place or ghost-place the first underground pipe on the long-end, on the nearest tile, facing away. If on the nearest tile, as ... is an additional bug, as it is cross-force mining when the entities cannot be mined normally ...