Search found 5089 matches: concrete

Searched query: concrete

by Shadowlords
Sat Jan 20, 2024 4:02 pm
Forum: Ideas and Suggestions
Topic: Concrete is a silly feature... and I want more!
Replies: 11
Views: 1204

Re: Concrete is a silly feature... and I want more!

I would actually like more uses for concrete; like more advanced buildings require the higher tier concrete on the ground before you can place the buildings. For instance, centrifuges and nuclear reactors require refined concrete to be placed ...
by thedoh
Sat Jan 20, 2024 1:31 pm
Forum: Ideas and Suggestions
Topic: Concrete is a silly feature... and I want more!
Replies: 11
Views: 1204

Re: Concrete is a silly feature... and I want more!

I want concrete removed from the game. It is completely useless, a pain to make and at this point little more than a meme. Concrete is essential for the rocket silo, centrifuges and nuclear reactors, where it makes complete sense. ...
by phooenix
Sat Jan 20, 2024 12:30 pm
Forum: Ideas and Suggestions
Topic: Concrete is a silly feature... and I want more!
Replies: 11
Views: 1204

Re: Concrete is a silly feature... and I want more!

... mods, i had 2 pages just for different floorings at one playthrough, and looked through the mod portal now a quickie and saw that there is even concrete that distributes power just to name one. I agree with you i also like to beutify my base and have structure and order but the base game is ...
by Vulkandrache
Sat Jan 20, 2024 10:59 am
Forum: Ideas and Suggestions
Topic: Concrete is a silly feature... and I want more!
Replies: 11
Views: 1204

Re: Concrete is a silly feature... and I want more!

I want concrete removed from the game.
It is completely useless, a pain to make and at this point little more than a meme.
by JackTheSpades
Wed Jan 17, 2024 5:11 pm
Forum: Ideas and Suggestions
Topic: Concrete is a silly feature... and I want more!
Replies: 11
Views: 1204

Concrete is a silly feature... and I want more!

TL;DR There should be higher tiers of concrete with increasingly ridiculous costs for decoration and flexing. What and Why I think concrete lies at the foundation (pun intended) of every finished base. Is your base really finished if you haven't ...
by Rseding91
Tue Jan 16, 2024 4:09 pm
Forum: Technical Help
Topic: I have issue with zoom 1.1.101 (build 62011). [RESOLVED]
Replies: 7
Views: 702

Re: I have issue with zoom 1.1.101 (build 62011).

Are you pressing ctrl + numpad + and - ?

If so, that's the hotkey to change GUI scale. You can un-bind it in the control settings or otherwise just don't press it. When holding concrete/stone bricks simple numpad + and - will change the building area size.
by zin
Tue Jan 09, 2024 3:54 pm
Forum: Ideas and Requests For Mods
Topic: Mod to allow placeable tiles to absorb pollution
Replies: 1
Views: 381

Mod to allow placeable tiles to absorb pollution

I want to decorate and organize my base but don’t like that placeable tiles (stone brick and the variations of concrete, plus, I’m assuming, modded tiles like those from Dectorio) have zero pollution absorption. This means that the more tiles you place, the more pollution you’ll ...
by Tooster
Fri Jan 05, 2024 7:14 pm
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 134
Views: 28385

Re: Friday Facts #392 - Parametrised blueprints

... [recipe]: [ingredient1] [ingredient2] [_] [ingredient4]) where `productParameter` is bound to a recipe output, recipe can be `*` (any) or a concrete recipe, and `ingredient1...4` are bound to matching recipe ingredients with `[_]` being an omitted and unbound ingredient.
by ElderAxe
Fri Jan 05, 2024 6:40 pm
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 134
Views: 28385

Re: Friday Facts #392 - Parametrised blueprints

... layout for all reference blueprints at once by just changing the original one, in a way that can't be done by upgrade planers, e.g. adding lamps, concrete, laser turrets or optimize the rail layout. If you're talking about different type of unloading station versions like red belt, blue belt, ...
by dexteritas
Fri Jan 05, 2024 6:12 pm
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 134
Views: 28385

Re: Friday Facts #392 - Parametrised blueprints

... layout for all reference blueprints at once by just changing the original one, in a way that can't be done by upgrade planers, e.g. adding lamps, concrete, laser turrets or optimize the rail layout.
by mmmPI
Mon Dec 11, 2023 3:09 am
Forum: Gameplay Help
Topic: Enable/disable mall parts
Replies: 5
Views: 1239

