... read/write.
Added LuaEntity::script_reservations_count read/write; train_reservations_count read.
Added LuaEntity::input_flow_limit, output_flow ... LuaEntity::neighbors read. Added LuaEntity::fluidbox_neighbours, underground_belt_neighbour, wall_neighbours, cliff_neighbours, neighbour ...
Search found 865 matches: underground train
Searched query: +underground +train
- Tue Jun 23, 2026 9:43 am
- Forum: Releases
- Topic: Version 2.1.7
- Replies: 234
- Views: 148759
- Sun Jun 14, 2026 12:34 pm
- Forum: General discussion
- Topic: Please, DO NOT remove space casino
- Replies: 267
- Views: 28301
The relationship between the rulemakers and the ruled
... generally have far more information and know much more about the constraints that governments are under, and are subject to considerations that don ... not the intended way of making promethium science, and stacking underground belts is just weird to begin with.
But using ablative platform ...
But using ablative platform ...
- Fri Jun 12, 2026 1:05 pm
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 386
- Views: 53596
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
... increase capacity with quality so why not fluid tanks?
2. Way to color train stations automatically.
3. Fix heat pipe rounding up to 501 yet still not allowing steam production.
4. Underground pipes reach extended by one.
2. Way to color train stations automatically.
3. Fix heat pipe rounding up to 501 yet still not allowing steam production.
4. Underground pipes reach extended by one.
- Wed May 13, 2026 6:44 pm
- Forum: General discussion
- Topic: An Honest Review from a Modding Player — What Works, What Hurts, What Should Change
- Replies: 15
- Views: 6971
An Honest Review from a Modding Player — What Works, What Hurts, What Should Change
... storms), the alert feed screams constantly about expected outcomes, training the player to tune it out entirely — which means real emergencies ... posts and player-built spreadsheets.
Similar surprises exist for underground belts, certain crafting machines, and several "obvious-looking ...
Similar surprises exist for underground belts, certain crafting machines, and several "obvious-looking ...
- Thu Apr 09, 2026 9:44 am
- Forum: Ideas and Suggestions
- Topic: Rebalance Boiler & Heat Exchanger Fluid Volumes to Account for New Water-to-Steam Mechanics
- Replies: 57
- Views: 7064
Re: Rebalance Boiler & Heat Exchanger Fluid Volumes to Account for New Water-to-Steam Mechanics
... as the chain of reactor in the middle is too large to be bridged by underground pipes, pretty much all of them would have the steam split into at ... with your reasonning or use case. :ugeek:
I can post a setup where trains don't have time to cycle without the buffer depleting if the suggestion ...
I can post a setup where trains don't have time to cycle without the buffer depleting if the suggestion ...
- Mon Mar 23, 2026 6:27 pm
- Forum: Technical Help
- Topic: [2.0.76] Crash loading save (TrainManager::checkConsistency)
- Replies: 6
- Views: 1018
[2.0.76] Crash loading save (TrainManager::checkConsistency)
... Rate Calculator, Remove Biter Soil & Nuke Scorch Marks, Show Max Underground Distance, Stats GUI, Text Plates, Unrestricted Achievements, Unrestricted Achievements (Space Age), Visible Planets in Space
Problem:
All saves from this world after a certain point crash on load with:
TrainManager ...
Problem:
All saves from this world after a certain point crash on load with:
TrainManager ...
- Fri Jan 23, 2026 11:59 am
- Forum: Gameplay Help
- Topic: Uranium?
- Replies: 3
- Views: 1174
Re: Uranium?
If its very far away, consider a simple "double-headed" train on a single track with a station on either end. Two locomotives facing away from each ... If you are going with this option, you can get away using a long line of underground pipes to deliver sulfuric acid. Use Big Power Poles here as well.
- Tue Jan 13, 2026 2:54 pm
- Forum: Releases
- Topic: Version 2.0.73
- Replies: 7
- Views: 20723
Version 2.0.73
... https://forums.factorio.com/131495)
Fixed fluid boxes with underground pipe connection and non default flow direction could cause unrelated ... fluid product overload. (https://forums.factorio.com/131831)
Fixed that trains with a temporary station in their schedule showed in "Trains with this ...
