Search found 52 matches: "there are no trains"
Searched query: +"there are no trains"
- Thu Sep 25, 2025 4:25 pm
- Forum: This Forum
- Topic: Forum search discards too many common words
- Replies: 8
- Views: 344
Re: Forum search discards too many common words
Ah the good old days when my search for the error message "there are no trains" returned no results because all the words were stripped out as common! Happy to report that at least now I get results when I search using quotation marks.
- Thu Jan 23, 2025 1:39 pm
- Forum: Not a bug
- Topic: [boskid] Not closest train arrives at the station
- Replies: 5
- Views: 1040
Re: [boskid] Not closest train arrives at the station
I am going to claim this is Not a bug.
Based on how this train setup is structured, when the train stop opens there are no trains waiting in a "destination full" state so the train stop is unable to pick one of the trains that is closest to it. Because of this, trains are following standard update and the ...
Based on how this train setup is structured, when the train stop opens there are no trains waiting in a "destination full" state so the train stop is unable to pick one of the trains that is closest to it. Because of this, trains are following standard update and the ...
- Sun Jan 19, 2025 2:27 pm
- Forum: Ideas and Suggestions
- Topic: The Train System Lacks Proper System Feedback β Leading to Ongoing Frustration
- Replies: 61
- Views: 9018
Re: The Train System Lacks Proper System Feedback β Leading to Ongoing Frustration
... your original post, as i said it's not the case that such system lack ... The system you took over from Hares is kind of a toy (sorry Hares ... the one single important goal for trains is throughput.
The system I ... factory needs more material, and there are not enough loading stations any ...
The system I ... factory needs more material, and there are not enough loading stations any ...
- Sun Nov 03, 2024 9:12 am
- Forum: Duplicates
- Topic: [2.0.14] Read Train Count does not update until the train has arrived at another station
- Replies: 2
- Views: 642
[2.0.14] Read Train Count does not update until the train has arrived at another station
... the stop
11-03-2024, 01-38-38.png ^ notice how there are no trains on the way, and no trains stopped at the station, yet the train count still reads as 1.
How to reproduce:
have two train stops, one of which with a stopped train at it (do not enable train limits). add a wire to the stop without a train ...
11-03-2024, 01-38-38.png ^ notice how there are no trains on the way, and no trains stopped at the station, yet the train count still reads as 1.
How to reproduce:
have two train stops, one of which with a stopped train at it (do not enable train limits). add a wire to the stop without a train ...
- Wed Aug 07, 2024 3:24 am
- Forum: Gameplay Help
- Topic: Inserters Ignore Train Cargo via Circuit Network and Place an Item Regardless
- Replies: 2
- Views: 658
Re: Inserters Ignore Train Cargo via Circuit Network and Place an Item Regardless
... in your case because when there are no trains, the conditions you used are "true". i think this make the inserter picks up something, and attempt to place it on a train. ( or at least the very first tick the train arrive).
Then when a train arrive, this item is deposited, and 1 tick later the ...
Then when a train arrive, this item is deposited, and 1 tick later the ...
- Mon Mar 25, 2024 2:11 pm
- Forum: This Forum
- Topic: Please make the forum search support underscored words
- Replies: 4
- Views: 2381
Re: Please make the forum search support underscored words
... years back trying to figure out the notification 'there are no trains'... try searching it is good for a laugh because the search will filter out all the common terms leaving... nothing...
The only solution is to use your preferred search engine and direct it to the forums e.g. site:www.forums.factorio ...
The only solution is to use your preferred search engine and direct it to the forums e.g. site:www.forums.factorio ...
- Mon Mar 25, 2024 12:40 pm
- Forum: This Forum
- Topic: Please make the forum search support underscored words
- Replies: 4
- Views: 2381
Re: Please make the forum search support underscored words
... years back trying to figure out the notification 'there are no trains'... try searching it is good for a laugh because the search will filter out all the common terms leaving... nothing...
The only solution is to use your preferred search engine and direct it to the forums e.g. site:www.forums.factorio.com
The only solution is to use your preferred search engine and direct it to the forums e.g. site:www.forums.factorio.com
- Sat Feb 17, 2024 9:38 pm
- Forum: Railway Setups
- Topic: Common stacker for multiple stations that never jams
- Replies: 5
- Views: 5163
Common stacker for multiple stations that never jams
... stations with common stacker cannot have dynamic limits: it just does not work, it jams. Well... I think there is an interesting and simple solution ... jams and allows to park as much trains as possible.
Suppose there are 3 stations A , B, C, and a stacker for 3 trains.
https://servels.xyz/index ...
Suppose there are 3 stations A , B, C, and a stacker for 3 trains.
https://servels.xyz/index ...
- Mon Feb 06, 2023 7:57 pm
- Forum: Technical Help
- Topic: Placing or deconstructing rail signals is causing massive fps/ups hit in game now
- Replies: 5
- Views: 1933
Re: Placing or deconstructing rail signals is causing massive fps/ups hit in game now
So, I play space exploration and I'm having this issue on surfaces where there are no trains. This train path is trying to path trains where trains don't exist?
- Mon Jan 03, 2022 8:11 am
- Forum: Gameplay Help
- Topic: Trying to solve train pathing problem
- Replies: 2
- Views: 2359
Re: Trying to solve train pathing problem
In general i was not considering strong integration between enable/disable of ... related to train repathing order.
There is one tiny heuristic related to ... in that case i have a list of all trains that want to arrive to given train ... it has a limit, technically there are no trains yet that want to arrive ...
There is one tiny heuristic related to ... in that case i have a list of all trains that want to arrive to given train ... it has a limit, technically there are no trains yet that want to arrive ...
