... problem of having multiple production standards, which doesn't ever really exist after you get a recycler.
This is problematic because it's as boring as watching paint dry unless you have a background in investment banking or have put some hours into Seablock. It's also not what you're going to ...
Search found 3132 matches: boring
Searched query: +boring
- Thu Sep 24, 2026 12:57 am
- Forum: General discussion
- Topic: Quality levels completely break factory
- Replies: 132
- Views: 9315
- Tue Sep 22, 2026 9:17 pm
- Forum: General discussion
- Topic: Quality levels completely break factory
- Replies: 132
- Views: 9315
Re: Quality levels completely break factory
... is that I am not trying to shut down meaningful criticism about any mechanics.
Instead I think Vulcanus breaks quality. Pipes everywhere are boring. Everything being actually free is boring. Only two tungsten intermediaries that are essentially the same thing as the only planet-specific ...
Instead I think Vulcanus breaks quality. Pipes everywhere are boring. Everything being actually free is boring. Only two tungsten intermediaries that are essentially the same thing as the only planet-specific ...
- Tue Sep 22, 2026 7:20 pm
- Forum: General discussion
- Topic: Quality levels completely break factory
- Replies: 132
- Views: 9315
Re: Quality levels completely break factory
... not very useful. Give me a reason to have those crazy sushi belts earlier on Gleba.
Instead I think Vulcanus breaks quality. Pipes everywhere are boring. Everything being actually free is boring. Only two tungsten intermediaries that are essentially the same thing as the only planet-specific ...
Instead I think Vulcanus breaks quality. Pipes everywhere are boring. Everything being actually free is boring. Only two tungsten intermediaries that are essentially the same thing as the only planet-specific ...
- Sun Sep 20, 2026 5:28 pm
- Forum: General discussion
- Topic: Quality levels completely break factory
- Replies: 132
- Views: 9315
Re: Quality levels completely break factory
... you leave Nauvis and get the recycler.
If you want to upgrade your factory to quality using the recycle loop method only, that's really, really boring and wasteful. And when I say wasteful I don't mean of resources, because who cares (resources are unlimited). It's wasteful of your time and effort ...
If you want to upgrade your factory to quality using the recycle loop method only, that's really, really boring and wasteful. And when I say wasteful I don't mean of resources, because who cares (resources are unlimited). It's wasteful of your time and effort ...
- Sun Sep 20, 2026 5:10 am
- Forum: General discussion
- Topic: Quality levels completely break factory
- Replies: 132
- Views: 9315
Re: Quality levels completely break factory
... you leave Nauvis and get the recycler.
If you want to upgrade your factory to quality using the recycle loop method only, that's really, really boring and wasteful. And when I say wasteful I don't mean of resources, because who cares (resources are unlimited). It's wasteful of your time and effort ...
If you want to upgrade your factory to quality using the recycle loop method only, that's really, really boring and wasteful. And when I say wasteful I don't mean of resources, because who cares (resources are unlimited). It's wasteful of your time and effort ...
- Sat Sep 19, 2026 7:25 am
- Forum: General discussion
- Topic: Quality levels completely break factory
- Replies: 132
- Views: 9315
Re: Quality levels completely break factory
... is just better. Secondly, there's not much challenge to quality science - it's exactly the same builds multiplied by 5. So it's tedious and boring.
I think the solution to this is to make some way to produce quality reliably via different and more complex crafting chains.
I also don't think ...
I think the solution to this is to make some way to produce quality reliably via different and more complex crafting chains.
I also don't think ...
- Fri Sep 18, 2026 2:12 am
- Forum: General discussion
- Topic: No change to Quality Science in 2.1 ?
- Replies: 11
- Views: 2860
Re: No change to Quality Science in 2.1 ?
... based on circumstances. It is unreasonable to expect for balance different approaches need to yield the exact same result. This would make a more boring game.
For the purposes of academic discussion, I disagree that the modules are balanced for science. The way you've described using quality ...
For the purposes of academic discussion, I disagree that the modules are balanced for science. The way you've described using quality ...
- Thu Sep 17, 2026 5:08 pm
- Forum: General discussion
- Topic: No change to Quality Science in 2.1 ?
- Replies: 11
- Views: 2860
Re: No change to Quality Science in 2.1 ?
... going into too much detail to avoid hijacking the thread, my point still stands: the two approaches are balanced because I would chose either based on circumstances. It is unreasonable to expect for balance different approaches need to yield the exact same result. This would make a more boring game.
- Mon Aug 31, 2026 1:41 pm
- Forum: General discussion
- Topic: Surprising observation about first-time players
- Replies: 6
- Views: 1055
Re: Surprising observation about first-time players
... necessarily the same mentality when they play for youtube, or in multiplayer, or on solo, i feel particularly about "restarting" where it can be boring for the viewer or annoying for the ...
Ok..
It seem like you're trying to get attention with the quotation, but unfortunatly the limited ...
Ok..
It seem like you're trying to get attention with the quotation, but unfortunatly the limited ...
- Mon Aug 31, 2026 12:52 pm
- Forum: General discussion
- Topic: Surprising observation about first-time players
- Replies: 6
- Views: 1055
Re: Surprising observation about first-time players
Ok..mmmPI wrote: Mon Aug 31, 2026 10:50 am Players do not have necessarily the same mentality when they play for youtube, or in multiplayer, or on solo, i feel particularly about "restarting" where it can be boring for the viewer or annoying for the ...
