Search found 569 matches: Keyboard

Searched query: keyboard

by Koub
Sun Jan 24, 2021 4:45 pm
Forum: Implemented Suggestions
Topic: Keyboard Shortcut for Train Grid Interface
Replies: 16
Views: 5787

Re: Keyboard Shortcut for Train Grid Interface

[Koub] Merged into older thread with same suggestion.
by Azethoth
Sat Jan 23, 2021 1:56 am
Forum: Implemented Suggestions
Topic: Keyboard Shortcut for Train Grid Interface
Replies: 16
Views: 5787

Train Panel shortcut(s)

Add keyboard shortcuts to bring up the new Train panel tabs The new train interface is a big upgrade. Can we get keyboard shortcuts for the individual tabs? Two new panel shortcuts Both tabs are useful, let us bring them up ...
by jader201
Mon Jan 18, 2021 5:18 am
Forum: Ideas and Suggestions
Topic: Would it be possible to make it harder to take off armor?
Replies: 24
Views: 6048

Add keyboard binding for armor dialog

Searched the forum, and surprised I couldn't find someone already suggesting this, but... Am I the only one that would find a keyboard shortcut for opening the armor dialog really handy? How is this not already a thing? I have two issues with only being able to right-click the armor suit ...
by evg-zhabotinsky
Sat Jan 09, 2021 10:07 pm
Forum: Ideas and Suggestions
Topic: wanted: keyboard shortcut to toggle train manual/automatic
Replies: 21
Views: 10861

Re: wanted: keyboard shortcut to toggle train manual/automatic

I think that F or C can be used for that hotkey. Both of them are close to V and G that are also used for trains. You normally don't shoot when inside a train, so C should be fine. F is now used to flip blueprints, but so is G, I don't think it is a problem.
by Altainia
Thu Jan 07, 2021 1:20 am
Forum: Ideas and Suggestions
Topic: Smarter handling of keyboard shortcuts
Replies: 4
Views: 1243

Re: Smarter handling of keyboard shortcuts

Maybe it was; still on the far side of the keyboard though.
by ssilk
Thu Jan 07, 2021 1:06 am
Forum: Ideas and Suggestions
Topic: Smarter handling of keyboard shortcuts
Replies: 4
Views: 1243

Re: Smarter handling of keyboard shortcuts

I thought the default key for enter/leave is the Enter-key?
by Altainia
Thu Jan 07, 2021 12:52 am
Forum: Ideas and Suggestions
Topic: Smarter handling of keyboard shortcuts
Replies: 4
Views: 1243

Re: Smarter handling of keyboard shortcuts

... shortcuts. ... Perhaps it can be down to individual actions, whether they act as a finalizing action. I can imagine a checkbox next to every keyboard shortcut option that causes it to terminate further keyboard shortcuts that share a modifier key.
by NotRexButCaesar
Thu Jan 07, 2021 12:02 am
Forum: Ideas and Suggestions
Topic: Smarter handling of keyboard shortcuts
Replies: 4
Views: 1243

Re: Smarter handling of keyboard shortcuts

I don’t think this makes sense. At least not for multi button shortcuts. Pressing control-x and then having to release both would definitely feel weird.
by Altainia
Wed Jan 06, 2021 10:43 pm
Forum: Ideas and Suggestions
Topic: Smarter handling of keyboard shortcuts
Replies: 4
Views: 1243

Smarter handling of keyboard shortcuts

TL;DR The modifier keys can be used as keyboard shortcuts but also can be used for other actions, and sometimes they conflict. This is a suggestion for resolving some of those conflicts. What ? The explanation might do better with an example. ...
by Bocian
Sun Jan 03, 2021 3:12 pm
Forum: Ideas and Suggestions
Topic: Grid snapping for deconstruction planner
Replies: 4
Views: 2107

Re: Grid snapping for deconstruction planner

... it - even if placed by the player - for deconstruction, it would work just as well as if there were no solar panels. It could be done through a keyboard shortcut or maybe a checkbox in the blueprint window - this would be enough in a situation I'm describing, but the shortcut option would be ...
by fishycat
Sun Jan 03, 2021 12:24 pm
Forum: Ideas and Suggestions
Topic: Use SHIFT + X and SHIFT+ Y for flipping blueprints
Replies: 4
Views: 2519

Re: Use SHIFT + X and SHIFT+ Y for flipping blueprints

ssilk wrote:
Sun Jan 03, 2021 2:19 am
So Shift-X flips vertically and Shift-y horizontally?!

