Search found 2452 matches: Recycling

Searched query: +Recycling

by crimsonarmy
Sun Jul 20, 2025 10:40 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 2014
Views: 790389

Re: Simple Questions and Short Answers




How to make higher quality biter eggs? Is recycling them the only way?


Recycling with quality modules is the only way. I do not recommend doing this without artificial biter spawners as you need a lot of eggs.


This appears wrong too me, as you can also recycle overgrowth soil, or ...
by pioruns
Sat Jul 19, 2025 11:38 pm
Forum: General discussion
Topic: Gleba!
Replies: 7
Views: 481

Re: Gleba!

... ingredients. It cascaded from that, now I have so much fun building more 5x quality tiles for each ingredient. Some tiles are specialized in recycling excess of lower quality items. The tiled layout allows me to double production of any ingredient if I feel like it, everything is modular ...
by mmmPI
Sat Jul 19, 2025 11:22 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 2014
Views: 790389

Re: Simple Questions and Short Answers



How to make higher quality biter eggs? Is recycling them the only way?


Recycling with quality modules is the only way. I do not recommend doing this without artificial biter spawners as you need a lot of eggs.


This appears wrong too me, as you can also recycle overgrowth soil, or ...
by crimsonarmy
Fri Jul 18, 2025 7:32 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 2014
Views: 790389

Re: Simple Questions and Short Answers


How to make higher quality biter eggs? Is recycling them the only way?


Recycling with quality modules is the only way. I do not recommend doing this without artificial biter spawners as you need a lot of eggs.
Edit: Sorry I misremembered. See mmmPI's comment for some items you can use for ...
by crimsonarmy
Fri Jul 18, 2025 7:13 pm
Forum: Balancing
Topic: Legendary Yumako & Jelly Nut Seeds should grow legendary plants
Replies: 63
Views: 9935

Re: Legendary Yumako & Jelly Nut Seeds should grow legendary plants

... Plates (Legendary)
Steel Plates (Legendary)
Plastic Bar (Legendary)

With a sufficiently high Low Density Structure Productivity Bonus this Recycling step becomes essentially Plastic-Neutral (you lose a few % to Recycler odds being random, so a little bit of extra Plastic is needed to run the ...
by jdrexler75
Fri Jul 18, 2025 6:44 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 2014
Views: 790389

Re: Simple Questions and Short Answers

How to make higher quality biter eggs? Is recycling them the only way?
by eugenekay
Fri Jul 18, 2025 2:48 pm
Forum: Balancing
Topic: Legendary Yumako & Jelly Nut Seeds should grow legendary plants
Replies: 63
Views: 9935

Re: Legendary Yumako & Jelly Nut Seeds should grow legendary plants

... Plates (Legendary)
Steel Plates (Legendary)
Plastic Bar (Legendary)

With a sufficiently high Low Density Structure Productivity Bonus this Recycling step becomes essentially Plastic-Neutral (you lose a few % to Recycler odds being random, so a little bit of extra Plastic is needed to run the ...
by mmmPI
Thu Jul 17, 2025 5:18 pm
Forum: Gameplay Help
Topic: How to upcycle?
Replies: 144
Views: 20378

Re: How to upcycle?

... manually to recover a few eggs. "manual quality"

2) you can keep a chest of low quality biochamber as safety reserve, and only trigger their recycling when you have run out of eggs because of whatever unexpected error, or to "restart" on purpose your facility that create legendary biochamber, to ...
by crimsonarmy
Thu Jul 17, 2025 1:33 pm
Forum: Balancing
Topic: Legendary Yumako & Jelly Nut Seeds should grow legendary plants
Replies: 63
Views: 9935

Re: Legendary Yumako & Jelly Nut Seeds should grow legendary plants

... t just deal with one quality other than common. For example, uncommon seeds when grown and mashed shouldn't produce enough uncommon seeds (with recycling common ones) to completely replant.
2. This is only doable late in the game. For example, requiring epic or legendary quality/productivity 3 ...
by IBelongInAFactory
Thu Jul 17, 2025 12:52 am
Forum: Technical Help
Topic: [2.0.60] "Removed recipes" message after Steam auto-update
Replies: 5
Views: 294

[2.0.60] "Removed recipes" message after Steam auto-update

... my save from last night I got ominous-seeming message:

07-16-2025, 17-45-36.png


Migrated content:

Removed recipes:


copy-paste-tool-recycling
cut-paste-tool-recycling



As these are very-much internal items/entities within Factorio that the end-user player (with no Lua/modding ...
by somepersondontask
Tue Jul 15, 2025 8:22 pm
Forum: Technical Help
Topic: [2.0.60] Logistics Manager cratering my UPS with relatively few logibots
Replies: 3
Views: 204

