Search found 266 matches: Recycling
Searched query: recycling
- Wed Nov 16, 2016 1:41 pm
- Forum: Ideas and Suggestions
- Topic: Trash, Garbage, Refuse
- Replies: 18
- Views: 8575
Re: Trash, Garbage, Refuse
... the flow of resources to fix the damage. It'd be nice to recover all that time lost. It's obviously not my place to say where factorio goes, but recycling is suggested so much (along with lane splitters/blockers ect) because It's an expected feature. you can craft something, how do you take it ...
- Wed Nov 16, 2016 10:46 am
- Forum: Ideas and Suggestions
- Topic: Trash, Garbage, Refuse
- Replies: 18
- Views: 8575
Re: Trash, Garbage, Refuse
Recycling would never be 100% return, so I'd still drop any excess in a chest rather than scrapping it. The main reason for wanting this is to delete burner miners, burner inserters and old furnaces. The only real amount ...
- Wed Nov 16, 2016 10:01 am
- Forum: Ideas and Suggestions
- Topic: Trash, Garbage, Refuse
- Replies: 18
- Views: 8575
Re: Trash, Garbage, Refuse
... a turret now and then, and in the mid game I might lose a few belts and a mining drill at worst so I still don't see any value to that suggestion. Recycling would never be 100% return, so I'd still drop any excess in a chest rather than scrapping it. The main reason for wanting this is to delete ...
- Mon Nov 14, 2016 6:29 pm
- Forum: Ideas and Suggestions
- Topic: Trash, Garbage, Refuse
- Replies: 18
- Views: 8575
Re: Trash, Garbage, Refuse
... If you returned 80% of that you'd get 320 steel and 400 bricks. Is it even worth it? As I was writing that, I too thought"what would be worth recycling? do i really want a structure that would only return a couple hundred steel/copper/iron in it's life?" which is why I added the "buildings ...
- Mon Nov 14, 2016 6:18 pm
- Forum: Ideas and Suggestions
- Topic: Trash, Garbage, Refuse
- Replies: 18
- Views: 8575
Re: Trash, Garbage, Refuse
I made a simple little mod for the most common use case: burner inserters/miners and steel furnaces (https://mods.factorio.com/mods/vanatteveldt/recycling). This allows these obsolete entities to be melted down to iron/steel in a regular furnace.
- Mon Nov 14, 2016 5:31 pm
- Forum: Ideas and Suggestions
- Topic: Trash, Garbage, Refuse
- Replies: 18
- Views: 8575
Re: Trash, Garbage, Refuse
The argument for recycling centres is they would cost more to build and to power than you'd get from the resources returned. I mean what do you actually need to recycle? A dozen burner inserters? Some stone furnaces (assuming you ...
- Sun Nov 13, 2016 10:06 pm
- Forum: Ideas and Suggestions
- Topic: Trash, Garbage, Refuse
- Replies: 18
- Views: 8575
Re: Trash, Garbage, Refuse
Added to viewtopic.php?f=80&t=21278 Recycling/Disassembling of Waste / Scrap / Trash
- Sun Nov 13, 2016 10:02 pm
- Forum: Ideas and Suggestions
- Topic: Remove guns and green ammo
- Replies: 5
- Views: 3571
Re: Remove guns and green ammo
Added to viewtopic.php?f=80&t=21278 Recycling/Disassembling of Waste / Scrap / Trash
- Sun Nov 13, 2016 4:45 pm
- Forum: Ideas and Suggestions
- Topic: Trash, Garbage, Refuse
- Replies: 18
- Views: 8575
Trash, Garbage, Refuse
... everything else that's useless and taking up space, and blow up the chest to get rid of it forever. I suggest a small alternative. Garbage and or Recycling centers. Recycle centers would let you put items in it, and recover some of its base material Garbage could be a bit more complex... I would ...
- Tue Nov 08, 2016 4:59 pm
- Forum: Ideas and Suggestions
- Topic: Pollution and waste
- Replies: 2
- Views: 2163
Re: Pollution and waste
Added to viewtopic.php?f=80&t=21278 Recycling/Disassembling of Waste / Scrap / Trash
I liked also the nice drawings.![Smile :)](./images/smilies/icon_e_smile.gif)
I liked also the nice drawings.
