Search found 1811 matches: island
Searched query: +island
- Tue Sep 16, 2025 2:26 pm
- Forum: Duplicates
- Topic: [2.0.66] Oil patch in preview map, but not in-game
- Replies: 1
- Views: 161
[2.0.66] Oil patch in preview map, but not in-game
I've found an island seed with all resources and decide to play it. Once I unlocked oil-related technologies, I went to the oil patch I saw using the "preview map" before I started the game and it was not there. I grabbed the map string and double-checked using the editor and could reproduce the bug ...
- Sun Sep 14, 2025 11:22 am
- Forum: Show your Creations
- Topic: Marathon deathworld behemoth worms
- Replies: 3
- Views: 928
Re: Marathon deathworld behemoth worms
... 5 chests of uranium just sitting about, I retreated to a more defensible position. You can see I built a bridge so the biters can settle on my old island, then if I decide to do any promethium research, I can destroy the bridge, take over the biter nests, and ship eggs up to my platform ...
- Tue Sep 09, 2025 6:25 pm
- Forum: Ideas and Suggestions
- Topic: New building: Train depo for automating
- Replies: 2
- Views: 275
New building: Train depo for automating
... the exact same thing as long as everything is connected to train station. This would expecially be usefull in any situation where you have little "island" due to enemy or planet enviroment.
And as you can guess, just like with logistic chest, this means automatization of pretty much everything ...
And as you can guess, just like with logistic chest, this means automatization of pretty much everything ...
- Sun Sep 07, 2025 3:38 am
- Forum: General discussion
- Topic: Well, Fulgora sucks [Spoilers]
- Replies: 95
- Views: 26628
Re: Well, Fulgora sucks [Spoilers]
... millions of scrap right away so you never have to explore or expand.
this is only partially true and it depends on the map generator. the large islands have only smallish patches, and there are other tiny islands that have the 20+million patches. the idea is that you can ship the large-patches-on ...
this is only partially true and it depends on the map generator. the large islands have only smallish patches, and there are other tiny islands that have the 20+million patches. the idea is that you can ship the large-patches-on ...
- Fri Sep 05, 2025 1:27 pm
- Forum: Ideas and Suggestions
- Topic: Robots falling from the sky could make things catch fire
- Replies: 2
- Views: 237
Robots falling from the sky could make things catch fire
... happening currently. And when you think of it, a planet that's only oil and ruins everywhere but there's no fire , never ? that sounds like a thematic addition , maybe the ground could catch fire and spread a little when it's on island, and "more" when it falls on the oily ocean.
What do you think ?
What do you think ?
- Fri Sep 05, 2025 12:08 pm
- Forum: Not a bug
- Topic: [2.0.66] Water settings does not disable proper achievements
- Replies: 1
- Views: 372
[2.0.66] Water settings does not disable proper achievements
... using any of the above. To do this, it’s enough to reduce the water scale and increase coverage so that the player’s starting location become an island. If you also set the resources size and richness to maximum, the starting island provides all the necessary Nauvis resources for completing the ...
- Sun Aug 24, 2025 5:15 pm
- Forum: Show your Creations
- Topic: Marathon deathworld behemoth worms
- Replies: 3
- Views: 928
Marathon deathworld behemoth worms
... on Nauvis, rushed solar panels, and ran a low-pollution base until I used up the starting ore patches. I also set up my second base on a nearby island. If I'd studied the map properly I would have set up on the second island immediately, but we get there eventually. On the first island I set up my ...
- Sat Aug 23, 2025 11:14 pm
- Forum: Ideas and Suggestions
- Topic: Small Train ramp: Extremly small, but extremly slow max speed
- Replies: 0
- Views: 181
Small Train ramp: Extremly small, but extremly slow max speed
... the ramp and similar. There however is one single issues. Fulgora and vulcanus have the ideea that you are supposed to do small trains on small island... except the ramp is to large in many cases (at least on fulgora it's not such a big deal unless you don't have cliff explosives).
Plus, there ...
Plus, there ...
- Wed Aug 20, 2025 11:28 pm
- Forum: Ideas and Suggestions
- Topic: Drain fulgora = more space
- Replies: 1
- Views: 294
Drain fulgora = more space
... sport to actually do the draining (because again, 2 levels, one can be drained, the other? you need foundation form aquilo). Meaning the whole island and need of train will still exist. If anything, we will need to even further procede with managing materials if we can't get rid of any of the ...
- Sat Aug 09, 2025 10:08 am
- Forum: Balancing
- Topic: Start any planet Insted of being forced Start from 0
- Replies: 3
- Views: 684
Re: Start any planet Insted of being forced Start from 0
... be very realistic. The size of base you need in order to reach Aquilo and unlock foundation is very small. It can easily fit into a large Fulgora island or the Vulcanus plains biome you start with. There’s no need to immediately try to set up something large scale, just take a better look at the ...
- Fri Aug 08, 2025 7:11 pm
- Forum: Gameplay Help
- Topic: There are no biter nests in Naivus. "No Enemies" Mode
- Replies: 10
- Views: 1015
Re: There are no biter nests in Naivus. "No Enemies" Mode
... water but a few tiny isles now and then, so I thought to myself there could perhaps also be some isle with biter nests.
So I found that bigger island at 3/4 of the full circle. You don't see the search circle, because I hit that isle from the far south, which isn't visible in the screenshot. In ...
So I found that bigger island at 3/4 of the full circle. You don't see the search circle, because I hit that isle from the far south, which isn't visible in the screenshot. In ...
