The other way round.
Search found 1319 matches: gold
Searched query: +gold
- Tue Sep 16, 2025 11:43 am
- Forum: Implemented Suggestions
- Topic: Train condition progress should look clearer when at 100%
- Replies: 35
- Views: 5284
Re: Train condition progress should look clearer when at 100%
- Tue Sep 16, 2025 9:18 am
- Forum: Implemented Suggestions
- Topic: Train condition progress should look clearer when at 100%
- Replies: 35
- Views: 5284
Re: Train condition progress should look clearer when at 100%
yellow/gold as completed! 

- Fri Sep 05, 2025 1:45 pm
- Forum: General discussion
- Topic: If you could land on the Shattered Planet, what would it be like?
- Replies: 11
- Views: 1406
Re: If you could land on the Shattered Planet, what would it be like?
... don't know what promethium is, and what it's elemental properties are. So we don't know what is there.
Heavier elements could include things like gold, or uranium. Gravity is going to be an interesting question because for all we know promethium treats it with humor.
Ooh...hover technology. What ...
Heavier elements could include things like gold, or uranium. Gravity is going to be an interesting question because for all we know promethium treats it with humor.
Ooh...hover technology. What ...
- Fri Sep 05, 2025 1:10 pm
- Forum: General discussion
- Topic: If you could land on the Shattered Planet, what would it be like?
- Replies: 11
- Views: 1406
Re: If you could land on the Shattered Planet, what would it be like?
... don't know what promethium is, and what it's elemental properties are. So we don't know what is there.
Heavier elements could include things like gold, or uranium. Gravity is going to be an interesting question because for all we know promethium treats it with humor.
Ooh...hover technology. What ...
Heavier elements could include things like gold, or uranium. Gravity is going to be an interesting question because for all we know promethium treats it with humor.
Ooh...hover technology. What ...
- Wed Sep 03, 2025 3:07 am
- Forum: General discussion
- Topic: If you could land on the Shattered Planet, what would it be like?
- Replies: 11
- Views: 1406
Re: If you could land on the Shattered Planet, what would it be like?
... the sky's the limit. Because we don't know what promethium is, and what it's elemental properties are. So we don't know what is there.
Heavier elements could include things like gold, or uranium. Gravity is going to be an interesting question because for all we know promethium treats it with humor.
Heavier elements could include things like gold, or uranium. Gravity is going to be an interesting question because for all we know promethium treats it with humor.
- Sun Aug 31, 2025 12:50 pm
- Forum: General discussion
- Topic: New ideas after asteroid shooting UPS buff
- Replies: 9
- Views: 1106
Re: New ideas after asteroid shooting UPS buff
... circuits would do to automation science ;)
At the same time I'm less confident about it being useful in applications other than red, green and gold science. You'd want LDS (item) for the copper plates on red and for steel.
Stone becomes a throughput bottleneck on purple and... I mean I wouldn't ...
At the same time I'm less confident about it being useful in applications other than red, green and gold science. You'd want LDS (item) for the copper plates on red and for steel.
Stone becomes a throughput bottleneck on purple and... I mean I wouldn't ...
- Tue Aug 19, 2025 4:50 pm
- Forum: Ideas and Suggestions
- Topic: Land Mines not counting towards "building destroyed"
- Replies: 9
- Views: 3853
Re: Land Mines not counting towards "building destroyed"
... such an incredibly minor loss of 2 explosives and 1 steel that I just do not care about losing it.
If it were not for landmines being absolutely gold standard for defence, then I would avoid using them simply because of that single alert always pinging me while I'm on another planet.
I have no ...
If it were not for landmines being absolutely gold standard for defence, then I would avoid using them simply because of that single alert always pinging me while I'm on another planet.
I have no ...
- Sat Aug 16, 2025 12:52 am
- Forum: Ideas and Suggestions
- Topic: UX suggestion/bug: interrupt UI is confusing
- Replies: 0
- Views: 183
UX suggestion/bug: interrupt UI is confusing
... button to bring up a checkbox...
