I enjoy the pain ....
To put it differently, if it was just another Nauvis with a few changed recipies/ore it would be a boring expansion. "More of the same" isn't fun. The new planets with Gleba in particular are almost new games. I still have not reached Aquillo or beyond(?).
I have made minimal ...
Search found 2915 matches: boring
Searched query: +boring
- Mon Jan 20, 2025 4:40 pm
- Forum: General discussion
- Topic: They need to rename Gleba to Bartleby
- Replies: 61
- Views: 3444
- Sun Jan 19, 2025 1:37 pm
- Forum: General discussion
- Topic: Designing a promethium ship is a great high
- Replies: 13
- Views: 1910
Re: Designing a promethium ship is a great high
... 1% of the way. Here she is before I set of and lost some non-essential parts.
Gotta say, I love the way that ship looks. All my ships are boring (but effective!) squares.
Promethium research itself was not as motivating as reaching SP for me, either. It is a very fun challenge, but takes a ...
Gotta say, I love the way that ship looks. All my ships are boring (but effective!) squares.
Promethium research itself was not as motivating as reaching SP for me, either. It is a very fun challenge, but takes a ...
- Fri Jan 17, 2025 7:16 pm
- Forum: Ideas and Suggestions
- Topic: Add Non challange, non gambling quality of life for Space Age
- Replies: 0
- Views: 143
Add Non challange, non gambling quality of life for Space Age
... Fulgora's lighthing... yep, it's the same ideea. As a result? no fun. Absolutly nothing. You put in a lighthing rod and the planet now is boring because the only fun was via the "suprize!!!!" gamgling... and of course, let me not even start with the % item gain. As far as I'm aware, holmium ...
- Tue Jan 14, 2025 9:34 am
- Forum: General discussion
- Topic: They need to rename Gleba to Bartleby
- Replies: 61
- Views: 3444
Re: They need to rename Gleba to Bartleby
... There are three problems - rocks, movement, and spoilage.
Rocks first - it is a rocky planet! Not having a sensible rock resources just makes a boring bottleneck (yeah - import it from other planets is the trivial and rather dull solution)
Spoilage - spoilage itself isn't really a problem and is ...
Rocks first - it is a rocky planet! Not having a sensible rock resources just makes a boring bottleneck (yeah - import it from other planets is the trivial and rather dull solution)
Spoilage - spoilage itself isn't really a problem and is ...
- Mon Jan 13, 2025 4:16 am
- Forum: General discussion
- Topic: They need to rename Gleba to Bartleby
- Replies: 61
- Views: 3444
Re: They need to rename Gleba to Bartleby
... But really, what is fundamentally missing is the walking around. Why no early jetpack, wube? Why do you think walking around in the game is fun? It really isn't. It's tedious, boring, slow, and very very unfun.
I would argue early jetpacks are like what make the SpaceX mod probably 50% fun.
I would argue early jetpacks are like what make the SpaceX mod probably 50% fun.
- Thu Jan 09, 2025 3:13 pm
- Forum: Ideas and Suggestions
- Topic: Auto quality upgrading
- Replies: 9
- Views: 496
Re: Auto quality upgrading
... you want to upgrade for every single item that you want to upgrade. This can be a little overwhelming for the new player, and it is frankly boring to have to do.
Additionally the target is formally specified as a specific thing. If you specify that you want a common assembler upgraded to a ...
Additionally the target is formally specified as a specific thing. If you specify that you want a common assembler upgraded to a ...
- Sun Jan 05, 2025 1:45 pm
- Forum: Not a bug
- Topic: [2.0.14] Bug with Ag Tower + Circuit network
- Replies: 10
- Views: 870
Re: [2.0.14] Bug with Ag Tower + Circuit network
... typical bus design, etc etc. All of this is wonderful game design -- you guys have done an excellent job.
However, agricultural towers just feel boring. You plonk them down, give them seeds, and they go about and do their thing. There is very little creativity around them.
