Search found 1319 matches: gold

Searched query: +gold

by Loewchen
Tue Sep 16, 2025 11:43 am
Forum: Implemented Suggestions
Topic: Train condition progress should look clearer when at 100%
Replies: 35
Views: 5284

Re: Train condition progress should look clearer when at 100%

wampir wrote: Tue Sep 16, 2025 9:18 am yellow/gold as completed! :)
The other way round.
by coffee-factorio
Fri Sep 05, 2025 1:45 pm
Forum: General discussion
Topic: If you could land on the Shattered Planet, what would it be like?
Replies: 11
Views: 1406

Re: If you could land on the Shattered Planet, what would it be like?

... don't know what promethium is, and what it's elemental properties are. So we don't know what is there.

Heavier elements could include things like gold, or uranium. Gravity is going to be an interesting question because for all we know promethium treats it with humor.


Ooh...hover technology. What ...
by waterBear
Fri Sep 05, 2025 1:10 pm
Forum: General discussion
Topic: If you could land on the Shattered Planet, what would it be like?
Replies: 11
Views: 1406

Re: If you could land on the Shattered Planet, what would it be like?

... don't know what promethium is, and what it's elemental properties are. So we don't know what is there.

Heavier elements could include things like gold, or uranium. Gravity is going to be an interesting question because for all we know promethium treats it with humor.


Ooh...hover technology. What ...
by coffee-factorio
Wed Sep 03, 2025 3:07 am
Forum: General discussion
Topic: If you could land on the Shattered Planet, what would it be like?
Replies: 11
Views: 1406

Re: If you could land on the Shattered Planet, what would it be like?

... the sky's the limit. Because we don't know what promethium is, and what it's elemental properties are. So we don't know what is there.

Heavier elements could include things like gold, or uranium. Gravity is going to be an interesting question because for all we know promethium treats it with humor.
by coffee-factorio
Sun Aug 31, 2025 12:50 pm
Forum: General discussion
Topic: New ideas after asteroid shooting UPS buff
Replies: 9
Views: 1106

Re: New ideas after asteroid shooting UPS buff

... circuits would do to automation science ;)

At the same time I'm less confident about it being useful in applications other than red, green and gold science. You'd want LDS (item) for the copper plates on red and for steel.

Stone becomes a throughput bottleneck on purple and... I mean I wouldn't ...
by Skjolbir
Tue Aug 19, 2025 4:50 pm
Forum: Ideas and Suggestions
Topic: Land Mines not counting towards "building destroyed"
Replies: 9
Views: 3853

Re: Land Mines not counting towards "building destroyed"

... such an incredibly minor loss of 2 explosives and 1 steel that I just do not care about losing it.
If it were not for landmines being absolutely gold standard for defence, then I would avoid using them simply because of that single alert always pinging me while I'm on another planet.

I have no ...
by meithecatte
Sat Aug 16, 2025 12:52 am
Forum: Ideas and Suggestions
Topic: UX suggestion/bug: interrupt UI is confusing
Replies: 0
Views: 183

UX suggestion/bug: interrupt UI is confusing

... button to bring up a checkbox...
- let me just type in some random text and see what happens
- oohhh, that's how it's supposed to work

Since the gold standard for determining usability is watching how new users interact with a piece of UI, I can't claim to know for sure how to fix this, but I have ...
by Drakken
Mon Aug 11, 2025 4:50 pm
Forum: General discussion
Topic: Red vs Yellow Ammo in edge case Deathworld scenarios.
Replies: 12
Views: 2345

Red vs Yellow Ammo in edge case Deathworld scenarios.

... that the recipe had been changed.?! What, what, what?! I had to stop streaming. I needed to know what this change was!

Red ammo was always fools gold on deathworld maps in the past. Piercing ammo increased costs: pollution (making more biters) plus extra resource costs often created a death spiral ...
by SeaRyanC
Mon Apr 21, 2025 7:04 pm
Forum: Releases
Topic: Version 2.0.45
Replies: 241
Views: 86337

Re: Version 2.0.45

... achievement that is "do all other achievements in 1 run" changes the calculus much either way. It's a little odd this % is so low; Balatro's "Get a gold sticker on all jokers" achievement is IMO a much more difficult feat and is at 0.4%.

That said, I'm not even convinced a 100% run including Lazy ...
by DrakeyC
Thu Apr 03, 2025 5:18 pm
Forum: Ideas and Suggestions
Topic: Fifth Planet Concept - Nemtar
Replies: 0
Views: 528

Fifth Planet Concept - Nemtar

... repurposed for practical applications. After all, they say one man's trash is another man's treasure. And in that mindset, you've found a world of gold. It just needs to be cleaned up a little.

