... burn attacking waves with flamethrower turrets.
With 2.0 marathon you will wait longer to get key techs but it is compensated by much weakened attack waves. Boring. If you really want fun then try "warp drive machine" with all recommended mods. Vanilla deathworld is a piece of cake compared to it.
Search found 2988 matches: boring
Searched query: +boring
- Wed Oct 08, 2025 11:20 pm
- Forum: General discussion
- Topic: Deathworld Marathon: Great game
- Replies: 12
- Views: 725
- Tue Oct 07, 2025 3:05 am
- Forum: General discussion
- Topic: The Kids have won.
- Replies: 21
- Views: 1720
Re: The Kids have won.
... of your old skills, you can pick up new ones. Never blame the kids, chance is they're better than us at our old tricks and they just find them too boring. Been there, done that.
There's fair points in there, but I was answering a specific question about specific ways in which the game has been ...
There's fair points in there, but I was answering a specific question about specific ways in which the game has been ...
- Tue Oct 07, 2025 2:43 am
- Forum: General discussion
- Topic: The Kids have won.
- Replies: 21
- Views: 1720
Re: The Kids have won.
... mostly silent too.
Have you tried spoilage, scrap recycling, or quality? Rather than complaining about the obsoletion of your old skills, you can pick up new ones. Never blame the kids, chance is they're better than us at our old tricks and they just find them too boring. Been there, done that.
Have you tried spoilage, scrap recycling, or quality? Rather than complaining about the obsoletion of your old skills, you can pick up new ones. Never blame the kids, chance is they're better than us at our old tricks and they just find them too boring. Been there, done that.
- Mon Sep 29, 2025 9:32 pm
- Forum: Gameplay Help
- Topic: Let's talk train design
- Replies: 28
- Views: 1884
Re: Let's talk train design
... as I see.
So, increasing the size of the factory became really-really easy, however oversee the resource bottlenecks and trains not. Tedious and boring.
< And now we arrive to the current problem >
Let's don't have intermediate blocks, just do the sciences from raw, and that's it. Less blocks, less ...
So, increasing the size of the factory became really-really easy, however oversee the resource bottlenecks and trains not. Tedious and boring.
< And now we arrive to the current problem >
Let's don't have intermediate blocks, just do the sciences from raw, and that's it. Less blocks, less ...
- Thu Sep 11, 2025 8:21 am
- Forum: Balancing
- Topic: Stop the multiply effect of turret damage
- Replies: 15
- Views: 2659
Re: Stop the multiply effect of turret damage
... encourage a wide variety of different turret builds to handle the different sizes of asteroids, but for biters, the strategy is extremely rote and boring - just build flame turrets.
In fact, I would argue that arguing numerical values or "balance" between the turrets is essentially pointless. As ...
In fact, I would argue that arguing numerical values or "balance" between the turrets is essentially pointless. As ...
- Fri Sep 05, 2025 12:52 pm
- Forum: Balancing
- Topic: Demolisher sizes as weapon tech gates
- Replies: 13
- Views: 1571
Re: Demolisher sizes as weapon tech gates
... like Vulcanus of all planets is really not in need of any more rewards. The planet is plenty rewarding, to the point where it feels too easy and boring. Like it’s rewarding you for nothing, just giving out free stuff even if you didn’t do anything to earn it. It’s kind of unsatisfying compared to ...
- Sun Aug 31, 2025 9:21 pm
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 285
- Views: 37336
Re: Ban quality modules from asteroid crushers
... even if I know it’s not the best, because I find the best method (again, only “best” to me, according to my throughput-focused criteria) really boring.
No "worse" is a relative term not "bad". It doesn't help removing that circus impression where the only person that seemingly lack the ...
No "worse" is a relative term not "bad". It doesn't help removing that circus impression where the only person that seemingly lack the ...
- Sun Aug 31, 2025 7:58 pm
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 285
- Views: 37336
Re: Ban quality modules from asteroid crushers
... even if I know it’s not the best, because I find the best method (again, only “best” to me, according to my throughput-focused criteria) really boring.
I won't argue with you again about the complexity of grenade upcycler, if you think it's harder than asteroid shuffling which you also admitted ...
I won't argue with you again about the complexity of grenade upcycler, if you think it's harder than asteroid shuffling which you also admitted ...
- Sun Aug 31, 2025 10:27 am
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 285
- Views: 37336
Re: Ban quality modules from asteroid crushers
... And in that aspect, grenades would indeed be more favorable to him . And I personally use grenade upcycling because I find ore recycling to be boring, and I would prefer to design something more interesting.
That is a bad advice, clearly.
To be honest with you, since I originally started ...
That is a bad advice, clearly.
To be honest with you, since I originally started ...
- Sat Aug 30, 2025 9:08 pm
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 285
- Views: 37336
Re: Ban quality modules from asteroid crushers
... but instead in their component, that makes it very complex x)
And I personally use grenade upcycling because I find ore recycling to be boring, and I would prefer to design something more interesting.
