Search found 7 matches

by zakthefallen
Fri Jun 07, 2019 2:08 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 134534

Re: [0.17] Please post bugs and balance issues here.

Thanks for the quick fix!
by zakthefallen
Fri Jun 07, 2019 1:18 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 134534

Re: [0.17] Please post bugs and balance issues here.

I'm not sure if you still check threads on the mod portal, so I'll post this here too. I encountered an error when starting up the game this morning, seems like it's caused by a recent game update. Here's the error message I got, something about the icon_size property not being defined: Failed to lo...
by zakthefallen
Wed Apr 13, 2016 8:25 am
Forum: Mods
Topic: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics
Replies: 179
Views: 109413

Re: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics

Actually I was trying hard to pollute them as much as possible xD I just tried a map on the highest alien settings, placed a few burner drill/furnace setups right next to their bases... still nothing. I have no idea why the rate took so long to raise. I even set down some gun turrets to harass them....
by zakthefallen
Tue Apr 12, 2016 9:48 pm
Forum: Mods
Topic: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics
Replies: 179
Views: 109413

Re: [MOD 0.12.20+] Misanthrope 0.3.7 -- Better Biter Mechanics

So... the aliens are never leaving "Peaceful" state for me. I set the game to normal settings for them, but despite my pollution touching their bases, they wouldn't change to "Normal" state. Several phases of Peaceful went by, now at 2.5 hours of gametime...but no attacks. Am I s...
by zakthefallen
Sat Mar 12, 2016 1:00 pm
Forum: News
Topic: Friday Facts #129 - The late game
Replies: 273
Views: 134781

Re: Friday Facts #129 - The late game

Who the heck plays Factorio just to complete the research tree? Research is a means to an end, to get better tech to take on the aliens and protect your stuff. Of course, it's also to build awesome bases and automated production lines. Having an option to continue certain research endlessly is a GOO...
by zakthefallen
Wed Sep 09, 2015 3:32 pm
Forum: 1 / 0 magic
Topic: [0.12.6] Unexpected Error Occured
Replies: 2
Views: 7064

Re: [0.12.6] Unexpected Error Occured

It turns out that lowering the graphics settings fixed the crash completely. Strange how it ran Factorio for hours with a big tech mod, then suddenly had a problem when I REMOVED the mods and was playing the vanilla game. I did notice that by default the setting for Video Memory Usage was set to 'Al...
by zakthefallen
Wed Sep 09, 2015 12:20 pm
Forum: 1 / 0 magic
Topic: [0.12.6] Unexpected Error Occured
Replies: 2
Views: 7064

[0.12.6] Unexpected Error Occured

I've been playing Factorio 12.6 for hours now, and it was great until just now. After a couple minutes of playing the game, it crashes. I get an error popup telling me about it, but the game does this EVERY time I load it. It doesn't matter if I start a new game, it even does this without mods. I wa...

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