[2.0.60] Logistics Manager cratering my UPS with relatively few logibots

07-15-2025, 16-19-37.png

I've setup my Fulgora base in a way that it uses 3000 logistics bots to manage scrap recycling and science production. However, when running the base my UPS/FPS drops to ~30 solely due to the logistics manager using 20ms of processing power. I have an i7 11400f Intel CPU so ...
by Maoman
Sun Jul 13, 2025 3:33 pm
Forum: Mods
Topic: [MOD 2.0] SARS - Satisfying Alternate Recipe System
Replies: 0
Views: 186

[MOD 2.0] SARS - Satisfying Alternate Recipe System

... Planned features
-Add a console command or hotkey or something to double check if the rocket silo has already been researched

Known Issues
- Recycling plastic currently returns ridiculous amounts of fish due to the "microplastics" recipe

Recipes so far
STRONGLY RECOMMENDED YOU DO NOT READ ...
by Nemac
Sun Jul 06, 2025 3:10 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 2014
Views: 790389

Re: Simple Questions and Short Answers

... is empty. in the chest may be different stuff. so i cant just do $item = 0.
Its the refuel box for unimportant trains. i throw in stuff for 'recycling' like wood, coal, solid fuel. I just need a ping if the box went empty.

i only did very easy stuff with the wiring yet, so please be detailed ...
by boskid
Tue Jul 01, 2025 8:50 am
Forum: Not a bug
Topic: [2.0.55] Manual recipe crafting shows incorrect amount being crafted
Replies: 2
Views: 176

Re: [2.0.55] Manual recipe crafting shows incorrect amount being crafted

... 1" craft, it would not be possible because that would mean cancelling part of the recipe. Similarily some recipes may produce multiple items (for example a scrap-recycling) and in that case the outcome of the recipe is not known in advance and as such cannot be shown in the crafting queue.

Not a bug.
by astroroxy
Fri Jun 27, 2025 9:16 pm
Forum: Gameplay Help
Topic: No Fulgoran vault ruin
Replies: 17
Views: 962

Re: No Fulgoran vault ruin

... parties if they panic and don't just try and find a temporary shelter.

That big island is taller than 600 meters, and if you don't have scrap recycling then you have to play dodge the lightning with an ocean that cuts your speed by 50-80% as you walk on it. You probably have a nice circle you ran ...
by coffee-factorio
Fri Jun 27, 2025 6:08 pm
Forum: Gameplay Help
Topic: No Fulgoran vault ruin
Replies: 17
Views: 962

Re: No Fulgoran vault ruin

... parties if they panic and don't just try and find a temporary shelter.

That big island is taller than 600 meters, and if you don't have scrap recycling then you have to play dodge the lightning with an ocean that cuts your speed by 50-80% as you walk on it. You probably have a nice circle you ran ...
by FactorioBot
Mon Jun 23, 2025 2:27 pm
Forum: Releases
Topic: Version 2.0.58
Replies: 0
Views: 5606

Version 2.0.58

... Fixed set constant gui would was not focusing upon opening. (https://forums.factorio.com/129495)
Fixed that some items that did not require recycling recipe had a recycling recipe. (https://forums.factorio.com/129535)
Fixed a crash when querying members of logistic group while one of them is a ...
by boskid
Sun Jun 22, 2025 9:42 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.57] Copy, Cut, Recycle recipes
Replies: 4
Views: 949

Re: [2.0.57] Copy, Cut, Recycle recipes

Maybe copy and cut could be taken out of recycling recipes, but that would not be based on the auto_recycle but it would be based on "only-in-cursor" flag being present on the item.

As for the blueprint, blueprint book, deconstruction planner and upgrade planner, that part is rejected. As far as i ...
by boomshroom
Sat Jun 21, 2025 7:15 am
Forum: Resolved Problems and Bugs
Topic: [2.0.57] Crash when spoiling in an assembling machine
Replies: 2
Views: 319

Re: [2.0.57] Crash when spoiling in an assembling machine

... an account and report regardless.

If that's the requirement, then the culprit was would've most likely been Cubium and `destabilized-cube-matter-recycling`, which takes 2 `destabilized-cube-matter` in a recycler, but `destabilized-cube-matter` can also spoil into `dream`. With that information, I ...
by HermanyAI
Thu Jun 19, 2025 6:41 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.57] hidden elem_filter not respected by -with-quality choose-elem-button
Replies: 1
Views: 413

[2.0.57] hidden elem_filter not respected by -with-quality choose-elem-button

... the -with-quality elems alongside original post, but yeah - they seem to not respect hidden filter, while the rest do perfectly fine.
Attached is the mod with all these elem buttons. "All recycling recipes" is what I'm attempting to achieve with hidden filter complement.

factorio_FNagpEirJC.gif

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