... programming my little game. Now I realize I would rather do Game Dev and be happy in my job, even when I will be paid much less.
I made myself a roadmap for the next 3-4 years to prepare carefully my job switch. And I hope that is enough time to achive the fundamets of Unity, establish some port ...
Search found 1673 matches: roadmap
Searched query: +roadmap
- Wed May 14, 2025 9:24 am
- Forum: Off topic
- Topic: From Technic enthusiast to Game Dev
- Replies: 2
- Views: 1938
- Fri Nov 01, 2024 2:31 pm
- Forum: News
- Topic: Factorio: Space Age is here!
- Replies: 126
- Views: 111688
Re: Factorio: Space Age is here!
Do you have any ideas for further development of Factorio(Factorio 3.0)? Can you share a roadmap?
- Fri Oct 25, 2024 7:12 am
- Forum: Ideas and Suggestions
- Topic: Starting Surface Selection on Map Gen Settings?
- Replies: 1
- Views: 419
Re: Starting Surface Selection on Map Gen Settings?
There's a mod for that: https://mods.factorio.com/mod/any-planet-start
And it's on the roadmap for Space Exploration.
And it's on the roadmap for Space Exploration.
- Fri Jun 21, 2024 2:10 pm
- Forum: News
- Topic: Friday Facts #416 - Fluids 2.0
- Replies: 464
- Views: 140171
Re: Friday Facts #416 - Fluids 2.0
... the "will be fixed in the expansion" pile
But I guess the pain is what makes Seablock what it is so I guess I'll have to live with it...
If the roadmap is to be believed (still sceptical but also hyped) you got about 2 months to finish your seablock then. :P
Also why are people complaining about ...
But I guess the pain is what makes Seablock what it is so I guess I'll have to live with it...
If the roadmap is to be believed (still sceptical but also hyped) you got about 2 months to finish your seablock then. :P
Also why are people complaining about ...
- Thu May 16, 2024 4:31 pm
- Forum: Mods
- Topic: [.13-1.1.109] Aircraft (1.8.9)
- Replies: 192
- Views: 155832
Re: [.13-1.1.81] Aircraft (1.8.6)
... tab?
Looks like I'd have to change the basetype of all the aircraft from cars to spidertrons to get that to work unfortunately. It's on my roadmap to do so anyways since there's a few other neat advantages I'd like to make use of, but I'm not working on it at least until 1.2 and space age ...
Looks like I'd have to change the basetype of all the aircraft from cars to spidertrons to get that to work unfortunately. It's on my roadmap to do so anyways since there's a few other neat advantages I'd like to make use of, but I'm not working on it at least until 1.2 and space age ...
- Fri Mar 15, 2024 2:15 pm
- Forum: General discussion
- Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
- Replies: 151
- Views: 57698
Re: Expansion hype thread - Any updates on when/if there will be an expansion?
I'm still craving for that sweet sweet roadmap update. =P
When i mentioned a pre-purchase, i meant as a way to incentivize Wube since i totally trust them to not be "scummy" with the incentive.
I got some extra funds in my Steam Wallet that i'd happily handle them for the cause (The Factory must grow ...
When i mentioned a pre-purchase, i meant as a way to incentivize Wube since i totally trust them to not be "scummy" with the incentive.
I got some extra funds in my Steam Wallet that i'd happily handle them for the cause (The Factory must grow ...
- Tue Feb 27, 2024 4:49 pm
- Forum: General discussion
- Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
- Replies: 151
- Views: 57698
Re: Expansion hype thread - Any updates on when/if there will be an expansion?
*** PLEASE, give us a Roadmap Update ***
since it's been 6months since aug2023 when the playerbase estimated the xpac would come a year after that.
I know, i know: those estimates must enrage you when you dont want to talk about it! Hahaha
In fairness, that estimate was based on the dev's own ...
- Sun Feb 04, 2024 8:42 pm
- Forum: General discussion
- Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
- Replies: 151
- Views: 57698
Re: Expansion hype thread - Any updates on when/if there will be an expansion?
*** PLEASE, give us a Roadmap Update ***
since it's been 6months since aug2023 when the playerbase estimated the xpac would come a year after that.
I know, i know: those estimates must enrage you when you dont want to talk about it! Hahaha
In fairness, that estimate was based on the dev's own ...
- Sun Feb 04, 2024 8:18 pm
- Forum: General discussion
- Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
- Replies: 151
- Views: 57698
Re: Expansion hype thread - Any updates on when/if there will be an expansion?
... one of the most amazing things i've done in videogames.
And, as many others in here, i cant wait to play the expansion.
*** PLEASE, give us a Roadmap Update ***
since it's been 6months since aug2023 when the playerbase estimated the xpac would come a year after that.
I know, i know: those ...
And, as many others in here, i cant wait to play the expansion.
*** PLEASE, give us a Roadmap Update ***
since it's been 6months since aug2023 when the playerbase estimated the xpac would come a year after that.
I know, i know: those ...
- Fri Dec 29, 2023 4:03 pm
- Forum: News
- Topic: Friday Facts #391 - 2023 recap
- Replies: 60
- Views: 22039
Re: Friday Facts #391 - 2023 recap
... i'm relying on that :) I will use the bookmarks and anything that would make managing a long list of mods in which only a few are active for several game easier, makes me curious to see what's the rest of the bucket of laundry list, i will have to stay tuned , should we expect a 2024 roadmap ? :lol:
- Mon Oct 30, 2023 5:31 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 297220
Re: Friday Facts #375 - Quality
... some types of recipe (not furnaces or chemical plants), and doesn't return fluids; also has 4 module slots.