Fixed fluid boxes with underground pipe connection and non default flow direction could cause unrelated ... fluid product overload. (https://forums.factorio.com/131831)
Fixed that trains with a temporary station in their schedule showed in "Trains with this ...
- Wed Dec 31, 2025 11:25 pm
- Forum: Ideas and Suggestions
- Topic: Ability to craft lower quality with higher quality
- Replies: 183
- Views: 90756
Re: Ability to craft lower quality with higher quality
... relabels) the quality of items that flow through it. Think like an underground belt that reduces quality.
If you relabel a quality part, and merge ... through any filter splitters, filter inserters, logistic bot systems, trains, space platforms, circuit conditions, AND assemblers/chemplants/EM ...
If you relabel a quality part, and merge ... through any filter splitters, filter inserters, logistic bot systems, trains, space platforms, circuit conditions, AND assemblers/chemplants/EM ...
- Sat Dec 20, 2025 2:04 am
- Forum: News
- Topic: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
- Replies: 72
- Views: 41502
Re: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
... should come in wider sizes so that we don't have to do clunky cursed train or car designs https://youtu.be/SmAZB_yPVbI?si=S5keNVV9ABtapAY2 ... and asteroids that are gas, acid, water, underwater, gravity, and underground based for the next DLC. You can add preliminary hooks for some of ...
- Mon Oct 27, 2025 6:40 pm
- Forum: Implemented mod requests
- Topic: A sibling API to play_sound: play_music
- Replies: 35
- Views: 7181
Re: A sibling API to play_sound: play_music
... elegant has been brewing in my mind for a while. I'll dump the long train of thoughts here in hopes that it'll entice more focused discussion ... to synchronize playback between multiple surfaces (re: surface and underground) can listen to all changes related to the "master" surface, and call ...
- Sun Oct 12, 2025 4:22 pm
- Forum: Ideas and Suggestions
- Topic: Special signal: deconstruction
- Replies: 0
- Views: 646
Special signal: deconstruction
... that is connected to all miners, chest, and so on (no, won't do train station, just add a programable speaker to let you know when a train ... to make this wire invisible (similar to how the train blocks and underground pipe color line works), will be very important since we don't want to ...
- Thu Oct 09, 2025 6:30 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.69] Crash "Trying to make chunk at unreasonable position [-32755, -32769]"
- Replies: 18
- Views: 7714
Re: [2.0.69] Crash "Trying to make chunk at unreasonable position [-32755, -32769]"
... mods.
coloured-tool-icons 0.0.5
AfraidOfTheDark 1.0.31
automatic-underground-pipe-connectors 2.0.11
Better-Beginning 0.4.0
circuit-wire-eraser 1.1.0
NoRespawnGun-SpaceAge 1.18.5
RotateQuickbars 1.2.0
Science_pack_glow 1.0.2
elevated-rails-recolor 1.0.1
vibrant-train-colors 1.2.1
Assembler-Reskin 1 ...
coloured-tool-icons 0.0.5
AfraidOfTheDark 1.0.31
automatic-underground-pipe-connectors 2.0.11
Better-Beginning 0.4.0
circuit-wire-eraser 1.1.0
NoRespawnGun-SpaceAge 1.18.5
RotateQuickbars 1.2.0
Science_pack_glow 1.0.2
elevated-rails-recolor 1.0.1
vibrant-train-colors 1.2.1
Assembler-Reskin 1 ...
- Wed Sep 24, 2025 4:53 pm
- Forum: Combinator Creations
- Topic: RS Memory Automall Basic Model
- Replies: 0
- Views: 1351
RS Memory Automall Basic Model
... interest.
With a bit of effort, the RS idea can be adapted to use a train & radar combo. I've already done an iteration that used a tank poorly ... priority. In practice, I just imagine all the gears for a run of 500 underground belts. And I will commit that many belts to ideas like that. In other ...
With a bit of effort, the RS idea can be adapted to use a train & radar combo. I've already done an iteration that used a tank poorly ... priority. In practice, I just imagine all the gears for a run of 500 underground belts. And I will commit that many belts to ideas like that. In other ...