- Fri Aug 08, 2025 6:40 pm
- Forum: Gameplay Help
- Topic: There are no biter nests in Naivus. "No Enemies" Mode
- Replies: 10
- Views: 1015
Re: There are no biter nests in Naivus. "No Enemies" Mode
... minimum possible.
But since I don't understand, I create catastrophes.
You don't know how much I appreciate you making the effort to find that island with nests. I never would have found it. And it's better than the option of placing them by hand, not because I care about Achievements, which I ...
But since I don't understand, I create catastrophes.
You don't know how much I appreciate you making the effort to find that island with nests. I never would have found it. And it's better than the option of placing them by hand, not because I care about Achievements, which I ...
- Fri Aug 08, 2025 5:37 pm
- Forum: Gameplay Help
- Topic: There are no biter nests in Naivus. "No Enemies" Mode
- Replies: 10
- Views: 1015
Re: There are no biter nests in Naivus. "No Enemies" Mode
... map editor tools, but this would deactivate any achievements still possible with that save.
The whole Nauvis covered with water? No, not the whole. I found an island with a few nests south west of your base. Paste this into your chat and see:
[gps=-1098.0,2077.3,nauvis]
08-08-2025, 19-41-39.png
The whole Nauvis covered with water? No, not the whole. I found an island with a few nests south west of your base. Paste this into your chat and see:
[gps=-1098.0,2077.3,nauvis]
08-08-2025, 19-41-39.png
- Wed Jul 30, 2025 9:13 pm
- Forum: General discussion
- Topic: [SA] Only research and biter eggs on Nauvis?
- Replies: 13
- Views: 1213
Re: [SA] Only research and biter eggs on Nauvis?
... it would be less an issue. But what do I know, I have not been as far as some other people are. ^^
I've seen bases where people make a small island on a lake, with a landing pad, power infra, nests for eggs and then just labs. It's so small it can fit on a lake pretty comfortably and works ...
I've seen bases where people make a small island on a lake, with a landing pad, power infra, nests for eggs and then just labs. It's so small it can fit on a lake pretty comfortably and works ...
- Wed Jul 30, 2025 8:33 pm
- Forum: General discussion
- Topic: [SA] Only research and biter eggs on Nauvis?
- Replies: 13
- Views: 1213
Re: [SA] Only research and biter eggs on Nauvis?
I've seen bases where people make a small island on a lake, with a landing pad, power infra, nests for eggs and then just labs. It's so small it can fit on a lake pretty comfortably and works extra well if you can find an island somewhere with uranium ore on it. It's a pretty cool concept, though I do ...
- Tue Jul 22, 2025 1:45 pm
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 148
- Views: 27760
Re: How to upcycle?
... ice you get... if you can get it to Aquilo you can upcycle it to do Space Science. But that's a rocket launch; it might be more valuable to turn it into water for the production of sulfuric acid on Fulgora). It's just the matter of figuring out how to get unorganized scrap from island to island.
- Thu Jul 10, 2025 5:24 pm
- Forum: Not a bug
- Topic: [2.0.55] Rocket-silo in multiple networks ignores available stock levels, spamming under-filled launches
- Replies: 3
- Views: 373
Re: [2.0.55] Rocket-silo in multiple networks ignores available stock levels, spamming under-filled launches
... this is a major issue (even though it’s not a bug, it’s definitely a QOL issue):
We are in a multiplayer game, on Fulgora.
Each player took an island and made a base. Of all the players, only one already knew Fulgora, the others were beginners.
The beginners were tasked with making the science ...
We are in a multiplayer game, on Fulgora.
Each player took an island and made a base. Of all the players, only one already knew Fulgora, the others were beginners.
The beginners were tasked with making the science ...
- Fri Jun 27, 2025 9:16 pm
- Forum: Gameplay Help
- Topic: No Fulgoran vault ruin
- Replies: 20
- Views: 1705
Re: No Fulgoran vault ruin
... in the mountains, lost people wander around or away from search parties if they panic and don't just try and find a temporary shelter.
That big island is taller than 600 meters, and if you don't have scrap recycling then you have to play dodge the lightning with an ocean that cuts your speed by 50 ...
That big island is taller than 600 meters, and if you don't have scrap recycling then you have to play dodge the lightning with an ocean that cuts your speed by 50 ...
- Fri Jun 27, 2025 6:08 pm
- Forum: Gameplay Help
- Topic: No Fulgoran vault ruin
- Replies: 20
- Views: 1705
Re: No Fulgoran vault ruin
... in the mountains, lost people wander around or away from search parties if they panic and don't just try and find a temporary shelter.
That big island is taller than 600 meters, and if you don't have scrap recycling then you have to play dodge the lightning with an ocean that cuts your speed by 50 ...
That big island is taller than 600 meters, and if you don't have scrap recycling then you have to play dodge the lightning with an ocean that cuts your speed by 50 ...
- Thu Jun 26, 2025 9:36 pm
- Forum: Gameplay Help
- Topic: No Fulgoran vault ruin
- Replies: 20
- Views: 1705
Re: No Fulgoran vault ruin
... without spoiling anything, you've got a rough seed if you run a search wrong. If you're running on foot, you're in a situation where there's a big island to the east that can sucker you.
I marked out three vaults on a map. I know it's your map because I can see a skinny trench on the 48 million ...
I marked out three vaults on a map. I know it's your map because I can see a skinny trench on the 48 million ...