Search found 320 matches: planning mode

Searched query: +planning +mode

by darkcry
Sat Jul 26, 2025 5:18 pm
Forum: Ideas and Requests For Mods
Topic: Science packs for peace
Replies: 0
Views: 78

Science packs for peace

... on a server that is always running. This requires well thought out planning as one bottleneck will cause a blackout in the factory if no one is ... research and as long it is researching it will enable the "peace-mode"
- New Entity to unlock, then build it and feed resources
- Just a new ...
by mmmPI
Thu Jul 10, 2025 9:51 am
Forum: Mods
Topic: Extra Drumkit for programmable speaker music
Replies: 7
Views: 581

Re: Extra Drumkit for programmable speaker music

... to improve the previously mentionned talking-house-machine , i'm still planning on adding additionnal drumkits on this mod , and some unsorted ... i could come up with :

https://forums.factorio.com/download/file.php?mode=view&id=105823

0eNrtXd1v47AN/1cOBvY09SCJ ...
by wspikes
Sat May 31, 2025 8:36 pm
Forum: Duplicates
Topic: [2.0.54] Lightning Rods don't honor editor "Ignore Surface Conditions"
Replies: 1
Views: 334

[2.0.54] Lightning Rods don't honor editor "Ignore Surface Conditions"

I was in the editor mode, with "Ignore surface conditions" enabled. Tried to place a lightning rod and got the pictured error.

05-31-2025, 13-31-33.png

I'd hoped to be able to place and potentially preview the coverage area inside a planning save.

(Yes, I'm aware that, as a workaround, I can invoke ...
by reda929
Tue May 27, 2025 2:16 am
Forum: Ideas and Suggestions
Topic: My Suggestions' Compilation
Replies: 2
Views: 376

My Suggestions' Compilation

... irrelevant now.
Why?
feature would help in early-mid game defenses planning

4.
TL;DR
make armor equipment be orientation-vague, or rotatable ... Flashing Slot Filtering.
What?
switch the container's GUI from normal mode to colored mode (with a keybind ofc) where the chest flashes the ...
by RaumSchnee
Sun Apr 27, 2025 1:09 am
Forum: Duplicates
Topic: [2.0.45] Quality Space Platform Unplaceable
Replies: 6
Views: 667

[2.0.45] Quality Space Platform Unplaceable

... be placed, although losing its quality information. My friends are planning out a mega base (hence why this is in sandbox when i found the bug, i ... any world gen settings
2) Give all Techs, set to day, enable cheat mode, no starter items
3) Using cheat mode, place a solar grid and a rocket ...
by Tertius
Sun Apr 20, 2025 6:55 pm
Forum: General discussion
Topic: How pros approach the game?
Replies: 18
Views: 4178

Re: How pros approach the game?

... on how your brain works. There are people like myself who do a lot of planning and working things out in a lab environment before going on a real map ... do better.

Personally, I plan and design factory parts in map editor mode. The rate calculator mod is essential for me. I set a goal (some given ...
by AntiElitz
Wed Apr 16, 2025 4:56 pm
Forum: Releases
Topic: Version 2.0.45
Replies: 227
Views: 68087

Re: Version 2.0.45

... the rule of no biter/fight related achievement when you turn the peace mode on, as it basically doesn't make any sense. What kind of achievement is ... peaceful side due to its length. It sits somewhere between a long-term planning challenge and a speedrun marathon, and that’s why people have enjoyed ...
by The Phoenixian
Fri Apr 04, 2025 7:52 pm
Forum: General discussion
Topic: Feedback on Space Age's overall design
Replies: 56
Views: 13858

Re: Feedback on Space Age's overall design

As far as Gleba goes, I generally enjoyed the theme of planning out builds in ghost mode, figuring out how everything was going to work in my head, and only then actually building them and sorting out issues as they arose. I feel like the biggest issue on Gleba isn't a generic "flatness" to the tech ...
by Mooncat
Fri Feb 21, 2025 8:54 pm
Forum: Ideas and Suggestions
Topic: Plan / Debug mode (similar to Pause)
Replies: 12
Views: 1357

Plan / Debug mode (similar to Pause)

... current Escape Menu and the Pause function in keybind is useless for planning and debugging as they freeze everything, including UI. Placing ghost ... while pausing the game is a good thing.

Differ from the existing pause mode, the proposed plan / debug mode (not sure if these are good names) should ...
by eugenekay
Wed Feb 19, 2025 3:48 pm
Forum: Ideas and Suggestions
Topic: Official HD Textures
Replies: 5
Views: 1062

Re: Official HD Textures

... the existing Quality be enough to make it worth it, how are you planning to run this texture pack? The game (for better or worse) does not ... Factorio? What about all the Integrated GPU users who try to turn on “HD Mode” because the sticker on their laptop says it supports 4K ( “ *when ...
by Jay_Raynor
Tue Jan 21, 2025 6:09 am
Forum: General discussion
Topic: They need to rename Gleba to Bartleby
Replies: 117
Views: 17769

Re: They need to rename Gleba to Bartleby

... the new enemies to behave the same way as biters?

