Search found 44 matches: git blueprint

Searched query: git blueprint

by ikazzone
Mon Nov 04, 2024 9:52 am
Forum: Resolved Problems and Bugs
Topic: Can't see savefiles on disk, but Factorio does
Replies: 1
Views: 157

Can't see savefiles on disk, but Factorio does

... from the Factorio game, (almost, see below) everything is up-to-date, blueprint library included; I am manually searching and backing up the savefiles ... the most recent files to sync the remote with the locale (to use git lingo). No conflicting versions message appeared from Steam. I was blaming ...
by OADINC
Fri Oct 25, 2024 7:03 pm
Forum: Assigned
Topic: [raiguard] [2.0.10][Linux] Game crash when AFK in Wayland
Replies: 0
Views: 134

[raiguard] [2.0.10][Linux] Game crash when AFK in Wayland

... 3.57, 6.10.12-200.fc40.x86_64); driver: 4.6 (Core Profile) Mesa 24.2.5 (git-3b9fcb7e4d) 0.210 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ... 497.907 Info Scenario.cpp:178: Map version 2.0.10-1 499.456 Loading blueprint storage: Local timestamp 1729524247, Cloud timestamp 1729524247 ...
by vzhilin
Sat Nov 11, 2023 8:03 pm
Forum: Technical Help
Topic: Factorio is using llvmpipe instead of NVidia (Linux)
Replies: 2
Views: 997

Factorio is using llvmpipe instead of NVidia (Linux)

... (LLVM 15.0.7, 256 bits); driver: 4.5 (Core Profile) Mesa 23.1.9 (git-acb5ee278a) 0.105 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ... seconds. 14.251 Verbose BlueprintLibrary.cpp:67: Loaded external blueprint storage: playerIndex=0, nextRecordID=1, timestamp=1698703077, records={{{index=0}{contents={id=player=0;id=0, ...
by OCTAGRAM
Sat Sep 09, 2023 12:54 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Rhizome, the 2D bus
Replies: 1
Views: 2349

Rhizome, the 2D bus

... with solar panels and accumulator blocks manually, then I created a blueprint with all blocks. Then I added underground belts to the blueprint ... 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 ...
by nyurik
Tue Jul 12, 2022 7:19 pm
Forum: Tools
Topic: Optimal GIT storage for blueprints with minimal diffs (relative IDs)
Replies: 0
Views: 1893

Optimal GIT storage for blueprints with minimal diffs (relative IDs)

I would like to introduce FaTul . It allows blueprint storage in git to have just a few changed lines even if all entity IDs have been changed, and some entities have ...
by Apollolux
Sun Jan 24, 2021 8:26 pm
Forum: Ideas and Suggestions
Topic: Ability to lock entities in place
Replies: 7
Views: 2195

Ability to lock entities in place

... in place. Optionally, such a locking property may also be exposed to blueprints as "include existing locking in place" or something ... conditions. NB This is not a call for "git gud" or "pay attention" nonsense to pollute this suggestion ...
by SoShootMe
Mon Aug 10, 2020 7:55 am
Forum: Ideas and Suggestions
Topic: Better filesystem storage of Blueprints
Replies: 9
Views: 3680

Re: Better filesystem storage of Blueprints

1) Ability to have blueprint books based off directory 2) Having the game recognize file changes and automatically ... fit, and being able to version control that (eg by making the top-level directory a git repository) is an obvious use case to me. An "External blueprints" tab (in ...
by knifeymcknifeface
Thu Jul 30, 2020 10:51 pm
Forum: Ideas and Suggestions
Topic: Better filesystem storage of Blueprints
Replies: 9
Views: 3680

Better filesystem storage of Blueprints

TL;DR With the new updates to blueprints, it would be great to store blueprints in a json format somewhere on disk. This would allow sharing and version control of blueprints via git/github or third party applications vs having to copy and paste JSON strings. What ? ...
by dpacbach
Fri Apr 17, 2020 9:57 pm
Forum: Ideas and Suggestions
Topic: [0.18.18] Blueprint Book File Symlink Overwritten
Replies: 10
Views: 3566

[0.18.18] Blueprint Book File Symlink Overwritten

OS: Linux I have my blueprint-storage.dat file as a symlink into another folder (it's a symlink into a git repo so that I can version my blueprint book). This has always worked fine in that Factorio, when saving ...
by mrvn
Mon Aug 26, 2019 12:01 pm
Forum: News
Topic: Friday Facts #309 - Controversial opinions
Replies: 290
Views: 129516

