Search found 667 matches: catching up

Searched query: catching up

ignored: up

by robot256
Wed Nov 27, 2024 10:33 pm
Forum: Bug Reports
Topic: [2.0.20] Can't receive "Finish the game" achievement after catching up to 50% time in multiplayer
Replies: 3
Views: 144

Re: [2.0.20] Can't receive "Finish the game" achievement after catching up to 50% time in multiplayer

Have you tried the latest experimental? Curious if the fix for viewtopic.php?f=11&t=121934 had any effect, or if more achievement triggers need to be manually fixed.
by liggest
Wed Nov 27, 2024 8:16 pm
Forum: Bug Reports
Topic: [2.0.20] Can't receive "Finish the game" achievement after catching up to 50% time in multiplayer
Replies: 3
Views: 144

Re: [2.0.20] Can't receive "Finish the game" achievement after catching up to 50% time in multiplayer

Same here.
After AFK'd for enough playtime in multiplayer, I travelled to the solar system edge with my player on the space platform, but I didn't get the "Second star to the right" achievement.
by Oldwargoat39
Wed Nov 27, 2024 6:00 pm
Forum: Bug Reports
Topic: [2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)
Replies: 1
Views: 57

[2.0.21] Crash (CargoBayConnectableDrawLogic::drawOuterCorners)

... reason. I know it's not the mods, as I removed them all, and it was happening even with Vanilla settings, so there has to be something I am not catching. so if anyone has a clue where the problem is I would be glad to help with this. thank you and have fun building!!! factorio-current error ...
by ergzay
Sun Nov 24, 2024 6:01 pm
Forum: Resolved Problems and Bugs
Topic: [posila][2.0.14][macOS] Massive performance regression versus 1.1.110 when zoomed in
Replies: 36
Views: 4881

Re: [posila][2.0.14][macOS] Massive performance regression versus 1.1.110 when zoomed in

... when the option is turned off. I still will sometime, but Vulcanus has super bright nights and the lava doesn't look super broken when it's not glowing, ... also feel need to add kind of "in my defense" comment for not catching glQueryCounter problem in 2.0 playtesting: We use it the ...
by doomguy4
Sat Nov 23, 2024 7:37 pm
Forum: Technical Help
Topic: [2.0.20] Demolishers UPS drop (Solved)
Replies: 0
Views: 57

[2.0.20] Demolishers UPS drop (Solved)

... experiencing extreme lag 2 days ago on a server me and my family setup. The lag started when my cousin started exploring more of Volcanus. I ... for 9.4ms of that time. Also when he killed 50+ demolishers the "catching up" dialog after connecting to the server stopped going backwards ...
by Hannah_GBS
Sat Nov 23, 2024 5:58 am
Forum: Bug Reports
Topic: [2.0.20] Can't receive "Finish the game" achievement after catching up to 50% time in multiplayer
Replies: 3
Views: 144

[2.0.20] Can't receive "Finish the game" achievement after catching up to 50% time in multiplayer

I played my first Space Age playthrough on a multiplayer server with friends from various countries and due to time-zones most of us ended up not having the 50% of total world playtime required for achievements by the time we go to the edge of the solar system. No biggie, I thought, the achievement ...
by posila
Fri Nov 22, 2024 11:27 am
Forum: Resolved Problems and Bugs
Topic: [posila][2.0.14][macOS] Massive performance regression versus 1.1.110 when zoomed in
Replies: 36
Views: 4881

Re: [posila][2.0.14][macOS] Massive performance regression versus 1.1.110 when zoomed in

... possible someone uses it, because higher macOS doesn't support their HW) I also feel need to add kind of "in my defense" comment for not catching glQueryCounter problem in 2.0 playtesting: We use it the same way since 0.17 when we replaced Allegro 5 with our own graphics backend. In 1.1 ...
by Usul
Sat Nov 16, 2024 12:53 pm
Forum: Not a bug
Topic: [2.0.19] Progress bar increases in thickness from Connecting to Downloading
Replies: 0
Views: 72

[2.0.19] Progress bar increases in thickness from Connecting to Downloading

... Thickness of all types of progess bars used in game preparation phases (catching up, loading, saving, etc.) remain consistent and identical to thickness used in machine progress ...
by Manioszka
Wed Nov 06, 2024 5:41 pm
Forum: Duplicates
Topic: [2.0.14] Crash on changing stuck ship schedule interrupt
Replies: 2
Views: 177

