Search found 208 matches: Turret creep

Searched query: +Turret +creep

by mistermeow
Fri Nov 08, 2024 3:09 pm
Forum: Balancing
Topic: midgame nest-killing too hard in 2.0
Replies: 22
Views: 2496

Re: midgame nest-killing too hard in 2.0

... of noob traps. The number of new players who don't set up flamethrower turrets cause they try the crappy handheld or tank-mounted flamethrower first is a shame.


I agree with all that. 1.1 was just: Litterally anything else < gun turret creep < tank < laser turret creep (with research) < spidertron ...
by Dmytrozern
Tue Jan 18, 2022 1:09 pm
Forum: Balancing
Topic: Defence economy balance
Replies: 81
Views: 43620

Re: Defence economy balance

... nice to be able to prioritize spitters to be targeted first for other turrets tho... However, at this point, it might require much more time and work ... than it is now.


True. I don't like this type of cheezy tactics like turret creep or mines spam. A bigger startup time for both might be nice change.
by Koub
Wed Jan 27, 2021 8:49 pm
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: Attacking biters with turrets makes all weapons pointless

... supposition of this thread? Like, raise your hand if you agree that "turrets make all weapons pointless" ? I browsed the responses and it seems to ... Game balance is nowhere where it was almost 7 years ago.However, turret creep has existed long before Factorio was even an idea in kovarex's ...
by Rubypoker
Sat Jan 23, 2021 2:21 am
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: Attacking biters with turrets makes all weapons pointless

... player has access to tank and Distractor capsule at that point.
Gun turrets are able to creep and clear up biter nests at a point were the player is not meant to be able to push yet. But a experience player will likely be able to unlock grenades, flamethrower and Defender capsule fairly quickly and ...
by jodokus31
Thu Jan 21, 2021 12:52 am
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: Attacking biters with turrets makes all weapons pointless




The efficient clear meta pre-power armor is using turrets as a firebase for cover and to fall back to, not as primary clear.

or grenades, or car ... use as your direct attacks, vs the old days of turrets doing it all.


Ok. I see, if turrets play a role, then it's this, instead of turret creep.
by Mylon
Tue Jan 05, 2021 2:55 pm
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: The real reason that turret creep is a common strategy

... cannons and spidertrons are the primary offensive weapons of the engineer.

I may have missed some of the subtlety as many of these featured creeped up on me in my time in this community, but hearing you present it like this brought tears of joys.

Factorio certainly is an interesting game ...
by 4xel
Sun Jan 03, 2021 8:20 pm
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: The real reason that turret creep is a common strategy

... suck, but most of your points seem moot today.

Yes, "the game in which turret creep isn't the meta is the game in which the player is stronger than the turrets". But that is the game we are currently living in. Players are stronger than turrets. A turret cannot throw grenades. A turret cannot throw ...
by Hannu
Sat Sep 26, 2020 7:07 pm
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: The real reason that turret creep is a common strategy



I used to be a massive turret creep player, because for some reason I was averse to the early game weapons like poison/slowdown capsules and defenders.


Good to know that combat bots may be useful again. I like them much more than laser defence, because they are expendable and production need to ...
by LuxSublima
Thu Sep 24, 2020 12:00 am
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: The real reason that turret creep is a common strategy


I want to write a deeper analysis of why turret creep is so permanently embedded in the meta, and what the game would look like if it wasn't.
...
In conclusion, with the changes I suggest or anything similar, players would not feel pressured to resort to turret creep tactics in order to deal with ...
by LuxSublima
Wed Sep 23, 2020 11:29 pm
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: The real reason that turret creep is a common strategy


I think that it is crucial that turrets are more powerful than the player. This is a game about automation. You should automate combat to. Build ... enough turrets that's not reasonable.

I used to be a massive turret creep player, because for some reason I was averse to the early game weapons ...
by Yoyobuae
Sun Sep 20, 2020 12:51 pm
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: The real reason that turret creep is a common strategy


Yes, but you need explosives (oil) and military science, which is not that early in the game. Military2 can be the first green science (reachable after ~30 - 60 min. playtime in default settings)

I'm pretty sure it's easy enough to have oil setup by the time medium biters are around.

Before ...
by mrvn
Sun Sep 20, 2020 11:47 am
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: Attacking biters with turrets makes all weapons pointless

Turrets are an essential part of base defense. As your base grows you can't run and repel every alien attack. Also attacks are ment to become too strong ... build turrets near a spawner.

So if you make turrets weaker to make creep impossible then you also break base defenses. Not going to work out.

On ...
by jodokus31
Sun Sep 20, 2020 10:02 am
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: The real reason that turret creep is a common strategy

... quite impactful to save on ammo and also can clear bases without turret creep. (heavy armor and fish recommended, Stronger explosives research for medium biters)

Or use land mines. They insta-kill small and medium biters without any upgrades. They are also way cheaper to make than grenades ...
by Yoyobuae
Sun Sep 20, 2020 1:30 am
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: The real reason that turret creep is a common strategy

... quite impactful to save on ammo and also can clear bases without turret creep. (heavy armor and fish recommended, Stronger explosives research for medium biters)

Or use land mines. They insta-kill small and medium biters without any upgrades. They are also way cheaper to make than grenades.
by 5thHorseman
Sat Sep 19, 2020 10:55 pm
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: Attacking biters with turrets makes all weapons pointless

I will never understand the aversion to turret creep. If you hate it so much don't do it. If you hate that it's a valid strategy well... I don't care unless you somehow convince the devs of that.

I turret creep up until I get the tank. Then I tank-ram most things in sweeping passes until I unlock power ...
by Koub
Sat Sep 19, 2020 10:22 am
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: Attacking biters with turrets makes all weapons pointless

[Koub] Merged into the "turret creep balance" thread.
by jodokus31
Sat Sep 19, 2020 9:55 am
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: The real reason that turret creep is a common strategy

This is a whole overhaul and not only a way to prevent turret creep. Maybe you want to write a mod for people to try


I submit to you that the game in which turret creep isn't the meta is the game in which the player is stronger than the turrets. Consider it: the swarms of biters and spitters are ...
by ickputzdirwech
Sat Sep 19, 2020 8:34 am
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: The real reason that turret creep is a common strategy

... here is my general opinion on this.

I think that it is crucial that turrets are more powerful than the player. This is a game about automation. You ... out” would be a massive step in the wrong direction.

As for the turret creep: It’s not the only option you have right now. It’s not even the best ...
by valneq
Sat Sep 19, 2020 6:14 am
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

Re: The real reason that turret creep is a common strategy

What? I only use turret creep for the first couple of bases, because of the lack of options. Turret creep is just incredibly slow and tedious compared to other methods that you unlock later on, especially with military science and chemical+military. Also, driving around with tanks and spidertrons, and ...
by thereaverofdarkness
Sat Sep 19, 2020 6:03 am
Forum: Balancing
Topic: Attacking biters with turrets makes all weapons pointless
Replies: 233
Views: 158584

The real reason that turret creep is a common strategy

... common strategy: when taking land from enemies, setup a row of turrets near their spawners, and setup another row a bit closer, until you have ... often players attempt to suggest ways to change the game to make turret creep more difficult, or perhaps make other forms of combat less difficult ...

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