Search found 61 matches: 3440
Searched query: 3440
- Sat Dec 19, 2015 11:38 am
- Forum: News
- Topic: Friday Facts #117 - Path Finder Optimisation I
- Replies: 42
- Views: 42215
Re: Friday Facts #117 - Path Finder Optimisation I
... end a gradient map can also be seen as a "smell" or a cloud of pheromones. See https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440 The natives can learn to avoid or focus on things, just by changing the gradient. Yes, this makes so much sense. The biters cannot do much pathfinding ...
- Fri Dec 18, 2015 11:24 pm
- Forum: News
- Topic: Friday Facts #117 - Path Finder Optimisation I
- Replies: 42
- Views: 42215
Re: Friday Facts #117 - Path Finder Optimisation I
... end a gradient map can also be seen as a "smell" or a cloud of pheromones. See https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440 The natives can learn to avoid or focus on things, just by changing the gradient.
- Wed Dec 02, 2015 8:14 pm
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 223519
Re: Peace with Aliens
This links deeper into that: https://forums.factorio.com/forum/vie ... f=6&t=3440 What do biters do in their spare time? (Pheromone pathfind)
- Wed Dec 02, 2015 7:47 pm
- Forum: Frequently Suggested / Link Collections
- Topic: Information-Layers (for map and/or normal view)
- Replies: 2
- Views: 11362
Information-Layers (for map and/or normal view)
... Bring on the 3rd Dimension! Aka World Layers https://forums.factorio.com/viewtopic.php?f=6&t=3440 What do biters do in their spare time? (Pheromone pathfind) https://forums.factorio.com/viewtopic.php?f=67&t=4682 Epic:Planing (Cloning, Ghosting, ...
- Mon Nov 30, 2015 4:11 pm
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 223519
Re: Peace with Aliens
Introduce pheromones and smell... https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440 The biters are a bit like insects - ants - which follow pheromones. That makes their behavior more plausible. And the biters are then no longer an enemy. They are the natives. ...
- Mon Aug 10, 2015 7:57 pm
- Forum: Frequently Suggested / Link Collections
- Topic: Alien Juice / Handling of Corpses / Recycling Dead
- Replies: 0
- Views: 6235
Alien Juice / Handling of Corpses / Recycling Dead
... them https://forums.factorio.com/viewtopic.php?f=6&t=45897 enslaved aliens Far related: https://forums.factorio.com/viewtopic.php?f=6&t=3440 What do biters do in their spare time? (Pheromone pathfind) https://forums.factorio.com/viewtopic.php?f=6&t=2335 Bug Repellant https://forums.factorio.com/viewtopic.php?f=80&t=14710 ...
- Sat Aug 08, 2015 5:16 pm
- Forum: Frequently Suggested / Link Collections
- Topic: New Weapons / New Defenses & Armor / Combat / Turrets
- Replies: 9
- Views: 15743
New Weapons / New Defenses & Armor / Combat / Turrets
... Fight [in Developer Proposals] https://forums.factorio.com/viewtopic.php?f=6&t=3440 What do biters do in their spare time? (Pheromone pathfind) https://forums.factorio.com/viewtopic.php?f=6&t=17607 Firefighting [will come with ...
- Wed May 20, 2015 8:02 pm
- Forum: Ideas and Suggestions
- Topic: Alien juice ?
- Replies: 4
- Views: 8274
Epic: Alien juice ?
... Body Recycling Far related: https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440 What do biters do in their spare time? (Pheromone pathfind) https://forums.factorio.com/forum/viewtopic.php?f=6&t=2335 Bug Repellant
- Sat May 02, 2015 9:14 am
- Forum: News
- Topic: Friday Facts #84 - The wedding day preprations
- Replies: 54
- Views: 42741
Re: Friday Facts #84 The wedding day preprations
... (maybe, they retreat to reinforce even stronger? Or they avoid the smell of the dead ( https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440&hilit=smell ), there should be some kind of useful traps (mines is such a thing for example, to elongate the waves and slow down) and they ...