I'm guessing there was ...
However, agricultural towers just feel boring. You plonk them down, give them seeds, and they go about and do their thing. There is very little creativity around them.
I'm guessing there was ...
- Sun Dec 29, 2024 7:03 am
- Forum: Ideas and Suggestions
- Topic: flip thruster horizontally
- Replies: 3
- Views: 519
Re: flip thruster horizontally
Not happening. Build "V" thrusters or sushi, if you want boring straight engine
- Sat Dec 28, 2024 7:02 pm
- Forum: General discussion
- Topic: [SA] Molten Iron Challenge
- Replies: 5
- Views: 894
[SA] Molten Iron Challenge
... using copper, you can just put prod modules in EM plants and with +300% purple circuit productivity you can just upcycle purple circuits, which is boring.
Hint 1: Consider all items that can be built in the foundry
Hint 2: It's difficult to figure out the solution without using a solver ...
Hint 1: Consider all items that can be built in the foundry
Hint 2: It's difficult to figure out the solution without using a solver ...
- Sat Dec 28, 2024 12:50 pm
- Forum: Outdated/Not implemented
- Topic: Please revert the fluid system changes
- Replies: 4
- Views: 421
Please revert the fluid system changes
As the topic title suggests, I hereby propose a complete reversal of the fluid mechanic changes done in 2.0.
The abstract and boring nature of the new mechanic is the main reason why I kinda got tired of the game. It's a straight major downgrade gameplay wise.
I would also settle for having at least ...
The abstract and boring nature of the new mechanic is the main reason why I kinda got tired of the game. It's a straight major downgrade gameplay wise.
I would also settle for having at least ...
- Fri Dec 27, 2024 2:30 pm
- Forum: Modding help
- Topic: How can I unlink these two forks from ModMash Splinter so that I no longer depend on the given library?
- Replies: 23
- Views: 846
Re: How can I unlink these two forks from ModMash Splinter so that I no longer depend on the given library?
... they've made a great game, whereas I feel lesr trusting of some random modder....
My problem however with the vanilla logic is simply that it's boring limiting the width, once I've got it wide enough to fit everything, I just increase it vertically and I don't really need to think about it.
Basing ...
My problem however with the vanilla logic is simply that it's boring limiting the width, once I've got it wide enough to fit everything, I just increase it vertically and I don't really need to think about it.
Basing ...
- Thu Dec 26, 2024 4:19 pm
- Forum: Technical Help
- Topic: [2.0.28][Linux][MacOS] Input Method, Performance Issue
- Replies: 0
- Views: 135
[2.0.28][Linux][MacOS] Input Method, Performance Issue
... on head.
That's all. I know box64 situation is quite niche area. But I think all CJK users have chance of meet Linux/MacOS input method problem.
Thanks for reading long boring report.
Feel free to request any log or something.
EDIT: Cannot attach screenshot. External link https://ibb.co/1dXGb09
That's all. I know box64 situation is quite niche area. But I think all CJK users have chance of meet Linux/MacOS input method problem.
Thanks for reading long boring report.
Feel free to request any log or something.
EDIT: Cannot attach screenshot. External link https://ibb.co/1dXGb09
- Tue Dec 24, 2024 10:45 pm
- Forum: General discussion
- Topic: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
- Replies: 65
- Views: 18522
Re: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
... my only enjoyment of the game is online multiplayer with strangers. I don't have many friends playing the game and I find playing it solo very boring (may have to do with that I'm on the autism spectrum). Since SA was released, almost no (quality) vanilla servers remain, and I have no ...
- Tue Dec 24, 2024 10:33 pm
- Forum: General discussion
- Topic: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
- Replies: 65
- Views: 18522
Re: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
... my only enjoyment of the game is online multiplayer with strangers. I don't have many friends playing the game and I find playing it solo very boring (may have to do with that I'm on the autism spectrum). Since SA was released, almost no (quality) vanilla servers remain, and I have no ...
