Search found 24 matches: throne room
Searched query: throne room
- Tue May 23, 2017 9:08 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... to do tasks such as order yet another mining station from the "throne room", and then automatically set up the connections to the rail network, would be pretty ...
- Wed Dec 07, 2016 2:07 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
Hi, when I read about the "throne room" concept, it made me wonder about implication for modding... What if we can sort of mod a city ...
- Thu Aug 25, 2016 6:26 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... would exit the building. This means these wouldn't be minable as well. Throne room Player would enter it, and he could start control the game in rts style, at this phase, ...
- Tue Apr 26, 2016 4:58 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... RTS mode, and then another game in the current mode. Heck, maybe just a Throne room for other worlds, but also an RTS setting in world options would make the game be permanently ...
- Tue Mar 08, 2016 6:34 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... would exit the building. This means these wouldn't be minable as well. Throne room Player would enter it, and he could start control the game in rts style, at this phase, ...
- Sun Mar 06, 2016 8:00 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... in any MOBA) that by default do nothing when spawned. - using the OP throne room, you assign way points from the factory and squad size. the factory builds the squad size ...
- Fri Mar 04, 2016 11:35 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... polluting the beautiful, most unique game you've already created. The throne room idea - where you could create a room to observe anywhere is a great one, in my most humble ...
- Tue Mar 01, 2016 11:50 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... you'd like for this phase. Phase 2: WAR - Get into your command center (Throne Room) and begin fighting without any restrictions. A few of your teammates might want to continue ...
- Fri Jan 29, 2016 10:19 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... I wanted that. But I do absolutely love the idea of simply going into a throne room and ordering my bots around from there. Main point, in case I didn't say it very clearly: ...
- Thu Nov 06, 2014 5:59 am
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 232893
Re: Peace with Aliens
... anno but with trains. The command center could act as the proposed throne room, enabling the RTS mode. Aliens could start attacking more often and in greater numbers ...
- Wed Jun 11, 2014 5:02 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... as my creations get larger. I love the idea of the "throne room" for those of us to enjoy things on the grand scale. I do hope that Factorio incorporates ...
- Wed May 21, 2014 4:28 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
Throne room Player would enter it, and he could start control the game in rts style, at this phase, he would already have ...
- Tue May 20, 2014 8:18 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... These assault would be commenced from the developers mused "throne room" or from the large wardrone-tower. After initiating the assault the wardrones would ...
- Fri May 16, 2014 1:42 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... difference and I like being connected to this player. Rather than a throne room I'd like too see some walls that have a hole in for transport belts and gates/doors that ...
- Wed May 14, 2014 8:29 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
You can have both RPG elements and throne room.
Warcraft system allows the player character to be the hero unit, the "one man army" on the battlefield albeit at the risk of losing your life and not having full overview of the situation.
Warcraft system allows the player character to be the hero unit, the "one man army" on the battlefield albeit at the risk of losing your life and not having full overview of the situation.
- Wed May 14, 2014 4:03 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... shouldn't) be removed completely. I do not like the idea of a "throne room" and completely surrendering the-third person mode. The whole purpose of the game ...
- Sun Apr 06, 2014 4:45 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... devs stated already, that we can access only areas with radar from this throne-room (to make it in short words). I think this is a good compromise.
- Sun Apr 06, 2014 3:57 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... into the game right now. But to be honest, I don't like the idea of a throne room. I think that adding a throne room to the game will separate you from your character. ...
- Mon Feb 10, 2014 7:55 am
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... would exit the building. This means these wouldn't be minable as well. Throne room Player would enter it, and he could start control the game in rts style, at this phase, ...
- Thu Sep 26, 2013 5:01 pm
- Forum: Development Proposals
- Topic: RTS direction
- Replies: 183
- Views: 162426
Re: RTS direction
... coolest way to develop the game-play is to go larger and bigger. So the Throne/Control Room idea is a good step to bringing the late game to Factorio and the more "larger and ...