- let me just type in some random text and see what happens
- oohhh, that's how it's supposed to work
Since the gold standard for determining usability is watching how new users interact with a piece of UI, I can't claim to know for sure how to fix this, but I have ...
- let me just type in some random text and see what happens
- oohhh, that's how it's supposed to work
Since the gold standard for determining usability is watching how new users interact with a piece of UI, I can't claim to know for sure how to fix this, but I have ...
- Mon Aug 11, 2025 4:50 pm
- Forum: General discussion
- Topic: Red vs Yellow Ammo in edge case Deathworld scenarios.
- Replies: 12
- Views: 2345
Red vs Yellow Ammo in edge case Deathworld scenarios.
... that the recipe had been changed.?! What, what, what?! I had to stop streaming. I needed to know what this change was!
Red ammo was always fools gold on deathworld maps in the past. Piercing ammo increased costs: pollution (making more biters) plus extra resource costs often created a death spiral ...
Red ammo was always fools gold on deathworld maps in the past. Piercing ammo increased costs: pollution (making more biters) plus extra resource costs often created a death spiral ...
- Mon Apr 21, 2025 7:04 pm
- Forum: Releases
- Topic: Version 2.0.45
- Replies: 241
- Views: 86337
Re: Version 2.0.45
... achievement that is "do all other achievements in 1 run" changes the calculus much either way. It's a little odd this % is so low; Balatro's "Get a gold sticker on all jokers" achievement is IMO a much more difficult feat and is at 0.4%.
That said, I'm not even convinced a 100% run including Lazy ...
That said, I'm not even convinced a 100% run including Lazy ...
- Thu Apr 03, 2025 5:18 pm
- Forum: Ideas and Suggestions
- Topic: Fifth Planet Concept - Nemtar
- Replies: 0
- Views: 528
Fifth Planet Concept - Nemtar
... repurposed for practical applications. After all, they say one man's trash is another man's treasure. And in that mindset, you've found a world of gold. It just needs to be cleaned up a little.
Planet Nemtar
Planet Nemtar is a sickly planet with a thick atmosphere of hazardous chemicals. For ...
Planet Nemtar
Planet Nemtar is a sickly planet with a thick atmosphere of hazardous chemicals. For ...
- Tue Feb 18, 2025 1:05 pm
- Forum: Technical Help
- Topic: [2.0.32] Crash upon initialization
- Replies: 10
- Views: 982
[2.0.32] Crash upon initialization
... changes in hardware or configuration.
Current troubleshooting steps taken:
verifying game files (x3)
reinstalled game (x2)
restarted PC
clean reinstalled drivers
Changed version ([2.0.32] -> [2.0.30])
Specs:
CPU: Ryzen 5 3600
MEM: 16GB 3600MHz (XMP) DDR4
GPU: RTX 3060Ti (8Gb)
PSU: 850W Gold
Current troubleshooting steps taken:
verifying game files (x3)
reinstalled game (x2)
restarted PC
clean reinstalled drivers
Changed version ([2.0.32] -> [2.0.30])
Specs:
CPU: Ryzen 5 3600
MEM: 16GB 3600MHz (XMP) DDR4
GPU: RTX 3060Ti (8Gb)
PSU: 850W Gold
- Thu Feb 06, 2025 1:29 pm
- Forum: General discussion
- Topic: [Poll] Would you be happy to pay for more official planets and expansions?
- Replies: 67
- Views: 11195
Re: [Poll] Would you be happy to pay for more official planets and expansions?
... thought "man I can't wait for them to release more planets as an expansion. You can basically make and release as many as you want, it's a gold mine!" Then they released their last FFF. I have nothing but respect for the developers and their decisions. Here's to hoping some of the planets ...