8-)
Almost...


I guess it makes more sense with german keyboard layout with x and y next to each other.
by SoShootMe
Tue Dec 29, 2020 10:27 am
Forum: Ideas and Suggestions
Topic: Undo/Redo indication
Replies: 9
Views: 2847

Re: Undo/Redo indication

But as experienced player (working with keyboard only), I either know how many times I need to undo, or not. And for that case I’m willing to use my mouse to see, what will be changed. ... The problem with Factorio is, that this could lead to ...
by Criptorio
Tue Dec 29, 2020 9:51 am
Forum: Ideas and Suggestions
Topic: Control movement with mouse
Replies: 21
Views: 10587

Handicap Accessibility Please Read!

... anywhere, I couldn't even get past the tutorial. I suffer from Duchenne muscular dystrophy which basically means I can't move very well so using a keyboard is near impossibleand. I commonly find myself scrolling down the list of games on steam, majority of the time i don't find any games accessible ...
by ssilk
Tue Dec 29, 2020 8:59 am
Forum: Ideas and Suggestions
Topic: Undo/Redo indication
Replies: 9
Views: 2847

Re: Undo/Redo indication

... marked with some color. And if not on map I see arrows into the direction. This doesn't help after the fact What “redo” is for. or when using the keyboard. It would help if there is a shortcut to see that. But as experienced player (working with keyboard only), I either know how many times I need ...
by SoShootMe
Tue Dec 29, 2020 8:24 am
Forum: Ideas and Suggestions
Topic: Undo/Redo indication
Replies: 9
Views: 2847

Re: Undo/Redo indication

... will be changed are marked with some color. And if not on map I see arrows into the direction. This doesn't help after the fact or when using the keyboard. How about creating an alert for what was undone, if it is not currently visible, complete with arrow(s)? Highlighting changes or pointing ...
by ssilk
Tue Dec 29, 2020 6:39 am
Forum: Ideas and Suggestions
Topic: Rail Signals should be selected with the Rails
Replies: 11
Views: 1438

Re: Rail Signals should be selected with the Rails

... than pressing Q and shift-rmb , shift-lmb. A good player is definitely faster with the second method. And more lazy, because it’s less keys on keyboard. With the modules you’re right, but I see that as a special case: there are lots of suggestions open around that subject. And in the early ...
by blazespinnaker
Tue Dec 29, 2020 1:40 am
Forum: Ideas and Suggestions
Topic: Rail Signals should be selected with the Rails
Replies: 11
Views: 1438

Re: Rail Signals should be selected with the Rails

... when placing stuff caused me to use copy pretty much everywhere. Now for the new year time to change habits? :D Or, you know, let us change the keyboard controls for the game. I use copy for about 90% of the operations I do, only about 10% is original from my inventory placing. On the 10%, it's ...
by DJQuad
Sat Dec 19, 2020 12:11 am
Forum: Ideas and Suggestions
Topic: Making F and G more clear for blueprints
Replies: 3
Views: 1503

Making F and G more clear for blueprints

... it just says "Added vertical/horizontal blueprint flipping." Great! but how do you actually do that? It says nothing about what the keyboard shortcuts are.
by eradicator
Fri Dec 18, 2020 11:20 pm
Forum: Implemented in 2.0
Topic: Redo functionality
Replies: 51
Views: 17660

Re: Redo functionality

... there's no indication what will be undone or even what was just undone), then i hit redo, ponder for a second if i hit the wrong key due to keyboard layout, and then remember that factorio doesn't have redo. It just never sticks in my mind because every other program i use that has undo ...
by Kyralessa
Mon Dec 14, 2020 8:14 pm
Forum: Ideas and Suggestions
Topic: Brownout icon / Low power icon / Low power warning
Replies: 49
Views: 14395

Re: Have a low power icon as well as power off (for beginners :)

... playing the game too well and never went low power since they were added ? :P :lol: Nope, that's never happened. But seriously, though, is there a keyboard shortcut or something to call up that list of tips? Not the beginning-of-game tips, but the during-game tips. I searched the controls menu, ...

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