Search found 11 matches
- Sun Jun 28, 2026 9:02 pm
- Forum: Not a bug
- Topic: lab tiles vs colored refined concrete
- Replies: 2
- Views: 2260
Re: lab tiles vs colored refined concrete
maybe now? :->
- Sun Jun 28, 2026 8:59 pm
- Forum: Ideas and Suggestions
- Topic: Readonly blueprint/books
- Replies: 6
- Views: 2265
Re: Readonly blueprint/books
push. i still would want this feature.
- Sun Jun 28, 2026 8:56 pm
- Forum: Ideas and Suggestions
- Topic: Make everything circuit connectable and add a functions to a few
- Replies: 4
- Views: 269
Re: Make everything circuit connectable and add a functions to a few
i would need to remove a existing wall, then place a ghost, connect the wire, place the wall.
and as soon as i want to connect it to something else, i have to do it againt thanks for your input anyway
and as soon as i want to connect it to something else, i have to do it againt thanks for your input anyway
- Sun Jun 28, 2026 8:50 pm
- Forum: Ideas and Suggestions
- Topic: signal color per function, not in and out
- Replies: 2
- Views: 176
signal color per function, not in and out
why?
because:
- biochamber for example, when using it to force the creature in it to [/strike] craft the pentapod eggs or fish... breeding fish with it. how cruel. (reading fuel and ingredients seperatly)
- using set recipe and using a condition of a signal that would make a recipe of it
- "read ...
because:
- biochamber for example, when using it to force the creature in it to [/strike] craft the pentapod eggs or fish... breeding fish with it. how cruel. (reading fuel and ingredients seperatly)
- using set recipe and using a condition of a signal that would make a recipe of it
- "read ...
- Sun Jun 28, 2026 5:22 pm
- Forum: Ideas and Suggestions
- Topic: Make everything circuit connectable and add a functions to a few
- Replies: 4
- Views: 269
Make everything circuit connectable and add a functions to a few
make everything connectable, even if there is no function.
this way we can route a wire through a factory without need to care.
this would mean that the only thing we cant connect a wire is a gate. and thats nice.
also, there are some buildings that lack on circuit-features
following arent ...
this way we can route a wire through a factory without need to care.
this would mean that the only thing we cant connect a wire is a gate. and thats nice.
also, there are some buildings that lack on circuit-features
following arent ...
- Mon Jun 22, 2026 1:38 pm
- Forum: News
- Topic: Friday Facts #443 - More Planet Deliveries
- Replies: 176
- Views: 30584
Re: Friday Facts #443 - More Planet Deliveries
and: i hope the new lab and its conditions for researches are blueprintable!
- Mon Jun 22, 2026 1:31 pm
- Forum: News
- Topic: Friday Facts #443 - More Planet Deliveries
- Replies: 176
- Views: 30584
Re: Friday Facts #443 - More Planet Deliveries
i would rather have the signal in/out like in my attached picture. (high quality photo shop :->)
makes it easier on checking (examplea given:) on nutriens as fuel and as ingredient at the eggs-recipe
makes it easier on checking (examplea given:) on nutriens as fuel and as ingredient at the eggs-recipe
- Thu Aug 20, 2020 1:19 pm
- Forum: Ideas and Suggestions
- Topic: Extra line in Saves-Menu for upper folder
- Replies: 3
- Views: 1917
Re: Extra line in Saves-Menu for upper folder
just go in the %appdata%\Factorio\saves and create a folderAmericanPatriot wrote: Wed Aug 12, 2020 5:52 pm I still don’t know how to put saves in folders. I couldn’t find a solution anywhere.
- Wed Aug 12, 2020 10:35 am
- Forum: Ideas and Suggestions
- Topic: Readonly blueprint/books
- Replies: 6
- Views: 2265
lockable blueprints
the new blueprint-menu is really good.
but i was surprised when i looked for my blueprints in a second attempt.
i figured out that if you take out a blueprint from the libary, you REALLY TAKE it out.
please add a LOCK-button
what the button does:
if the box is checked you "ctrl+C" instead of "ctrl ...
but i was surprised when i looked for my blueprints in a second attempt.
i figured out that if you take out a blueprint from the libary, you REALLY TAKE it out.
please add a LOCK-button
what the button does:
if the box is checked you "ctrl+C" instead of "ctrl ...
- Wed Aug 12, 2020 10:24 am
- Forum: Ideas and Suggestions
- Topic: Extra line in Saves-Menu for upper folder
- Replies: 3
- Views: 1917
Extra line in Saves-Menu for upper folder
you are currently polishing the game and the things you made so far are simply great!
the gameplay is awesome, the grafics and sounds are awesome,
the UI is ... nearly awesome.
you gave us the option to add folders to the saves.
but this feature is treated as a stepchild in perspective of polishing ...
the gameplay is awesome, the grafics and sounds are awesome,
the UI is ... nearly awesome.
you gave us the option to add folders to the saves.
but this feature is treated as a stepchild in perspective of polishing ...
- Fri May 08, 2020 9:04 am
- Forum: Not a bug
- Topic: lab tiles vs colored refined concrete
- Replies: 2
- Views: 2260
lab tiles vs colored refined concrete
there is a strange behaivor for the colored concrete tiles
If placed next to lab tiles,
red and green have a "raw tile transition" like the other placeable floors.
but the other colors don't
https://i.imgur.com/EiEe4U1.png
and they overlap... they should not (it seems)
https://i.imgur.com ...
If placed next to lab tiles,
red and green have a "raw tile transition" like the other placeable floors.
but the other colors don't
https://i.imgur.com/EiEe4U1.png
and they overlap... they should not (it seems)
https://i.imgur.com ...