- Sat Apr 03, 2021 5:17 pm
- Forum: Not a bug
- Topic: [1.1.30] Trains disobey chain signals
- Replies: 17
- Views: 5678
Re: [1.1.30] Trains disobey chain signals
Signals in yellow circle are regular signals. If there are no trains in the rail block within the blue rectangle, all of those regular signals will show green and one train will pass. If you want the trains to not occupy the top rail block, you should consider it as being an "intersection" and standard ...
- Sun Feb 07, 2021 12:43 pm
- Forum: Off topic
- Topic: Dyson Sphere Program
- Replies: 47
- Views: 47220
Re: Dyson Sphere Program
... don't read if you haven't got to another star system yet.
So I got to ... in strobing pink neon. Because there are no trains, drones and vessels are trains, just without the "inconvenience" of needing tracks or signals. Once you have logistics stations unlocked, you're just plonking down a station ...
So I got to ... in strobing pink neon. Because there are no trains, drones and vessels are trains, just without the "inconvenience" of needing tracks or signals. Once you have logistics stations unlocked, you're just plonking down a station ...
- Wed Oct 07, 2020 3:20 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Train based direct insertion challenge
- Replies: 42
- Views: 27461
Re: Train based direct insertion challenge
Ah! There are no trains!

- Tue Jul 14, 2020 5:03 pm
- Forum: Pending
- Topic: [0.18.21] Fluids at different temperatures not equalizing, preventing train wagons from filling
- Replies: 10
- Views: 5341
Re: [0.18.21] Fluids at different temperatures not equalizing, preventing train wagons from filling
Is this still happening in 0.18.35? I am trying to load that save file but 4 mods are not released and loading save fails seems to take forever when applying migrations for "angelsindustries". When i load this save file without angelsindustries there are no trains near me.
- Tue Jan 14, 2020 5:41 pm
- Forum: Gameplay Help
- Topic: Question on Depot
- Replies: 12
- Views: 6746
Re: Question on Depot
... How it works:
when there are no trains in inner segment, only front train stop is enabled. This way evey train that wants to go to this stacker will path to front train stop
(there is no good reason to disable second train stop, it can be always enabled)
because front stop is enabled ...
when there are no trains in inner segment, only front train stop is enabled. This way evey train that wants to go to this stacker will path to front train stop
(there is no good reason to disable second train stop, it can be always enabled)
because front stop is enabled ...
- Tue Dec 10, 2019 10:44 pm
- Forum: Ideas and Suggestions
- Topic: Add the old tutorial back
- Replies: 2
- Views: 1984
Re: Add the old tutorial back
I want to emphasize my concern: THERE WERE TRAINS IN THE DEMO I PLAYED. THERE ARE NO TRAINS NOW. HOW AM I SUPPOSED TO SELL MY BROTHER ON A TRAIN GAME THAT HAPPENS TO CONTAIN AUTOMATION ELEMENTS WHEN THE DEMO HAS NO TRAINS?? :P
Despite from shouting: I have similar feelings. But hope: Learning curve for ...
- Tue Dec 10, 2019 7:03 am
- Forum: Ideas and Suggestions
- Topic: Add the old tutorial back
- Replies: 2
- Views: 1984
Re: Add the old tutorial back
... to this.
I have roughly 1700 hours now and have been trying to convince my ... I want to emphasize my concern: THERE WERE TRAINS IN THE DEMO I PLAYED. THERE ARE NO TRAINS NOW. HOW AM I SUPPOSED TO SELL MY BROTHER ON A TRAIN GAME THAT HAPPENS TO CONTAIN AUTOMATION ELEMENTS WHEN THE DEMO HAS NO TRAINS?? :P ...
I have roughly 1700 hours now and have been trying to convince my ... I want to emphasize my concern: THERE WERE TRAINS IN THE DEMO I PLAYED. THERE ARE NO TRAINS NOW. HOW AM I SUPPOSED TO SELL MY BROTHER ON A TRAIN GAME THAT HAPPENS TO CONTAIN AUTOMATION ELEMENTS WHEN THE DEMO HAS NO TRAINS?? :P ...
- Tue Aug 20, 2019 1:03 am
- Forum: Logistic Train Network
- Topic: What is included in "Console Message level: Warnings"
- Replies: 9
- Views: 5145
What is included in "Console Message level: Warnings"
How is "There are no trains that can ever service this station" not considered a warning?
A simple station that was set to "2" length trains instead of "3" never got any trains, and LTN doesn't warn me about that?
If that's not a "warning" there ought to be another message level for "Tell me when ...
A simple station that was set to "2" length trains instead of "3" never got any trains, and LTN doesn't warn me about that?
If that's not a "warning" there ought to be another message level for "Tell me when ...
- Wed May 15, 2019 4:50 pm
- Forum: Not a bug
- Topic: [0.17.38] Train repathing within chain signals not fixed as described
- Replies: 11
- Views: 5104
Re: [0.17.38] Train repathing within chain signals not fixed as described
The problem isn't that it's not recalculating enough, the problem is that it ... the southern and northwestern exits that there are no trains blocking them.
- Fri Apr 12, 2019 4:48 am
- Forum: Logistic Train Network
- Topic: Feature Request : Configureable LTN Stop Signal Priority
- Replies: 16
- Views: 4795
Re: Feature Request : Configureable LTN Stop Signal Priority
There is no override.
Yellow: Train is on the way
Blue: Train is parked at stop
If I have a blue signal and a new train queue's up for that stop, the ... in question is always clear, there are only two trains on my network right now. Furthermore, the stop doesnt seem to enforce the train pop limit for ...