Search found 266 matches: Recycling

Searched query: recycling

by FalcoGer
Thu Mar 10, 2016 5:58 pm
Forum: Ideas and Suggestions
Topic: An Actual Trash Can
Replies: 10
Views: 10378

Re: An Actual Trash Can

... not too cheaty, because you're stuck with what you get. If you turn half of it back into resources then you get materials for free. I agree that recycling is a good idea, but that's an entirely different concept that needs it's own discussion. An actual trash slot is not a bad idea, IMO. Even ...
by pib
Thu Mar 10, 2016 12:29 am
Forum: Ideas and Suggestions
Topic: Endless ore patches
Replies: 25
Views: 15104

Endless ore patches

... complaint, which for me rings true, that being forced to take down your mining sites is "not fun" and detracts from building. Having to recycling outputs only gets more constant and annoying as your base grows and you are able to eat through ore faster. 2. Oil patches already work this ...
by Koub
Fri Dec 18, 2015 6:50 am
Forum: Ideas and Suggestions
Topic: ideas for the Devs
Replies: 1
Views: 5751

Re: ideas for the Devs

... Disassembling machine : https://forums.factorio.com/forum/viewtopic.php?f=6&t=5473&p=42229&hilit=recycling+disassembling https://forums.factorio.com/forum/viewtopic.php?f=6&t=3439&p=25205&hilit=recycling+disassembling https://forums.factorio.com/forum/viewtopic.php?f=6&t=1886&p=13579&hilit=recycling+disassembling ...
by daniel34
Sat Nov 28, 2015 7:15 pm
Forum: Ideas and Suggestions
Topic: Biters and animals being able to salvage things from them
Replies: 2
Views: 6375

Re: Biters and animals being able to salvage things from them

This is a frequently suggested idea, I've added your thread to Alien Juice / Handling of Corpses / Recycling Dead [Frequently Suggested / Link Collections] Also added more info on mods that do this: Dytech drops the corpse which you can then process further Bob's Enemies ...
by ssilk
Mon Aug 10, 2015 7:57 pm
Forum: Frequently Suggested / Link Collections
Topic: Alien Juice / Handling of Corpses / Recycling Dead
Replies: 0
Views: 6222

Alien Juice / Handling of Corpses / Recycling Dead

About getting more resources (besides alien eggs) from the natives. Also recycling of dead biter corpses, using the dead parts of natives. Mods that implement handling of dead corpses: https://forums.factorio.com/forum/viewforum.php?f=43 DyTech (drops corpses ...
by ssilk
Mon Aug 10, 2015 7:40 pm
Forum: Ideas and Suggestions
Topic: Recycled Corpses (what to do with them)
Replies: 1
Views: 2130

Re: Recycled Corpses (what to do with them)

Uses of corpses: See DyTech-Mod. Are there more?

Also many suggestion about dead biters:
https://forums.factorio.com/forum/vie ... 450#p83450
https://forums.factorio.com/forum/vie ... ?f=6&t=805 Body Recycling
by techno_letsgo
Mon Aug 10, 2015 7:20 pm
Forum: Ideas and Suggestions
Topic: Recycled Corpses (what to do with them)
Replies: 1
Views: 2130

Recycled Corpses (what to do with them)

... only takes up 3 inventory spaces. But, a character must transport a corpse with his hands. Gains: The unused part: Waste product created from recycling corpses. Titanium Bones: Very strong material that can be smelted like iron ore and will give you titanium Skin: It can be used for organic ...
by Klonan
Fri Jul 31, 2015 12:07 pm
Forum: Ideas and Suggestions
Topic: Epic: producing food
Replies: 13
Views: 11719

Re: Epic: producing food

... USe other food products to make raw materials for more advanceds ones > think, corn > corn oil > deep fryer > fries etc. - waste products need recycling back into the food chain, corn husks, un digestible fibers. - raise livestock which require raw food stuffs, leade to higher tier foods (bacon) ...
by Phillip_Lynx
Thu Jul 16, 2015 7:43 am
Forum: Ideas and Suggestions
Topic: Recycler?
Replies: 2
Views: 1981

Re: Recycler?

Look here for example.

I think there are some recycling mods already out there. My mention was the first I found in the mods-forum.
by ssilk
Wed May 20, 2015 8:02 pm
Forum: Ideas and Suggestions
Topic: Alien juice ?
Replies: 4
Views: 8243

Epic: Alien juice ?

