Search found 44 matches: git blueprint
Searched query: git blueprint
- Mon Nov 04, 2024 9:52 am
- Forum: Resolved Problems and Bugs
- Topic: Can't see savefiles on disk, but Factorio does
- Replies: 1
- Views: 157
Can't see savefiles on disk, but Factorio does
... from the Factorio game, (almost, see below) everything is up-to-date, blueprint library included; I am manually searching and backing up the savefiles ... the most recent files to sync the remote with the locale (to use git lingo). No conflicting versions message appeared from Steam. I was blaming ...
- Fri Oct 25, 2024 7:03 pm
- Forum: Assigned
- Topic: [raiguard] [2.0.10][Linux] Game crash when AFK in Wayland
- Replies: 0
- Views: 134
[raiguard] [2.0.10][Linux] Game crash when AFK in Wayland
... 3.57, 6.10.12-200.fc40.x86_64); driver: 4.6 (Core Profile) Mesa 24.2.5 (git-3b9fcb7e4d) 0.210 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ... 497.907 Info Scenario.cpp:178: Map version 2.0.10-1 499.456 Loading blueprint storage: Local timestamp 1729524247, Cloud timestamp 1729524247 ...
- Sat Nov 11, 2023 8:03 pm
- Forum: Technical Help
- Topic: Factorio is using llvmpipe instead of NVidia (Linux)
- Replies: 2
- Views: 997
Factorio is using llvmpipe instead of NVidia (Linux)
... (LLVM 15.0.7, 256 bits); driver: 4.5 (Core Profile) Mesa 23.1.9 (git-acb5ee278a) 0.105 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ... seconds. 14.251 Verbose BlueprintLibrary.cpp:67: Loaded external blueprint storage: playerIndex=0, nextRecordID=1, timestamp=1698703077, records={{{index=0}{contents={id=player=0;id=0, ...
- Sat Sep 09, 2023 12:54 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Rhizome, the 2D bus
- Replies: 1
- Views: 2349
Rhizome, the 2D bus
... with solar panels and accumulator blocks manually, then I created a blueprint with all blocks. Then I added underground belts to the blueprint ... GiT/0/96z7t1ueby/6l/3r7o/+9UX3cfPHhvkgYXNVNslW89ly2i6md011u1n9j9kl6Un2fPPxMMlm16tFvW7L6YZuWc3vssu2WZeTbLlYVRsVp01Zz9rqh/JLJsWWiRp4VDeL+Sq7/PZFtqru5rN6Q9E+X5aDdaq2vB8WMZ/db/5bN7N5tb6fLpoy21w3vy03nB4mT15Z/rhsytVqulrWVduWzcnlxcPVJCvn7bDacreK7T/Pv5uv768Hyks6cllWy70ai/X8NntUcq9T/o3ZKjUd/hgE3FZNebP7udis8Qu+BZsvRfnaEb7qTOt2sNtquWja6XVZt+f81Z7/GXs9wl6fsR/WXDa7tUcEFFEBk4O/Fut2uW6zEYFGIFDFPXGUWM0jAm2Chl8TGFfRwS7TMYuOIcKzkaYhBAc2XwMhmHLYHi5mj7F1Ewk8bD+T8BSGqBCIcEkgIjzwA2Q1DfP3EH9JoPuUQCcbLxDnSfiQhfMzOVsB3w0FftEM7AduTXX3/bhEh0g81BNiGM8LjEd5GuCCRKZKqQVFLhFZpICkIMBlauevEdXOMFKXz8blFXCYHfQrOPW7UIA+j3zHOGmAkz2xDN8WRlwYKbJmKy4tMY5OzDFmVw9ztE9wlERqONH76TBReYKI4lREPPoVwYY5Zm3ilCCFx94xuRAn+BQSfKQiUY1UHIVX7WOK5qmEx+j0UHc06zzzGLKr+1ldT+vZ/TJ+SNLjIaDwMMVWKSnABwnqTAIj4ETV92mB8fDTubgyaU70aRKfXCNO14WYo2KtWCUcFVV8AxR1usaj2UAukBdcFXGBFRcz3orl5TcGGi/mGLNBSDhvKl5tNHnC6UmSfwyJj5uKk1BNITkq6TM92JtNo+S7C1aJMJLWGSWlbGPkGxpW+BkrF6A42wvj5PsXzRLgE+qoETklIMjeS3JP+8I+poBVO7v5x/RZVQ88p9V8VTajzA9RY7dq7Mh3PfBDb/3I8WYxq7OHqzGxJN5ZmfF8aeVHYBvhqBKayEaQHa0WqxAzikG9qxDvLpcDr+2NlVEfW/G+I6aOE3hEf6bRk4FmvXg3YzgJ3QaxVSI4dSchvL4e/Ly99Hy/seMxrHBeDge/68V661gqwpjzHCUczZmmdkWCDMPqMDiVUj4NUw8taQk7+a7DmZSOppXUH2dT+rZGcGxxjn2n6Ngb8JEI8Tgrx9kHuJTztBeUCJ+L66bjbM08SbcDfsTFXy0fq3Yxj1QOLz+C87RMOYJ7Sfj4lDvgTnAHwosrP+zIqlnM47sAL98FuPFo9k7M0XOC2nsgnR9qv2egLuVE7yQ324L8njjLUiHlnrhnFfBQiFVgZfCgElogkgwetLgF4jn7y2DE/HkGs5IWS2AMhggO7dHaNmoZL+/VeNZoS5D3NRxvxiWXS4jsjSjnz6qRQpBCeYFzjq5Sye8YBdYkSa7xTSLlPEMIOmrY2q1YAPHmbHL5rTCmCin3wkg2i5KHhF0ZiaaHBGNqKmbHUawRiZtIPEeRfHPOxBqphDZP4I3aCQbT9KkWozyNeGPK9K3Fh2d4GYrkd8SYqPEJW8XA68MQBfG0IU+LIhdvrpgCUtpuxB0zLST9KmLMMMYaVlSolFFDYXovdEqbTJbfC5PSJ6Nc0CijIqk3FyQzlVQIunMUmTSj4vP+3NdYUIzFY+hfV3fTsh60aaqb6XJRj/Cj/Xq+bIa7/Gp0SDpP2ScUEp8qShFJIp8KJtlMXOKoBCWXULASqGB0zYE6GPFwChFPB5tQK0fsxIGbvP5zHYN01cKpufhVRsnrfzQ36ZQZVWIOqZKmlPtUxBu3JcFo26OMqIHSSnshKu1a460FZnyfjLPxWUeNY+EH9og16UTawY8YkuI9suPhR7S4aw7wQ2Vja74aEFLV+wcvv9wp0HGkay+pns1vn1V1vcXROLWDqD1EHSDq7SYbICeMvOCR57snXwihVgixRogNQmwRYocQe4Q4IMRcp+eQz3OBy4npRYIAQghAoPglBCCEAARKDFBegNIClhWwpIDlBIIAUkAAKY7PSLKJIc4FQgxpqBFigxBbhNghxB4hDpBTMBdCPuTiVEHIUwjyFII8hYBJIWBSCJgUAiaFgEkhYFIImBQEJg05XCMO14jDNZJqNIIOjThcIw7XiMM14nCNOFwLHM6tRAaCh0E8bhCPGyTEDeJxg3jcIB43iMcN4nEDedxA9cJA9cJAaLJI+rAImCwCJoukD4sgzyLIswjyLII8iyDPIsizEPIshDwLIc9BmckhyHMI8hyCPIcgzyHIcwjyHII8hyDPIchzCPIchCUHYclDWPIIljzicY9YzyPW85D1PGS9gNgjILEVkNgKiKUDEi4BCZeAhEtAHB4QhwcoUQcIHgFrfWD90D15DlFjvBVErSFqB1F7iDpgNgFNyHUn2L0kyJ0EuRNrjWK9Uaw5inVHsfYo1h/FGqRghxRskYI9UqztSVArk6BeJkHNTIK6mQR1KAlqURLUoySs70hQu4+gft/hxUsQtYaoDUTtIGoPUQfMgqDBMYuPB+fVZPc238uT9yhPht+vy3rzAuXfuv/3L/s3u5cdb16d3L/q3m9ep3zyjuT+l+7P/k333+G6H8pmtbv57Em7UDinXDBePzz8Dc8/pjQ= ...