- Tue Dec 24, 2024 1:03 pm
- Forum: Balancing
- Topic: I like the new interplanetary mechanics system... but I don't like it
- Replies: 9
- Views: 715
I like the new interplanetary mechanics system... but I don't like it
... for my sanity, it had to be.
There is no anti-cheese mechanism FORCING us to use belts to take ore from a mine to a furnace. It would just be a boring grudge if we moved it all by hand, so we choose to use belts and bots. Except when we don't. Even in the lategame. Because it is up to us how much ...
There is no anti-cheese mechanism FORCING us to use belts to take ore from a mine to a furnace. It would just be a boring grudge if we moved it all by hand, so we choose to use belts and bots. Except when we don't. Even in the lategame. Because it is up to us how much ...
- Fri Dec 20, 2024 5:15 pm
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 323
- Views: 47135
Re: Gleba has killed the game for me.
... run idle (no cold-start setup). When big stompers shows up it might push me to upgrade my defenses.
Setting up a Novis-like wall was somewhat boring. I thknk it wiuld be cool if stompers doesn't accidentally pathfind through the base. It would be cool if attack parties could avoid pathfinding ...
Setting up a Novis-like wall was somewhat boring. I thknk it wiuld be cool if stompers doesn't accidentally pathfind through the base. It would be cool if attack parties could avoid pathfinding ...
- Fri Dec 20, 2024 1:18 pm
- Forum: General discussion
- Topic: I beat space age! (long+opinions+feedback)
- Replies: 6
- Views: 849
I beat space age! (long+opinions+feedback)
... making 1 or 10 science packs and making 1000. If I can make 1000, I can make 1000.000, it's just a question of scaling. But scaling on aquilo is boring and painful, because construction bots are slow and if I'm short on building material I have to wait for the import. In other words, it's exactly ...
- Fri Dec 20, 2024 1:01 pm
- Forum: General discussion
- Topic: Gleba has killed the game for me.
- Replies: 323
- Views: 47135
Re: Gleba has killed the game for me.
... attacked by nesting parties. Although when big stompers shows up, I may need to upgrade my defenses.
Setting up a Novis-like wall was somewhat boring. I think it would be cool if stompers attack parties could avoid pathfinding through regular bases, unless when already engaged in combat ...
Setting up a Novis-like wall was somewhat boring. I think it would be cool if stompers attack parties could avoid pathfinding through regular bases, unless when already engaged in combat ...
- Tue Dec 17, 2024 1:11 pm
- Forum: Balancing
- Topic: Waiting for space plattform foundation
- Replies: 0
- Views: 163
Waiting for space plattform foundation
TL;DR:
Peak demands when building SPs are boring, because you wait so much.
What:
Space plattform balancing in a weird place.
A full chest of plattform foundations is easily consumed.
Since there is no throughput requirements per se, it's super hard to judge for a new player how much is really ...
Peak demands when building SPs are boring, because you wait so much.
What:
Space plattform balancing in a weird place.
A full chest of plattform foundations is easily consumed.
Since there is no throughput requirements per se, it's super hard to judge for a new player how much is really ...
- Sun Dec 15, 2024 4:35 pm
- Forum: Ideas and Suggestions
- Topic: Train Stop can report "Train Group ID" to circuit network
- Replies: 0
- Views: 75
Train Stop can report "Train Group ID" to circuit network
... circuit network to some variable; say G.
- we all get a cool new feature that enables cool circuit X interrupt stuff :))
Why?
here's some boring optional text if you'd like as to why I'm specifically thinking about this:
in my current save, i've got a generic train interrupt system working ...
- we all get a cool new feature that enables cool circuit X interrupt stuff :))
Why?
here's some boring optional text if you'd like as to why I'm specifically thinking about this:
in my current save, i've got a generic train interrupt system working ...