Search found 569 matches: Keyboard
Searched query: keyboard
- Wed Oct 18, 2023 3:28 am
- Forum: Ideas and Suggestions
- Topic: Not zoom to cursor
- Replies: 41
- Views: 4206
Re: Not zoom to cursor
... not always avoidable. If thats needed i place the mouse close to but not on the character and hold down right. The rest of the work is done by the keyboard. I press Q W E and R in patterns. Circle, Square, Zigzag, straight lines, squiggly lines, whatever strikes my fancy until the trees are gone. ...
- Tue Oct 17, 2023 11:35 pm
- Forum: Ideas and Suggestions
- Topic: Not zoom to cursor
- Replies: 41
- Views: 4206
Re: Not zoom to cursor
Can you explain to me why you insist on knowing better then me how i use keyboard and mouse to control my pc? I'm not. I'm talking about how everyone expects you to. Perhaps you should go back and read the very first post again. Currently the map zooms to the ...
- Tue Oct 17, 2023 1:35 pm
- Forum: Ideas and Suggestions
- Topic: Not zoom to cursor
- Replies: 41
- Views: 4206
Re: Not zoom to cursor
I'm not. I'm talking about how everyone expects you to.Vulkandrache wrote: βTue Oct 17, 2023 12:11 pmCan you explain to me why you insist on knowing better then me how i use keyboard and mouse to control my pc?
- Tue Oct 17, 2023 12:11 pm
- Forum: Ideas and Suggestions
- Topic: Not zoom to cursor
- Replies: 41
- Views: 4206
Re: Not zoom to cursor
Can you explain to me why you insist on knowing better then me how i use keyboard and mouse to control my pc?
Would you like to visit my home and watch me play?
Im not even joking, we can have a talk about this.
I have tea, bring cookies.
Would you like to visit my home and watch me play?
Im not even joking, we can have a talk about this.
I have tea, bring cookies.
- Tue Oct 17, 2023 12:27 am
- Forum: Ideas and Suggestions
- Topic: Not zoom to cursor
- Replies: 41
- Views: 4206
Re: Not zoom to cursor
... from the mouse instead of straight up when zooming out. That sounds like they're working together to me? I want to position the screen with the keyboard, zoom with the mousewheel and select stuff with cursor. And all 3 of those should be independent of each other. Why do you not want to zoom ...
- Mon Oct 16, 2023 11:49 pm
- Forum: Ideas and Suggestions
- Topic: Not zoom to cursor
- Replies: 41
- Views: 4206
Re: Not zoom to cursor
... position of the mouse or even worse, pulls it away from the mouse instead of straight up when zooming out. I want to position the screen with the keyboard, zoom with the mousewheel and select stuff with cursor. And all 3 of those should be independent of each other.
- Mon Oct 16, 2023 5:18 pm
- Forum: Ideas and Suggestions
- Topic: Not zoom to cursor
- Replies: 41
- Views: 4206
Re: Not zoom to cursor
... the centre of the screen is the best guess it can make. I want the zoom to happen independent of the position of the mouse so i can pan with the keyboard while zooming with the mousewheel at the same time. Having the zoom go to the cursor is distracting, confusing and at time infuriating. You ...
- Mon Oct 16, 2023 3:52 pm
- Forum: Ideas and Suggestions
- Topic: Not zoom to cursor
- Replies: 41
- Views: 4206
Re: Not zoom to cursor
... why would that be "correct" without a mouse. I want the zoom to happen independent of the position of the mouse so i can pan with the keyboard while zooming with the mousewheel at the same time. Having the zoom go to the cursor is distracting, confusing and at time infuriating.
- Sun Oct 15, 2023 9:07 pm
- Forum: Ideas and Suggestions
- Topic: Not zoom to cursor
- Replies: 41
- Views: 4206
Re: Not zoom to cursor
You can. Traverse speed is dependent on zoom level, so the map moves faster when you're zoomed out.Vulkandrache wrote: βSun Oct 15, 2023 8:56 amIm asking to be able to move the map with the keyboard without having to worry about the position of the cursor.
- Sun Oct 15, 2023 8:56 am
- Forum: Ideas and Suggestions
- Topic: Not zoom to cursor
- Replies: 41
- Views: 4206
- Thu Oct 12, 2023 3:06 pm
- Forum: Ideas and Suggestions
- Topic: Export blueprint as image
- Replies: 6
- Views: 1458
Re: Export blueprint as image
... this feature almost implemented in game. In blueprint editor the image is already drawing. I want `a button` for save this image as a file. The keyboard has the Pr Sc button with this feature already! A cool little game I played recently (Compressure) has a neat way of letting you share puzzle ...