Source: https://wiki.factorio.com/Roadmap
Much appreciated. It seems like it still won't be too bad by running grinding cycles through stuff like electronic circuits, gears or copper ...
Source: https://wiki.factorio.com/Roadmap
Much appreciated. It seems like it still won't be too bad by running grinding cycles through stuff like electronic circuits, gears or copper ...
- Mon Oct 30, 2023 4:37 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 297220
Re: Friday Facts #375 - Quality
... some types of recipe (not furnaces or chemical plants), and doesn't return fluids; also has 4 module slots.
Source: https://wiki.factorio.com/Roadmap
Much appreciated. It seems like it still won't be too bad by running grinding cycles through stuff like electronic circuits, gears or copper ...
Source: https://wiki.factorio.com/Roadmap
Much appreciated. It seems like it still won't be too bad by running grinding cycles through stuff like electronic circuits, gears or copper ...
- Mon Oct 30, 2023 4:31 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 297220
Re: Friday Facts #375 - Quality
... or plates, and if you can upgrade their quality from quality modules?
New building: Recycler, gives a 25% chance of returning items created from some types of recipe (not furnaces or chemical plants), and doesn't return fluids; also has 4 module slots.
Source: https://wiki.factorio.com/Roadmap
New building: Recycler, gives a 25% chance of returning items created from some types of recipe (not furnaces or chemical plants), and doesn't return fluids; also has 4 module slots.
Source: https://wiki.factorio.com/Roadmap
- Sat Sep 02, 2023 7:07 am
- Forum: Implemented mod requests
- Topic: Export currently held blueprint library object to item
- Replies: 18
- Views: 7087
Re: Export currently held blueprint library object to item
Update: While it's very roundabout and requires handling blueprint rotation manually, I was able to come up with a roadmap for a solution within the existing API. I've gotten a proof-of-concept underway locally, and I've documented my current findings here: https://forums.factorio.com/viewtopic.php?f ...
- Sat Sep 02, 2023 6:54 am
- Forum: Modding interface requests
- Topic: Event when blueprint is rotated/flipped
- Replies: 4
- Views: 1650
Re: Event when blueprint is rotated/flipped
... that we've handled the flip ourselves and it doesn't have to error out on it.
So, if improvements to modding support for blueprints are on the roadmap, that'd be great! Otherwise, I'll happily start working on an extension-friendly mod with a solid interface for other mods to handle this whole ...
So, if improvements to modding support for blueprints are on the roadmap, that'd be great! Otherwise, I'll happily start working on an extension-friendly mod with a solid interface for other mods to handle this whole ...
- Sun Dec 04, 2022 7:40 pm
- Forum: Documentation Improvement Requests
- Topic: Documentation Improvement Requests
- Replies: 316
- Views: 122704
Re: Documentation Improvement Requests
A feature that would be awesome, that is saves which of the category you have currently open/closed. So that is doesnt reopen the categories all the time, when you search something or switch between pages.
Greetz,
Luzifer
-> Good point actually, put it on the roadmap.
- Wed Nov 16, 2022 8:50 pm
- Forum: Ideas and Suggestions
- Topic: Factorio in web assembly
- Replies: 10
- Views: 4842
Re: Factorio in web assembly
... a hard limit, however 64 bit addressing is on the way - already available in chrome behind a flag and in firefox nightly: https://webassembly.org/roadmap/
Hi-res textures take up around 800 MB. Streaming sounds/music on-demand saves another ~140 MB off of initial download.
Not saying that it is ...
Hi-res textures take up around 800 MB. Streaming sounds/music on-demand saves another ~140 MB off of initial download.
Not saying that it is ...
- Sat Apr 02, 2022 5:09 am
- Forum: Ideas and Requests For Mods
- Topic: Mod Request: Galaxy Railways
- Replies: 9
- Views: 4207
Re: Mod Request: Galaxy Railways
... re joking... It's April 2nd now where I live. That looks like an entertaining anime, I'll have to watch it.
The space elevator has been on the roadmap since long before your forum post in July 2021 (and was probably already in development at the time). It is very clearly inspired by more than a ...
The space elevator has been on the roadmap since long before your forum post in July 2021 (and was probably already in development at the time). It is very clearly inspired by more than a ...
- Sat Apr 02, 2022 4:50 am
- Forum: Ideas and Requests For Mods
- Topic: Mod Request: Galaxy Railways
- Replies: 9
- Views: 4207
Re: Mod Request: Galaxy Railways
... re joking... It's April 2nd now where I live. That looks like an entertaining anime, I'll have to watch it.
The space elevator has been on the roadmap since long before your forum post in July 2021 (and was probably already in development at the time). It is very clearly inspired by more than a ...
The space elevator has been on the roadmap since long before your forum post in July 2021 (and was probably already in development at the time). It is very clearly inspired by more than a ...
- Sat Apr 02, 2022 3:41 am
- Forum: Ideas and Requests For Mods
- Topic: Mod Request: Galaxy Railways
- Replies: 9
- Views: 4207
Re: Mod Request: Galaxy Railways
Interplanetary trains are on the official road map for Space Exploration itself! No word on when they will be released though.
Roadmap:
https://drive.google.com/open?id=18vqKDduFUbqxnJLqD5PJPvb1kxRoN1Er3LGQLSSkW5I
So what you're saying is, the plan is to have an elevator teleport trains to space ...