So the issue was outbound NAT rewriting the port numbers the built in NAT puncher got from the pingpong servers.
The easiest way to confirm you have the same problem is to fire up Wireshark, capture some packets while you try to connect to a game and then filter on (ip.addr == 88.80.190.64) or (ip ...
Search found 2 matches
- Sun Jan 08, 2017 10:31 am
- Forum: Technical Help
- Topic: [Solved]Couldn't establish network communication with server
- Replies: 2
- Views: 8239
- Fri Jan 06, 2017 12:08 pm
- Forum: Technical Help
- Topic: [Solved]Couldn't establish network communication with server
- Replies: 2
- Views: 8239
[Solved]Couldn't establish network communication with server
Trying to join a MP game I get the message in the title. The server works fine for the multiple people online already, so it's not the usual port-forwarding errors some people seem to have.
62.284 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
66.798 Info UDPSocket.cpp:235: Socket closed ...
62.284 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
66.798 Info UDPSocket.cpp:235: Socket closed ...