- Wed Apr 22, 2015 7:41 am
- Forum: Ideas and Suggestions
- Topic: Make biters avoid defences
- Replies: 4
- Views: 1957
Re: Make biters avoid defences
I would like to have that implemented with pheromones. https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440&hilit=smell That could be a good idea. I mean, I haven't read the linked to posts yet, but something where Biters and Spitters leave some kind of pheromone ...
- Tue Apr 21, 2015 4:26 pm
- Forum: Ideas and Suggestions
- Topic: Make biters avoid defences
- Replies: 4
- Views: 1957
Re: Make biters avoid defences
I would like to have that implemented with pheromones.
https://forums.factorio.com/forum/vie ... ilit=smell
https://forums.factorio.com/forum/vie ... ilit=smell
- Mon Mar 09, 2015 10:44 pm
- Forum: Ideas and Suggestions
- Topic: Map Overlays
- Replies: 2
- Views: 3546
Re: Map Overlays
... What do biters do in their spare time? (Pheromone pathfinding) https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440 Bots - mining https://forums.factorio.com/forum/viewtopic.php?f=6&t=1799&p=12882&hilit=layer#p12882 Grid overlay https://forums.factorio.com/forum/viewtopic.php?f=6&t=8943 ...
- Wed Feb 11, 2015 11:19 pm
- Forum: Balancing
- Topic: Mattyrogue's Thread of Balance Ramblings (And Suggestions)
- Replies: 8
- Views: 16585
Re: Mattyrogue's Thread of Balance Ramblings (And Suggestion
... than 5-10 attempts fail. THe current idea about this in the forum is smell / pheromones. https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440&hilit=smell https://forums.factorio.com/forum/search.php?keywords=3440 - Concrete , a new Tile Enhancement, made from Bricks and Sulfur, can ...
- Tue Jan 06, 2015 7:49 am
- Forum: Ideas and Suggestions
- Topic: Idea: Alien worms can spawn random
- Replies: 11
- Views: 5351
Re: Idea: Alien worms can spawn random
... about AI: There are interesting ideas, which are about "layers of pheromones". https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440&p=2792 And search for "pheromone"...
- Mon Oct 06, 2014 11:20 pm
- Forum: Ideas and Suggestions
- Topic: Devastation as a new environmental indicator?
- Replies: 4
- Views: 2692
Re: Devastation as a new environmental indicator?
https://forums.factorio.com/forum/vie ... ilit=smell
Look for pheromone based pathfinding. I don't see much difference between pollution, smell and devastation, technically it can be computed with the same code.
Look for pheromone based pathfinding. I don't see much difference between pollution, smell and devastation, technically it can be computed with the same code.
- Mon Sep 08, 2014 7:36 am
- Forum: Ideas and Suggestions
- Topic: learning AI
- Replies: 9
- Views: 5111
- Thu Aug 07, 2014 1:56 am
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 223519
Re: Peace with Aliens
... want to point to an idea, which I really, really like: Introduce pheromones and smell... https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440 The biters are a bit like insects - ants - which follow pheromones. That makes their behavior more plausible. And the biters are then no longer ...
- Sat May 24, 2014 2:24 am
- Forum: Ideas and Suggestions
- Topic: Biter Matriarch, or one massive creature
- Replies: 4
- Views: 3792
Re: Biter Matriarch, or one massive creature
... "Ender's game": The matriarch controls the others somehow (pheromones? https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440 ), but itself it is weak and there are many of it. It's just the massive number of biters, which are dangerous. I did a pretty thorough look through ...
- Wed May 21, 2014 6:39 pm
- Forum: Ideas and Suggestions
- Topic: Biter Matriarch, or one massive creature
- Replies: 4
- Views: 3792
Re: Biter Matriarch, or one massive creature
... "Ender's game": The matriarch controls the others somehow (pheromones? https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440 ), but itself it is weak and there are many of it. It's just the massive number of biters, which are dangerous.
- Wed May 21, 2014 6:31 pm
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 223519
Re: Peace with Aliens
... want to point to an idea, which I really, really like: Introduce pheromones and smell... https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440 The biters are a bit like insects - ants - which follow pheromones. That makes their behavior more plausible. And the biters are then no longer ...