![Smile :)](./images/smilies/icon_e_smile.gif)
- Mon Oct 10, 2016 5:50 pm
- Forum: Ideas and Suggestions
- Topic: Containerization
- Replies: 19
- Views: 9297
Re: Containerization
... train systems to move and sort containers from the main line to your yard. Another idea that I have seen being touched on but not explored is recycling materials from earlier in the game into different late game materials. The inter-modal idea would help in this. Also, if there is ever a water ...
- Sun Oct 09, 2016 10:23 pm
- Forum: Ideas and Suggestions
- Topic: dismantle unused objects to recover raw materials
- Replies: 3
- Views: 3837
- Fri Oct 07, 2016 12:43 pm
- Forum: Ideas and Suggestions
- Topic: Using Unused Items (Waste) as Energy
- Replies: 1
- Views: 1495
Re: Using Unused Items (Waste) as Energy
Added to viewtopic.php?f=80&t=21278 Recycling/Disassembling of Waste / Scrap / Trash
- Fri Sep 23, 2016 11:55 pm
- Forum: Ideas and Suggestions
- Topic: Recycle burner inserters/miners in smelters
- Replies: 8
- Views: 4191
Re: Recycle burner inserters/miners in smelters
I guess my post is ready for recycling ![Wink ;-)](./images/smilies/icon_e_wink.gif)
![Wink ;-)](./images/smilies/icon_e_wink.gif)
- Fri Sep 23, 2016 10:40 pm
- Forum: Ideas and Suggestions
- Topic: Recycle burner inserters/miners in smelters
- Replies: 8
- Views: 4191
Re: Recycle burner inserters/miners in smelters
Added to viewtopic.php?f=80&t=21278 Recycling/Disassembling of Waste / Scrap / Trash
- Thu Sep 22, 2016 10:24 pm
- Forum: Ideas and Suggestions
- Topic: Recycle burner inserters/miners in smelters
- Replies: 8
- Views: 4191
Recycle burner inserters/miners in smelters
There have been some earlier suggestions about adding a recycling/garbage/landfill building, but I guess they've been discarded as adding too much complexity (new building, new recipes) without offering a really clear benefit (most items are upgradable ...
- Fri Sep 16, 2016 1:25 am
- Forum: Ideas and Suggestions
- Topic: Rename Modules
- Replies: 27
- Views: 8005
Re: Rename Modules
Internal recycling also makes sense. Either way, the extra pollution is inconvient from a lore perspective.
Upgrades from tech, but also refers to going from t1 assembler to t2 , or any other tier increase. If you build a t2 on top of the t1, it's considered upgrading.
Upgrades from tech, but also refers to going from t1 assembler to t2 , or any other tier increase. If you build a t2 on top of the t1, it's considered upgrading.
- Thu Sep 15, 2016 11:03 pm
- Forum: Ideas and Suggestions
- Topic: Rename Modules
- Replies: 27
- Views: 8005
Re: Rename Modules
... to produce and are often quicker to produce; the opposite of the side effects of the upgrade. It's more like what's happening is "internal recycling" - where little bits of waste are gathered and eventually there's enough to make an extra unit when that additional purple bar fills. ...
- Tue Sep 13, 2016 9:05 am
- Forum: Ideas and Suggestions
- Topic: Incinerator
- Replies: 3
- Views: 2105
Re: Incinerator
Added to viewtopic.php?f=80&t=21278 Recycling/Disassembling of Waste / Scrap / Trash
- Sun Aug 21, 2016 11:44 pm
- Forum: Ideas and Suggestions
- Topic: Nuclear Power from a Nuclear Engineer
- Replies: 94
- Views: 34438
Re: Nuclear Power from a Nuclear Engineer
... DU could be removed and not much lost. The factory would need a sulfuric acid and steel, but use less of the sulfuric acid to reward players for recycling and investing, make it the same for how little as the best yield uranium ore would use, maybe even less?! Maybe also have to mix it with some ...