[2.0.14] Crash on changing stuck ship schedule interrupt

... interrupt/schedule is bad or is there another issue. All conditions are green. Or is inactivity settings counting station operation too? (such as catching asteroids)
by Aqo
Tue Nov 05, 2024 2:50 pm
Forum: Duplicates
Topic: Asteroid collector stops functioning with "Computing navigation" error
Replies: 1
Views: 231

Asteroid collector stops functioning with "Computing navigation" error

11-05-2024, 16-47-28.png Randomly while playing, Asteroid collectors stop catching asteroids, and would play an animated orange icon while displaying a "Computing navigation" error message. I used to be able to solve this by deleting and re-placing ...
by MBas
Sat Nov 02, 2024 9:47 am
Forum: Combinator Creations
Topic: Fuel consumption control for thrusters in Space Age
Replies: 39
Views: 38159

Re: Fuel consumption control for thrusters in Space Age

... but 1 rocket takes only 1 explosive every 4 seconds. I can't believe I missed that the explosions produced 2 pieces of explosives. Thank you for catching that! I'm going to rebuild half of the ship now :lol:
by michelguenette
Tue Oct 29, 2024 6:17 pm
Forum: Releases
Topic: Version 2.0.12
Replies: 21
Views: 10639

Re: Version 2.0.12

... Clear the checkbox beside the attribute Close or dismiss the pop-up window (Either press F4 or click on the X The grid of thin black lines ... dropped from a server, because my jumps exceed 1000, with no chance of catching up. Other debug features should be left alone, unless you are doing ...
by sp55aa
Tue Oct 29, 2024 3:19 am
Forum: Not a bug
Topic: [2.0.8][base game] cannot launch rocket with space sci pack
Replies: 9
Views: 1296

Re: [2.0.8][base game] cannot launch rocket with space sci pack

BlueTemplar wrote: Wed Oct 23, 2024 1:38 pm Fish catching can still be automated with inserters-as-fishing-rods ?
fish in water not respawn, it's finite
by vvictor
Sat Oct 26, 2024 3:26 pm
Forum: Bug Reports
Topic: [2.0.11] Desync into crash (Error ItemStack.cpp:127: Prototype doesn't exist)
Replies: 1
Views: 118

Re: [2.0.11][2.0.10]Multiplaying freeze up in "Catching up" or Flash Crash or Client keep busy

By flash crash it means factorio suddenly disappeared and a pop up saying factorio ended unexpectedly.
The UI showing the button to report to Apple but I guess that doesn't help.

Attached the log
by SuperTux88
Sat Oct 26, 2024 12:10 am
Forum: Assigned
Topic: [Klonan] [2.0.10] Pinned achievements with progress-bar change width
Replies: 0
Views: 104

[Klonan] [2.0.10] Pinned achievements with progress-bar change width

... another progress-bar is shown at the top (for downloading, loading and catching up), and when this player progress-bar is shown, all pinned achievements with a progress-bar ...
by GrumpyJoe
Thu Oct 24, 2024 7:17 am
Forum: Gameplay Help
Topic: Recipe selection with quality
Replies: 11
Views: 1099

Recipe selection with quality

... with clicking OK or pressing E. Muscle memory is slowly adapting and im catching up with my old way of playing habits. It was always smooth, this new feature feels like a very ...
by BlueTemplar
Wed Oct 23, 2024 1:38 pm
Forum: Not a bug
Topic: [2.0.8][base game] cannot launch rocket with space sci pack
Replies: 9
Views: 1296

Re: [2.0.8][base game] cannot launch rocket with space sci pack

Fish catching can still be automated with inserters-as-fishing-rods ?
by Goodman599
Fri Oct 11, 2024 4:49 pm
Forum: News
Topic: Friday Facts #432 - Aquilo
Replies: 187
Views: 37072

Re: Friday Facts #432 - Aquilo

... railguns are shooting backwards in space? The asteroids are not usually catching up with the platforms from behind. I reckon this is more of an exhibition rather than actual ...
by gGeorg
Fri Oct 11, 2024 1:10 pm
Forum: News
Topic: Friday Facts #432 - Aquilo
Replies: 187
Views: 37072

Re: Friday Facts #432 - Aquilo

... railguns are shooting backwards in space? The asteroids are not usually catching up with the platforms from behind. Maybe on Aquilo even parking in orbit gets you bombarded ...

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