- Mon Sep 22, 2025 3:09 pm
- Forum: Releases
- Topic: Version 2.0.67
- Replies: 21
- Views: 23384
Version 2.0.67
... frozen machines. (https://forums.factorio.com/129185)
Fixed copying train stop settings would send trains to a train stop in some cases. (https ... https://forums.factorio.com/130826)
Fixed a crash when selecting an underground belt without an underground_sprite.
Fixed issue with selector ...
Fixed copying train stop settings would send trains to a train stop in some cases. (https ... https://forums.factorio.com/130826)
Fixed a crash when selecting an underground belt without an underground_sprite.
Fixed issue with selector ...
- Thu Sep 04, 2025 5:30 pm
- Forum: Ideas and Requests For Mods
- Topic: Reverse like teritory (all on one planet but with DLC stuff)
- Replies: 0
- Views: 830
Reverse like teritory (all on one planet but with DLC stuff)
... and thoes are safe zones.
Due to factorio being about automation, train tracks won't be attack, even if enemy is chasing train or if tracks are ... if someone can create an animation where a demolisher digs from underground until it gets on the surface. And reverse, an empty resouce area ...
Due to factorio being about automation, train tracks won't be attack, even if enemy is chasing train or if tracks are ... if someone can create an animation where a demolisher digs from underground until it gets on the surface. And reverse, an empty resouce area ...
- Wed Jul 30, 2025 4:50 pm
- Forum: Releases
- Topic: Version 2.0.61
- Replies: 11
- Views: 30429
Version 2.0.61
... files. (https://forums.factorio.com/116201)
Fixed a crash related to underground belts when super force building. (https://forums.factorio.com/129388 ... com/130066)
Fixed that inventory filters were ignored when in the train fuel GUI. (https://forums.factorio.com/130057)
Fixed loaders could get ...
Fixed a crash related to underground belts when super force building. (https://forums.factorio.com/129388 ... com/130066)
Fixed that inventory filters were ignored when in the train fuel GUI. (https://forums.factorio.com/130057)
Fixed loaders could get ...
- Fri May 23, 2025 1:32 am
- Forum: Technical Help
- Topic: [2.0.47] DesyncedWaitingForMap Issue for multiplayer save
- Replies: 2
- Views: 2138
Re: [2.0.47] DesyncedWaitingForMap Issue for multiplayer save
... alien-biomes-graphics",
"name": "alien-module",
"name": "Armored-train",
"name": "ArmouredBiters",
"name": "bobassembly",
"name ... Schall_BobMachines",
"name": "se-space-trains",
"name": "show-max-underground-distance",
"name": "snouz-big-accumulator",
"name": "snouz-big ...
"name": "alien-module",
"name": "Armored-train",
"name": "ArmouredBiters",
"name": "bobassembly",
"name ... Schall_BobMachines",
"name": "se-space-trains",
"name": "show-max-underground-distance",
"name": "snouz-big-accumulator",
"name": "snouz-big ...
- Mon May 12, 2025 10:38 am
- Forum: Releases
- Topic: Version 2.0.48
- Replies: 10
- Views: 12454
Version 2.0.48
... a turret to be built. (https://forums.factorio.com/116572)
Smart underground belt building now considers splitter to be an obstacle if there was ... tootips. (https://forums.factorio.com/128464)
Fixed a crash opening the train GUI in spectator controller. (https://forums.factorio.com/117928)
Fixed ...
Smart underground belt building now considers splitter to be an obstacle if there was ... tootips. (https://forums.factorio.com/128464)
Fixed a crash opening the train GUI in spectator controller. (https://forums.factorio.com/117928)
Fixed ...
- Sat Apr 26, 2025 3:57 pm
- Forum: Show your Creations
- Topic: Basic quality ingrediants from Vulcanus (Iron, Steel, Copper, Stone)
- Replies: 6
- Views: 6890
Basic quality ingrediants from Vulcanus (Iron, Steel, Copper, Stone)
... 1.jpg
In general the main export products will be transported to my train station until the buffer is full. If the buffer is full, they will be ... yellow belts. The yellow belts and iron plates are turned into yellow underground belts. The yellow underground belts and gears are turned into red ...
In general the main export products will be transported to my train station until the buffer is full. If the buffer is full, they will be ... yellow belts. The yellow belts and iron plates are turned into yellow underground belts. The yellow underground belts and gears are turned into red ...