- Tue Jul 12, 2022 7:19 pm
- Forum: Tools
- Topic: Optimal GIT storage for blueprints with minimal diffs (relative IDs)
- Replies: 0
- Views: 1893
Optimal GIT storage for blueprints with minimal diffs (relative IDs)
I would like to introduce FaTul . It allows blueprint storage in git to have just a few changed lines even if all entity IDs have been changed, and some entities have ...
- Sun Jan 24, 2021 8:26 pm
- Forum: Ideas and Suggestions
- Topic: Ability to lock entities in place
- Replies: 7
- Views: 2195
Ability to lock entities in place
... in place. Optionally, such a locking property may also be exposed to blueprints as "include existing locking in place" or something ... conditions. NB This is not a call for "git gud" or "pay attention" nonsense to pollute this suggestion ...
- Mon Aug 10, 2020 7:55 am
- Forum: Ideas and Suggestions
- Topic: Better filesystem storage of Blueprints
- Replies: 9
- Views: 3680
Re: Better filesystem storage of Blueprints
1) Ability to have blueprint books based off directory 2) Having the game recognize file changes and automatically ... fit, and being able to version control that (eg by making the top-level directory a git repository) is an obvious use case to me. An "External blueprints" tab (in ...
- Thu Jul 30, 2020 10:51 pm
- Forum: Ideas and Suggestions
- Topic: Better filesystem storage of Blueprints
- Replies: 9
- Views: 3680
Better filesystem storage of Blueprints
TL;DR With the new updates to blueprints, it would be great to store blueprints in a json format somewhere on disk. This would allow sharing and version control of blueprints via git/github or third party applications vs having to copy and paste JSON strings. What ? ...
- Fri Apr 17, 2020 9:57 pm
- Forum: Ideas and Suggestions
- Topic: [0.18.18] Blueprint Book File Symlink Overwritten
- Replies: 10
- Views: 3566
[0.18.18] Blueprint Book File Symlink Overwritten
OS: Linux I have my blueprint-storage.dat file as a symlink into another folder (it's a symlink into a git repo so that I can version my blueprint book). This has always worked fine in that Factorio, when saving ...
- Mon Aug 26, 2019 12:01 pm
- Forum: News
- Topic: Friday Facts #309 - Controversial opinions
- Replies: 290
- Views: 129516
Re: Friday Facts #309 - Controversial opinions
... to achieve, and hard to maintain. I agree on blueprints ... I feel the Blueprint Library is our version of Diablo 3's Auction House. It sounded ... vital that one can export blueprints to external storage, even into git, and get them back into the game. Or to transfer blueprints from different ...
- Sun Aug 18, 2019 1:27 am
- Forum: Not a bug
- Topic: [0.17.65] mod load spike for on_robot_pre_mined on blocked entities
- Replies: 2
- Views: 1521
[0.17.65] mod load spike for on_robot_pre_mined on blocked entities
... Initialised OpenGL:[0] Radeon RX 580 Series (POLARIS10, DRM 3.27.0, 5.0.0-23-generic, LLVM 8.0.1); driver: 4.5 (Core Profile) Mesa 19.2.0-devel (git-eb862c2 2019-07-15 bionic-oibaf-ppa) 0.167 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes 0.167 [Version] 4.5 0.167 ...
