Search found 1642 matches: Recycling

Searched query: recycling

by gGeorg
Fri Sep 27, 2024 11:32 am
Forum: News
Topic: Friday Facts #430 - Drowning in Fluids
Replies: 286
Views: 28255

Re: Friday Facts #430 - Drowning in Fluids

... is 1 lub for 5000 steam consumed. It means, player receives dilema : Use water hungry basic turbines (locations with free water) , or water recycling turbines which need a bit of lube ? ( water have to be delivered, then volume of water can be reduced by lubricant) This would allow create ...
by GregoriusT
Thu Sep 26, 2024 4:02 pm
Forum: News
Topic: Friday Facts #429 - Vulcanus Demolisher Enemies
Replies: 145
Views: 21676

Re: Friday Facts #429 - Vulcanus Demolisher Enemies

... must be on a day-night cycle sort of timing for Enemies to be able to detect the Player, while also serving as a power Source. A Wall-E kind of Recycling Bot could go and trash-compact everything on the Planet, this compacted Trash is the stuff that you are mining, and if the Compactor Bots ...
by Vanur
Fri Sep 20, 2024 8:30 pm
Forum: Mods
Topic: [MOD 1.1.x|1.0.x]Recycling Machines
Replies: 189
Views: 78924

Re: [MOD 1.1.x|1.0.x]Recycling Machines

Incompatible with Warptorio:

Error while running setup for recipe prototype: "dry411srev-warptorio-armor" (recipe): Recipe Item-production "power-amrmor-mk-2" is not stackable but has max count of 5
by morsk
Thu Sep 19, 2024 12:59 am
Forum: Ideas and Suggestions
Topic: Microplastics Achievement
Replies: 0
Views: 201

Microplastics Achievement

Factorio makes pollution funny, and in 2024 no form of pollution is funnier than microplastic.
It's also fun to laugh at plastic "recycling". The jokes almost write themselves here.
Microplastics -- Recycle 100,000 Plastic bar
Everyone will love this.
by DarkShadow44
Fri Aug 23, 2024 7:39 pm
Forum: General discussion
Topic: Possible unlimited resources exploit in Space Age ?
Replies: 7
Views: 1231

Re: Possible unlimited resources exploit in Space Age ?

Honestly, I wouldn't worry about it. It's not even out yet, and the devs are aware of potential exploits using productivity and recycling. They'll make it work without issues.
by Mad Inventor
Fri Aug 23, 2024 7:36 pm
Forum: General discussion
Topic: Possible unlimited resources exploit in Space Age ?
Replies: 7
Views: 1231

Re: Possible unlimited resources exploit in Space Age ?

... productivity bonuses are compounded when you apply them to each intermediate product as well as a "final" product. This depends on how recycling will work. If it only returns the intermediate products that are directly used to make the recycled item (example - green circuits from recycling ...
by Mad Inventor
Thu Aug 22, 2024 6:22 pm
Forum: General discussion
Topic: Possible unlimited resources exploit in Space Age ?
Replies: 7
Views: 1231

Possible unlimited resources exploit in Space Age ?

... if you could reach a point where you don't need to mine any raw materials or even produce intermediate products, because you get all your input by recycling the "free" output from productivity.
by BraveCaperCat
Thu Aug 01, 2024 10:34 am
Forum: Mods
Topic: SE Changes
Replies: 0
Views: 249

SE Changes

Changes Space Exploration to make the game easier.

Mod Portal Link:
https://mods.factorio.com/mod/SEChanges

Current Changes:
Landfill Recipes (25 times input to output ratio, compared to normal)
Landfill Recycling Recipes (can now be done in assemblers)
by Tobi812
Sun Jul 28, 2024 5:53 pm
Forum: 1 / 0 magic
Topic: [1.1.109] Crash (TransportLineUpdateState::ThreadContext::alarmWakeupList)
Replies: 2
Views: 424

[1.1.109] Crash (TransportLineUpdateState::ThreadContext::alarmWakeupList)

... Loading mod settings reskins-library 2.2.2 (settings.lua) 0.582 Loading mod settings reskins-bobs 2.2.0 (settings.lua) 0.583 Loading mod settings ZRecycling 1.1.4 (settings.lua) 0.584 Loading mod settings reskins-angels 2.2.1 (settings.lua) 0.585 Loading mod settings reskins-compatibility 2.2.1 ...
by Dogmai
Thu Jul 25, 2024 1:06 pm
Forum: General discussion
Topic: I came to a realization surrounding 2.0
Replies: 2
Views: 1021