Planet Nemtar

Planet Nemtar is a sickly planet with a thick atmosphere of hazardous chemicals. For ...
by u_NUUB
Tue Feb 18, 2025 1:05 pm
Forum: Technical Help
Topic: [2.0.32] Crash upon initialization
Replies: 10
Views: 982

[2.0.32] Crash upon initialization

... changes in hardware or configuration.

Current troubleshooting steps taken:
verifying game files (x3)
reinstalled game (x2)
restarted PC
clean reinstalled drivers
Changed version ([2.0.32] -> [2.0.30])


Specs:
CPU: Ryzen 5 3600
MEM: 16GB 3600MHz (XMP) DDR4
GPU: RTX 3060Ti (8Gb)
PSU: 850W Gold
by waterBear
Thu Feb 06, 2025 1:29 pm
Forum: General discussion
Topic: [Poll] Would you be happy to pay for more official planets and expansions?
Replies: 67
Views: 11195

Re: [Poll] Would you be happy to pay for more official planets and expansions?

... thought "man I can't wait for them to release more planets as an expansion. You can basically make and release as many as you want, it's a gold mine!" Then they released their last FFF. I have nothing but respect for the developers and their decisions. Here's to hoping some of the planets ...
by BlakeMW
Tue Jan 14, 2025 3:07 pm
Forum: Gameplay Help
Topic: Deathworld-Questions in Space Age
Replies: 7
Views: 4656

Re: Deathworld-Questions in Space Age

... turrets with dragon teeth walls , maybe a solid wall in front of them, and laser turrets to kill the forward biters. It's pretty much the gold standard.

Rocket turrets are pretty garbage vs enemies, especially with yellow rockets, red rockets are a lot more potent but have the obvious ...
by kitters
Fri Jan 03, 2025 7:46 pm
Forum: Ideas and Suggestions
Topic: A boost to Nauvis
Replies: 4
Views: 1026

Re: A boost to Nauvis

... it.
And many abstract and general suggsetions about adding completely new mechanics. "Hi, love your game, but would like to see more resourses like gold, nickel, mercury..."


User A (Newbie after 10 hours playing): I'm new and I suggest some new belt that does this and that, cause (eventually ...
by Factoruser
Mon Dec 23, 2024 7:52 pm
Forum: Ideas and Suggestions
Topic: PLEASE change the planet distances...
Replies: 19
Views: 3397

Re: PLEASE change the planet distances...

... is depending on the mineral. Normally, most ores a simply some kind of grey. - I was too lazy to change this with the Asimov mod... ;-) Fool's gold is also an iron ore for example.

Computer games are simplifying things, because they should be fun. Just imagine that you are running 500 times ...
by Factoruser
Sun Dec 22, 2024 2:42 pm
Forum: Ideas and Suggestions
Topic: Raid Planet
Replies: 9
Views: 2267

Re: Raid Planet

... pack ingredient be found during the raid was that many players do not enjoy combat. So I was imagining just some way to keep score by how much gold you shipped off planet before being overrun and that landing site becomes inaccessible (you always land in an undeveloped site with nothing except ...
by mcmase
Sun Dec 22, 2024 2:29 pm
Forum: Ideas and Suggestions
Topic: Raid Planet
Replies: 9
Views: 2267

Re: Raid Planet

... pack ingredient be found during the raid was that many players do not enjoy combat. So I was imagining just some way to keep score by how much gold you shipped off planet before being overrun and that landing site becomes inaccessible (you always land in an undeveloped site with nothing except ...
by coffee-factorio
Sun Dec 15, 2024 5:23 pm
Forum: General discussion
Topic: Quality and Speed: How much waste does haste make?
Replies: 66
Views: 14874

Re: Quality and Speed: How much waste does haste make?

... transition from (any_iron->pipes->recycle) iron instead of straight (iron->iron) recycling might do better. This "slows the process down" but any gold is a gold so why not check with Monte Carlo.

Not presume. Check. None of these relations existed in isolation for the nuclear bomb. Monte Carlo was ...
by katastic
Mon Dec 02, 2024 10:29 pm
Forum: Ideas and Suggestions
Topic: Qualtiy + Modules is visually, poorly distinquished.
Replies: 0
Views: 361

Qualtiy + Modules is visually, poorly distinquished.

... very brightly lit. Anything visually to really change them than simply the number of filled pip
lights. Or make one copper, one silver, one gold. There's tons of artist ways to improve this with just a little work (basically redrawing 3 icons and reapplying your color tinting for production ...

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