Search found 2703 matches: Recycling

Searched query: +Recycling

by Rseding91
Wed Mar 18, 2026 10:48 pm
Forum: Fixed for 2.1
Topic: [2.0.76] data stage crashes trigger a recycling recipe category error
Replies: 1
Views: 195

Re: [2.0.76] data stage crashes trigger a recycling recipe category error

Thanks for the report. It looks like this was already fixed for 2.1.
by Ecthelon
Tue Mar 17, 2026 11:18 pm
Forum: Ideas and Suggestions
Topic: Take proximity into account when prioritising storage chests for logistic bot drop off
Replies: 0
Views: 69

Take proximity into account when prioritising storage chests for logistic bot drop off

... about what's far away. I discuss an example below.



An example of where this would make far more sense would be where you have multiple large recycling setups on Fulgora. You want all of these chests connected to the logistics network so that the materials can be used anywhere, but this leads to ...
by DarkLordKelvin
Tue Mar 17, 2026 7:25 pm
Forum: Gameplay Help
Topic: Is space mining for legendary raw resources still competitive?
Replies: 2
Views: 200

Re: Is space mining for legendary raw resources still competitive?


there is no such thing as a asteroid recycling loophole that got closed you can use space mining, it's competitive if you don't have much mining productivity


I must be losing my mind. I thought for sure they I had read about them taking out the ability to place quality modules in crushers when ...
by mmmPI
Tue Mar 17, 2026 2:09 pm
Forum: Gameplay Help
Topic: Is space mining for legendary raw resources still competitive?
Replies: 2
Views: 200

Re: Is space mining for legendary raw resources still competitive?

there is no such thing as a asteroid recycling loophole that got closed you can use space mining, it's competitive if you don't have much mining productivity
by DarkLordKelvin
Tue Mar 17, 2026 12:27 pm
Forum: Gameplay Help
Topic: Is space mining for legendary raw resources still competitive?
Replies: 2
Views: 200

Is space mining for legendary raw resources still competitive?

... slow .. particularly the ones based on mining/upcycling raw resources without any kind of boost (like coal). I know that the asteroid recycling loophole got closed, so I never bothered making "legendary only" space mining ships. Now I am wondering if maybe it's still worth it ... my ...
by ve2dmn
Mon Mar 16, 2026 11:15 pm
Forum: Gameplay Help
Topic: Train Interrupt: differentiate between 'Destination Full' and 'No Path'
Replies: 11
Views: 649

Re: Train Interrupt: differentiate between 'Destination Full' and 'No Path'

... new stuff just to see how it felt.


For anyone wondering what I eventually did:
1) I set the train system on Fulgura to just dump extras to the recycling facility on "Full or No Path" . The scrap is plentiful and I don't need to battle any ennemies to get more so getting right of the extra stuff ...
by Tertius
Sun Mar 15, 2026 6:37 pm
Forum: Gameplay Help
Topic: Math behind Quality
Replies: 5
Views: 352

Re: Math behind Quality

... out that you should expect a craft-recycle loop to be an order of magnitude or so more efficient with regards to number of input items: self-recycling is really, really bad in this metric. So I do think it's worth putting more thought to the idea of doing craft-recycle loops making reactors, or ...
by Nidan
Sun Mar 15, 2026 5:18 pm
Forum: Gameplay Help
Topic: Math behind Quality
Replies: 5
Views: 352

Re: Math behind Quality

Your repetition counts are far too low to have statistical relevance.

The both setups are essentially a self recycling loop, only the input you count is one step before that loop. A standard self recycling loop takes 2726.9095067473136 common per legendary; accounting for the +200% prod in your left ...
by Hurkyl
Sun Mar 15, 2026 3:44 pm
Forum: Gameplay Help
Topic: Math behind Quality
Replies: 5
Views: 352

Re: Math behind Quality

... out that you should expect a craft-recycle loop to be an order of magnitude or so more efficient with regards to number of input items: self-recycling is really, really bad in this metric. So I do think it's worth putting more thought to the idea of doing craft-recycle loops making reactors, or ...
by coffee-factorio
Sat Mar 14, 2026 1:42 am
Forum: Balancing
Topic: Idea for balancing crushers
Replies: 28
Views: 2253

Re: Idea for balancing crushers



Metrics make for more interesting arguments I think.