A player who is planning to speedrun has to take into consideration almost everything that may ... to the reason for seeking a novel solution, I have to go into editor mode or look up other players' solutions that are closer to the ...
by XT-248
Mon Jan 20, 2025 9:14 pm
Forum: General discussion
Topic: They need to rename Gleba to Bartleby
Replies: 117
Views: 17769

Re: They need to rename Gleba to Bartleby

... lessons learned at Nauvis and up to landing on Gleba.

A player who is planning to speedrun has to take into consideration almost everything that may ... to the reason for seeking a novel solution, I have to go into editor mode or look up other players' solutions that are closer to the ...
by XT-248
Mon Jan 20, 2025 5:42 am
Forum: General discussion
Topic: They need to rename Gleba to Bartleby
Replies: 117
Views: 17769

Re: They need to rename Gleba to Bartleby

... need to learn the new strategy, do what new players do and play peaceful mode. You can toggle it separately of Nauvis. Biter defense strategy may not ... without ditching my life; I would have to spend considerable time planning out a successful 25-hour session, loosely based on my previous ...
by brucemalt
Fri Dec 20, 2024 1:18 pm
Forum: General discussion
Topic: I beat space age! (long+opinions+feedback)
Replies: 6
Views: 2801

I beat space age! (long+opinions+feedback)

... m curious to read your take on my take.

Summary

All the art, music, models, etc. are 10/10.

Quality: wonderful chaos, just useful enough to ... It's interesting to me that there is a "glass ceiling" for planning. You start playthroughs with manually building, then copy pasted ...
by mwls
Wed Nov 20, 2024 7:11 am
Forum: Ideas and Suggestions
Topic: Editor: "Instant upgrading" should apply to modules
Replies: 1
Views: 409

Editor: "Instant upgrading" should apply to modules

What I did:

Enter editor mode with /editor command
Under editor settings ensure "Instant upgrading" is checked
Create an upgrade planner that ... game instead of relying on mods. I like to use the editor mode for planning out my blueprints in a temporary savefile. The module functionality ...
by untech
Sun Nov 10, 2024 7:43 pm
Forum: Duplicates
Topic: Rail planner behaves strangely on two-level self-intersection
Replies: 1
Views: 439

Rail planner behaves strangely on two-level self-intersection

... video, I recorded abnormal behavior of the rail planner. When in planning mode, it allows to make an intersection between rail ramp and elevated rail. However, after clicking, the ramp disappears. Afterwards, you can't plan a ramp in the same spot.

My Factorio version is 2.0.15.

Relevant ...
by Gummiente27
Sat Nov 02, 2024 10:45 pm
Forum: Implemented Suggestions
Topic: Return sandbox mode back to the game.
Replies: 14
Views: 18143

Re: Return sandbox mode back to the game.

I dont remember featurs of sandbox mode, but atm im using Creative Mod with cheat mode, instant blueprint, instant deconstruction and god mode enabled in "personal cheats" and feel quite comfortable in planning.
by DmitryGromov
Mon Oct 28, 2024 1:56 pm
Forum: Implemented Suggestions
Topic: Return sandbox mode back to the game.
Replies: 14
Views: 18143

Re: Return sandbox mode back to the game.

Yes, bring it back! It's very inconvenient to play with /editor! A game about planning and construction should definitely have a sandbox mode with a convenient inventory and so on (in the editor you can't save what you need for construction on the quick access panel). Thank you :)
by sarge945
Sat Sep 21, 2024 3:45 pm
Forum: News
Topic: Friday Facts #429 - Vulcanus Demolisher Enemies
Replies: 167
Views: 62653

Re: Friday Facts #429 - Vulcanus Demolisher Enemies

... seems like the perfect enemy design, it requires actual strategy and planning, rather than grind. Instead of constant annoyance, instead you get a large challenge when trying to expand, which is great.

I speculate that the true reason why so many people play with biters off (or peaceful mode on) is ...
by woobilicious
Mon Sep 09, 2024 4:28 am
Forum: News
Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
Replies: 253
Views: 66263

Re: Friday Facts #427 - Combat Balancing & Space Age LAN

... an army of Spidertrons with PLD's following you if you want full AFK mode.

Obviously there's questions about whether the 66% nerf, or it combined ... clearing bases is now a problem that needs to be solved with planning instead of just walking through.

The only thing that I'm wary of is ...

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