I came to a realization surrounding 2.0

... you to pump them from anywhere, and dispose of the excess anywhere too, I love this mechanic. *Fulgora* Fulgora takes the concept of scrap and recycling, as seen in multiple mods, and makes it an interesting puzzle of statistics, just to introduce the player to a new concept and way of thinking ...
by MeduSalem
Fri Jul 19, 2024 4:55 pm
Forum: News
Topic: Friday Facts #420 - Fusion Reactor
Replies: 108
Views: 22145

Re: Friday Facts #420 - Fusion Reactor

... with them back in the day because there is basically only 2*n setups). But that said, I would recommend at least to include some kind of recycling chain to deal with used up Fusion fuel cells. It should not just be "throw stuff in" and never have to worry about any byproducts. ...
by SoShootMe
Fri Jul 19, 2024 12:35 pm
Forum: News
Topic: Friday Facts #420 - Fusion Reactor
Replies: 108
Views: 22145

Re: Friday Facts #420 - Fusion Reactor

... abundant fuel, unnecessary anyway. Arguably part of the design challenge, but finally, there's the logistics arising from the burnt result and recycling, but they don't add much. I can see some new design challenges with Fusion power, but mostly different rather than more/less. I often find ...
by The Phoenixian
Fri Jul 19, 2024 11:40 am
Forum: News
Topic: Friday Facts #420 - Fusion Reactor
Replies: 108
Views: 22145

Re: Friday Facts #420 - Fusion Reactor

... out there as a first thought, but I've been struck by just how much Space Age adds to the Engineer's aesthetic as The Worst Industrialist between recycling as a enabler for conspicuous consumption, space platforms' kessler syndrome in a box, mining archeological dig sites, and the sheer amount ...
by GreatWyrmGold
Sat Jul 06, 2024 4:30 am
Forum: Mods
Topic: [0.17+] Warptorio2
Replies: 14
Views: 13506

Re: [0.17+] Warptorio2

... on that planet. But that destroys the space travel element that's supposed to keep your Vulcanus titanium mining and your Fulgoran archaeological recycling separate until you've processed the materials enough to launch rockets. And if multiple platforms warp at once, you'll be scrambling to place ...
by Anima117
Fri Jul 05, 2024 1:40 pm
Forum: News
Topic: Friday Facts #418 - Space Age release date
Replies: 165
Views: 39104

Re: Friday Facts #418 - Space Age release date

... or "I want to micro-optimise my entire factory". Both of which are things you do later. The fact that they want you to use the recycling machine to try and get better quality items should be enough to tell you that you only do that when you have excess production, or have setup ...
by TaxiService
Fri Jul 05, 2024 1:05 pm
Forum: News
Topic: Friday Facts #418 - Space Age release date
Replies: 165
Views: 39104

Re: Friday Facts #418 - Space Age release date

... or "I want to micro-optimise my entire factory". Both of which are things you do later. The fact that they want you to use the recycling machine to try and get better quality items should be enough to tell you that you only do that when you have excess production, or have setup ...
by Anima117
Fri Jul 05, 2024 12:51 pm
Forum: News
Topic: Friday Facts #418 - Space Age release date
Replies: 165
Views: 39104

Re: Friday Facts #418 - Space Age release date

... or "I want to micro-optimise my entire factory". Both of which are things you do later. The fact that they want you to use the recycling machine to try and get better quality items should be enough to tell you that you only do that when you have excess production, or have setup ...
by XT-248
Sat Jun 22, 2024 7:50 am
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 461
Views: 65356

Re: Friday Facts #416 - Fluids 2.0

... it. I do not need to write a mod to get it. What is curious is why WUBE chose not to implement it with a new twist or play (spoilage/scrap recycling/asteroid collecting/lava-foundry, etc.) on a classic mod staple approach. Would the pipe fill up to 100% first before filling the storage ...
by Koub
Thu Jun 13, 2024 9:11 pm
Forum: Implemented Suggestions
Topic: Quality of items in Factorio 2.0
Replies: 15
Views: 2055

Re: Quality of items in Factorio 2.0

... mods next to Quality and Space Age Maybe I misinterpreted the https://factorio.com/blog/post/fff-399, in which a screenshot gave me the impression recycling scraps had quality as a prerequisite.
by mmmPI
Thu Jun 13, 2024 12:54 am
Forum: News
Topic: Friday Facts #414 - Spoils of Agriculture
Replies: 397
Views: 52082

Re: Friday Facts #414 - Spoils of Agriculture

... fast enough it hardens, and is wasted, for its purpose but if it's not "transformed" enough it's still organic, so it doesn't need "recycling", instead it decay naturally. Part of it is symbolic and alien, but refrigeration is mostly used for food irl no ?

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