Ok, this makes sense. We are seeing improvement with more trains and a altered Depot design. Thanks a lot.
Is there a way to grab the number of trains and requests as a signal in-game ?
Search found 3 matches
- Tue May 05, 2020 7:44 am
- Forum: Logistic Train Network
- Topic: One Train per Ressource per Request Station
- Replies: 5
- Views: 2374
- Sun May 03, 2020 7:10 pm
- Forum: Logistic Train Network
- Topic: One Train per Ressource per Request Station
- Replies: 5
- Views: 2374
Re: One Train per Ressource per Request Station
Just loaded our save for a short 2-3 min session observing "Iron Ore #1 - IN" which had the issue.
Only thing I see is there are complaints about not enough trains.
Is there a logic saving "try to serve at least 1 train per ressource" ?
Only thing I see is there are complaints about not enough trains.
Is there a logic saving "try to serve at least 1 train per ressource" ?
- Sun May 03, 2020 11:30 am
- Forum: Logistic Train Network
- Topic: One Train per Ressource per Request Station
- Replies: 5
- Views: 2374
One Train per Ressource per Request Station
Hi,
I'm currenty inside a Krastorio2 - Game with a frieand and we are approaching endgame with nearly 200h's in.
We are hitting an issue, where only one train per ressource is underway at any given time to one requester station and I'm not sure whether this is intended or a problem in our setup ...
I'm currenty inside a Krastorio2 - Game with a frieand and we are approaching endgame with nearly 200h's in.
We are hitting an issue, where only one train per ressource is underway at any given time to one requester station and I'm not sure whether this is intended or a problem in our setup ...