Re: Friday Facts #309 - Controversial opinions

... to achieve, and hard to maintain. I agree on blueprints ... I feel the Blueprint Library is our version of Diablo 3's Auction House. It sounded ... vital that one can export blueprints to external storage, even into git, and get them back into the game. Or to transfer blueprints from different ...
by dorfl
Sun Aug 18, 2019 1:27 am
Forum: Not a bug
Topic: [0.17.65] mod load spike for on_robot_pre_mined on blocked entities
Replies: 2
Views: 1521

[0.17.65] mod load spike for on_robot_pre_mined on blocked entities

... Initialised OpenGL:[0] Radeon RX 580 Series (POLARIS10, DRM 3.27.0, 5.0.0-23-generic, LLVM 8.0.1); driver: 4.5 (Core Profile) Mesa 19.2.0-devel (git-eb862c2 2019-07-15 bionic-oibaf-ppa) 0.167 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes 0.167 [Version] 4.5 0.167 ...
by mrvn
Sat Jun 15, 2019 3:06 pm
Forum: Mods
Topic: [MOD 0.16] Bulk Rail Loaders
Replies: 265
Views: 118149

Re: [MOD 0.16] Bulk Rail Loaders

... second loop will a) get out of sync and b) overflow the array dimensions. I fixed that by adding a dummy direction when no rail is found: diff --git a/railloader_0.6.1/control.lua b/railloader_0.6.1/control.lua index c22ee5f..3e53fe0 100644 --- a/railloader_0.6.1/control.lua +++ b/railloader_0.6.1/control.lua ...
by MageKing17
Mon Mar 18, 2019 8:29 pm
Forum: Releases
Topic: Version 0.17.14
Replies: 30
Views: 20763

Re: Version 0.17.14

Don't get me wrong, I love the entire blueprint thing. One of my favorite features of the game. I just hate how, once I ... I end up with a bunch of copies of it everywhere before I figure out how to git rid of it. The deconstruction one gives me the same "stick to your fingers" ...
by studix2002
Mon Mar 18, 2019 5:42 pm
Forum: Releases
Topic: Version 0.17.14
Replies: 30
Views: 20763

Re: Version 0.17.14

... them and don't notice any change. When I do a "copy" I get a blueprint, this is good and expected.. But then I can't get rid of it! It's ... up with a bunch of copies of it everywhere before I figure out how to git rid of it. The deconstruction one gives me the same "stick to your ...
by jim lee
Mon Mar 18, 2019 5:38 pm
Forum: Releases
Topic: Version 0.17.14
Replies: 30
Views: 20763

Re: Version 0.17.14

... them and don't notice any change. When I do a "copy" I get a blueprint, this is good and expected.. But then I can't get rid of it! It's ... up with a bunch of copies of it everywhere before I figure out how to git rid of it. The deconstruction one gives me the same "stick to your ...
by invisus
Sun Mar 03, 2019 7:05 pm
Forum: Tools
Topic: Command Line blueprint-storage.dat Export
Replies: 6
Views: 6478

Re: Command Line blueprint-storage.dat Export

... outcome of such a feature would be to change the storage format of the blueprint library on disk as opposed to creating an export tool/utility. ... individual files/directories from and to the disk? Then I could init a Git repository there and version control all my blueprints... :geek: They ...
by Inverness
Wed Feb 20, 2019 11:53 pm
Forum: News
Topic: Friday Facts #282 - 0.17 in sight
Replies: 186
Views: 93810

Re: Friday Facts #282 - 0.17 in sight

Are blueprints and blueprint books automatically synced as individual files/directories from and to the disk? Then I could init a Git repository there and version control all my blueprints... :geek: They are not (just blueprint.dat). ...
by Mashtorio
Wed Feb 20, 2019 5:47 pm
Forum: News
Topic: Friday Facts #282 - 0.17 in sight
Replies: 186
Views: 93810

Re: Friday Facts #282 - 0.17 in sight

Are blueprints and blueprint books automatically synced as individual files/directories from and to the disk? Then I could init a Git repository there and version control all my blueprints... :geek: They are not (just blueprint.dat). ...
by Zavian
Sun Feb 17, 2019 2:38 am
Forum: News
Topic: Friday Facts #282 - 0.17 in sight
Replies: 186
Views: 93810

Re: Friday Facts #282 - 0.17 in sight

Are blueprints and blueprint books automatically synced as individual files/directories from and to the disk? Then I could init a Git repository there and version control all my blueprints... Personally I'm not sure that belongs in vanilla. ...
by Cobaltur
Sat Feb 16, 2019 12:50 pm
Forum: News
Topic: Friday Facts #282 - 0.17 in sight
Replies: 186
Views: 93810

Re: Friday Facts #282 - 0.17 in sight

Are blueprints and blueprint books automatically synced as individual files/directories from and to the disk? Then I could init a Git repository there and version control all my blueprints... :geek: They are not (just blueprint.dat). ...

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