Search found 21 matches: counterclockwise

Searched query: counterclockwise

by Qon
Sun Nov 01, 2020 10:15 am
Forum: Ideas and Suggestions
Topic: Option to build ghost automatically if out of reach.
Replies: 10
Views: 2947

Re: Option to build ghost automatically if out of reach.

... reach, so I don't have to hear "Duduh!!!" and then try again all the time. And it's frustrating to use the same key for rotating counterclockwise as ghost building, which makes it really confusing when I want to do clockwise rotations while ghost building since I have to lift ...
by ssilk
Tue Jan 10, 2017 5:11 am
Forum: Implemented Suggestions
Topic: Shift+R to rotate counterclockwise
Replies: 1
Views: 1045

Re: Shift+R to rotate counterclockwise

There is a mod, that does exactly do that...


BTW: I use that a while now and I need to say: I use it less often than I thought. What many forget: Shift-R is two keypresses. Rotating counterclockwise is three. But on the same key.
by syltrand
Tue Jan 10, 2017 3:02 am
Forum: Implemented Suggestions
Topic: Shift+R to rotate counterclockwise
Replies: 1
Views: 1045

Shift+R to rotate counterclockwise

To rotate anything that requires rotating, like blueprints and inserters, counterclockwise. In a situation where an assembler is requesting items from an inserter that's drawing various items from a chest, and the recipe from the assembler is changed, the inserter ...
by Koltrast
Thu Nov 17, 2016 6:04 am
Forum: Ideas and Suggestions
Topic: Button for rotate anti-clockwise/counterclockwise
Replies: 7
Views: 2665

Re: Button for rotate anti-clockwise/counterclockwise

I have a mouse with scroll wheel i can push left and right.
I am wishing I could use it to rotate objects on the right and left
by BenSeidel
Wed Nov 02, 2016 12:25 am
Forum: Ideas and Suggestions
Topic: Button for rotate anti-clockwise/counterclockwise
Replies: 7
Views: 2665

Re: Button for rotate counterclockwise

yes, I searched for anti-clockwise and it returned no results. I then looked at one of my other games for the feature and it said "rotate counterclockwise", so I actually changed my post to read that.
by ssilk
Tue Nov 01, 2016 11:48 pm
Forum: Ideas and Suggestions
Topic: Button for rotate anti-clockwise/counterclockwise
Replies: 7
Views: 2665

Re: Button for rotate counterclockwise

Hm. A simple search before posting would help: search.php?keywords=counterclockwise&fid%5B0%5D=6
by AntiElitz
Tue Nov 01, 2016 2:59 pm
Forum: Ideas and Suggestions
Topic: Button for rotate anti-clockwise/counterclockwise
Replies: 7
Views: 2665

Re: Button for rotate counterclockwise

Sure wheelup. Did you ever scroll up on this page? Greetings steinio I think by "wheel down" he means pushing the scroll wheel down, since using the scroll wheel is for zooming. I might be wrong though. Using "wheelup" and wheeldown" is a commen keybinding to rotate in a lo...
by Articulating
Tue Nov 01, 2016 10:08 am
Forum: Ideas and Suggestions
Topic: Button for rotate anti-clockwise/counterclockwise
Replies: 7
Views: 2665

Re: Button for rotate counterclockwise

steinio wrote:Sure wheelup.
Did you ever scroll up on this page?

Greetings steinio
I think by "wheel down" he means pushing the scroll wheel down, since using the scroll wheel is for zooming. I might be wrong though.
by steinio
Tue Nov 01, 2016 5:52 am
Forum: Ideas and Suggestions
Topic: Button for rotate anti-clockwise/counterclockwise
Replies: 7
Views: 2665

Re: Button for rotate counterclockwise

Sure wheelup.
Did you ever scroll up on this page?

Greetings steinio
by AntiElitz
Tue Nov 01, 2016 4:45 am
Forum: Ideas and Suggestions
Topic: Button for rotate anti-clockwise/counterclockwise
Replies: 7
Views: 2665

Re: Button for rotate counterclockwise

BenSeidel wrote:A key binding for rotating counterclockwise as well as the current clockwise rotation would help many people build easier.