- Tue Jan 14, 2025 3:07 pm
- Forum: Gameplay Help
- Topic: Deathworld-Questions in Space Age
- Replies: 7
- Views: 4656
Re: Deathworld-Questions in Space Age
... turrets with dragon teeth walls , maybe a solid wall in front of them, and laser turrets to kill the forward biters. It's pretty much the gold standard.
Rocket turrets are pretty garbage vs enemies, especially with yellow rockets, red rockets are a lot more potent but have the obvious ...
Rocket turrets are pretty garbage vs enemies, especially with yellow rockets, red rockets are a lot more potent but have the obvious ...
- Fri Jan 03, 2025 7:46 pm
- Forum: Ideas and Suggestions
- Topic: A boost to Nauvis
- Replies: 4
- Views: 1026
Re: A boost to Nauvis
... it.
And many abstract and general suggsetions about adding completely new mechanics. "Hi, love your game, but would like to see more resourses like gold, nickel, mercury..."
User A (Newbie after 10 hours playing): I'm new and I suggest some new belt that does this and that, cause (eventually ...
And many abstract and general suggsetions about adding completely new mechanics. "Hi, love your game, but would like to see more resourses like gold, nickel, mercury..."
User A (Newbie after 10 hours playing): I'm new and I suggest some new belt that does this and that, cause (eventually ...
- Mon Dec 23, 2024 7:52 pm
- Forum: Ideas and Suggestions
- Topic: PLEASE change the planet distances...
- Replies: 19
- Views: 3397
Re: PLEASE change the planet distances...
... is depending on the mineral. Normally, most ores a simply some kind of grey. - I was too lazy to change this with the Asimov mod... ;-) Fool's gold is also an iron ore for example.
Computer games are simplifying things, because they should be fun. Just imagine that you are running 500 times ...
Computer games are simplifying things, because they should be fun. Just imagine that you are running 500 times ...
- Sun Dec 22, 2024 2:42 pm
- Forum: Ideas and Suggestions
- Topic: Raid Planet
- Replies: 9
- Views: 2267
Re: Raid Planet
... pack ingredient be found during the raid was that many players do not enjoy combat. So I was imagining just some way to keep score by how much gold you shipped off planet before being overrun and that landing site becomes inaccessible (you always land in an undeveloped site with nothing except ...
- Sun Dec 22, 2024 2:29 pm
- Forum: Ideas and Suggestions
- Topic: Raid Planet
- Replies: 9
- Views: 2267
Re: Raid Planet
... pack ingredient be found during the raid was that many players do not enjoy combat. So I was imagining just some way to keep score by how much gold you shipped off planet before being overrun and that landing site becomes inaccessible (you always land in an undeveloped site with nothing except ...
- Sun Dec 15, 2024 5:23 pm
- Forum: General discussion
- Topic: Quality and Speed: How much waste does haste make?
- Replies: 66
- Views: 14874
Re: Quality and Speed: How much waste does haste make?
... transition from (any_iron->pipes->recycle) iron instead of straight (iron->iron) recycling might do better. This "slows the process down" but any gold is a gold so why not check with Monte Carlo.
Not presume. Check. None of these relations existed in isolation for the nuclear bomb. Monte Carlo was ...
Not presume. Check. None of these relations existed in isolation for the nuclear bomb. Monte Carlo was ...
- Mon Dec 02, 2024 10:29 pm
- Forum: Ideas and Suggestions
- Topic: Qualtiy + Modules is visually, poorly distinquished.
- Replies: 0
- Views: 361
Qualtiy + Modules is visually, poorly distinquished.
... very brightly lit. Anything visually to really change them than simply the number of filled pip
lights. Or make one copper, one silver, one gold. There's tons of artist ways to improve this with just a little work (basically redrawing 3 icons and reapplying your color tinting for production ...
lights. Or make one copper, one silver, one gold. There's tons of artist ways to improve this with just a little work (basically redrawing 3 icons and reapplying your color tinting for production ...