Actually, that's where I started, mmmPI, with your blueprint. It works perfectly!
Search found 5 matches
- Fri Feb 28, 2025 4:02 am
- Forum: Combinator Creations
- Topic: Simple way to prevent asteroid collector from overfilling
- Replies: 23
- Views: 18462
Re: Simple way to prevent asteroid collector from overfilling
- Fri Feb 28, 2025 4:00 am
- Forum: Combinator Creations
- Topic: Simple way to prevent asteroid collector from overfilling
- Replies: 23
- Views: 18462
Re: Simple way to prevent asteroid collector from overfilling
Thanks for the detailed explanation, Tertius!
- Thu Feb 27, 2025 7:53 pm
- Forum: Combinator Creations
- Topic: Simple way to prevent asteroid collector from overfilling
- Replies: 23
- Views: 18462
Re: Simple way to prevent asteroid collector from overfilling
So rather than investing lots of effort designing complex circuits that may soon become obsolete, I have decided to wait for 2.1.
So evaluate and treat the game you have in your hands as the final game. Don't expect any updates at all. Design your circuits with the current game state.
I ...
- Thu Feb 27, 2025 6:44 pm
- Forum: Combinator Creations
- Topic: Simple way to prevent asteroid collector from overfilling
- Replies: 23
- Views: 18462
Re: Simple way to prevent asteroid collector from overfilling
I'd be happy to provide some more dedicated help in the gameplay help section, or if you provide a blueprint as i'm not sure i understood the attempt you made.
Thank you for this and for your other comments.
After reading other discussions from last fall - I'm a new player - I realize that ...
- Tue Feb 25, 2025 6:28 pm
- Forum: Combinator Creations
- Topic: Simple way to prevent asteroid collector from overfilling
- Replies: 23
- Views: 18462
Re: Simple way to prevent asteroid collector from overfilling
Both of these techniques work fine for me as long as I dedicate a combinator to a single collector. I was hoping instead to maintain global per-type limits across multiple collector storage areas, but it doesn't work. I wonder if anyone can explain WHY it doesn't work.
So for example, this works ...
So for example, this works ...