Search found 571 matches: Keyboard

Searched query: keyboard

by eradicator
Fri Dec 18, 2020 11:20 pm
Forum: Implemented in 2.0
Topic: Redo functionality
Replies: 51
Views: 17751

Re: Redo functionality

... there's no indication what will be undone or even what was just undone), then i hit redo, ponder for a second if i hit the wrong key due to keyboard layout, and then remember that factorio doesn't have redo. It just never sticks in my mind because every other program i use that has undo ...
by Kyralessa
Mon Dec 14, 2020 8:14 pm
Forum: Ideas and Suggestions
Topic: Brownout icon / Low power icon / Low power warning
Replies: 49
Views: 14427

Re: Have a low power icon as well as power off (for beginners :)

... playing the game too well and never went low power since they were added ? :P :lol: Nope, that's never happened. But seriously, though, is there a keyboard shortcut or something to call up that list of tips? Not the beginning-of-game tips, but the during-game tips. I searched the controls menu, ...
by Edgar Lorrange
Mon Dec 14, 2020 2:11 am
Forum: Implemented Suggestions
Topic: Keyboard Shortcut for Train Grid Interface
Replies: 16
Views: 5816

Re: Keyboard Shortcut for Train Grid Interface

I use the train panel often. It is very inconvenient to be unable to assign a keyboard shotcut to open the Trains panel/menu.

Does a mod exist to fix this issue? Will this be fixed in an update?
by Taneeda
Fri Dec 11, 2020 8:59 am
Forum: Ideas and Suggestions
Topic: 1.1: Belt placement behaviour
Replies: 13
Views: 4156

Re: 1.1: Belt placement behaviour

Great idea, I thought about too :)

In general I like the idea of locked placement direction very much, but in some situations it would be nice to go back to the "old" free placement behavior without lock -> so a keyboard toggle would be very nice and helpful
by Impatient
Sat Nov 28, 2020 5:17 am
Forum: Outdated/Not implemented
Topic: Requesting special key combination instead of confirm button for map tag dialog
Replies: 3
Views: 1216

Requesting special key combination instead of confirm button for map tag dialog

... and could be improved. Therefor my request. With average sized hands, the above suggested key combination is impossible to press on a normal PC keyboard. I think that would be a great addition.
by DanGio
Tue Nov 24, 2020 6:34 pm
Forum: Ideas and Suggestions
Topic: Give an option in the interface menu to revert to old quickbar behavior.
Replies: 12
Views: 2763

Re: Give an option in the interface menu to revert to old quickbar behavior.

... the intended use, it's not utterly wrong IMO, because the game allows up to 4 shortcut bars at the same time, which cannot all be linked to a keyboard shortcut. I'm glad that we'll get an option to use the previous behavior.
by uncannysnake
Thu Nov 19, 2020 1:01 pm
Forum: Ideas and Suggestions
Topic: 1.1: Belt placement behaviour
Replies: 13
Views: 4156

1.1: Belt placement behaviour

... would be direction locked now (set by an UI option). This is actually very unintuitive, and so I would propose that the switch would be a keyboard button with an UI option on the default. Example button: Ctrl Behaviour description: UI-Switch set to Default: Unlocked Behavior: Belt-spraying ...
by TheoMarque
Thu Nov 19, 2020 12:14 am
Forum: Ideas and Suggestions
Topic: Coupling wagons and locomotives
Replies: 4
Views: 3702

Coupling wagons and locomotives

... on wagon we see small arrow (as inserters) which junction will be removed and all logic, need going into wagon gone. Of course we fee two keys on keyboard for something more useful. 1a. Pairing can work in the same way, with selecting route which will be copied into arrow pointed wagon. 2. Give ...
by Reave78
Fri Nov 13, 2020 9:55 pm
Forum: Implemented Suggestions
Topic: Keyboard Shortcut for Train Grid Interface
Replies: 16
Views: 5816

Re: Keyboard Shortcut for Train Grid Interface

I'd love to have the option for a assigning a keyboard shortcut to the train panel.
by macdjord
Wed Nov 04, 2020 11:24 pm
Forum: Ideas and Suggestions
Topic: Option to Lock Power Poles Against Auto-connection
Replies: 17
Views: 5342

