Search found 5119 matches: concrete
Searched query: concrete
- Wed Sep 25, 2024 8:22 pm
- Forum: Wiki Talk
- Topic: Suggestions for the Wiki regarding Factorio Expansion Add-ons
- Replies: 17
- Views: 10761
Re: Suggestions for the Wiki regarding Factorio Expansion Add-ons
... furnace * Steel furnace * Electric furnace ==Space Age only== * Foundry eg. for rocket silo tech ===Required Technologies:=== ==Base Game== * Concrete * Prod 3 * (Whatever goes here instead of RCU in 2.0) * Rocket Fuel * Speed 3 ==Space Age== (this is pure random guess) * Rocket Fuel * Different ...
- Wed Sep 25, 2024 12:05 am
- Forum: Gameplay Help
- Topic: Anyone wanna design 3 malls for me? I would, but I dislike designing blueprints
- Replies: 1
- Views: 172
Anyone wanna design 3 malls for me? I would, but I dislike designing blueprints
... Cliff Explosives, LD Solar Panels, VERY VERY HD Accumulator, VERY VERY HD Laser Turret, MD Artillery Shell, MD Radar, LD Mall3: Rail, HD Refined Concrete, HD Landfill, MD Wall, HD Gate Mall4: Stack Inserter, LD Substation, HD Roboport, MD Robots, HD
- Fri Sep 20, 2024 8:06 pm
- Forum: News
- Topic: Friday Facts #429 - Vulcanus Demolisher Enemies
- Replies: 145
- Views: 21467
Re: Friday Facts #429 - Vulcanus Demolisher Enemies
... chemplants and assembler 2s. 3. Scrap specifically can be recycled by hand. And the recycler is made of blue circuits, steel, gears and concrete. All direct scrap outputs, no uncrafting required.
- Sat Sep 14, 2024 9:43 pm
- Forum: Ideas and Suggestions
- Topic: Request: Add option to exclude buffer (green) chest inventory from the logistics network
- Replies: 7
- Views: 1039
Re: Request: Add option to exclude buffer (green) chest inventory from the logistics network
... the number of items in the steel chest, so the bots won't keep adding stuff. There's a problem with the items you need a lot of, like landfill or concrete. The required quantities easily bypass the capacity of not 1 or 2, but 20 or more steel chests. In my SE playthrough I used multiple 512 slots ...
- Sat Sep 14, 2024 2:33 pm
- Forum: News
- Topic: Friday Facts #428 - Reactor & Logistics circuit control
- Replies: 118
- Views: 13733
Re: Friday Facts #428 - Reactor & Logistics circuit control
Pretty sure that Quality will also apply to the Bots, meaning there is a concrete example in the Game where replacing Bots is needed without any third party Mods. The smarter robots fff came out before the quality reveal, that’s why they didn’t bring it up. ...
- Sat Sep 14, 2024 2:01 pm
- Forum: News
- Topic: Friday Facts #428 - Reactor & Logistics circuit control
- Replies: 118
- Views: 13733
Re: Friday Facts #428 - Reactor & Logistics circuit control
... Funnily enough, they already used this exact example when introducing it. Pretty sure that Quality will also apply to the Bots, meaning there is a concrete example in the Game where replacing Bots is needed without any third party Mods.
- Fri Aug 23, 2024 12:33 pm
- Forum: News
- Topic: Friday Facts #425 - Behind the legs
- Replies: 99
- Views: 15374
Re: Friday Facts #425 - Behind the legs
... large speeds, might look like messy graphics without any legs due screen fading. New enemies are nice, but, on Gleba, cane we cover planet with concrete and kill any life under it? Vulcanus and Fulgora need some enemies like mosquitoes in real life, not hard to kill but annoying and trivial ...
- Mon Aug 19, 2024 11:50 am
- Forum: General discussion
- Topic: Trains, Outposting and other things that annoys me in Factorio
- Replies: 4
- Views: 716
Trains, Outposting and other things that annoys me in Factorio
... interrupts the game flow for me Biters are not higher on the list because I can tune them down. And I usually do Mics Iron ore in the recipe of concrete is just annoying. Concrete is the only recipe that uses iron ore and is the only reason all iron ore can't be smelted on-site. Red / blue belts ...
- Mon Aug 19, 2024 9:37 am
- Forum: Balancing
- Topic: Change Concrete Recipe to something more 'realistic'
- Replies: 9
- Views: 4083
- Sun Aug 11, 2024 1:54 am
- Forum: Technical Help
- Topic: the order of modifiers in custom inputs must be ordered arbitrarily or it doesn't work
- Replies: 6
- Views: 539
the order of modifiers in custom inputs must be ordered arbitrarily or it doesn't work
... input only works sometimes based on the modifier order. This seems to apply to almost any custom input using two or more modifiers. A specific concrete example is ALT + SHIFT + LEFT (doesn't trigger) versus SHIFT + ALT + LEFT (triggers fine). The result is that one must fiddle with it to figure ...