... Robot station (aliens instead of robots) https://forums.factorio.com/forum/viewtopic.php?f=6&t=805 Body Recycling Far related: https://forums.factorio.com/forum/viewtopic.php?f=6&t=3440 What do biters do in their spare time? (Pheromone pathfind) https://forums.factorio.com/forum/viewtopic.php?f=6&t=2335 ...
by orost
Wed Jan 21, 2015 10:30 pm
Forum: Ideas and Suggestions
Topic: Thoughts on water as a finite resource
Replies: 5
Views: 3937

Thoughts on water as a finite resource

... pollution, or even pipe it back into your system in a closed loop (think building a power plant away from water by bringing in the water and then recycling it!) 4. New enemies - more reasons to avoid draning water and pollution There are aquatic biter nests in the water. The biters come out and ...
by industrialwonkey
Mon Jan 12, 2015 7:35 am
Forum: Ideas and Suggestions
Topic: Recycle Center, Radar Controlled Tank
Replies: 1
Views: 1545

Recycle Center, Radar Controlled Tank

Just an idea for more content.. It would be great to have a recycling center; a machine that takes obsolete items and then recycles them into base components.. this could also have the effect of reducing pollution.. Also an automated hunter killer tank ...
by YasP
Thu Dec 11, 2014 2:21 pm
Forum: Ideas and Suggestions
Topic: trash bins
Replies: 11
Views: 6099

Re: trash bins

... in the different science packs and gives you the choice (research & modules) of incinerating the waste or haul it away for sorted and full recycling, at the expense of energy/speed.
by BluetoothThePirate
Fri Dec 05, 2014 3:55 pm
Forum: Ideas and Suggestions
Topic: trash bins
Replies: 11
Views: 6099

Re: trash bins

Some kind of recycling could be a useful addition to the game. Each item in the game could have a recycle value of X iron scrap, Y copper scrap, Z stone scrap and W organic scrap, a dedicated grinder machine could be used to convert ...
by ssilk
Sun Nov 16, 2014 10:13 pm
Forum: Ideas and Suggestions
Topic: Dis-assembler.
Replies: 2
Views: 2021

Re: Dis-assembler.

... Edit: sorry come to the wrong button... The recycler is one of those ideas, which never die. https://forums.factorio.com/forum/search.php?keywords=Recycling&fid=6 And I think it is needed, cause wished by so many. :) And there are mods about recycling.
by Junion
Mon Oct 06, 2014 6:35 pm
Forum: Ideas and Suggestions
Topic: Devastation as a new environmental indicator?
Replies: 4
Views: 2671

Devastation as a new environmental indicator?

... (suck it in and clean it out...add in the ability to reduce it to an item that people might wish to use if you wanna go with some high tech recycling), and clean the area to reduce attraction of aliens. Figure out some other good sources and ways to reduce it as well. Heck I'd make destroying ...
by silman
Sun Oct 05, 2014 6:09 pm
Forum: Ideas and Suggestions
Topic: Deconstruction Machine
Replies: 1
Views: 1664

Re: Deconstruction Machine

Suggested multiple times, there is a recycle mod available. I also wish recycling was available in the base game.
by AartBluestoke
Mon Sep 15, 2014 8:42 am
Forum: Implemented Suggestions
Topic: [implemented in 0.11] multi-phase mod loading
Replies: 3
Views: 2500

[implemented in 0.11] multi-phase mod loading

... phases: 1. preload: register all items 2. initialize: generate recipies 3. post-init: things related to world gen / other stuff (eg: the recycling mod using all the recipies to add scrap-on-destruction to buildings based on cheapest method of building it) Having this in place would encourage ...
by YasP
Sun Sep 07, 2014 8:56 pm
Forum: Ideas and Suggestions
Topic: Disassembly Machine/disposing items/Incinerator/Recyling
Replies: 33
Views: 15718

Re: Disassembly Machine/disposing items/Incinerator/Recyling

... productive and more efficient. In the same way it would be possible to have modules with scrubbers that reduce pollution at the cost of energy and recycling (at the cost of energy and fabrication speed) that give you waste as byproduct but near zero pollution. I'd expect a lot of waste from the ...

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