Search found 1535 matches: bridges

Searched query: +bridges

by Chao
Sun Sep 13, 2026 9:34 pm
Forum: Ideas and Suggestions
Topic: More bridges
Replies: 0
Views: 215

More bridges

TL;DR
We have raised rails, but what about roads and walkways?


What?
I've been getting back into Factorio after a long time away and loving raised rails, but I'm really missing having other raised travel options.

I've also been playing a lot of Satisfactory and love walking across, not just ...
by skyhoshi
Fri Aug 14, 2026 9:07 pm
Forum: Pending
Topic: [2.1.14] Crash applying blueprint then changing circuit value (random check fails)
Replies: 5
Views: 640

[2.1.14] Crash applying blueprint then changing circuit value (random check fails)

... cpp:450: FeatureFlag freezing = true
3.484 Info ModManager.cpp:450: FeatureFlag quality = true
3.484 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
3.484 Info ModManager.cpp:450: FeatureFlag segmented-units = true
3.484 Info ModManager.cpp:450: FeatureFlag space-travel = true
3.484 ...
by RJ5436
Fri Aug 14, 2026 12:51 am
Forum: Duplicates
Topic: [2.1.14] Game crashed
Replies: 1
Views: 264

[2.1.14] Game crashed

... cpp:450: FeatureFlag freezing = true
1.308 Info ModManager.cpp:450: FeatureFlag quality = true
1.308 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
1.308 Info ModManager.cpp:450: FeatureFlag segmented-units = true
1.308 Info ModManager.cpp:450: FeatureFlag space-travel = true
1.308 ...
by welldown
Tue Aug 11, 2026 11:11 am
Forum: Technical Help
Topic: [2.0.77][Linux][Headless] Server doesn't start with daemon service
Replies: 5
Views: 1013

[2.0.77][Linux][Headless] Server doesn't start with daemon service

... 0.015 Info ModManager.cpp:449: FeatureFlag quality = false
Aug 11 10:43:10 testing factorio[1232]: 0.015 Info ModManager.cpp:449: FeatureFlag rail-bridges = false
Aug 11 10:43:10 testing factorio[1232]: 0.015 Info ModManager.cpp:449: FeatureFlag segmented-units = false
Aug 11 10:43:10 testing ...
by NoWay
Wed Aug 05, 2026 9:11 pm
Forum: Duplicates
Topic: [2.1.13] Crash on loading safe file in 2.1.13
Replies: 1
Views: 320

[2.1.13] Crash on loading safe file in 2.1.13

... cpp:450: FeatureFlag freezing = true
1.133 Info ModManager.cpp:450: FeatureFlag quality = true
1.133 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
1.133 Info ModManager.cpp:450: FeatureFlag segmented-units = true
1.133 Info ModManager.cpp:450: FeatureFlag space-travel = true
1.133 ...
by Emlik
Wed Aug 05, 2026 4:11 pm
Forum: Resolved Problems and Bugs
Topic: [2.1.13] Crash swapping passive provider with a storage chest by bot (UpgradeJob::update)
Replies: 1
Views: 821

[2.1.13] Crash swapping passive provider with a storage chest by bot (UpgradeJob::update)

... cpp:450: FeatureFlag freezing = true
0.850 Info ModManager.cpp:450: FeatureFlag quality = true
0.850 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
0.850 Info ModManager.cpp:450: FeatureFlag segmented-units = true
0.850 Info ModManager.cpp:450: FeatureFlag space-travel = true
0.850 ...
by Luziferx666
Mon Aug 03, 2026 1:36 pm
Forum: Technical Help
Topic: Game Crashes randomly
Replies: 1
Views: 366

Game Crashes randomly

... cpp:449: FeatureFlag freezing = true
0.652 Info ModManager.cpp:449: FeatureFlag quality = true
0.652 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.652 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.652 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.652 ...
by gaming.s1248.com
Sun Jul 26, 2026 3:57 pm
Forum: Resolved Problems and Bugs
Topic: [2.1.12] Crash "RailConnectionDirection::None was not true"
Replies: 4
Views: 1083

[2.1.12] Crash "RailConnectionDirection::None was not true"

... cpp:450: FeatureFlag freezing = false
2.941 Info ModManager.cpp:450: FeatureFlag quality = false
2.941 Info ModManager.cpp:450: FeatureFlag rail-bridges = false
2.941 Info ModManager.cpp:450: FeatureFlag segmented-units = false
2.941 Info ModManager.cpp:450: FeatureFlag space-travel = false
2 ...
by SemedianIndustries
Thu Jul 09, 2026 6:52 pm
Forum: Technical Help
Topic: Crashing repeatedly seconds after start
Replies: 3
Views: 925

Crashing repeatedly seconds after start

... cpp:449: FeatureFlag freezing = true
0.673 Info ModManager.cpp:449: FeatureFlag quality = true
0.673 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.673 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.673 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.673 ...
by KorenSolust
Sun Jul 05, 2026 6:53 pm
Forum: Resolved Problems and Bugs
Topic: [2.1.9] Crash using upgrade planner on space platforms (ConstructionEntity::onGhostInnerEntityReplaced)
Replies: 1
Views: 703

[2.1.9] Crash using upgrade planner on space platforms (ConstructionEntity::onGhostInnerEntityReplaced)