It appears that you can make very simple system, using recycler in space to mimick ore recycling, you can make them fast and efficient if you recycle the asteroid directly instead of using the crusher, therefore a penalty on the crusher won't ...
by mmmPI
Thu Mar 12, 2026 11:14 pm
Forum: Balancing
Topic: Idea for balancing crushers
Replies: 28
Views: 2253

Re: Idea for balancing crushers

... to have legendary material in a simple and scalable way.

It appears that you can make very simple system, using recycler in space to mimick ore recycling, you can make them fast and efficient if you recycle the asteroid directly instead of using the crusher, therefore a penalty on the crusher won't ...
by coffee-factorio
Thu Mar 12, 2026 1:44 am
Forum: Balancing
Topic: Idea for balancing crushers
Replies: 28
Views: 2253

Re: Idea for balancing crushers

... in odd ways.

They are "dockworker fun" because that causes them to have jackpots of times scales in the 50 hour range before you start your recycling phase.

If you fix a drill at 5900 ipm and compare it to a single asteroid at 300% productivity, you get 1.3K uncommons for the drill vs. 1.3 ...
by Tertius
Wed Mar 11, 2026 9:47 am
Forum: Gameplay Help
Topic: Train Interrupt: differentiate between 'Destination Full' and 'No Path'
Replies: 11
Views: 649

Re: Train Interrupt: differentiate between 'Destination Full' and 'No Path'

... buildings that can only be crafted on Aquilo. Or everything that needs holmium plates since holmium plates don't profit from early quality mining+recycling - it loses any quality in the holmium solution step.

So I recommend to reduce your complexity by not trying to handle every quality in every ...
by CyberCider
Wed Mar 11, 2026 8:46 am
Forum: Balancing
Topic: Idea for balancing crushers
Replies: 28
Views: 2253

Re: Idea for balancing crushers

... if you think one will have to redo a whole factory from ore to product but on a spaceship. Instead what player will have to do is similar to ore recycling , a very simple, or easy setup, or both you choose :


But that is a whole factory from ore to product. Except the “product” chosen here is an ...
by DrakeyC
Wed Mar 11, 2026 12:23 am
Forum: Gameplay Help
Topic: Help With a Signal Network Set-up
Replies: 10
Views: 659

Help With a Signal Network Set-up

... reads the contents of the trash belt as they reach the end, and if it detects any type of asteroid, it changes the crusher to the appropriate recycling recipe - if there's carbon asteroids on the belt, the crusher is set to recycle them, and if there's metallic behind them it changes to recycle ...
by mmmPI
Tue Mar 10, 2026 11:45 pm
Forum: Balancing
Topic: Idea for balancing crushers
Replies: 28
Views: 2253

Re: Idea for balancing crushers

... if you think one will have to redo a whole factory from ore to product but on a spaceship. Instead what player will have to do is similar to ore recycling , a very simple, or easy setup, or both you choose :

legendary space probe.jpg


Anyway, I have gone and checked how good ore recycling ...
by CyberCider
Tue Mar 10, 2026 9:19 pm
Forum: Balancing
Topic: Idea for balancing crushers
Replies: 28
Views: 2253

Re: Idea for balancing crushers

... what was pointed out because you seemed unaware space casino can't be used for everything and thus require players to use also another method of recycling. It's not the simplest method ore recycling is , and it can't even do all the item. Which items ? Rethorical question, the answer is "space age ...
by mmmPI
Tue Mar 10, 2026 5:15 pm
Forum: Balancing
Topic: Idea for balancing crushers
Replies: 28
Views: 2253

Re: Idea for balancing crushers

... what was pointed out because you seemed unaware space casino can't be used for everything and thus require players to use also another method of recycling. It's not the simplest method ore recycling is , and it can't even do all the item. Which items ? Rethorical question, the answer is "space age ...
by CyberCider
Tue Mar 10, 2026 1:24 pm
Forum: Balancing
Topic: Idea for balancing crushers
Replies: 28
Views: 2253

Re: Idea for balancing crushers

... Ok, I assumed it was obvious, but I could have been more specific: Space casino is much simpler than other things with good performance. Ore recycling generally doesn’t need to be adressed or discussed in balancing discussions, because in the majority of cases it’s so weak that it’s irrelevant ...
by mmmPI
Tue Mar 10, 2026 11:11 am
Forum: Balancing
Topic: Idea for balancing crushers
Replies: 28
Views: 2253

Re: Idea for balancing crushers

... my entire argument. Because these things are on a lower level of complexity to design, they should also be on a lower level of effectiveness. Ore recycling currently is (mostly), but space casino is not.


You said space casino was baby mode and simpler than eveything else, which is wrong imo as ...

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