Re: Enable/disable mall parts

... what's currently available by looking into the chests. Make sense for such a mall , it's a nice touch x), i use buffer chest to bring modules or concrete in small quantity because i don't do those in the mall usually , for personnal request i want to have around the same cooldown for everything ...
by Big_Snarly
Sat Dec 09, 2023 5:16 am
Forum: News
Topic: Friday Facts #388 - Smaller things for 2.0
Replies: 149
Views: 28614

Re: Friday Facts #388 - Smaller things for 2.0

... to add more visual options. Ways to personalize the experience. I noticed in, I think it was the creative mode, there's all sorts of colored concrete tiles, that was fun, but can't actually use it in the base game. Also, I know there's an option to show signals on combinators and such, so ...
by FuryoftheStars
Tue Dec 05, 2023 6:16 pm
Forum: Ideas and Suggestions
Topic: Tier 2 and 3 walls + new liquid
Replies: 20
Views: 2187

Re: Tier 2 and 3 walls + new liquid

... to keep up on the researches that increase their DPS (damage and rate of fire). Still, stronger walls would be nice, I just think I would favor concrete over steel and shield, but I guess that's me. But maybe it depends on what we're getting thrown at us for new enemies in 2.0? If there's a ...
by FuryoftheStars
Sun Dec 03, 2023 2:31 pm
Forum: Ideas and Suggestions
Topic: Tier 2 and 3 walls + new liquid
Replies: 20
Views: 2187

Re: Tier 2 and 3 walls + new liquid

As our current walls are made from stone, I kind of feel like the advanced walls could be made with concrete and refined concrete (refined, iirc, has iron ore in it, which I think is supposed to be representative of iron rebar). While the energy wall idea feels cool and all, ...
by TheKingOfFailure
Sun Dec 03, 2023 9:10 am
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 171
Views: 45373

Re: Friday Facts #387 - Swimming in lava

... recycle and recover a sensitive element like lithium that you can’t extract from the ground yourself. The planet could even be entirely paved in concrete and stone, with no plant life at all…
by GG Cannon
Sun Dec 03, 2023 5:53 am
Forum: Ideas and Suggestions
Topic: Tier 2 and 3 walls + new liquid
Replies: 20
Views: 2187

Tier 2 and 3 walls + new liquid

... As such, I was thinking of next tier walls, possible recipes for them Tier 2: Steel Reinforced Wall Recipe: 5 Wall + 2 Steel Plate + 10 Refined Concrete Requires tech: Stone Wall + Gate + Concrete + Steel Processing + Steel Reinforced Wall (Self) Health: 700 Tier 2 Gate: Steel Reinforced Gate ...
by Locane
Sun Dec 03, 2023 1:16 am
Forum: Questions, reviews and ratings
Topic: Any mods that let you prioritize things in the build order?
Replies: 1
Views: 555

Any mods that let you prioritize things in the build order?

... know if there are any mods that let you prioritize certain kinds of things in the build queue? For example, if I tile my base with 682,000 refined concrete, but later I need some landfill placed to bridge a gap, is there a mod that I can set landfill ghost orders to take priority over all other ...
by Kyralessa
Fri Dec 01, 2023 10:50 am
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 173
Views: 34207

Re: Friday Facts #383 - Super force building

... keep cliffs. I don't agree that automatic landfilling should also fill gaps between entities. There are already ways to do that, whether including concrete or brick in your blueprint, or just painting over with landfill afterwards, whereas if this happens automatically, it's awkward to undo it. ...
by computeraddict
Fri Dec 01, 2023 1:06 am
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 124
Views: 28945

Re: Friday Facts #386 - Vulcanus

I only see the use of calcite in the production of better concrete and as a polarizing prism for lasers to increase their power. Don't forget that H2SO4 + CaCO3 -> CaSO4 + CO2 + H2O. I'm guessing we'll have to synthesize our water on Vulcanus by mining ...
by Gerard
Thu Nov 30, 2023 9:39 pm
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 124
Views: 28945

Re: Friday Facts #386 - Vulcanus

... plates, not in an ordinary furnace, but in a chemical furnace, e.g. with sulfuric acid. I only see the use of calcite in the production of better concrete and as a polarizing prism for lasers to increase their power. I'm looking forward to the next FFF.

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