Option to Lock Power Poles Against Auto-connection

... minute later, shift-click a power pole expecting to remove its connections and be confused when it doesn't work. Another option would be to add a keyboard shortcut which modifies a pole you are currently pointing the cursor at. You could either have one shortcut which toggles or two which lock ...
by ssilk
Tue Oct 27, 2020 4:22 am
Forum: Ideas and Suggestions
Topic: wanted: keyboard shortcut to toggle train manual/automatic
Replies: 21
Views: 10875

Re: wanted: keyboard shortcut to toggle train manual/automatic

I copy from the linked article. A mod that I can really recommend, because it feels quite natural in usage: https://mods.factorio.com/mod/auto_manual_mode Jump on train in automatic mode, move cursor: train auto mode stops. Could be implemented 1:1 into Factorio. My opinion. Also quite useful https:...
by azesmbog
Sun Oct 25, 2020 12:35 pm
Forum: Ideas and Suggestions
Topic: wanted: keyboard shortcut to toggle train manual/automatic
Replies: 21
Views: 10875

Re: wanted: keyboard shortcut to toggle train manual/automatic

I very, very often use switching the train from auto to manual mode, so I would also use a hot key. I join the proposal.
by Skev
Sun Oct 25, 2020 3:23 am
Forum: Ideas and Suggestions
Topic: wanted: keyboard shortcut to toggle train manual/automatic
Replies: 21
Views: 10875

Re: wanted: keyboard shortcut to toggle train manual/automatic

Tab is for switching weapons, Q has already 25 functions in this game. Honk (https://forums.factorio.com/viewtopic.php?f=92&t=21623) uses key J for that. Greetings, steinio. Tab would work for both because you aren't using weapons while in a train. It's common to switch this setting while not I...
by Koub
Fri Oct 23, 2020 5:02 pm
Forum: Ideas and Suggestions
Topic: wanted: keyboard shortcut to toggle train manual/automatic
Replies: 21
Views: 10875

Re: wanted: keyboard shortcut to toggle train manual/automatic

[Koub] Merged into older topic with same suggestion.
by LFarquaad
Sat Sep 26, 2020 4:52 pm
Forum: Ideas and Suggestions
Topic: Left-handed text copy/paste shortcuts [Accessibility]
Replies: 3
Views: 1404

Re: Left-handed text copy/paste shortcuts [Accessibility]

... am personally using the BÉPO layout and doing CTRL+C/V with the left hand is difficult/not possible. I am thus using CTRL/SHIFT+insert/delete on a keyboard that has dedicated macros for that ( TypeMatrix or ErgoDox with a layout similar to the TypeMatrix). It does not work in Factorio textboxes ...
by Squelch
Fri Sep 25, 2020 10:43 am
Forum: Implemented Suggestions
Topic: Player Request Confirmation Not Needed
Replies: 22
Views: 6003

Re: Player Request Confirmation Not Needed

... changing values, and we need to apply/accept the new value before leaving. This behaviour is now universal. Escape to cancel, and E to accept as keyboard shortcuts is also my preferred universal solution. This would essentially mean a double tap of E to apply on the first press and then close ...
by SoShootMe
Sun Sep 06, 2020 8:36 pm
Forum: Ideas and Suggestions
Topic: Tab to focus numeric textfield selects the text
Replies: 25
Views: 5727

Re: Tab to focus numeric textfield selects the text

... it to "1" or "999". To that end, the UX would be streamlined if the contents were selected when it was focused, at least via keyboard navigation (script .focus() or mouse clicking are less clear cut). Selecting existing content of a (single line) text box when it is focused ...
by sparr
Sat Sep 05, 2020 5:56 pm
Forum: Ideas and Suggestions
Topic: Tab to focus numeric textfield selects the text
Replies: 25
Views: 5727

Tab to focus numeric textfield selects the text

... it to "1" or "999". To that end, the UX would be streamlined if the contents were selected when it was focused, at least via keyboard navigation (script .focus() or mouse clicking are less clear cut).
by Arrcher
Tue Sep 01, 2020 3:02 am
Forum: Ideas and Suggestions
Topic: Enable "F" keypress to work in interfaces too
Replies: 4
Views: 1528

Enable "F" keypress to work in interfaces too

TL;DR Enable "F" keypress to work in interfaces too What ? (French keyboard -->) Pressing "W" let me drop one item on the ground. Or directly inside a machine if I hover it before the keypress. Make "F" keypress work (kind of) the ...

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