- Fri Aug 09, 2024 3:39 pm
- Forum: Questions, reviews and ratings
- Topic: What mods are you using - and why?
- Replies: 11
- Views: 1211
Re: What mods are you using - and why?
... That beeing said: it's on my to-do list. Yes, it's for decoration. But also comes with a handy tool to remove decoratives, implements clean concrete as well. [*] Industrial Revolution 3 Like it.. but slow and much manual... But the steam phase is pretty cool. It also has one of the best ...
- Fri Aug 09, 2024 12:50 pm
- Forum: Outdated/Not implemented
- Topic: Charge bots using tesla
- Replies: 3
- Views: 455
Re: Charge bots using tesla
... So it's a balance. Also the robots moving long distances are probably not doing it for a long time... It's mostly when you are laying down concrete og requesting a chest full of items. Making the constructionbots even more likely to stop at the first roboport and add itself to it's inventory.
- Wed Aug 07, 2024 6:11 pm
- Forum: Questions, reviews and ratings
- Topic: What mods are you using - and why?
- Replies: 11
- Views: 1211
Re: What mods are you using - and why?
... on different ghosts Remote Configuration More power to remote building Milestones Tracking your progress Filter Chests Chests with filter Cleaned Concrete No more decoratives on concrete Situational mods: Fluid Permutations Switch fluid ports as you like Solar Calculator Useful for SE runs or ...
- Wed Aug 07, 2024 1:04 am
- Forum: Questions, reviews and ratings
- Topic: What mods are you using - and why?
- Replies: 11
- Views: 1211
What mods are you using - and why?
... and inbuilt is just not good enough. Very helpful to find problem in production. Clean Floor - Removes grass and debris from pathways (brick, concrete etc.) Just nice... Clearwater - Removes the puke green color from water. Like it crystal clear, and so do the fish... Disco Science - Science ...
- Sun Aug 04, 2024 6:55 am
- Forum: News
- Topic: Friday Facts #422 - Tesla Turret
- Replies: 111
- Views: 17621
Re: Friday Facts #422 - Tesla Turret
cool! Now we need new wall from concrete and refined concrete
- Mon Jul 29, 2024 8:15 pm
- Forum: Modding discussion
- Topic: Limiting prototype names in 2.0
- Replies: 4
- Views: 651
Re: Limiting prototype names in 2.0
... exotic-industries-compatibility exotic-industries-se exotic-seablock FactorioChem Fantario fast_trans FastFurnaceRecipes FastLogistics fhp-concrete-pathway fiber-optics filter-combinator-improved firework_rockets floofTrainTubes FrallionTrains giga_power hardCrafting hardCrafting_2 InserterModule ...
- Mon Jul 29, 2024 6:15 am
- Forum: News
- Topic: Friday Facts #421 - Optimizations 2.0
- Replies: 109
- Views: 19785
Re: Friday Facts #421 - Optimizations 2.0
... other things I might be able to decorate with. I'm still hoping for more tiles. The 5 I can make are good, but I wish I could use the colored concrete or more)
- Fri Jul 26, 2024 1:36 am
- Forum: Balancing
- Topic: Change Concrete Recipe to something more 'realistic'
- Replies: 9
- Views: 4083
Re: Change Concrete Recipe to something more 'realistic'
Oh, right, what I missed because I didn't search deep enough is that Portland cement is 95% blast-furnace slag - a by-product of smelting iron (& steel) from... iron ore ! P.S.: It would be *very* nice if Factorio had a built-in "Factoriopedia" - I learned quite a bit of history "...
- Thu Jul 25, 2024 1:06 pm
- Forum: General discussion
- Topic: I came to a realization surrounding 2.0
- Replies: 2
- Views: 1020
I came to a realization surrounding 2.0
... offers, to minimize landfill, cliff explosives and to try and not knock down any trees unless I have to, this is also why I have never made concrete outside of the required amount for nuclear power. I will be able to play with her, build a little house for her somewhere green, with a TV ...
- Wed Jul 24, 2024 3:28 pm
- Forum: Balancing
- Topic: Defence economy balance
- Replies: 81
- Views: 37499
Re: Defence economy balance
... directly in your base. This is designed to hard-counter just building a wall and simply running oil around in a big loop to feed flamethrowers. Concrete could prevent this initially, eventually reinforced concrete would be required, and after a certain evolution level (possibly 0.9) it should't ...