Do you mean in a real game or you did some quick math in foreman and you can't really ...
And I personally use grenade upcycling because I find ore recycling to be boring, and I would prefer to design something more interesting.
Do you mean in a real game or you did some quick math in foreman and you can't really ...
- Sat Aug 30, 2025 8:50 pm
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 285
- Views: 37336
Re: Ban quality modules from asteroid crushers
And I personally use grenade upcycling because I find ore recycling to be boring, and I would prefer to design something more interesting.
That may explain why you don't understand when people are mentionning sulfur to you. It seem to confirm that it was based on ignorance when you said grenade ...
- Sat Aug 30, 2025 8:25 pm
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 285
- Views: 37336
Re: Ban quality modules from asteroid crushers
... And in that aspect, grenades would indeed be more favorable to him. And I personally use grenade upcycling because I find ore recycling to be boring, and I would prefer to design something more interesting.
But honestly, how has this discussion become so focused on coal? I mean, heck, I even ...
But honestly, how has this discussion become so focused on coal? I mean, heck, I even ...
- Sat Aug 30, 2025 5:13 pm
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 285
- Views: 37336
Re: Ban quality modules from asteroid crushers
... machines than biter egg recycling does. I was surprised as well, but honestly quite relieved. Overgrowth soil is a very interesting upcycling recipe due to its unique logistics requirements, I’m glad to know that it’s really more viable than the simple and boring method of raw recycling eggs en masse.
- Sun Aug 24, 2025 6:24 pm
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 207
- Views: 274683
Re: Peace with Aliens
... alien artifact on aquilo that allowed you to trade for certain high value items/techs maybe.
Fulgora im not sure, but it's just kind of boring IMO, maybe you could do something interesting there along the lines of demolishers, a more passive enemy that doesn't exactly try to kill you at ...
Fulgora im not sure, but it's just kind of boring IMO, maybe you could do something interesting there along the lines of demolishers, a more passive enemy that doesn't exactly try to kill you at ...
- Mon Aug 18, 2025 5:15 pm
- Forum: Ideas and Suggestions
- Topic: Add an infinite technology to increase Cargo Landing Pad limit
- Replies: 21
- Views: 2223
Re: Add an infinite technology to increase Cargo Landing Pad limit
... resources from orbit anywhere we like was too convenient, the other extreme of needing to pass all resources through a single bottleneck is also boring. Constraint breeds creativity, but too much constraint stifles creativity. And this is too much. The solutions to the puzzle of maximizing ...
- Mon Aug 18, 2025 2:42 am
- Forum: Ideas and Suggestions
- Topic: Add an infinite technology to increase Cargo Landing Pad limit
- Replies: 21
- Views: 2223
Add an infinite technology to increase Cargo Landing Pad limit
... resources from orbit anywhere we like was too convenient, the other extreme of needing to pass all resources through a single bottleneck is also boring. Constraint breeds creativity, but too much constraint stifles creativity. And this is too much. The solutions to the puzzle of maximizing ...
- Fri Aug 15, 2025 7:40 am
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 285
- Views: 37336
Re: Ban quality modules from asteroid crushers
... There's no getting away from them. That's why I appreciate the fact that EVERYTHING doesn't have to go through an upcycler. That would be boring.
I don’t specifically want upcyclers to be the only quality method. If there were other quality methods that were interesting and well balanced ...
I don’t specifically want upcyclers to be the only quality method. If there were other quality methods that were interesting and well balanced ...
- Fri Aug 15, 2025 2:40 am
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 285
- Views: 37336
Re: Ban quality modules from asteroid crushers
... There's no getting away from them. That's why I appreciate the fact that EVERYTHING doesn't have to go through an upcycler. That would be boring.
Well, sorry to break the bad news to you, but… That’s everything in factorio :lol:. Everything is scaled via copy pasting, the design of the ...
Well, sorry to break the bad news to you, but… That’s everything in factorio :lol:. Everything is scaled via copy pasting, the design of the ...
- Sat Aug 09, 2025 11:00 pm
- Forum: Gameplay Help
- Topic: There are no biter nests in Naivus. "No Enemies" Mode
- Replies: 10
- Views: 1102
Re: There are no biter nests in Naivus. "No Enemies" Mode
And thank you again for the boring work you've done. All of that is beyond me; it seems like witchcraft to me.
- Sat Aug 09, 2025 1:27 am
- Forum: Off topic
- Topic: Do you ever wonder if you are the bad guys ?
- Replies: 18
- Views: 5517
Re: Do you ever wonder if you are the bad guys ?
... to also be what you are saying. I would expect in Rimworld that there is such systems. Like in civilization if you don't do any war, the game is boring, but if you keep doing wars, the game is balanced so that all the others will eventually coalition against you.
That said I remember there was ...
That said I remember there was ...