- Mon Aug 31, 2026 10:50 am
- Forum: General discussion
- Topic: Surprising observation about first-time players
- Replies: 6
- Views: 1055
Re: Surprising observation about first-time players
... necessarily the same mentality when they play for youtube, or in multiplayer, or on solo, i feel particularly about "restarting" where it can be boring for the viewer or annoying for the teamates, so that in certain situations players would also have other indirect incentive for perseverance and or ...
- Mon Aug 24, 2026 4:55 pm
- Forum: Ideas and Suggestions
- Topic: Make Terrain Generation More Interesting
- Replies: 3
- Views: 445
Make Terrain Generation More Interesting
... there are several layers to terrain generation already, but once enough of the map is discovered the samey-ness becomes obvious and repetitive and boring and ultimately disappointing
Resources and bodies of water should not all be so evenly spaced: everything would look far better if we had vast ...
Resources and bodies of water should not all be so evenly spaced: everything would look far better if we had vast ...
- Sat Aug 22, 2026 10:33 am
- Forum: Ideas and Suggestions
- Topic: Overground Heat Pipes
- Replies: 6
- Views: 586
Re: Overground Heat Pipes
... Heat Pipe actually adds back a bit of Variety to gameplay. All of my Vanilla Aquilo builds tend towards “Long Inserters EVERYWHERE!!!”, which gets boring after a while.
Quality Heat Pipes sounds like a nice idea; but the Reach bonus at even Rare (+2) is enough to render the freezing challenge ...
Quality Heat Pipes sounds like a nice idea; but the Reach bonus at even Rare (+2) is enough to render the freezing challenge ...
- Fri Aug 21, 2026 7:12 pm
- Forum: Ideas and Suggestions
- Topic: Overground Heat Pipes
- Replies: 6
- Views: 586
Re: Overground Heat Pipes
... Heat Pipe actually adds back a bit of Variety to gameplay. All of my Vanilla Aquilo builds tend towards “Long Inserters EVERYWHERE!!!”, which gets boring after a while.
Quality Heat Pipes sounds like a nice idea; but the Reach bonus at even Rare (+2) is enough to render the freezing challenge ...
Quality Heat Pipes sounds like a nice idea; but the Reach bonus at even Rare (+2) is enough to render the freezing challenge ...
- Sat Aug 08, 2026 1:32 pm
- Forum: News
- Topic: Friday Facts #445 - The Biters Bite Back
- Replies: 75
- Views: 19754
Re: Friday Facts #445 - The Biters Bite Back
Deathworld was very boring after mid game and only mods like original Rampant made Factorio playable. In 2.0 I have to set up 20..50 size expansions every 3-6 minutes in map settings after changed API killed most epic mods. Hope you've finally made it a d-e-a-t-h mode. Who don't like it should enjoy ...
- Fri Aug 07, 2026 10:15 pm
- Forum: News
- Topic: Friday Facts #445 - The Biters Bite Back
- Replies: 75
- Views: 19754
Re: Friday Facts #445 - The Biters Bite Back
I do enjoy the biters and without them this game would be boring. Really I wish there would be a combat oriented DLC that utilized our production capacity in a star ship troopers type planet takeover. It would be neat to have to build capacity to fund an extra solar system war.
I have always played ...
I have always played ...
- Thu Aug 06, 2026 1:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.1.9] Oops! All worms!
- Replies: 8
- Views: 12690
Re: [Klonan] [2.1.9] Oops! All worms!
I think it was a feature. Some diversity is always good. If they are all the same it is boring. It gives immersive exploration experience of finding different things in the planet. And might cause the battles to go a little different each time.
- Thu Aug 06, 2026 12:23 pm
- Forum: General discussion
- Topic: I think I like vanilla more than Space Age
- Replies: 27
- Views: 5538
Re: I think I like vanilla more than Space Age
... their entire development cycles on ensuring every single factory ever made by every player is almost always virtually the exact same thing.
It's boring, it's stupid, and it's narrow minded. It's a great game that only works because modding means you can undo all the bad decisions made by the ...
It's boring, it's stupid, and it's narrow minded. It's a great game that only works because modding means you can undo all the bad decisions made by the ...
- Thu Jul 30, 2026 2:07 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.1.12] Expansion party worms spawn too close to wall and destroy defenses
- Replies: 7
- Views: 5775
Re: [Klonan] [2.1.12] Expansion party worms spawn too close to wall and destroy defenses
I think that is fine because guaranteed safety would be boring.Klonan wrote: Thu Jul 30, 2026 7:09 am Still its tricky with the worms as they have a huge range and we can't 100% force they don't spawn too close to attack
- Thu Jul 30, 2026 2:09 am
- Forum: News
- Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
- Replies: 388
- Views: 73717
Re: Friday Facts #442 - Flip, Flow, and Fresh Paint
... is WAY WAY more cheaty than building a space casino ever could be. It's also easy to understand why you wouldn't find the current quality mechanic boring if it's upcycling while you're asleep and at work.
All my playtime is actual playtime and I have just over 500 hours. I'm the average factorio ...
All my playtime is actual playtime and I have just over 500 hours. I'm the average factorio ...