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- Fri Aug 23, 2024 7:51 pm
- Forum: PyMods
- Topic: Factorio 1.1.109 Full Py Mod latests version - FPS/UPS drop every 5 minutes
- Replies: 2
- Views: 514
Factorio 1.1.109 Full Py Mod latests version - FPS/UPS drop every 5 minutes
... Sequential read up to 7400MB/s, sequential write up to 6500MB/s Win11 Home 64 bit Geforce RTX 2070 Super 8GB GDRR6 RAM 256-bit HDMI Game Details: Steam Factorio 1.1.109 (also tested in direct PC installed Factorio 1.1.109) Mods: Current Full Py Afraid of the Dark Bottleneck Creative Mod Even Distribution ...
- Sun Mar 31, 2024 5:03 pm
- Forum: PyMods
- Topic: Biomass Power Generation Missing Steam Recipe
- Replies: 1
- Views: 1166
Re: Biomass Power Generation Missing Steam Recipe
Did you mean to burn biomass in a boiler? It works for me.
My way to consume excess of biomass was to generate Carbon dioxide in a high-pressure furnace: it gives CO2 at a high-speed and is IMHO very CPU efficient.
However, I also have powerplants that heat molten salt and can produce energy.
My way to consume excess of biomass was to generate Carbon dioxide in a high-pressure furnace: it gives CO2 at a high-speed and is IMHO very CPU efficient.
However, I also have powerplants that heat molten salt and can produce energy.
- Sun Mar 31, 2024 4:15 pm
- Forum: PyMods
- Topic: pY Fusion Energy - Discussion
- Replies: 552
- Views: 216540
Re: pY Fusion Energy - Discussion
I've just unlocked Chemical science and had around 6GW power generation coming mainly from a dozen geothermal water converted to steam and energy using Steam Turbine as well as around 20 Steam Turbines powered by Coal Power Plants (or whatever the building is). After recent mod changes ...
- Tue Mar 12, 2024 8:02 pm
- Forum: PyMods
- Topic: pY Fusion Energy - Discussion
- Replies: 552
- Views: 216540
Re: pY Fusion Energy - Discussion
Good days It seems to me that the very first thermonuclear reaction (deuterium) at the moment (the only one with superheated steam left at the output) is completely unprofitable in terms of energy production. If only because the production of heavy water requires a huge number of energy-consuming ...
- Thu Oct 26, 2023 7:37 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 180
- Views: 95624
Re: pY Alternative Energy - Discussion
... because aerial turbines are based on caravans, you need to place a caravan after placing an aerial turbine for them to start working. Also, energy steam engines is used before energy from aerial turbines, so they don't even work properly as green energy unless you have green energy only.
- Fri Jul 28, 2023 8:37 am
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 180
- Views: 95624
Re: pY Alternative Energy - Discussion
... you getting tons of iron oxide? Sure, it's "free iron plates", but also used for other stuff later on. 3. because I have big coal-fired steam power plants. I don't know what to do with iron oxide anymore. dozens of boxes. it's a leisurely game. And I still didn't think it was better. ...
- Fri Jul 28, 2023 7:32 am
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 180
- Views: 95624
Re: pY Alternative Energy - Discussion
... you getting tons of iron oxide? Sure, it's "free iron plates", but also used for other stuff later on. 3. because I have big coal-fired steam power plants. I don't know what to do with iron oxide anymore. dozens of boxes. it's a leisurely game. And I still didn't think it was better. ...
- Tue Apr 25, 2023 2:54 am
- Forum: PyMods
- Topic: Biomass Power Generation Missing Steam Recipe
- Replies: 1
- Views: 1166
Biomass Power Generation Missing Steam Recipe
I was hoping to do biomass power stage 1 before any of the others so I could start to get rid of all the Biomass building up but the tech is missing the pressurized steam recipe. It's there for coal and oil but not biomass!
- Fri Apr 21, 2023 1:02 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 890
- Views: 336294
Re: pY Alien Life - Discussion
Steam turbines are even better. All you need is an offshore pump, an electric boiler, a high pressure furnace and a steam turbine. Give it a bit of electricity to get started and then it produces tons of electricity for free. ...