- Sat Jun 15, 2019 3:06 pm
- Forum: Mods
- Topic: [MOD 0.16] Bulk Rail Loaders
- Replies: 265
- Views: 118149
Re: [MOD 0.16] Bulk Rail Loaders
... second loop will a) get out of sync and b) overflow the array dimensions. I fixed that by adding a dummy direction when no rail is found: diff --git a/railloader_0.6.1/control.lua b/railloader_0.6.1/control.lua index c22ee5f..3e53fe0 100644 --- a/railloader_0.6.1/control.lua +++ b/railloader_0.6.1/control.lua ...
- Mon Mar 18, 2019 8:29 pm
- Forum: Releases
- Topic: Version 0.17.14
- Replies: 30
- Views: 20763
Re: Version 0.17.14
Don't get me wrong, I love the entire blueprint thing. One of my favorite features of the game. I just hate how, once I ... I end up with a bunch of copies of it everywhere before I figure out how to git rid of it. The deconstruction one gives me the same "stick to your fingers" ...
- Mon Mar 18, 2019 5:42 pm
- Forum: Releases
- Topic: Version 0.17.14
- Replies: 30
- Views: 20763
Re: Version 0.17.14
... them and don't notice any change. When I do a "copy" I get a blueprint, this is good and expected.. But then I can't get rid of it! It's ... up with a bunch of copies of it everywhere before I figure out how to git rid of it. The deconstruction one gives me the same "stick to your ...
- Mon Mar 18, 2019 5:38 pm
- Forum: Releases
- Topic: Version 0.17.14
- Replies: 30
- Views: 20763
Re: Version 0.17.14
... them and don't notice any change. When I do a "copy" I get a blueprint, this is good and expected.. But then I can't get rid of it! It's ... up with a bunch of copies of it everywhere before I figure out how to git rid of it. The deconstruction one gives me the same "stick to your ...
- Sun Mar 03, 2019 7:05 pm
- Forum: Tools
- Topic: Command Line blueprint-storage.dat Export
- Replies: 6
- Views: 6478
Re: Command Line blueprint-storage.dat Export
... outcome of such a feature would be to change the storage format of the blueprint library on disk as opposed to creating an export tool/utility. ... individual files/directories from and to the disk? Then I could init a Git repository there and version control all my blueprints... :geek: They ...
- Wed Feb 20, 2019 11:53 pm
- Forum: News
- Topic: Friday Facts #282 - 0.17 in sight
- Replies: 186
- Views: 93810
Re: Friday Facts #282 - 0.17 in sight
Are blueprints and blueprint books automatically synced as individual files/directories from and to the disk? Then I could init a Git repository there and version control all my blueprints... :geek: They are not (just blueprint.dat). ...
- Wed Feb 20, 2019 5:47 pm
- Forum: News
- Topic: Friday Facts #282 - 0.17 in sight
- Replies: 186
- Views: 93810
Re: Friday Facts #282 - 0.17 in sight
Are blueprints and blueprint books automatically synced as individual files/directories from and to the disk? Then I could init a Git repository there and version control all my blueprints... :geek: They are not (just blueprint.dat). ...
- Sun Feb 17, 2019 2:38 am
- Forum: News
- Topic: Friday Facts #282 - 0.17 in sight
- Replies: 186
- Views: 93810
Re: Friday Facts #282 - 0.17 in sight
Are blueprints and blueprint books automatically synced as individual files/directories from and to the disk? Then I could init a Git repository there and version control all my blueprints... Personally I'm not sure that belongs in vanilla. ...
- Sat Feb 16, 2019 12:50 pm
- Forum: News
- Topic: Friday Facts #282 - 0.17 in sight
- Replies: 186
- Views: 93810
Re: Friday Facts #282 - 0.17 in sight
Are blueprints and blueprint books automatically synced as individual files/directories from and to the disk? Then I could init a Git repository there and version control all my blueprints... :geek: They are not (just blueprint.dat). ...