... cpp:450: FeatureFlag freezing = true
1.072 Info ModManager.cpp:450: FeatureFlag quality = true
1.072 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
1.072 Info ModManager.cpp:450: FeatureFlag segmented-units = true
1.072 Info ModManager.cpp:450: FeatureFlag space-travel = true
1.072 ...
by Padodo
Tue Jun 30, 2026 3:40 pm
Forum: Technical Help
Topic: [2.1.9] Crash
Replies: 1
Views: 605

[2.1.9] Crash

... cpp:450: FeatureFlag freezing = true
2.839 Info ModManager.cpp:450: FeatureFlag quality = true
2.839 Info ModManager.cpp:450: FeatureFlag rail-bridges = true
2.839 Info ModManager.cpp:450: FeatureFlag segmented-units = true
2.839 Info ModManager.cpp:450: FeatureFlag space-travel = true
2.839 ...
by WiseMack
Sun Jun 28, 2026 6:08 am
Forum: Technical Help
Topic: [2.0.77] Crash on launch on Ubuntu 26.04
Replies: 3
Views: 622

[2.0.77] Crash on launch on Ubuntu 26.04

... cpp:449: FeatureFlag freezing = true
2.080 Info ModManager.cpp:449: FeatureFlag quality = true
2.080 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
2.080 Info ModManager.cpp:449: FeatureFlag segmented-units = true
2.080 Info ModManager.cpp:449: FeatureFlag space-travel = true
2.080 ...
by berggen
Tue Jun 23, 2026 11:12 am
Forum: Technical Help
Topic: [2.1.7] Game not launching on Linux, no rewrite of log file
Replies: 28
Views: 4449

[2.1.7] Game not launching on Linux, no rewrite of log file

... cpp:449: FeatureFlag freezing = true
1.038 Info ModManager.cpp:449: FeatureFlag quality = true
1.038 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
1.038 Info ModManager.cpp:449: FeatureFlag segmented-units = true
1.038 Info ModManager.cpp:449: FeatureFlag space-travel = true
1.038 ...
by tomkcook
Mon Jun 22, 2026 3:13 pm
Forum: Technical Help
Topic: Crash when swapping between Factorio and other applications
Replies: 2
Views: 536

Crash when swapping between Factorio and other applications

... cpp:449: FeatureFlag freezing = true
0.796 Info ModManager.cpp:449: FeatureFlag quality = true
0.796 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.796 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.796 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.796 ...
by GN89
Mon Jun 22, 2026 7:57 am
Forum: Modding interface requests
Topic: Data-driven tooltip forwarding from script-linked hidden/composite entities
Replies: 4
Views: 642

Re: Data-driven tooltip forwarding from script-linked hidden/composite entities

... C++ engine.

While static text descriptions can technically be pre-baked into the main prototype definition, the existing engine code cannot pull live, shifting variables from another entity's memory block into the parent's tooltip layout. This request bridges that exact gap for composite entities.
by jean-lopes
Sun Jun 07, 2026 12:08 am
Forum: Not a bug
Topic: [2.0.76] data dump recipes without required energy
Replies: 1
Views: 350

[2.0.76] data dump recipes without required energy

... cpp:449: FeatureFlag freezing = true
0.023 Info ModManager.cpp:449: FeatureFlag quality = true
0.023 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
0.023 Info ModManager.cpp:449: FeatureFlag segmented-units = true
0.023 Info ModManager.cpp:449: FeatureFlag space-travel = true
0.023 ...
by 3Davideo
Sun May 10, 2026 1:35 am
Forum: Ideas and Suggestions
Topic: A new firearm magazine intermediate between red (piercing) and green (uranium)
Replies: 4
Views: 1061

A new firearm magazine intermediate between red (piercing) and green (uranium)

TL;DR
A new tier of ammunition for gun-type weapons that bridges the very large gap between red ammo (piercing rounds magazine) and green ammo (uranium rounds magazine).

What?
A new tier of firearm ammunition craftable starting in the blue science tier that is more powerful and expensive than the ...
by Loewchen
Wed Apr 22, 2026 4:45 pm
Forum: Technical Help
Topic: Repeatable Crash [2.0.76]
Replies: 9
Views: 2468

Re: Repeatable Crash [2.0.76]

... cpp:449: FeatureFlag freezing = true
1.352 Info ModManager.cpp:449: FeatureFlag quality = true
1.352 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
1.352 Info ModManager.cpp:449: FeatureFlag segmented-units = true
1.352 Info ModManager.cpp:449: FeatureFlag space-travel = true
1.352 ...
by lampy0007
Mon Apr 06, 2026 8:14 pm
Forum: Technical Help
Topic: Game Crashing
Replies: 1
Views: 755

Game Crashing

... cpp:449: FeatureFlag freezing = true
1.564 Info ModManager.cpp:449: FeatureFlag quality = true
1.564 Info ModManager.cpp:449: FeatureFlag rail-bridges = true
1.564 Info ModManager.cpp:449: FeatureFlag segmented-units = true
1.564 Info ModManager.cpp:449: FeatureFlag space-travel = true
1.564 ...
by KyuVulpes
Thu Apr 02, 2026 2:25 am
Forum: Modding help
Topic: Cryptic error help
Replies: 7
Views: 1180

Cryptic error help

... cpp:449: FeatureFlag freezing = false
0.988 Info ModManager.cpp:449: FeatureFlag quality = false
0.988 Info ModManager.cpp:449: FeatureFlag rail-bridges = false
0.988 Info ModManager.cpp:449: FeatureFlag segmented-units = false
0.988 Info ModManager.cpp:449: FeatureFlag space-travel = false
0 ...

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