Search found 7 matches
- Fri Jun 07, 2019 2:08 pm
- Forum: Bob's mods
- Topic: [0.17] Please post bugs and balance issues here.
- Replies: 495
- Views: 174716
Re: [0.17] Please post bugs and balance issues here.
Thanks for the quick fix!
- Fri Jun 07, 2019 1:18 pm
- Forum: Bob's mods
- Topic: [0.17] Please post bugs and balance issues here.
- Replies: 495
- Views: 174716
Re: [0.17] Please post bugs and balance issues here.
I'm not sure if you still check threads on the mod portal, so I'll post this here too. I encountered an error when starting up the game this morning, seems like it's caused by a recent game update. Here's the error message I got, something about the icon_size property not being defined:
Failed to ...
Failed to ...
- Wed Apr 13, 2016 8:25 am
- Forum: Mods
- Topic: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics
- Replies: 179
- Views: 123819
Re: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics
Actually I was trying hard to pollute them as much as possible xD
I just tried a map on the highest alien settings, placed a few burner drill/furnace setups right next to their bases... still nothing. I have no idea why the rate took so long to raise. I even set down some gun turrets to harass them ...
I just tried a map on the highest alien settings, placed a few burner drill/furnace setups right next to their bases... still nothing. I have no idea why the rate took so long to raise. I even set down some gun turrets to harass them ...
- Tue Apr 12, 2016 9:48 pm
- Forum: Mods
- Topic: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics
- Replies: 179
- Views: 123819
Re: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics
So... the aliens are never leaving "Peaceful" state for me. I set the game to normal settings for them, but despite my pollution touching their bases, they wouldn't change to "Normal" state. Several phases of Peaceful went by, now at 2.5 hours of gametime...but no attacks. Am I supposed to ramp up ...
- Sat Mar 12, 2016 1:00 pm
- Forum: News
- Topic: Friday Facts #129 - The late game
- Replies: 273
- Views: 166805
Re: Friday Facts #129 - The late game
Who the heck plays Factorio just to complete the research tree? Research is a means to an end, to get better tech to take on the aliens and protect your stuff. Of course, it's also to build awesome bases and automated production lines.
Having an option to continue certain research endlessly is a ...
Having an option to continue certain research endlessly is a ...
- Wed Sep 09, 2015 3:32 pm
- Forum: 1 / 0 magic
- Topic: [0.12.6] Unexpected Error Occured
- Replies: 2
- Views: 7420
Re: [0.12.6] Unexpected Error Occured
It turns out that lowering the graphics settings fixed the crash completely. Strange how it ran Factorio for hours with a big tech mod, then suddenly had a problem when I REMOVED the mods and was playing the vanilla game.
I did notice that by default the setting for Video Memory Usage was set to ...
I did notice that by default the setting for Video Memory Usage was set to ...
- Wed Sep 09, 2015 12:20 pm
- Forum: 1 / 0 magic
- Topic: [0.12.6] Unexpected Error Occured
- Replies: 2
- Views: 7420
[0.12.6] Unexpected Error Occured
I've been playing Factorio 12.6 for hours now, and it was great until just now. After a couple minutes of playing the game, it crashes. I get an error popup telling me about it, but the game does this EVERY time I load it. It doesn't matter if I start a new game, it even does this without mods.
I ...
I ...