Search found 7 matches

by SuperBananaBomb
Mon Dec 08, 2025 10:01 am
Forum: Ideas and Suggestions
Topic: Allow entities to use conditions even when not connected to the circuit network
Replies: 4
Views: 179

Re: Allow entities to use conditions even when not connected to the circuit network

Instead of having no wire, how about a loopback wire that connects the entity to itself and forms a circuit network?
This would still retain the wire like currently existing >=2 entity circuit networks, and generalize them to >=1. Also, it is explicitly opt-in, so wouldn't break existing bases.

The ...
by SuperBananaBomb
Mon Dec 08, 2025 5:24 am
Forum: Ideas and Suggestions
Topic: Allow entities to use conditions even when not connected to the circuit network
Replies: 4
Views: 179

Allow entities to use conditions even when not connected to the circuit network

TL;DR

Some entities like inserters, belts, assemblers can benefit from using conditions with themselves, without any other connected entity. There are certain applications for this like in the examples below. Current workaround: add a dummy entity that does nothing just to enable the circuit ...
by SuperBananaBomb
Sat Jun 28, 2025 6:20 pm
Forum: Not a bug
Topic: [2.0.58] "Each" signal leaks between OR combinator conditions
Replies: 6
Views: 874

[2.0.58] "Each" signal leaks between OR combinator conditions

0eNq9lu2uojAQhm/F9NduAieC3ya7N7CXYAypZTg2QtstrecYw73vFBER2Y3I7sYfQqHPvPO2M+VMdqkFpbkwZH0mnEmRk/XmTHL+LmjqxgTNgKyJe2KoMD6T2Y4LaqQmhUe4iOGTrIPC65gTA+Mx6O4pYbH1CAjDDYdLzPLmFAmb7UAj0/tTbI8omeNcKVxA5Pmrt5lHTngRLN9mGCfmGtjlhannGEbLNNrBnh45AnBWfnme31+jkmtWHkl4akC3R2tdSmF6UgPK ...
by SuperBananaBomb
Mon Apr 14, 2025 1:55 am
Forum: Show your Creations
Topic: Combinator cookbook 2.0
Replies: 50
Views: 28027

Re: Combinator cookbook 2.0

Alternative way to "Include only filtered items".


0eNrdmN1u0zAUx18l8g03btV8dU2lXYzBJCQEEgJuSlW5yelqkdjBcTaqKQ/AW/BsPAnH6damVbvNU4AM5aKJP37n+J9zjp3ekHlaQq640GR8Q3gsRUHGkxtS8EvBUtMmWAZkTEyPZkL3YpnNuWBaKlJRwkUC38nYraaUgNBcc1gD6ofVTJTZHBQOoPeBKMllgXOlMBYNb9QPKVnhTdAP0UzCFcTr/oAahFYync1hya44zsdJxbq ...
by SuperBananaBomb
Tue Apr 01, 2025 11:55 pm
Forum: Resolved Problems and Bugs
Topic: [Kovarex] [2.0.43] Inconsistent UI for parameterized inserter vs pump (and blueprints that contain them)
Replies: 1
Views: 1604

[Kovarex] [2.0.43] Inconsistent UI for parameterized inserter vs pump (and blueprints that contain them)

When placing a blueprint that contains an inserter:
- the UI provided has a checkbox
- requires confirmation to place after selection
- blueprint will be placed with the parameter (no substitution) when hitting "E".

04-01-2025, 16-30-42.png


When placing a blueprint that contains a pump:
- the ...
by SuperBananaBomb
Sun May 10, 2020 8:46 pm
Forum: Mods
Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
Replies: 323
Views: 232308

Re: [MOD 0.17.x]Helmod: Assistant to plan its base.

Helfima wrote: Fri May 08, 2020 2:28 pm hello use ENTER to set the value on each input
That worked! Wow, seems pretty weird that I missed this in retrospect.
Thanks!
by SuperBananaBomb
Thu May 07, 2020 11:52 pm
Forum: Mods
Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
Replies: 323
Views: 232308

Re: [MOD 0.17.x]Helmod: Assistant to plan its base.

How can I modify the 3 values for beacon?

- Amount, affecting one: 4
- Beacon by factory: 0.5
- Constant Beacon: 3

Any value I change has no effect on the calculations, and closing/reopening the Edit Recipe window restores the values to their default.
Also, using the Apply-on-all-categories ...

Go to advanced search