- Wed Apr 19, 2023 9:10 pm
- Forum: PyMods
- Topic: Nuclear reactor consuming uranium fuel cell very fast
- Replies: 2
- Views: 1557
Nuclear reactor consuming uranium fuel cell very fast
I build out a nuclear reactor based on the specs of water to steam output and when I added uranium fuel cell MK01 to the reactor, it comsumed it at a rate of 5 per second instead of the 2 min per cell. Is this right?
- Sun Apr 02, 2023 4:52 pm
- Forum: PyMods
- Topic: pY Fusion Energy - Discussion
- Replies: 552
- Views: 216540
Re: pY Fusion Energy - Discussion
... the highest tier Boron+Proton fusion recipe, or the more basic second tier fusion reaction and have them and the reactor be powered using the steam the reaction produces. Meaning I have the first crafting of the recipe run on external power, and then use it's products of steam to power the ...
- Wed Mar 22, 2023 3:14 pm
- Forum: PyMods
- Topic: Choose on my playthrough!
- Replies: 3
- Views: 1934
Re: Choose on my playthrough!
... sources. with the excess i just burn them and use as a minor source of power to supplement the grid if even the grid is satisfied i just vent the steam to avoid stone backing up i think it depends where you find the best use for your base
- Sat Dec 03, 2022 2:44 pm
- Forum: PyMods
- Topic: Amount of items to put in a closed loop
- Replies: 7
- Views: 3797
Re: Amount of items to put in a closed loop
Yeah, thanks, I eventually figured this out ! (And set up an overflow system for the excess steam, reheating it in a heat exchanger and then burning it for power.) Here's hoping for some temperature sensors in the Factorio expansion ! P.S: What do you mean, neither of ...
- Fri Nov 11, 2022 11:32 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 180
- Views: 95624
Re: pY Alternative Energy - Discussion
... and the HAWT 1000s to fully charge. So what do I make out of this? :? If I use them in a grid combined with conventional power production (boiler->steam, geothermal ..) the VAWT/HAWT/Tidal Power production will be preferred and will never charge. To make use of the Energy Capacity I'd have to use ...
- Fri Nov 11, 2022 7:26 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 180
- Views: 95624
Re: pY Alternative Energy - Discussion
... and the HAWT 1000s to fully charge. So what do I make out of this? :? If I use them in a grid combined with conventional power production (boiler->steam, geothermal ..) the VAWT/HAWT/Tidal Power production will be preferred and will never charge. To make use of the Energy Capacity I'd have to use ...
- Tue Nov 01, 2022 11:03 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 180
- Views: 95624
Re: pY Alternative Energy - Discussion
... of Coke in the Pitch->Coke recipe. Maybe to a third? You could maybe increase the output of Light Oil, as this is usable later in Oil Burner for Steam generation and in the earlier stage gives you more Aromatics, which would be nice, too. But I haven't thought it much, if this will break anything ...
- Sun Oct 30, 2022 2:33 am
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 180
- Views: 95624
Re: pY Alternative Energy - Discussion
... far too complicated without it. As for your second point, I'm not entirely sure what it is you mean, but if you are talking about output power of steam engines specifically, there is a key limitation: steam engines produce half power when fed 250°C steam (they still consume the steam at the same ...
- Mon Oct 24, 2022 6:36 pm
- Forum: PyMods
- Topic: Amount of items to put in a closed loop
- Replies: 7
- Views: 3797
Re: Amount of items to put in a closed loop
... find my cooling towers to lock up for some reason ??) I found if you put productivity modules in a FTS reactor you actually produce slightly more steam than water that's consumed so the 1:1 balance goes off and eventually your cooling tower loop locks up. After I realized this I then noticed any ...
- Wed Oct 19, 2022 7:56 pm
- Forum: PyMods
- Topic: pY Alternative Energy - Discussion
- Replies: 180
- Views: 95624
Re: pY Alternative Energy - Discussion
... to make 2 Treated wood to make 2 Rails. That seems unnecessarily hard, as it corresponds to around 150 Raw Coal + large amounts of fuel for steam generation. Tar Extractor and other Tar recipes are locked behind Logistics Science. And the second - but still unrewarding - Rail recipe is locked ...
- Wed Mar 09, 2022 9:16 am
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 497942
Re: pY Raw Ores Discussion
... a bug in that they require around TWO (!!!) orders of magnitude too many buildings and resources (uranium ore, iron ore dust, lead, sulfuric acid, steam...), which makes them prohibitive to use for anything (but maybe in combat vehicles where you might need the extra edge...) Here helmoded for ...