I agree, people that want to put rotate on the mouse wheels are currently fucked, because there is no counterpart for wheeldown
by BenSeidel
Tue Nov 01, 2016 12:53 am
Forum: Ideas and Suggestions
Topic: Button for rotate anti-clockwise/counterclockwise
Replies: 7
Views: 2665

Button for rotate anti-clockwise/counterclockwise

A key binding for rotating counterclockwise as well as the current clockwise rotation would help many people build easier.
by MeduSalem
Fri Jul 15, 2016 9:13 pm
Forum: Ideas and Suggestions
Topic: [0.13] Ideas to Improve the Rail-Planner (Bring back the Curved Rail)
Replies: 15
Views: 6342

Re: [0.13] Bring back the Curved Rail

... it switches to a curved rail as starting segment instead of a straight one and with your mouse guidance then decide if it becomes a clockwise/counterclockwise curve? Would avoid having to click 1-2 rail tiles before the curve is supposed to start and removing the straight/diagonal tiles in ...
by Flight
Sat May 14, 2016 1:40 pm
Forum: Implemented Suggestions
Topic: Curved Rail pieces rotation order
Replies: 4
Views: 2299

Re: Curved Rail pieces rotation order

Thanks!

Any word on Shift+R to rotate things counterclockwise?
by Flight
Sat May 14, 2016 4:35 am
Forum: Implemented Suggestions
Topic: Curved Rail pieces rotation order
Replies: 4
Views: 2299

Curved Rail pieces rotation order

... It would make it a lot easier to quickly place curves or rings. Bonus request: Shift+R should rotate pieces counterclockwise (not only rails but all items on the game).
by Factoruser
Thu Apr 30, 2015 11:12 am
Forum: Outdated/Not implemented
Topic: New inserter operations (moves)
Replies: 12
Views: 22197

New inserter operations (moves)

... an 90° angle. There might be a hotkey or small GUI to switch the inserter's mode between "opposed", "90° clockwise", "90° counterclockwise" and "bidirectional". With the rotation key you can determine the source and destination direction then: opposed: north ...
by threehams
Wed Dec 31, 2014 5:57 pm
Forum: Ideas and Suggestions
Topic: Change curved track rotation to require fewer keypresses
Replies: 10
Views: 5360

Change curved track rotation to require fewer keypresses

Currently, the curved track uses this pattern. Building a circle clockwise takes 5 rotations per track, building counterclockwise takes 3. http://i.imgur.com/0it8ZzS.jpg If the pattern were switched to this, building clockwise would only be 1 rotation per track. http://i.imgur.com/RCiXg78.jpg ...
by danikov
Thu Jul 31, 2014 12:04 am
Forum: Outdated/Not implemented
Topic: Half-turn Inserters
Replies: 6
Views: 4220

Half-turn Inserters

... 90 degrees to the left or right, but that would require 3 new inserters for each of the existing ones- a 'straight' one, a 'clockwise' one and a 'counterclockwise' one, which is a bit messy. My second thought was, like rotating, be able to toggle through those 3 different orientations when placing ...
by robhol
Sun May 18, 2014 7:33 am
Forum: Implemented Suggestions
Topic: Alternate rotation controls
Replies: 1
Views: 1171

Alternate rotation controls

For example, having a different button close to R like T or F rotate the item counterclockwise. I find myself tapping RRR, RRR, RRR, RRR quite often and it seems like something that could be improved relatively easily. Another suggestion: by holding down Rotate, ...
by ssilk
Fri Sep 20, 2013 5:56 pm
Forum: Ideas and Suggestions
Topic: Ideas for creeper types
Replies: 35
Views: 18263

Re: Ideas for creeper types

... can find the next place of food for an ant. This algorithm hasn't to be random, it just searches the nearest trees and then takes the first counterclockwise. The ant will run to it, collect it and bring it back. With thousands of such operations, they build a circle of cleared forest around ...
by Coolthulhu
Wed Sep 18, 2013 9:07 pm
Forum: Ideas and Suggestions
Topic: Ideas for creeper types
Replies: 35
Views: 18263

Re: Ideas for creeper types

... it's already not deterministic. If they go in a spiral, they need a direction too (it's safe to make entire species/clan/whatever go clockwise or counterclockwise, though) and it would look weird, mechanical. Picking nearest vertices from results of a breadth-first pathfinding algorithm (A* is ...

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