- Thu Sep 14, 2023 11:59 am
- Forum: Ideas and Suggestions
- Topic: Controller suggestions around driving
- Replies: 6
- Views: 866
Re: Controller suggestions around driving
Would having an option in the settings to drive the car in relative mode on keyboard work for you? Meaning that pressing W will turn and drive north(up on the screen), pressing S and D will drive South-East, etc. It would mean only 8 possible directions, which ...
- Thu Sep 14, 2023 11:44 am
- Forum: Ideas and Suggestions
- Topic: Controller suggestions around driving
- Replies: 6
- Views: 866
Re: Controller suggestions around driving
Would having an option in the settings to drive the car in relative mode on keyboard work for you? Meaning that pressing W will turn and drive north(up on the screen), pressing S and D will drive South-East, etc. It would mean only 8 possible directions, which ...
- Wed Sep 13, 2023 7:47 pm
- Forum: Ideas and Suggestions
- Topic: Controller suggestions around driving
- Replies: 6
- Views: 866
Controller suggestions around driving
... story format for a laugh), none of which really capture what I'm suggesting because the topic is a bit more broad than these individually: * As a keyboard-using, PC-using, Factorio player, I want to have more intuitive controls for cars and tanks so that I can have greater enjoyment while playing ...
- Tue Sep 12, 2023 2:15 pm
- Forum: Ideas and Suggestions
- Topic: Make "Confirm Window" key work for confirming train stop renaming in Editor
- Replies: 5
- Views: 471
Make "Confirm Window" key work for confirming train stop renaming in Editor
... the "Confirm Window" function to a mouse button. This is great for blueprints and reduces the number of small UI button clicks or mouse-keyboard hand transitions required to make an update. Unfortunately, this does not work for renaming train stops. The "Confirm Window" function ...
- Mon Aug 07, 2023 12:17 am
- Forum: Ideas and Suggestions
- Topic: Quickbar UI while using the controller input method
- Replies: 0
- Views: 300
Quickbar UI while using the controller input method
I think if you could still have the quickbar UI from the keyboard and mouse input method, it would really be helpfull. IMO the quick panel from the controller input method is okay in what it was designed for, but it can really get uncomfortable to use when you have many items.
- Tue Jul 04, 2023 5:10 am
- Forum: Ideas and Suggestions
- Topic: Controller and Keyboard Controls
- Replies: 1
- Views: 504
Re: Controller and Keyboard Controls
I agree. It would be more useful if the keyboard still worked when controller was selected. That way I could reach over and press a keyboard shortcut even if I'm mainly playing with a controller. A good example of that is if a function is either ...
- Tue Jul 04, 2023 1:02 am
- Forum: Ideas and Suggestions
- Topic: Controller and Keyboard Controls
- Replies: 1
- Views: 504
Controller and Keyboard Controls
Would A checkbox instead of a toggle for if wants keyboard or controller or support make more sense? Now that there is controller support, a couple of my friends and I were noticing that it was a toggle on which was active. When working with a pile ...
- Tue Mar 21, 2023 12:40 pm
- Forum: Implemented Suggestions
- Topic: [1.1.76][mac-arm] β (Cmd) + W closes the game without saving
- Replies: 11
- Views: 4267
Re: [1.1.76][mac-arm] β (Cmd) + W closes the game without saving
... else, factorio has an incredible flexibility, when it comes to key rebinds. Coming from windows/linux, I changed Cmd to Ctrl key on my external keyboard. And I always press CmdQ or CmdW at some point. So best is, to intercept in systemsettings for this application. I don't understand why MacOS ...
- Tue Mar 21, 2023 9:50 am
- Forum: Implemented Suggestions
- Topic: [1.1.76][mac-arm] β (Cmd) + W closes the game without saving
- Replies: 11
- Views: 4267
[1.1.76][mac-arm] β (Cmd) + W closes the game without saving
... within the factorio code. Facorio Version: 1.1.76 (Happening since at least the apple silicon update) Device: Apple MacBook Pro 14 inch, M1 Pro Keyboard: Built-in keyboard & Logitech MX Keys (mac compatible) Version: MacOS Ventura 13.2.1 EDIT: also happens on 1.1.78